Category: Games

  • Judgment Hits Steam’s Biggest-Ever Discount — 75% Off at ¥745 — 5ch: ‘Best One in the Series, No Contest’

    Judgment (Judge Eyes: Shinigami no Yogen), the hit game starring Takuya Kimura, is on sale on Steam at an all-time low of 75% off — just ¥745. The original story comes from Denfaminicogamer. In a thread on 5ch’s “Hardware/Industry (Geha)” board, alongside reactions to the sale itself, users compared this game’s quality to its sequel Lost Judgment, with some pointing out that the series’ quality seems to track directly with how involved director Toshihiro Nagoshi is — opinions on the game itself were split.

    Honestly, I wish they’d priced it at ¥754 instead.

    Source: news.denfaminicogamer.jp / Original article here

    2AnonymousOct 12, 2026 16:33
    Kimutaku's always getting marked down, huh (Kimutaku = nickname for star Takuya Kimura)
    3AnonymousOct 12, 2026 16:36
    It's just a game where you watch cutscenes, then do boring traveling and side quests on repeat in between.
    5AnonymousOct 12, 2026 16:41
    Wow, talk about timing.

    I just cleared out games I'll never play again from my library.
    Deleting both Kimutaku games freed up over 100GB. Feels great ♡
    7AnonymousOct 12, 2026 16:46
    Got it free with PS Plus.
    This one was actually really good.
    8AnonymousOct 12, 2026 16:47
    Is it just jealousy because it's Kimutaku?
    At the very least, within the Like a Dragon series, this is the most fun one, hands down.
    9AnonymousOct 12, 2026 16:48
    This one's good, but the sequel is trash of trash — straight-up garbage.
    12AnonymousOct 12, 2026 16:51
    Re: #9
    Lost Judgment is far from trash, it's actually a pretty great game.
    People are only split on the ending and Professor Sawa, and way too many who haven't even played it are misreading what that split actually means.
    14AnonymousOct 12, 2026 16:52
    Re: #9
    Aside from the nonstop Sawa-bashing, I'd call it a great game.
    11AnonymousOct 12, 2026 16:50
    Bought it for about ¥2000 but it's still sitting in my backlog.
    13AnonymousOct 12, 2026 16:52
    Re: #11
    What a waste.
    You should play it, it really pulls you in.
    15AnonymousOct 12, 2026 16:53
    Professor Sawa, Professor Sawa —
    people don't even know that much about her to begin with.
    17AnonymousOct 12, 2026 16:58
    In Lost Judgment's ending, there's at least some redemption in how Kimutaku properly set his former students straight — that was a nice touch.
    24AnonymousOct 12, 2026 17:07
    Re: #17
    Realistically people don't turn their lives around that easily, but there was still some sense of redemption there.
    Also, Yagami being kind to the bullied kid was great.

    Re: #21
    Bullying is the whole theme after all, but I think it's impressive the game was willing to dig into that subject at all.
    21AnonymousOct 12, 2026 17:03
    The first one was really fun, but the second one had such a gut-wrenching story that it never felt satisfying, all the way to the end.
    25AnonymousOct 12, 2026 17:08
    Is this secretly FF15 or something? (joking jab at Final Fantasy XV's infamously long, troubled development)
    30AnonymousOct 12, 2026 17:25
    Re: #25
    //i.imgur.com/tshTgrv.jpeg
    32AnonymousOct 12, 2026 17:27
    Re: #30
    Why's everyone except the guy in the middle look like they've aged? lol
    45AnonymousOct 12, 2026 18:31
    Re: #30
    In FF everyone's got the same face lol
    Just different hairstyles.
    46AnonymousOct 12, 2026 18:36
    Story-wise the first one's better, but gameplay-wise Lost Judgment is more fleshed out.
    Everything RGG Studio's put out since has been garbage, so Lost Judgment is RGG Studio's peak.
    53AnonymousOct 12, 2026 18:54
    Re: #46
    Seriously, whether Nagoshi's involved or not makes a blatant difference in quality.
    54AnonymousOct 12, 2026 18:54
    Companions are just there as decoys and triggers for special moves, so what can you do.
    57AnonymousOct 12, 2026 19:08
    Re: #54
    Don't you feel that rush when Kaito and the others show up to help?
    Doesn't it mean anything to you that Azuma keeps getting dragged into it but still fights his hardest anyway?
    58AnonymousOct 12, 2026 19:23
    Bring back Pierre. (referring to Pierre Taki, the original actor swapped out after his drug arrest)
    61AnonymousOct 12, 2026 19:34
    Re: #58
    There's a mod for that.
    60AnonymousOct 12, 2026 19:32
    I actually think this one, more than the mainline Like a Dragon games, is the better fit for Switch 2.
    74AnonymousOct 12, 2026 20:52
    Re: #60
    Yeah, that's true actually.
    66AnonymousOct 12, 2026 19:56
    Kimutaku lol lol, wouldn't want it even for free lol
    68AnonymousOct 12, 2026 20:30
    Re: #66
    Yeah, there was a lot of that reaction when it was first announced lol
    But it won people over on merit.
    72AnonymousOct 12, 2026 20:48
    I'm playing Let It Die (offline), the underwear-only game,
    so maybe another time.
    80AnonymousOct 12, 2026 21:17
    Re: #72
    If you like underwear-only games, I'd recommend Judgment



    81AnonymousOct 12, 2026 21:18
    Re: #80
    Can Kimutaku not do that?
    84AnonymousOct 12, 2026 21:23
    The victim character in Judgment is totally my type — I wonder if there's a real person she's modeled after?
    86AnonymousOct 12, 2026 22:12
    Re: #84
    Emi, Professor Sawa, Koda-san — every woman in the Judgment series who suffers ends up being cute.
    Which is exactly why it makes you hate the villains even more lol
    85AnonymousOct 12, 2026 21:54
    It's actually a surprisingly well-reviewed game.
    Back in the day you'd often see people drop real cash on a fully decked-out Kimutaku.
    95AnonymousOct 13, 2026 00:28
    Re: #85
    A fully microtransaction'd Kimutaku is just a minor gag at best.
    More importantly, the main story is genuinely great — before you know it, you end up liking Kimutaku.

    Background and Key Points of This Discussion

    Judgment is a spin-off of the Like a Dragon (Yakuza) series, known for its live-action-style presentation starring Takuya Kimura. After one of the original cast members was arrested on drug charges, the first game has continued to be sold with that actor’s face and voice replaced by another performer — which is what the thread’s exchange of “Bring back Pierre” and “There’s a mod for that” is referring to. As for the sequel, Lost Judgment, opinions were split over its story and its handling of the character Professor Sawa, with fans divided between favoring the first game and favoring the second. The thread also shared the view that the series’ quality hinges on how involved director Toshihiro Nagoshi is. Note that this sale marks an all-time low specifically for the Steam version — a distinction from physical copies or prices on other storefronts that readers may easily conflate.

    ※This article is compiled and summarized from the 5ch (Hardware/Industry, “Geha”) board thread “[Kimutaku] Masterpiece Judgment Hits All-Time Low 75% Off Sale at “¥745”!!“.

  • Steam’s concurrent users hit an all-time high of 43.5 million — 5ch: ‘Japanese users are only about 1 million’

    On October 11, it was reported that the concurrent user count on Valve’s PC gaming platform “Steam” hit an all-time high of approximately 43.5 million. On 5ch’s Hardware/Industry (Geha) board, this figure sparked replies analyzing it from various angles — the proportion of Japanese- and Chinese-language users among PC gamers, estimates of active user counts, and comparisons with home consoles. At the same time, posts mocking Nintendo and Sony users were also prominent, giving the thread a mixed atmosphere of number-crunching and console-war trolling.

    On October 11, the concurrent user count on Valve’s PC game distribution platform “Steam”

    hit an all-time high of “approximately 43.5 million.”

    Source: news.nicovideo.jp / Original article here

    2AnonymousOct 12, 2026 20:05
    The exodus from PlayStation is going smoothly. Nice.
    6AnonymousOct 12, 2026 20:09
    Re: #2
    Probably a lot of users who never touched PlayStation to begin with
    10AnonymousOct 12, 2026 20:10
    Re: #2
    More like an exodus from consoles in general?
    Smartphones + PC are just too strong
    4AnonymousOct 12, 2026 20:08
    Active users must be around 400 million or so
    14AnonymousOct 12, 2026 20:13
    Re: #4
    When concurrent users were 24.8 million, active users were 120 million
    so active users now would be around 300 million?

    https://www.4gamer.net/games/038/G003821/20210114024/
    35AnonymousOct 12, 2026 20:27
    Re: #14
    I thought it'd be like 10x consoles, but I guess it's not that much
    7AnonymousOct 12, 2026 20:09
    Steam has no boxed copies and no shelf presence in stores, it'll go under any day now, oink (mocking oink-sound used to deride a claim)
    16AnonymousOct 12, 2026 20:15
    Re: #7
    Pretty seriously, a lot of Japanese companies used to have the attitude of
    'PC gaming is garbage — even on Steam it's all piracy hell anyway!'
    13AnonymousOct 12, 2026 20:12
    But apparently the PC-haters (パソニシ, anti-PC trolls) don't even own a PC themselves
    18AnonymousOct 12, 2026 20:15
    Re: #13
    There goes 'Barrier' pathetically posting his wishful thinking again (recurring poster nickname)
    23AnonymousOct 12, 2026 20:20
    Re: #13
    Nice try nitpicking about monitor arms, 'Barrier'
    15AnonymousOct 12, 2026 20:14
    Don't they ever put out a country-by-country breakdown?
    19AnonymousOct 12, 2026 20:16
    Re: #15
    Not sales figures, but you can officially check download volume by country
    Click on a country

    Steam Download Stats
    https://store.steampowered.com/stats/content/
    22AnonymousOct 12, 2026 20:20
    Re: #19
    Oh, something like this existed
    21AnonymousOct 12, 2026 20:18
    Re: #18
    Show us that gaming PC you're so proud of
    24AnonymousOct 12, 2026 20:21
    Huh? Nintendo Switch has 160 million concurrent users though?
    27AnonymousOct 12, 2026 20:22
    With full DLSS5 support coming soon, as long as you've got an RTX 5070 Ti or better you're set
    Smooth 4K, mods, indie games, eroge (adult games), tons of AAA titles
    Plus there are sales too — the only reason to keep a console around is a Switch 2 for Zelda
    33AnonymousOct 12, 2026 20:25
    Re: #27
    Don't need garbage like the Switch 2
    PC alone is enough for me
    38AnonymousOct 12, 2026 20:30
    What percentage are Chinese users, I wonder
    41AnonymousOct 12, 2026 20:32
    Re: #38
    Apparently 21%
    42AnonymousOct 12, 2026 20:32
    Re: #38
    Don't know the user count, but in terms of download volume,
    China alone accounted for 460 million GB in a week, #1 in the world,
    so it's probably quite a lot?
    45AnonymousOct 12, 2026 20:33
    Re: #38
    Ah, there's a breakdown by language share after all
    Looking at that:

    Simplified Chinese 31.39%, up 7.42%

    A 7% jump is way too much… what happened there
    43AnonymousOct 12, 2026 20:32
    How many of those are Japanese?
    47AnonymousOct 12, 2026 20:36
    Re: #43
    Looking at the Japanese-language usage rate, it's 2.4%, so going purely by 'concurrent users' that's roughly 1 million
    That's actually already a big jump
    It used to be around 0.9% back in the day
    48AnonymousOct 12, 2026 20:41
    Steam's concurrent user count keeps rising, and the share of Japanese users is climbing right along with it
    It's probably already beating PlayStation in terms of active users
    50AnonymousOct 12, 2026 20:44
    Re: #48
    When you think that right this very moment,
    a million people across Japan are playing games on Steam,
    I'd say it's even surpassed Nintendo
    51AnonymousOct 12, 2026 20:46
    Re: #48
    Even Chinese games popular on PS5 (like NTE, Wuthering Waves)
    and Umamusume are now playable on Steam too
    49AnonymousOct 12, 2026 20:43
    PlayStation market >> Steam market > Switch market
    That's just how it is

    Steam predicted to make over $20 billion this year for first time ever
    https://www.dexerto.com/gaming/steam-predicted-to-make-over-20-billion-this-year-for-first-time-ever-3414952/
    Steam is projected to top $20 billion in annual revenue for the first time ever

    Steam: $20 billion (¥3 trillion)
    PlayStation FY26: $31.1 billion (¥4.6857 trillion)


    By the way, this Valve revenue estimate is also a gross total figure
    77AnonymousOct 12, 2026 21:06
    Weird, considering global PC shipments are declining…
    78AnonymousOct 12, 2026 21:08
    Re: #77
    Well, PCs aren't perishable groceries you consume every day…
    80AnonymousOct 12, 2026 21:09
    Re: #77
    Roughly 1.5 billion PCs have been sold over the past 5 years
    It's not like 'it's been a year since I bought mine, time for a new one!'

    Background and key points of this discussion

    Steam’s concurrent user count was only around 7 million back in 2013, but it has expanded rapidly over the past decade to reach 43.5 million this time. This figure simply means “the number of people logged in at a given moment,” which is a different metric from monthly active users or cumulative hardware shipments. In the thread, one comment claimed Nintendo Switch has “160 million concurrent users,” but this conflates cumulative unit sales with concurrent user counts — the two numbers are not comparable. Regarding the country/language breakdown, Steam itself does not publish official country-level statistics for concurrent users; the Chinese- and Japanese-language ratios raised in the thread are merely estimates drawn from separate data such as download volume or language-setting share. Because the raw numbers are so large, it’s easy to come away with an impression bigger than reality, so it’s worth reading them with these differences between metrics in mind.

    ※This article is excerpted and summarized from the 5ch (Hardware/Industry (Geha)) thread “[Great News] Steam’s concurrent user count hits an all-time high of “approximately 43.5 million”.”

  • Why Did Pokémon Cards Seize the Crown? Fans Debate the TCG History with Yu-Gi-Oh! and Duel Masters

    A thread revisiting the trading card game “hegemony wars” popped up on 5ch’s Hardware/Industry (Geha) board. Posters clashed over whether Yu-Gi-Oh! and Duel Masters ever truly dominated the market, and over exactly when Pokémon Cards caught fire in popularity. The discussion also touched on the standing of Magic: The Gathering — widely regarded as the granddaddy of overseas TCGs — and aired plenty of gripes about how each card game company runs its business. One post even dropped a concrete figure: around 2015-2016, Pokémon Card sales were reportedly lower than Buddyfight’s, pushing the debate well beyond a simple popularity contest.

    1AnonymousOct 12, 2026 18:20
    The fate of anyone who dares challenge Nintendo
    2AnonymousOct 12, 2026 18:24
    Can't speak for Duel Masters, but Yu-Gi-Oh! is still doing decently well.
    (Try getting your hands on those anniversary packs — good luck with that.)
    6AnonymousOct 12, 2026 18:27
    Re: #2
    You basically can't buy Pokémon Cards normally anymore.
    Don't underestimate how popular Nintendo is.
    4AnonymousOct 12, 2026 18:25
    The "answer" is simple: back when Yu-Gi-Oh! was huge, literally nobody was playing Pokémon Cards.
    9AnonymousOct 12, 2026 18:29
    Re: #4
    Yu-Gi-Oh! was "huge"??????????? lolololololololol


    You mean back in "Barrier Statue Land" or wherever that was??????????? lolololololololol (a sarcastic jab implying Yu-Gi-Oh!'s "popularity" was more niche/obscure than claimed)
    15AnonymousOct 12, 2026 18:35
    To begin with, Pokémon Cards had the field all to itself first, then Yu-Gi-Oh! blew right past it, then Duel Masters rose up too,
    and Pokémon Cards couldn't keep pace — it fell all the way down to the mid-to-lower tier. It's only now that it's won again.
    21AnonymousOct 12, 2026 18:40
    Re: #15
    "Pokémon Cards fell off," sure, keep telling yourself that~ lolololololololololololol

    That's a real stretch…
    18AnonymousOct 12, 2026 18:38
    Looks like some of you don't know the history.
    First, overseas, there was "Magic: The Gathering" — that's the granddaddy of all TCGs.
    The Yu-Gi-Oh! creator asked to use it in his manga, got turned down, and made his own original content instead — that became Yu-Gi-Oh!'s Duel Monsters, which set off a huge boom in Japan.
    Pokémon was actually one of the later arrivals after that.
    Well, I'll admit Yu-Gi-Oh! has faded into obscurity these days and Pokémon's the one getting all the attention now, though.
    90AnonymousOct 12, 2026 20:14
    Re: #18
    What is this guy even talking out of his ass about
    Pokémon Cards actually predate the arrival of Magic & Wizards (Wizards of the Coast, MTG's publisher).
    20AnonymousOct 12, 2026 18:39
    There's no card game that can beat Pokémon Cards.
    It's been the original and the pinnacle for 30 years.
    Everything else is just a knockoff.
    24AnonymousOct 12, 2026 18:51
    Re: #20
    Now THAT'S what you call "the thief talking tough" lol (an idiom for brazen hypocrisy — ironic since Pokémon itself came after MTG)
    27AnonymousOct 12, 2026 18:58
    Yu-Gi-Oh!'s rules are so overcomplicated I genuinely can't follow them.
    If it were all handled digitally in a video game, fine, but doing it by hand on paper? I'm constantly amazed anyone can actually process all that.

    I played MTG for about ten years, but eventually walked away because their sales model made zero sense.
    Even the "same" pack comes in a bunch of variants, each priced differently, and it's all way too expensive to begin with.

    At the end of the day, Pokémon's just the safest bet.
    29AnonymousOct 12, 2026 19:00
    Re: #27
    Sure, it might be the "safe" choice, but isn't it a problem that scalper demand means you can't even easily buy a regular pack anymore?
    Cheap singles are nice, but that doesn't give you the joy of actually cracking a pack open.
    32AnonymousOct 12, 2026 19:03
    Re: #27
    It's NOT handled fine by hand.
    Rule violations happen practically every time, even in tournament finals.
    34AnonymousOct 12, 2026 19:06
    Could you spare a thought for the Digimon Card Game every once in a while too, please?
    36AnonymousOct 12, 2026 19:07
    Re: #34
    I bought the original starter deck but I don't remember the rules anymore.
    Looks like the reboot's doing reasonably well though.
    35AnonymousOct 12, 2026 19:06
    Pokémon Cards were already in the planning stages before Yu-Gi-Oh! even started serialization, so…
    38AnonymousOct 12, 2026 19:10
    Re: #35
    It's well known that Yu-Gi-Oh! copied Pokémon.
    40AnonymousOct 12, 2026 19:11
    You really don't want to get Nintendo mad at you — their legal department could crush you in one shot if they got serious.
    44AnonymousOct 12, 2026 19:17
    Yu-Gi-Oh! in the 2000s was good because turns actually passed back and forth properly.
    They've power-crept it so hard without limit that turns barely even happen anymore —
    cards act during the opponent's turn and everything, so the whole concept of a "turn-based" card game has basically dissolved.
    45AnonymousOct 12, 2026 19:19
    Isn't it because you can build a deck that beats adults on just a kid's allowance?
    47AnonymousOct 12, 2026 19:21
    Re: #45
    That might actually be it.
    Being able to buy a meta deck for 5,000 yen makes it easy to get started.
    48AnonymousOct 12, 2026 19:22
    Re: #44
    They power-creep things, slap a ton of bans/restrictions on afterward, then print even more power-crept cards.
    I can only assume the designers are idiots.
    76AnonymousOct 12, 2026 19:48
    Re: #48
    Well, that's unavoidable.
    If people could get by without buying new stuff, it'd be bad for business.
    They have to engineer situations where you can't win without buying in, one way or another.
    Still, I do think they could at least pre-ban cards before release.
    80AnonymousOct 12, 2026 19:52
    Re: #76
    That's exactly why — if they'd nailed down the rules properly from the very start, it wouldn't have turned into a pointless power-creep arms race.
    The whole thing is based on a card game the original manga author threw together in a rush under a tight deadline, just for use inside the comic — so its fate was basically sealed from day one.

    What I really can't wrap my head around is MTG falling off, though…
    How does a company that specializes in card games end up in this state?
    81AnonymousOct 12, 2026 19:53
    Re: #76
    If they'd properly run power cycles and kept things on an even keel, they could've paced it out much more slowly.
    Ramping up the power creep without thinking it through at all was just dumb.
    49AnonymousOct 12, 2026 19:24
    The worst thing about Yu-Gi-Oh! is that they create an archetype and then abandon 90% of them.
    Only the operators' pet favorites ever get decent new cards.
    Some archetypes get new support every single year, while others get left to rot for over a decade without a second thought.
    53AnonymousOct 12, 2026 19:26
    Re: #49
    I used the Kyokusei ("Pole Star") archetype like crazy back in middle school,
    and when they finally gave it the "Bifrost" support card,
    the effect ended up being completely useless.
    At this point I can only assume they gave up on the whole archetype.
    50AnonymousOct 12, 2026 19:25
    Re: #47
    Hard to say since it's a different era,
    but isn't that way pricier than old-school Yu-Gi-Oh! used to be?
    58AnonymousOct 12, 2026 19:30
    Re: #50
    These days a single "Goemon" card in Yu-Gi-Oh! goes for like 6,000 yen on its own, so…
    60AnonymousOct 12, 2026 19:32
    MTG: Keeps cranking out collabs — the blatant cash grab is obvious.
    Yu-Gi-Oh!: Keeps dropping serial-numbered rares — the blatant cash grab is obvious.
    Duel Masters: Same as always, for better or worse.
    Pokémon Cards: Started requiring My Number (Japan's national ID) verification, but still leaves way too much up to individual retailers.
    One Piece Card Game: Gotten absurdly overpriced from being used for money laundering, but funny enough nobody treats it as a real problem since it barely has an actual player base.
    71AnonymousOct 12, 2026 19:44
    Re: #60
    MTG's parent company is in bad shape with nothing else selling well, so MTG's stuck carrying the losses from all its parent's other failures too — there's no stopping the blatant cash grab at this point.
    61AnonymousOct 12, 2026 19:32
    Why did Pokémon Cards suddenly get so popular out of nowhere?
    It was stuck in a slump for a pretty long time after release, wasn't it?
    62AnonymousOct 12, 2026 19:34
    Re: #61
    Up through the XY era it was in this bizarre state where the sleeves were more popular than the actual cards.
    Lillie was the turning point.
    63AnonymousOct 12, 2026 19:35
    Re: #61
    I started Pokémon Cards around that same boom, and I think a big factor was YouTubers actually playing matches and showcasing decks — it made it easy to jump in thinking "guess I'll try this deck out."
    66AnonymousOct 12, 2026 19:39
    Re: #61
    The current boom kicked off when an American YouTuber won a one-of-a-kind Pokémon card at auction for 800 million yen and landed in the Guinness World Records.
    75AnonymousOct 12, 2026 19:47
    Huh? It's not over though? Hasbro's toy division has bottomed out and is back to growth.
    Of course, MTG, Monopoly GO, and Baldur's Gate 3 are what carried the company through to get there, sure.
    85AnonymousOct 12, 2026 19:57
    Re: #75
    It's NOT actually growing — that's why they're forcing the release pace up, shipping sets with barely any balancing, slapping bans on cards left and right, and botching designs.
    Half of every pack is now basically contaminated with collabs, and the yearly release pace might be the highest it's ever been.
    They started previewing a set that's two releases ahead before even finishing previews for the current one — that's genuinely unhinged.
    82AnonymousOct 12, 2026 19:54
    Bet you didn't know this, but back in 2015-2016,
    Pokémon Cards' annual sales were actually lower than Buddyfight's.
    84AnonymousOct 12, 2026 19:55
    Re: #82
    Wasn't that around the time they went to Bushiroad for advice?

    Background and Key Points of the Debate

    To lay out the TCG timeline: the granddaddy of the genre, Magic: The Gathering, launched in the US in 1993; Pokémon Cards arrived in Japan in 1996; the Yu-Gi-Oh! OCG followed in 1999; and Duel Masters in 2002. In the thread, the claim that “nobody was playing Pokémon Cards back when Yu-Gi-Oh! was at its peak” clashed with the counter-argument that “Pokémon Cards were actually planned before Yu-Gi-Oh!’s serialization even began” — and which era you measure from changes the whole picture. Posters pointed to things like a YouTuber auctioning off a high-priced card and social-media deck showcases as reasons for Pokémon Cards’ recent resurgence, but that overlaps with the resale/speculation boom of the 2020s onward — a market dynamic quite different from the structure of Yu-Gi-Oh!’s heyday. It’s also worth noting, something the thread itself didn’t get into, that differences in capital scale and sales strategy among each brand’s parent company (the Nintendo group, Konami, Takara Tomy, and Hasbro in the US) likely play a role in these long-term ups and downs as well.

    *This article is excerpted and summarized from the 5ch (Hardware/Industry (Geha)) thread “[Hegemony] Why Couldn’t Yu-Gi-Oh! or Duel Masters Beat Reigning Champion Pokémon Cards?“.

  • Nike Ditches Retail for Direct-Only Sales, Rivals Surge — 5ch: “This Is PlayStation’s Future”

    Since the late 2010s, Nike has pursued a “D2C (Direct-to-Consumer)” strategy, scaling back deals with existing retailers like Amazon and concentrating sales on its own official online store and flagship shops. The goal was to cut distribution costs and boost profit margins, but a post making the rounds on 5ch’s Hardware/Industry (Geha) board pointed out that rival brands simply moved into the vacated shelf space — and ended up growing their own sales instead. The thread quickly drew comparisons to the games industry, especially PlayStation’s future software distribution plans, sparking debate between posters worried that even a strong brand risks losing new and casual customers once it disappears from store shelves, and others arguing that shoes and game consoles are fundamentally different businesses.

    Nike pulled out of existing retailers, including Amazon, to boost profits, focusing instead on its online store and flagship locations. The plan was to cut distribution costs this way.

    – Rival brands moved into Nike’s vacated shelf space, and their sales grew instead.

    – Only die-hard Nike fans visit Nike’s flagship stores now. Support from casual customers who don’t care much about the brand has been lost.

    Source: youtube.com / Original article here

    2AnonymousOct 12, 2026 18:35
    Xbox shelf space keeps disappearing from big retailers too, huh?
    3AnonymousOct 12, 2026 18:36
    This is what happens when you punish retail and used-game sales lmaooo
    Doomed
    5AnonymousOct 12, 2026 18:38
    No idea why Xbox suddenly got dragged into this,
    but trash-talking the "box" at this point doesn't even sting anyone anymore.
    What's even the point?
    7AnonymousOct 12, 2026 18:39
    There's already no shelf space in stores
    There are already no casual fans left

    Great! No problem then!
    8AnonymousOct 12, 2026 18:40
    This is PlayStation's future.
    10AnonymousOct 12, 2026 18:40
    Lol
    What are PS fanboys gonna do about this lmaooo
    11AnonymousOct 12, 2026 18:41
    Are you saying this has nothing to do with PS?
    Got any evidence for that?
    12AnonymousOct 12, 2026 18:41
    They vanished from physical stores and focused on high-margin flagship shops and their own online store,
    and as a result their presence disappeared, other brands' shoes got popular instead, and they faded from the market.
    13AnonymousOct 12, 2026 18:42
    Guess it really matters to have something that puts you in direct contact with consumers.
    14AnonymousOct 12, 2026 18:43
    This is the end result of that "ties over volume" distribution theory.
    17AnonymousOct 12, 2026 18:44
    This isn't about physical stores
    it's about online retail

    Physical game stores have already cratered and there's no foot traffic anyway
    nobody would miss them
    26AnonymousOct 12, 2026 18:50
    Re: #17
    There's no way losing physical store sales has zero impact
    Famitsu's weekly sales charts would disappear entirely
    88AnonymousOct 12, 2026 19:32
    Re: #17
    Are consoles supposed to be "downloaded" too now?
    I guess it's fine if you're planning to buy only after scalpers lose interest in the new hardware.
    But relying solely on online stores, where lottery-system sales get wiped out by bots in seconds, is pretty unreliable.
    Unlike the old days, this isn't an era where prices drop if you just wait.
    Are you even someone who actually likes playing games, or just here for the discussion?
    I heard that in Japan, people already struggled to buy even that "box" (Xbox) through online retail alone.
    20AnonymousOct 12, 2026 18:48
    What does this thread even have to do with games?
    24AnonymousOct 12, 2026 18:49
    Re: #20
    It's a thread about PlayStation's future.
    29AnonymousOct 12, 2026 18:52
    Re: #24
    Quit calling Nike "Concord" (the infamous PS flop) — that's just slander.
    33AnonymousOct 12, 2026 18:53
    Re: #24
    Huh?? You're putting Nike and Sony in the same category??
    Are you kidding me??

    Obviously it's going to end up worse than Nike!
    35AnonymousOct 12, 2026 18:53
    If you think about it rationally, this is just obvious

    Especially this part below:
    > Rival brands moved into Nike's vacated shelf space, and their sales grew instead
    56AnonymousOct 12, 2026 19:06
    Re: #35
    PS isn't even on store shelves anymore lol
    so other companies are happy to make good use of that freed-up space
    63AnonymousOct 12, 2026 19:11
    Re: #35
    Actually this is already happening
    it's part of why third-party titles overall are selling better now
    37AnonymousOct 12, 2026 18:54
    So even a brand as strong as Nike couldn't pull it off
    Guess most customers are just casual buyers with no real brand loyalty
    41AnonymousOct 12, 2026 18:58
    Re: #37
    Most people probably don't have the "it has to be Nike or nothing" mentality about shoes

    The game industry's got it easy in that regard though
    all you need to do is put out a bunch of must-play exclusives that make people want to buy the hardware

    …oh.
    60AnonymousOct 12, 2026 19:10
    That's way off lol
    They were still regularly stocked in retail
    For instance, back in the day they even wholesaled the Jordan Brand to shoe distribution centers — they just narrowed the sales channels for core/flagship products
    72AnonymousOct 12, 2026 19:17
    Re: #60
    https://president.jp/articles/-/87777?page=1
    This is a 2024 article.
    66AnonymousOct 12, 2026 19:14
    PS still gets exclusive console releases of Chinese gacha games and AA titles from Japanese third parties, so you can't just directly compare it to the sneaker market where substitutes exist. Though if Switch 2 starts getting multiplatform releases of those same games, things would change.
    81AnonymousOct 12, 2026 19:23
    Re: #66
    This is about the future of the hardware, not the software.
    I'm not saying Switch 2 replaces PS, but — Geha posters might not realize this — a game console isn't actually something people are obligated to buy.
    If it's not there, it just won't get bought.
    Plenty of people still buy after seeing the actual product in person.
    Chinese gacha apps have substitutes (phones, PC).
    Also, Japanese third-party big-budget titles basically don't sell in Japan anymore anyway.
    Can't really blame anyone — Japanese third parties are busy cranking out lazy mobile gacha games, and even those are losing to Chinese competitors in production quality, so what can you do.
    Actually, has there even been a third-party exclusive recently?
    68AnonymousOct 12, 2026 19:15
    They went on about "the Nike brand" and narrowed distribution to upscale/flagship-only channels,
    and as a result stopped reaching the people who actually admired "Nike" (lol) as a sportswear brand in the first place — their real core fanbase.

    And on top of that, to the upper class it's ultimately just tracksuits (lol) anyway.
    73AnonymousOct 12, 2026 19:18
    Re: #68
    Upper-class citizen: This is going to get pretty technical, but as far as we're concerned, Nike is positioned as a mid-range platform.

    So compared to high-end brands, there's about a 1.5x to 2.0x difference in texture size, roughly a 1.5x to 2.0x difference in mesh loading, and in terms of polygon count it's more than a 3x difference — that's the kind of gap we're talking about.
    71AnonymousOct 12, 2026 19:17
    Pfffft
    putting a shoe store and a game company whose main business is digital downloads in the same category 🤣
    76AnonymousOct 12, 2026 19:20
    Re: #71
    True, true

    and PS, which is ditching physical media entirely, ranks even lower than that
    82AnonymousOct 12, 2026 19:23
    Games and shoes are just different things, no?
    Steam doesn't sell through retail either, it's direct-only, and yet it's the dominant force in the game industry
    85AnonymousOct 12, 2026 19:28
    Re: #82
    Can a service that's inferior to Steam in every way
    really compete on the exact same playing field?
    The library overlaps too, and there's barely any exclusive software lol
    95AnonymousOct 12, 2026 19:42
    Re: #82
    Retailers stock PC games because it's profitable for them to do so.
    Do you really think they'd stock console stuff — a code-in-a-box that turns to garbage in six months, and hardware that barely has any profit margin anyway?
    93AnonymousOct 12, 2026 19:38
    Air Max muggings (kids getting robbed for their sneakers) used to be a thing back in the day — now it sounds like they're struggling just to boost brand awareness.
    96AnonymousOct 12, 2026 19:42
    Re: #93
    Yeah, the Air Max 95, specifically.
    104AnonymousOct 12, 2026 19:46
    Re: #93
    They should've just kept using cool athletes everyone admired, like Jordan…
    Instead the replacement was that…

    Background and Key Points of This Discussion

    In 2017, Nike announced its “Consumer Direct Offense” strategy, pulling back from some retailers including Amazon and narrowing its wholesale partners — but since 2023, amid weaker sales performance, it has partially restored relationships with wholesale partners. Opinion in the thread split over whether it’s fair to equate shoes, a product with plenty of substitutes, with dedicated hardware like PlayStation; some pushed back by pointing to differences such as the existence of exclusive titles and how essential buying the hardware actually is. Also, while the source video frames the retail pullback as a bid to “massively boost profits,” Nike’s actual approach was a gradual narrowing of wholesale partners rather than a full-scale retail withdrawal — an easy point to misunderstand.

    ※This article is compiled and summarized from the 5ch (Hardware/Industry [Geha]) thread “Nike: “We’re pulling out of all existing retail and going online-store-and-flagship-only lol, profits are gonna skyrocket lol” → Results“.

  • New Fire Emblem cleared in 200 hours, yet poster says ‘Engage was more fun’ — 5ch: ‘Manshi still wins on sheer immersion’

    A poster who claims to have spent 200 hours clearing every route and reaching Part 3 of the latest Fire Emblem title, “Manshi,” wrote on the hardware/industry (Geha) board that the previous entry, “Engage,” was actually more fun in terms of combat. They complained that the game’s Fusion and Yosuga (bond) mechanics are limited and irreversible, and that axes — one of the weapon types — are practically garbage since they only guarantee a minimum of 5 damage. Other posters pushed back, arguing that “the map gimmicks are more plentiful than in Engage” and that “the Blessing of the Underworld can be nullified with an effective weapon,” and the thread spiraled into a battle of “you clearly haven’t even played it” accusations.

    1AnonymousOct 12, 2026 14:04
    Prep between battles takes so long that the hassle outweighs the fun.
    The story is just needlessly convoluted text, not that different from Engage, and combat-wise Engage is still better.
    Like in Three Houses, dropping the weapon triangle isn't doing anything for the game — axes are garbage, a guaranteed minimum of 5 damage is just dumb.
    3AnonymousOct 12, 2026 14:08
    The devs claimed there'd be no irreversible elements, but in practice the limited Fusion and Yosuga (bond) system is terrible. This really needs a patch to make shards unlimited, and the support lock is quietly awful too.
    4AnonymousOct 12, 2026 14:08
    I see.
    So you're Team Engage, then.
    Got anything else to add?
    5AnonymousOct 12, 2026 14:09
    Even if that's true, there's no way I'd ever play Engage with that ridiculous story.
    If combat being fun is all that matters, they might as well cut the story entirely.
    8AnonymousOct 12, 2026 14:12
    Re: #5
    Manshi's story is plenty ridiculous too.
    After all those hours, Part 3 turns out to be total garbage.
    14AnonymousOct 12, 2026 14:20
    The maps are recycled with barely any decent gimmicks, and by the endgame it's wall-to-wall enemies with the Blessing of the Underworld, so you basically have to build around it — there's no reason to use anything but swords, which is bad balance.
    The Purifying Sword and Thunder Sword alone solve everything.
    42AnonymousOct 12, 2026 14:39
    Re: #14
    The maps are packed with way more gimmicks than both Three Houses and Engage — Part 2 even has siege cannons straight out of Thracia as a homage. The war elephants basically count as a gimmick too.

    The Blessing of the Underworld can be nullified entirely with effective weapons, and there's even Aurora on top of that. No reason to depend on the Purifying Sword or Thunder Sword either.

    Haven't you even played it?
    16AnonymousOct 12, 2026 14:22
    200 hours already?
    That's 8 hours a day.
    What do you even do for work…
    28AnonymousOct 12, 2026 14:27
    Re: #16
    Leave him alone.
    Even he probably realizes he botched the math on that number.
    31AnonymousOct 12, 2026 14:30
    Re: #16

    I've been off work with an injury and playing since launch day, and when I checked it was actually 65 hours.

    200 hours would make you a total shut-in no matter how much free time you have — don't push it.
    19AnonymousOct 12, 2026 14:23
    What are we even supposed to say to that?
    Just go 'uh-huh, sure ☺'?
    This is as awkward as listening to your boss's old war stories.
    25AnonymousOct 12, 2026 14:26
    Re: #19
    Don't you dare flip-flop later and act like you were defending it all along once the complaints I raised actually get fixed, Mr. Never-Even-Played-It.
    29AnonymousOct 12, 2026 14:28
    Re: #25
    Where in that reply was anyone defending the game…?
    Isn't it just a case of 'okay, that's your opinion, noted'…?
    39AnonymousOct 12, 2026 14:33
    Re: #25
    If anything, if it does get fixed, people will just turn around and bash them for not doing it sooner.
    26AnonymousOct 12, 2026 14:26
    Even the die-hard fans are calling it a 'stress test of a game' at this point.
    27AnonymousOct 12, 2026 14:27
    Re: #26
    If this weren't Fire Emblem I'd have dropped it long ago.
    37AnonymousOct 12, 2026 14:32
    Engage definitely has the edge on battle presentation.
    If the character designs weren't garbage, it might've been a real classic.
    But overall, Manshi wins hands down on how much it sucks you in.
    The board-game mode is way too fun.
    41AnonymousOct 12, 2026 14:35
    Re: #37
    What's even fun about it?
    At most the first character in Part 1 was decent — everyone after that was just a chore.
    58AnonymousOct 12, 2026 15:00
    If he actually played it and still thinks it's bad, that's fine.
    Way better than people who never played it hyping it up based on Metascore alone.
    60AnonymousOct 12, 2026 15:04
    Re: #58
    I'm not saying it's bad, exactly.
    But why even make a thread for a purely personal opinion — what reaction are you fishing for?
    61AnonymousOct 12, 2026 15:05
    Re: #58
    I'm calling it out precisely because he played it and what he's saying still doesn't add up.
    Did reading that post really not raise any flags for you?
    66AnonymousOct 12, 2026 15:11
    Negative-campaign flops, switches IDs, drops a parting shot, and bails.
    Same as always.
    68AnonymousOct 12, 2026 15:13
    Re: #66
    Scary — so now just playing the game and voicing a complaint counts as a 'negative campaign'?
    67AnonymousOct 12, 2026 15:13
    Oh, there you are.
    The way you're writing this, people are naturally going to assume you never played it.

    Do you even know why the axe's guaranteed minimum of 5 damage is drawing complaints?
    69AnonymousOct 12, 2026 15:14
    Re: #67
    If axes aren't garbage, go ahead and explain it.
    Or did you never actually play it either?
    71AnonymousOct 12, 2026 15:17
    It's full of people who never played it, and the second you write any criticism they just sneer.
    Their counterarguments are either off-base or they can't articulate them, so it ends up as little more than talking to themselves.
    I'd get the same treatment if I started a thread about a different game.
    This board has really turned into garbage.
    Someone like Re: #1 is a rare find.
    74AnonymousOct 12, 2026 15:21
    Re: #71
    Isn't starting a thread over a personal opinion the garbage move here?
    It's basically someone shouting 'I like bananas more than apples!'
    What exactly are we supposed to say back to that?
    77AnonymousOct 12, 2026 15:25
    Re: #74
    Isn't this about which one's 'correct'?
    You see, a Geha-board guy just wants company while he's bashing something.
    75AnonymousOct 12, 2026 15:23
    In the first place, when you're talking about the weapon triangle being gone,
    there's no need to even bring up the axe's 5 damage.
    82AnonymousOct 12, 2026 15:30
    Re: #75
    What? Of course it comes up — instead of the triangle, each weapon type got its own trait.
    Sword: 1.2x follow-up damage.
    Lance: horse-slaying by default.
    Axe: minimum 5 damage.

    Lance is a bit weak too, but axe is clearly the only one that's actual garbage.
    If it had been '+5 damage' instead, I could've let it slide.
    What were you even trying to say?
    81AnonymousOct 12, 2026 15:30
    Apparently he's just a regular office worker.
    Maybe he's a short sleeper lol
    83AnonymousOct 12, 2026 15:32
    Re: #81
    If you can't even talk about Manshi, just sit this one out — never-even-played-it lol
    84AnonymousOct 12, 2026 15:33
    Let me just give the answer.
    The guaranteed minimum of 5 damage is actually an annoying spec from the receiving end —
    armored units get chipped down steadily by that flat damage, which is a real pain.

    What I don't get is why that point got brought up as 'axes getting screwed by the loss of the weapon triangle' in the first place.
    88AnonymousOct 12, 2026 15:38
    Re: #84
    Don't that many enemies even wield axes in the first place?
    95AnonymousOct 12, 2026 15:50
    Re: #91
    In FE, axes are basically just the weapon the enemy barbarians carry, right?
    98AnonymousOct 12, 2026 16:09
    Re: #95
    Thracia and Blazing Blade (both known for axe-wielding enemy bosses): 'Oh yeah, fair point.'

    Background and key points of this thread

    On the hardware/industry (Geha) board, the “200 hours” of playtime the original poster claimed became a target of suspicion in itself. This stems from a past incident on the board in which a streamer was accused of faking playtime and stream footage and using other people’s footage without permission; replies repeatedly bring up the streamer name “Kennosuke” in reference to that incident. Without knowing this background, the jabs at the playtime figure might just look like generic ribbing of someone with too much free time.

    The point the thread disagreed on most was the design of the axe weapon type. The series’ traditional sword-lance-axe weapon triangle was scrapped in favor of giving each weapon type its own unique trait (swords get increased follow-up damage, lances get bonus damage against mounted units by default, and axes get a guaranteed minimum of 5 damage). The original poster declared this “guaranteed minimum 5 damage” made axes “garbage,” while other posters countered that it “functions as steady chip damage against armored units” — both sides argued from their own actual play experience, and the two takes never quite reconciled.

    The back-and-forth accusations of being an “airplay” (talking about the game without having actually played it) also reflect a board-specific clash of values over whether a thread started from one person’s personal opinion deserves to be treated as legitimate critique.

    ※This article is excerpted and summarized from the 5ch (Hardware/Industry, aka Geha) thread “I’m a Nintendo fanboy who cleared every route plus Part 3 of FE Manshi in 200 hours, but Engage was more fun“.

  • Palworld TCG Tops 11 Million Packs Shipped — 5ch: ‘Even 1/10 of Yu-Gi-Oh’s Numbers Is Pretty Impressive, No?’

    Bushiroad announced that combined worldwide shipment projections for the first and second sets of its “Palworld Official Card Game” trading card game will surpass 11 million packs by early November. In response, threads on the Gehabu (hardware/industry) board quickly filled with comparisons to the scale of established major TCGs like the Pokémon Card Game, One Piece Card Game, and Yu-Gi-Oh! OCG. Some pointed out that announcing “shipment numbers” rather than actual sales is itself a Sony-style tactic, and while most agreed shipment figures aren’t the same as units actually sold, the thread split over just how impressive the raw number really is.

    Bushiroad announced that the combined projected worldwide shipments for the first and second sets of its new trading card game, Palworld Official Card Game, will top 11,000,000 packs by early November.

    Source: news.yahoo.co.jp / Original article here

    3AnonymousOct 12, 2026 08:00
    LOL, 'units shipped'
    Same move Sony pulls
    4AnonymousOct 12, 2026 08:02
    Re: #3
    What's wrong with shipment numbers?
    That's probably the only nitpick left for you Pork-fans (ブタ/"pigs," this board's slur for Sony/PlayStation fanboys) since you can't admit Palworld Cards are a hit.
    6AnonymousOct 12, 2026 08:04
    The guys using this to bash it definitely never bought a single pack.
    7AnonymousOct 12, 2026 08:06
    Re: #4
    So what deck are you running?
    Show me the list.
    8AnonymousOct 12, 2026 08:11
    7 cards a pack, so that's 77 million cards total.
    Pokémon moves 10 billion cards a year, so this looks pretty underwhelming next to that.
    10AnonymousOct 12, 2026 08:13
    That image of only 3 people showing up to the tournament really stuck with me.
    Made me think, couldn't they have at least papered the house for that one?
    11AnonymousOct 12, 2026 08:15
    🐷<Pal-Pal-Pal-Pal!💢
    13AnonymousOct 12, 2026 08:17
    Pokémon Cards: ¥190 billion
    Duel Masters: ¥50 billion
    One Piece, Yu-Gi-Oh!: ¥45 billion

    Palworld: ¥4.4 billion
    14AnonymousOct 12, 2026 08:22
    Re: #13
    If you frame it as '1/10th the size of One Piece or Yu-Gi-Oh!,' doesn't that actually sound pretty impressive?
    15AnonymousOct 12, 2026 08:23
    Re: #14
    Because wasn't the whole pitch that this would beat Pokémon?
    19AnonymousOct 12, 2026 08:42
    Re: #14
    Nope, doesn't sound impressive to me.

    If I remember right, that Pokémon figure was domestic (Japan-only) numbers.
    46AnonymousOct 12, 2026 10:14
    Where's this thing actually popular?
    Pretty sure it's not Japan.
    71AnonymousOct 12, 2026 11:52
    Re: #46
    Apparently it's huge in the States.
    At least according to Bushiroad, lol.
    50AnonymousOct 12, 2026 10:26
    First-year shipment numbers were never officially announced so who knows, but everyone was playing it at school back then.
    90AnonymousOct 12, 2026 13:23
    Re: #50
    Just looked it up, Pokémon Cards first released in 1996, right?
    Even if you were a 1st grader back then, you'd be around 37 or 38 now.
    51AnonymousOct 12, 2026 10:27
    The Pork-fans (ブタ, this board's slur for Sony/PlayStation fanboys) always try to trash Palworld and reality keeps betraying them.
    56AnonymousOct 12, 2026 10:54
    Totally ripping off the announcement playbook Sony used to use.
    57AnonymousOct 12, 2026 10:59
    Re: #56
    Well, Sony's involved in this, so…
    58AnonymousOct 12, 2026 11:00
    Boo-chan (ブーちゃん, a mocking nickname for Sony/PlayStation fanboys) has really let Palworld take over their mind, lol.
    88AnonymousOct 12, 2026 13:14
    Re: #58
    Judging by how little this thread's grown, nobody really cares, lol.
    Even the Gokis and Porks (ゴキ/ブタ, this board's slurs for Nintendo and Sony fans) who were using it as a bashing stick aren't interested, lol.
    60AnonymousOct 12, 2026 11:02
    Palworld topics just get seen as a Pokémon tie-in at this point.
    No matter how much you milk it, all that does is boost hype for Pokémon's next installment.
    65AnonymousOct 12, 2026 11:38
    Re: #60
    Not even realizing you're just being laughed at for the comparison to Palworld — that's a bold look.
    Impressive.
    62AnonymousOct 12, 2026 11:29
    Oh, it actually sold well.
    I picked some up myself and built a Pentama (a Palworld creature) mono-color deck, and it's actually pretty fun.
    66AnonymousOct 12, 2026 11:42
    Palworld delivers laughs, but what does Pokémon deliver?
    67AnonymousOct 12, 2026 11:48
    Re: #66
    Even just on laughs, it can't beat a single Mega Starmie, and the laughs it gets here are the scornful kind.
    70AnonymousOct 12, 2026 11:50
    Re: #66
    Is there anything bigger than getting called 'unreasonable' by an actual government agency?
    68AnonymousOct 12, 2026 11:49
    Even on Gehabu, the people hyping up Palworld are the type who don't even know what a retail store or roadside rest stop is, or who claim the denominator is zero — it's honestly hilarious.
    72AnonymousOct 12, 2026 11:52
    Re: #68
    When it's this bad, it stops being funny.
    79AnonymousOct 12, 2026 12:38
    It's bringing in foreign currency, so why bash it?
    How far does this hatred go?
    81AnonymousOct 12, 2026 12:42
    Re: #79
    If you're going there, then why not bash Pokémon too? It brings in a ridiculous amount of foreign currency.
    80AnonymousOct 12, 2026 12:40
    Pokémon does 10 billion cards a year, so that's maybe 2 billion packs a year?
    84AnonymousOct 12, 2026 13:00
    Re: #80
    Literally a different order of magnitude.

    Background and Points of Debate

    A trading card game’s “shipment number” refers to the quantity scheduled for delivery to retailers, which is different from the number actually sold to consumers (actual sales). The thread’s comparison point — “Pokémon Cards move roughly 10 billion cards a year” — is a combined domestic-and-overseas estimate, and the counting scope and time period may not line up exactly, so simple ratio comparisons should be taken with caution. The number of cards packed per pack also varies by product, making it hard to gauge market scale from pack counts alone. The thread split over how to read this 11-million-pack figure: some saw it as “impressive even at 1/10th the scale of One Piece or Yu-Gi-Oh!,” while others saw it as “underwhelming, given this was supposed to rival Pokémon.” Notably, the rivalry mentality between hardware/content camps that’s typical of the Gehabu board strongly colored how the comparison was framed.

    *This article is excerpted and summarized from the 5ch (Hardware/Industry [Gehabu]) thread “[Bad News for Porky] Palworld Cards Hit Over 11 Million Packs Shipped in 3 Months.”

  • Nintendo: “No Plans to Scrap Physical Games” — 5ch Erupts: “PA-PA-PACKAAAAGE, YEAAAH!”

    In an interview with nintendoeverything.com, Nintendo stated clearly that it has no plans to discontinue physical versions of its games. The company said it has always maintained a stance that favors neither digital nor physical, citing the fact that even Switch2, which launched only about a year ago, offers both sales formats. On 5ch’s Hardware/Industry (“Geha”) board, many comments welcomed the statement, while others pointed out the contrast with Sony, which has been scaling back disc drives, and still others voiced skepticism that the policy could change again down the line — reactions were far from uniform.

    Well, it’s pretty much a given, but it’s reassuring to hear

    Source: nintendoeverything.com / Read the original article here

    4AnonymousOct 12, 2026 12:22
    Nintendo: "No plans to discontinue Game-Key Cards either"
    10AnonymousOct 12, 2026 12:26
    Re: #4
    Going forward, the functionality will stay as Game-Key Cards
    People have been pointing out for ages that stuff could get added to what's on the key card

    Nintendo tends to tie its own hands and ends up throwing away business opportunities, which creates weird situations
    5AnonymousOct 12, 2026 12:23
    We've always kept to a stance that doesn't favor one over the other.
    We put consumer preference first and take that very seriously.
    Also, this is still a platform we only just launched.
    NS2 has been out for just over a year, but it already offers both digital and physical.
    We have no plans to discontinue physical.
    We also know how much fans love physical, which is why we've kept to a stance that doesn't lean either way.

    (Full quote)
    13AnonymousOct 12, 2026 12:28
    Re: #5
    Publishers make physical copies because fans ask for them — it's not the other way around
    24AnonymousOct 12, 2026 12:36
    Re: #13
    CC2's Matsuyama: "Scrapping physical is nothing but good"
    8AnonymousOct 12, 2026 12:25
    He's been spouting that wishful "it'll get axed eventually!" line forever, hasn't he
    27AnonymousOct 12, 2026 12:38
    Re: #8
    They've got to keep pushing some "both sides do it" argument, or the damage piling up on the brand image they're clinging to stops being a joke and they can't keep fooling the clueless marks anymore — so yeah, a little absurd, sleazy blame-shifting comes with the territory, right?
    12AnonymousOct 12, 2026 12:27
    PS6's gonna copy Nintendo and go with a dongle-based key-card system too

    Just wait and see
    73AnonymousOct 12, 2026 13:07
    Re: #12
    They're stingy enough to quit discs that cost like tens of yen a press — no way they'd bother making a dongle
    17AnonymousOct 12, 2026 12:30
    Seeing the mess Sony made by going first lets Nintendo be more careful going forward — good for them
    Honestly, I bet every publisher doing digital sales owes Sony a quiet thank-you in a way
    20AnonymousOct 12, 2026 12:34
    Re: #17
    No, Nintendo set things up with Catalog Tickets so it'd work out fine either way, physical or digital, didn't they?
    18AnonymousOct 12, 2026 12:30
    They went as far as making Game-Key Cards, so of course that's their stance
    Not like Sony, just dropping discs with no alternative in place
    25AnonymousOct 12, 2026 12:36
    Re: #18
    No cushion, no warning — just BAM, straight off the top
    Users must be totally crushed
    26AnonymousOct 12, 2026 12:37
    For fabless Nintendo, outsourced manufacturing of game software is a key revenue stream too, so they won't be quitting it

    Pretty different situation from Sony, who actually owns factories
    66AnonymousOct 12, 2026 13:02
    Re: #26
    lol
    Optical discs barely get used for anything but games these days lol
    If they priced Blu-ray discs so the BD business wasn't running a loss, it'd probably come out to like 100,000 yen lol
    28AnonymousOct 12, 2026 12:39
    The whole "digital vs. physical" phrasing bugs me a little
    Both downloaded data and whatever's recorded on a game card are digital data either way
    If some clueless trash media outlet or random person said it, fine, but… (´・ω・`)
    59AnonymousOct 12, 2026 13:01
    Re: #28
    It's about the product format offered to customers, so of course it gets phrased that way, right?
    What would even be the "correct" way to say it instead?
    32AnonymousOct 12, 2026 12:42
    Well, the console's only got 256GB of junk storage, so of course they can't quit physical
    34AnonymousOct 12, 2026 12:44
    Re: #32
    Thanks to that, they're still somehow holding on even in these parts-price-gouging chaotic times
    43AnonymousOct 12, 2026 12:49
    Re: #32
    PS5's 800GB is ridiculously small too though…
    46AnonymousOct 12, 2026 12:50
    Sony: "We're dropping discs, but we never said we're dropping physical copies"
    49AnonymousOct 12, 2026 12:53
    Re: #46
    Retailers: "Whether we stock it or not is our call"
    53AnonymousOct 12, 2026 12:58
    Re: #46
    Is a code-in-a-box really what people who've been buying discs all along actually want?
    52AnonymousOct 12, 2026 12:58
    Guess from now on you'll be running around with your PS5 clamped in your mouth

    https://pbs.twimg.com/media/GBS8N3tbEAA3C7U.jpg
    56AnonymousOct 12, 2026 12:59




    The first one to turn into a flimsy piece of paper was the "Buhitch" (a mocking 5ch nickname for the Switch)
    58AnonymousOct 12, 2026 13:01
    Of course Nintendo can't do it
    Most of their users can't even manage a credit card
    61AnonymousOct 12, 2026 13:01
    Re: #58
    That's PS users you're talking about
    64AnonymousOct 12, 2026 13:02
    Re: #58
    Don't mock Sony when they're the ones who leaked people's credit card info
    79AnonymousOct 12, 2026 13:15
    Can't help it, Switch2's digital ratio is only 20%


    Chris Dring: "The Switch2 version of Resident Evil Requiem has a 20% digital ratio — Switch2 runs low on digital ratio for third-party titles"
    https://krsw.5ch.io/test/read.cgi/ghard/1773471355/

    Switch2's Cyberpunk 2077 has a 24% digital ratio ← lmaooo
    https://krsw.5ch.io/test/read.cgi/ghard/1759217169/
    80AnonymousOct 12, 2026 13:16
    Can't help it, Switch2's digital ratio is only 20%


    Chris Dring: "The Switch2 version of Resident Evil Requiem has a 20% digital ratio — Switch2 runs low on digital ratio for third-party titles"
    https://krsw.5ch.io/test/read.cgi/ghard/1773471355/

    Switch2's Cyberpunk 2077 has a 24% digital ratio ← lmaooo
    https://krsw.5ch.io/test/read.cgi/ghard/1759217169/
    83AnonymousOct 12, 2026 13:18
    Re: #79
    Re: #80
    Totally left behind by the times
    84AnonymousOct 12, 2026 13:20
    Sony dropping discs means their digital ratio hits 100%
    Good for them
    88AnonymousOct 12, 2026 13:23
    Re: #84
    Guess we won't be able to make out anything anymore
    The numbers will probably all get lumped together and rounded off
    89AnonymousOct 12, 2026 13:23
    Re: #84
    Though sales drop to zero
    90AnonymousOct 12, 2026 13:25
    Still, buying a Game-Key Card doesn't exactly make for a collection though
    105AnonymousOct 12, 2026 13:33
    Re: #90
    It does count as a collection — it's still a physical card after all. Planning to collect the whole FF7 Remake trilogy
    97AnonymousOct 12, 2026 13:29
    Semiconductor prices are going up in November, and they said there were no plans for a price hike, then raised prices anyway
    Nintendo just does stuff out of nowhere, so you never know
    99AnonymousOct 12, 2026 13:30
    Re: #97
    This kind of thing isn't even something the person actually said in the first place
    The thread title's basically clickbait fraud

    Background and Key Points of This Debate

    Nintendo’s statement that it has no plans to discontinue physical game releases comes from an interview with nintendoeverything.com, in which it emphasized a stance that favors neither digital nor physical. The backdrop is an industry trend in which Sony has been scaling back disc-drive models in the PS5 lineup and moving toward an all-digital future. Where opinion split on the thread was over how to judge Nintendo’s response. Many contrasted Nintendo — which has offered Game-Key Cards since Switch2 launched, preserving a choice between digital and physical — with Sony, which dropped discs without offering any alternative. At the same time, the fact that Game-Key Cards are physical cards that still require a download, and so differ in nature from the traditional notion of “physical = a complete, self-contained storage medium,” was only touched on lightly in the replies and never really spelled out. There was also skepticism that a “we won’t discontinue it” statement doesn’t bind future policy, with some citing past cases where Nintendo reversed course on price-hike plans.

    *This article is compiled as an excerpt/summary of the 5ch (Hardware/Industry, “Geha”) thread “Nintendo: “No Plans to Discontinue Physical Copies”.”

  • High Schooler Asks “Gaming PC or PS5?” — 5ch Reacts: “If You Have to Ask, You Can’t Handle a PC”

    A post believed to be from a high school student, asking on X (formerly Twitter) “Which do you think is better, a gaming PC or a PS5?”, was reposted to 5ch’s Hardware/Industry (“Geha”) board and drew a lot of reactions. Gaming PCs offer higher performance, but even a mid-range graphics card alone tends to run around 200,000 yen, making the total cost steep — whereas a PS5 can be had for about 60,000 yen. The thread saw a clash between people pointing out the harsh reality of PC pricing and people recommending a PC as an investment in the future (for things like AI and programming), with opinions split over which one to pick.

    Which do you guys think is better, a gaming PC or a PS5? Asking as a high schooler. Want to hear everyone’s opinions.

    Source: x.com / Original post here

    2AnonymousOct 12, 2026 07:29
    Probably stuff like Apex, Valorant, Genshin, Tarkov 😭

    https://x.com/mirai_toki19/status/2108832211998814344
    5AnonymousOct 12, 2026 07:33
    There's no way a high schooler can afford a gaming PC these days.
    7AnonymousOct 12, 2026 07:36
    Re: #5
    A rig with a ~200,000 yen RTX 5060 Ti would be fine, but yeah, that's still pricey.
    10AnonymousOct 12, 2026 07:40
    Re: #7
    First off, your parents would flip out. They'd tell you to at least get one "for studying."
    6AnonymousOct 12, 2026 07:35
    lol "gaming PC" is so lame lol. For the future, a normal PC is the way to go lol
    8AnonymousOct 12, 2026 07:37
    If you can afford it, get a PC.
    If you can't, get a PlayStation.
    9AnonymousOct 12, 2026 07:37
    If you really wanted to game on PC, even middle schoolers pick out cheap parts themselves and build a rig watching YouTube tutorials.
    If you're still asking other people for advice as a high schooler, you should just get a PS and be done with it.
    11AnonymousOct 12, 2026 07:41
    Coming from a board full of grown men who are scared of and hate PCs, a high schooler even considering this has way more potential for the future.
    Picking PS5 here is step one on the road to becoming a "geha" loser (a console-war obsessive).
    12AnonymousOct 12, 2026 07:41
    Just install Office on the gaming PC, problem solved ☺
    14AnonymousOct 12, 2026 07:44
    Smart move is to game on the Switch 2 and use a PC to learn AI.
    19AnonymousOct 12, 2026 07:52
    Re: #14
    The Switch 2's specs are way too trash, so that's out of the question.
    You need a high-spec PC for AI stuff too.
    18AnonymousOct 12, 2026 07:47
    Re: #1
    Stop gaming all the time and study instead.
    You'll end up like the middle-aged man-children ("kodoji") on this board.
    20AnonymousOct 12, 2026 07:52
    Re: #18
    What a rude guy.
    Even if you study, you end up like this anyway.
    34AnonymousOct 12, 2026 08:34
    Just be smart about it — PS5, Switch 2, whatever, if you want to game right now you're better off going console.
    Most new PC gamers these days are entitled trash with a victim complex: their own setup is bad, but they go trash-talk manufacturers, flood reviews, and freely harass dev staff. From an actual PC user's perspective, they're seriously just a nuisance.
    40AnonymousOct 12, 2026 08:45
    Re: #34
    But there are plenty of games you can't play on console.
    38AnonymousOct 12, 2026 08:40
    Re: #37
    Just touching a PC doesn't make you good at engineering, you know.
    41AnonymousOct 12, 2026 08:45
    Re: #38
    I dunno, I think there's a real difference.
    I've seen engineering grads who don't even know what the IPA is (Japan's IT certification body), so there's definitely an initial learning curve.
    Kids who are already used to computers can spin up a Docker setup right away.
    50AnonymousOct 12, 2026 08:59
    He wants other people's opinions, but the fact that PS5 is even one of the options shows his thinking is already biased.
    Even the sensible answer isn't going to get through to him.
    52AnonymousOct 12, 2026 09:03
    Re: #50
    That's not biased, is it? If he's after AAA titles, PS5 looks like a perfectly legitimate option to weigh against it.
    For instance, if not PS5, what else would YOU even put on the scale against a gaming PC?
    58AnonymousOct 12, 2026 09:13
    Re: #50
    Sounds like you're the one with biased ideology, not biased thinking.
    53AnonymousOct 12, 2026 09:06
    Re: #52
    PS5 wouldn't even enter the picture as an option in the first place.
    The only real question is what tier of PC to get.
    64AnonymousOct 12, 2026 09:33
    Depends on the person.
    But if you're the kind of person who asks a dumb question like "which is better, gaming PC or PS5?", I think PS5 is fine for you.

    If you were genuinely interested in PC gaming,
    you'd at least have some idea of what you want to do with it,
    so normally you wouldn't even ask which one is "better."
    67AnonymousOct 12, 2026 09:50
    Re: #64
    Exactly this.
    The moment you're asking other people, a PC is 100% not happening for you.
    66AnonymousOct 12, 2026 09:48
    If gaming is your only goal, isn't PS5 fine? For the same performance it's cheaper than a PC.
    Though buying a lower-spec PC at the same price is also worth recommending.
    75AnonymousOct 12, 2026 10:05
    Re: #66
    Going all-in on gaming from high school on is a one-way ticket to rock bottom 🥺

    You'd be better off buying a PC and putting in the effort to ride the AI wave 😎
    71AnonymousOct 12, 2026 09:57
    Over on X it's unanimous — everyone's telling him to buy a PS5.
    That's the correct answer.
    A high schooler who comes in with a full-blown victim complex from the very start is out of the question.
    73AnonymousOct 12, 2026 10:01
    Re: #71
    Thinking about the future, it's better to buy a PC and get used to it now.

    PC, hands down.
    Honestly, you'll barely need a smartphone at home anymore.
    You'll start noticing how inconvenient phones actually are.
    Plus there's a chance it ties into a future job.

    A PC can do a lot, but it's insanely expensive — probably close to 400,000 yen these days.
    If it's just gaming and some light streaming, a PS5 (around 60,000 yen) covers it.

    Pick whichever one doesn't strain your budget.


    Where, exactly, is that "the correct answer"?
    86AnonymousOct 12, 2026 10:20
    Re: #73
    No way, no way.
    This reminds me — during Monster Hunter Rise, a high-school viewer asked streamer Shaka (a popular Japanese streamer) on stream, "Shaka, can I buy the PC with your collab 3090 in it?" and Shaka himself shut it down immediately.
    Told the kid to spend his money on things that actually suit a high schooler instead of buying a PC.
    There's a clip on YouTube, go look it up.
    That's what a normal adult response looks like.
    If something goes wrong, who's supposed to deal with it? Way too many people who recommend PCs are just irresponsible.
    87AnonymousOct 12, 2026 10:21
    Re: #86
    No, it's not "no way, no way" — the point is that your claim, "on X it's unanimous, everyone says buy a PS5," is just a flat-out lie.
    89AnonymousOct 12, 2026 10:24
    Re: #86
    And there it is — the mystery phrase "if something goes wrong with a PC…"
    This is the one thing I will never, ever agree with, seriously.

    "If there's trouble with a PC…" — trouble like what, exactly?
    It's just a vague, fuzzy phrase with zero specifics that looks like it's only there to stir up needless anxiety.
    77AnonymousOct 12, 2026 10:12
    If you want to get a feel for current gaming culture, I'd say Switch 2 — because Nintendo games are only playable there, and sales figures show it staying in a near-monopoly position.
    If you already have a cheap desktop PC and you're not into mouse-based gaming, PS5 works too, but if you're doing FPS-type games, PC is the only real option.
    Personally I don't game on PC, so I use a PS5.
    91AnonymousOct 12, 2026 10:25
    Back in the day there was a company called Sega that made consoles too, you know — an era when most people around you had PlayStation or Nintendo hardware.
    Even if you owned something nobody else had, like a Neo Geo, you'd still want to just talk normally with your friends about the newest Pokémon game, right? It's a communication tool too.
    Being able to play together with everyone else is a real strength.
    93AnonymousOct 12, 2026 10:26
    Re: #91
    Even so, the Switch 2's specs are trash and there are a lot of games you can't play on it, so it's out of the question.
    97AnonymousOct 12, 2026 10:28
    A PC starts getting pretty dicey after about 5 years too, though.
    Parts gradually start wearing down,
    and once the storage starts throwing errors you have to replace it.
    As the whole system generation moves on — CPU, memory — you end up needing a new motherboard too,
    and the power supply degrades as well, so you basically end up replacing the entire thing anyway.

    Background and Key Points of This Discussion

    Mid-range GPUs for gaming PCs (like the GeForce RTX 5060 Ti) have climbed to around 200,000 yen in street price in recent years due to semiconductor supply issues and the weak yen, putting them out of easy reach for students. A PS5, by contrast, can be bought for about 60,000 yen, and if the goal is simply playing AAA titles, it offers strong value for money. The thread split between a “pragmatist” camp arguing that if gaming is the goal you should pick based on cost-effectiveness, and a “future investment” camp arguing you should get used to a PC now as an investment toward AI use and programming skills — the latter view reflecting the recent AI boom. Worth noting: this thread originated on a board with a long-standing, deep-rooted rivalry between PC and console camps — the Hardware/Industry board, nicknamed “Geha” (short for “game hardware”) — so declarations like “on X it’s unanimous that PS5 is recommended” should be read with the awareness that this board’s culture tends to attract fairly one-sided opinions.

    *This article is compiled as an excerpt/summary from the 5ch (Hardware/Industry [“Geha”]) thread “High Schooler: “Which do you think is better, gaming PC or PS5?”“.

  • Ocarina of Time Remake Shatters US Amazon Pre-order Records — GTA6 Comparisons Go Viral

    Pre-orders for Nintendo’s upcoming Switch 2 remake of The Legend of Zelda: Ocarina of Time have hit the display cap on US Amazon — “100,000+ bought in the past month” — and notebookcheck.net reported it as a record-setting pace that outpaces GTA6. The catch: Zelda’s pre-orders opened on September 8, while GTA6’s began in late June, giving GTA6 a head start, and Rockstar’s title has reportedly already sold 5.75 million units according to Sensor Tower estimates. On 5ch’s hardware/industry board, opinion split between those questioning whether this is really an apples-to-apples comparison and those who think the lack of competing releases simply funneled buyers toward Zelda.

    The Legend of Zelda: Ocarina of Time Remake for Nintendo Switch 2 sets an Amazon pre-order record, dwarfing GTA 6

    Source: notebookcheck.net / Original article here

    5AnonymousOct 12, 2026 07:52
    Zelda's popularity is almost suspiciously huge, right?
    If it were a new game, sure, but this is a remake pulling numbers like this.
    7AnonymousOct 12, 2026 07:53
    Re: #5
    Well, Ocarina of Time is legendary enough that the high regard makes sense.
    9AnonymousOct 12, 2026 07:54
    Lol, that's wild.
    Still, no way GTA loses on total units in the end.
    But isn't its initial launch oddly sluggish?
    Not that I care about the story, but is it stuffed with political-correctness pandering (ポリコレ, a common jab at "woke" content) or something?
    13AnonymousOct 12, 2026 07:56
    Re: #9
    Honestly, aren't most people just waiting for the PC version?
    Or more precisely, waiting for the PC version to go on sale.
    I mean, what percentage of people actually bought GTA5 at full price anyway?
    19AnonymousOct 12, 2026 07:59
    I'm worried people are going to start blaming the PS5 for GTA6 not selling well.
    20AnonymousOct 12, 2026 08:00
    Re: #19
    But realistically, that disc controversy does seem likely to drag sales down.
    34AnonymousOct 12, 2026 08:06
    Re: #19
    That excuse might have flown… if someone hadn't already been bragging about console players being there in force with record-breaking pre-order numbers.
    28AnonymousOct 12, 2026 08:03
    Since the GTA disc version plays identically to the digital one, unless you want to play right at midnight, buying the physical copy should actually be cheaper thanks to store discounts — so you'd think it'd sell well.
    40AnonymousOct 12, 2026 08:09
    Re: #28
    Turns out the physical copy also arrives early now — it's just a cardboard box with a download code inside.
    46AnonymousOct 12, 2026 08:11
    Re: #28
    Overseas, pre-order discounts on physical copies aren't really a big thing.
    In that sense, download codes might actually be more popular in Japan.
    33AnonymousOct 12, 2026 08:06
    Re: #1
    >Zelda's pre-orders opened on September 8, while Rockstar Games' pre-orders began in late June. This Leonida-set title has been on sale for a much longer stretch. According to Sensor Tower estimates, 5.75 million units have already sold, so this game could still come out on top in the end.

    And… thread's done here.
    74AnonymousOct 12, 2026 08:24
    Re: #66
    Re: #33 already spelled it out — comparing two things with totally different pre-order windows is meaningless.
    35AnonymousOct 12, 2026 08:07
    Zelda is crushing it across Japan, the US, and Europe — is GTA6 gonna be okay?
    There are apparently a lot of 'rest of the world' regions where people can't even make a PSN account, so they can't play the digital-code version of GTA6 🙂
    39AnonymousOct 12, 2026 08:08
    Re: #35
    Oh right, this is the same issue that blew up when Steam made PSN linking mandatory and people couldn't play.
    43AnonymousOct 12, 2026 08:10
    Re: #35
    Wait, seriously…
    So people in 'rest of the world' regions just can't play it at all…
    41AnonymousOct 12, 2026 08:09
    I do think GTA will eventually sell over 100 million copies, but who knows how far it'll get without online and without a PC version.
    And now that DLSS5 is out, even its graphics edge doesn't count for much anymore.
    Either way, it won't really start selling for real until the PC version plus online mode drop and it becomes a regular on sale.
    44AnonymousOct 12, 2026 08:11
    Re: #41
    If it stays console-exclusive, it's bound to fall short of the previous game — guess it's a PC-version waiting game.
    47AnonymousOct 12, 2026 08:11
    Re: #41
    Actually, word is the development budget is so huge that even 100 million units sold wouldn't recoup it — which is probably why those wild '50 million on day one' numbers got floated around.
    55AnonymousOct 12, 2026 08:15
    The fact that everyone's steering clear of GTA and there's nothing decent else around this release window is a big factor too — that demand is probably spilling over into Zelda.
    57AnonymousOct 12, 2026 08:16
    Re: #55
    Yeah, a 30fps version just isn't that appealing anyway.
    63AnonymousOct 12, 2026 08:20
    Nice try, hater.
    GTA6 has pre-orders on track for 50 million units on day one, you know?


    Latest series entry 'Grand Theft Auto VI' projected to hit 50 million units in its first week — market research firm releases sales forecast based on pre-order data
    https://doope.jp/2026/07168184.html
    66AnonymousOct 12, 2026 08:21
    Re: #63
    That's the same pre-order tally that's losing to Zelda, though — you sure about that?
    67AnonymousOct 12, 2026 08:21
    Re: #63
    I came here just to see this comment.
    71AnonymousOct 12, 2026 08:23
    Including digital sales, GTA would win in a landslide — quit the trash talk that's just gonna boomerang back on you later.
    76AnonymousOct 12, 2026 08:24
    Re: #71
    You really think it'll sell 50 million copies?
    81AnonymousOct 12, 2026 08:28
    Re: #71
    Normally I'd agree, but we're living in an age where the unexpected keeps happening, so I can't help sensing some turbulence ahead.
    84AnonymousOct 12, 2026 08:29
    GTA6's launch conditions are genuinely rough, honestly.
    88AnonymousOct 12, 2026 08:33
    Re: #84
    – Launching on a console with record-breaking weak sales
    – 30fps
    – No PC version
    – No online
    – No mods
    – No disc
    – A pirate storefront just popped up on PS5

    Like… what are they even doing here?
    96AnonymousOct 12, 2026 08:36
    Re: #88
    All the other stuff might be workable, but no online mode is a really tough blow.
    91AnonymousOct 12, 2026 08:35
    Doesn't look like it'll sell much in Japan, but overseas it might actually beat the 3DS version.
    98AnonymousOct 12, 2026 08:37
    Re: #91
    Ah right, in America handheld-game sales tend to get treated like they never happened, so this basically feels like the first remake since the N64 original.
    107AnonymousOct 12, 2026 08:41
    Re: #91
    It'll probably beat the 3DS version both at home and abroad. The 3DS version reportedly opened with 270,000 in Japan and 810,000 overseas. That said, this is about 4 months after the 3DS release, so the 3DS numbers were pretty impressive too.
    119AnonymousOct 12, 2026 08:48
    By the way, that number is a hard cap, so there's no telling how much it's actually sold.

    On US Amazon's "bought in past month" label, there's nothing above 100,000 units — 100K+ is currently the maximum display value.
    No matter how explosively a product or pre-order is selling, the label tops out and caps at "100K+ (100,000 or more) bought."
    124AnonymousOct 12, 2026 08:50
    Re: #119
    Haha, so it's capped out, huh.
    132AnonymousOct 12, 2026 08:53
    Re: #119
    【US Amazon】Ocarina of Time hits 100K in the past week
    https://krsw.5ch.io/test/read.cgi/ghard/1789315450/

    Ocarina of Time on US Amazon sells 100K within one month of pre-orders opening
    https://krsw.5ch.io/test/read.cgi/ghard/1791553059/

    So that's why it was already at 100K after 5 days, and still showing 100K a month later for the monthly total.

    Background and Key Points of Debate

    The claim that Zelda is “dominating GTA6” rests on the fact that Amazon’s purchase-count display caps out at “100,000+ (100K+)” — meaning there’s no way to tell from outside whether actual sales are hovering around 100,000 or have shot far past it. It’s also worth noting that pre-orders opened on different dates: September 8 for Zelda versus late June for GTA6, a gap of more than two months, which makes a straight comparison of pre-order counts an apples-to-oranges exercise. GTA6 is already estimated by Sensor Tower to have sold 5.75 million units, and some argue it could still pull ahead over the long run in cumulative sales. In the thread, some pointed to the lack of a PS5 online mode and PC version for GTA6, as well as the scarcity of major competing titles around Zelda’s launch window, as factors that likely concentrated pre-order demand on Zelda.

    *This article is excerpted and summarized from the 5ch (Hardware/Industry (Geha)) thread “[Great News] Zelda Remake Sets New US Pre-order Record, Dominating GTA6 😆“.

  • Yuji Horii Releases AI-Made Mystery Adventure ‘Interrogation Room Komiya’ for Free — Took Just 30 Minutes to Build

    Yuji Horii, the game designer known for Dragon Quest and The Portopia Serial Murder Case, used AI to create a mystery adventure game called Interrogation Room Komiya and released it for free on X. According to Horii, the whole thing took only about 30 minutes to make. On 5ch, some posters praised the technical feat (“this is genuinely impressive”), while others debated whether AI would push game development toward smaller teams and lower budgets — alongside the counterpoint that “tools are meaningless without talent behind them.” Plenty of nostalgic comments also recalled the setting of Portopia.

    2026.10.11 19:41

    Dragon Quest and Portopia creator Yuji Horii releases AI-assisted game ‘Interrogation Room Komiya’ for free — a mystery adventure that took “about 30 minutes” to make

    Game designer Yuji Horii, known for the Dragon Quest series and The Portopia Serial Murder Case, announced on his X (Twitter) account that he had made a game using AI.

    Source: famitsu.com / Original article here

    3AnonymousOct 11, 2026 23:10
    Gotta say, this is genuinely impressive.
    6AnonymousOct 11, 2026 23:10
    For a second I thought it was going to be an obituary.
    53AnonymousOct 11, 2026 23:51
    Re: #6
    Yeah, lately whenever there's a "big Horii announcement!" headline, this is the first thing that crosses my mind.

    I really hope he lives a long life…
    7AnonymousOct 11, 2026 23:10
    I wish someone would make more adventure games like this.
    Doesn't have to be Horii, either — bring back stuff like the old Famicom Tantei Club or Jinguji Saburo (Detective Jinguji Saburo) games.
    10AnonymousOct 11, 2026 23:13
    Re: #7
    I feel like Jinguji games were still coming out fairly recently.
    41AnonymousOct 11, 2026 23:31
    Re: #7
    The latest Famicom Tantei Club game, which came out two years ago, got slammed by longtime fans.
    67AnonymousOct 12, 2026 00:21
    Re: #7
    Apparently adventure games just don't make money.
    I like them too —
    I really wish they'd make a new Cross Tantei Monogatari (Cross Detective Story) game.
    8AnonymousOct 11, 2026 23:11
    Ugh, resorting to AI… he's really lost his edge in his old age…
    61AnonymousOct 12, 2026 00:08
    Re: #8, Re: #56
    Anti-AI crowd, lol
    9AnonymousOct 11, 2026 23:13
    Lol it's actually playable.

    Feels like the aftertaste of reading a short-short story.
    12AnonymousOct 11, 2026 23:13
    I forget why Komiya was even killed.
    21AnonymousOct 11, 2026 23:17
    Re: #12
    Komiya wasn't killed — he's the old security guard.
    14AnonymousOct 11, 2026 23:14
    Has he given up on Dragon Quest XII already?
    15AnonymousOct 11, 2026 23:14
    Dragon Quest's battle tactics like "Fight Boldly" and "Watch My HP" were basically an early form of AI.
    16AnonymousOct 11, 2026 23:15
    Adventure games where the dialogue changes every playthrough will probably show up eventually.
    17AnonymousOct 11, 2026 23:16
    Re: #1
    Apparently a bunch of the famous Dragon Quest music tracks were also knocked out in about an hour each.
    Pure talent and connections — what an absurd racket.
    19AnonymousOct 11, 2026 23:17
    Game development is probably going to get almost entirely taken over by AI from here on.
    It lets you make games with smaller teams, less time, and lower budgets after all.
    20AnonymousOct 11, 2026 23:17
    Oh, so it was made with AI.
    Guess it's an era where anyone can make a game now.
    22AnonymousOct 11, 2026 23:18
    Horii used the Herb of the Gods!
    But nothing happened! (a riff on Dragon Quest's classic "used the Medicinal Herb, but nothing happened" message)
    30AnonymousOct 11, 2026 23:22
    Apparently people just told AI "make an app with the same features as Photoshop or Illustrator" and got something almost identical back.
    Software makers are finished.
    45AnonymousOct 11, 2026 23:35
    Re: #30
    I feel like copying something with AI and using AI to build software are different things, but lol, I do want Adobe's stranglehold to end.
    46AnonymousOct 11, 2026 23:41
    You can usually spot an AI-generated person right away, right?
    54AnonymousOct 11, 2026 23:52
    Re: #46
    Can't tell anymore, honestly.
    Apparently in one test the accuracy rate was only 50% —
    basically a coin flip.
    50AnonymousOct 11, 2026 23:49
    A simple AI that just spams Zarakí (Dragon Quest's instant-death spell).
    59AnonymousOct 12, 2026 00:06
    Re: #50
    I still don't get what the Astron spell (a Dragon Quest defense spell) was even for, to this day.
    60AnonymousOct 12, 2026 00:08
    Re: #59
    Being able to watch a new enemy's behavior for a while before acting is actually huge —

    especially against late-game enemies with quirky, tricky special skills.
    79AnonymousOct 12, 2026 00:58
    Re: #59
    Like for low-level runs, or when you need to survive turns with a fixed attack pattern.
    56AnonymousOct 11, 2026 23:54
    Even Horii's gotten poisoned by AI… shows his age.
    62AnonymousOct 12, 2026 00:10
    Re: #56
    Look who's talking, posting from the nursing-home internet forum.
    64AnonymousOct 12, 2026 00:15
    Re: #50
    Apparently it actually learns properly and eventually stops using it.
    The only catch is the learned data wipes the moment you cut the power.
    66AnonymousOct 12, 2026 00:19
    Re: #64
    Learning finishes after 4 turns against the same enemy, but the final boss gives you no chance to save,
    and that boss has 7 transformations that each count as a separate enemy,
    so if each form takes 4 turns to learn, you end up looking like an idiot repeating the same move for all 28 turns.
    68AnonymousOct 12, 2026 00:34
    70AnonymousOct 12, 2026 00:38
    Re: #68
    I really hate this kind of art.
    Way too busy.
    Thinking "more detail = more impressive" is just dumb.
    It really drives home how important subtraction — knowing what to leave out — is in creative work.
    74AnonymousOct 12, 2026 00:46
    Re: #70
    Apparently AI image generation has a tendency to fill in any empty space it sees.
    76AnonymousOct 12, 2026 00:49
    Re: #74
    That's exactly the kind of idea a "smart idiot" would come up with.
    Humans still need to handle the adjustments — readability, where to put the focus — and that goes for writing too, not just art.

    Background and Key Points of This Topic

    The Portopia Serial Murder Case, released in 1983, is one of Yuji Horii’s defining works and helped popularize the mystery adventure genre in Japan. Interrogation Room Komiya follows in that lineage — a small-scale piece that appears to be an experimental attempt to assemble a scenario and visuals quickly using generative AI. The thread mixed praise for the technology (“anyone can make games now”) with skepticism (“tools are useless without talent behind them”), broadening into an industry discussion about how AI use might affect game development costs and team size. What’s easy to overlook, though, is that rather than AI having “automated” the production, the foundation here is still Horii’s own skill at planning and writing. Given that he has long spoken about how commercially tough the adventure game genre is, it’s more accurate to read this release not as a new commercial title but as an extension of personal experimentation and playfulness.

    *This article is composed as an excerpt and summary of the 5ch (Geinou/Sports News+) thread “[Mystery Adventure] Dragon Quest and Portopia’s Yuji Horii releases AI-made game ‘Interrogation Room Komiya’ for free — development time “30 minutes”“.