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The story
A thread on 5ch’s Hardware/Industry board (commonly known as “Geha”) sprang up to track the trade-in and resale price of the newest entry in The Legend of Zelda series. Even though the game had barely been out for any time at all, posters kept dropping screenshots of store listings showing the buyback price sliding lower and lower, turning the thread into a live play-by-play of the price movement. The conversation didn’t stay confined to Zelda alone — it spread into the trade-in status of other platforms’ titles released around the same time, and comparisons with the resale price of the classic Ocarina of Time, with posters debating why some games see their resale value collapse right out of the gate.
What people said
Honestly I wouldn't touch it unless it was 2,000
Lol
This literally JUST came out though
Guess there's zero demand for it after all
Wait, this thing actually retails for 8,900 yen??
That's just dumb pricing lol
But it's supposed to be a certified masterpiece with a Metascore of 95… why is this happening…
Aaaaaaaaaahhhh (´・ω・`)
Customers don't lie
Bet you're sooo happy GTA6 can't be flipped on Mercari, huh? (mocking baby-talk tone in the original)
There's no disc, so the resale price is literally just the price of the empty box
Not a chance
There's just evidence it was being worked on during development — that doesn't mean a "Dark Zelda" is actually coming out
Delete it, delete it, delete it lmaooo
Buy a bunch at 7,500 and you could probably still flip 'em for 8,500, right?
Too bad the buyback price is holding steady and high lol
It JUST came out and it's already dropped into the 6,000-yen range in a week…
It's simpler than that — there's just not much content, and since it's selling in big numbers, everyone who finishes it turns around and resells it right away
Once supply floods the market, a price war is just how it goes
[Sad News] GTA6 plunges to #5 on the PS Store sales ranking. Is the variable 30fps to blame?
https://krsw.5ch.io/test/read.cgi/ghard/1794697810/
And on top of that there's all the collectible hunting, so content volume is absolutely not an issue — once I'm done with that I'll do a second playthrough, plus DLC's coming, so I kept the physical copy on hand and also bought the digital version so I don't have to swap carts
45 hours with zero detours seems like way too long no matter how you slice it
Even I, someone who's pretty bad at games, binged it Friday through Sunday last week and cleared it in just over 20 hours
At best that other thing is just an exhibition match against Rockstar 🤣
Background and Key Points of This Topic
A game’s resale/trade-in price is heavily shaped by how much stock gets listed right after launch and how little time it takes to finish — it doesn’t map directly onto sales figures or review scores. Within the thread, posters expressed surprise that a title with a Metascore around 95 still saw its buyback price fall within a short span, suggesting that critical acclaim and a crashing resale market are two separate phenomena. It’s also worth noting that the thread featured a stream of price screenshots from several different platforms and titles, which makes it easy to mix up the numbers for Zelda itself with those of other games. It’s also typical of the Hardware/Industry board for threads tracking buyback price trends like this to pop up regularly as a kind of running “price watch,” and this thread is one more example of that recurring pattern.
*This article is compiled from excerpts and a summary of the 5ch (Hardware/Industry, a.k.a. “Geha”) thread “[ZENZA] Thread Watching Zelda’s Resale Price.”






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