EA’s BioWare to Shut Down After String of Flops — 5ch: “It Was Already Over by Anthem”

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The story

It has come to light that BioWare, the EA-owned game studio, is shutting down. “Anthem,” released in 2019, was plagued by bugs and poor reviews from the start, and this year’s latest release, “Dragon Age: The Veilguard,” also ended up a commercial flop. Since this is a storied studio that built its reputation on the “Baldur’s Gate” series and the “Mass Effect” trilogy, reactions on 5ch’s Hardware/Industry board (known as “Geha”) were a mix of shock and “well, of course.” In the thread, some pinned the blame on EA’s cost-cutting and forced engine unification, while others pointed to the content of the studio’s recent games themselves.

What people said

2AnonymousOct 22, 2026 03:02
So much for the 'guaranteed masterpiece'…
3AnonymousOct 22, 2026 03:02
The political correctness in Veilguard was brutal
Non-binary characters and everything
5AnonymousOct 22, 2026 03:06
It went under because of PSW
Guess it just didn't sell
6AnonymousOct 22, 2026 03:07
The last Mass Effect had PlayStation holding the promo rights
That's just how your luck runs out
10AnonymousOct 22, 2026 03:15
It was already over by the time Anthem came out
11AnonymousOct 22, 2026 03:18
Wasn't Baldur's Gate 3 a GOTY winner?
31AnonymousOct 22, 2026 03:58
Re: #11
BioWare made Baldur's Gate 1 and 2
3 was a different company
13AnonymousOct 22, 2026 03:24
They only made BG up through 2 — 3 was a different studio
14AnonymousOct 22, 2026 03:25
The previous game even won a GOTY award, and yet it fell this far
I loved Inquisition, but I skipped Veilguard after hearing how bad the political correctness was, so honestly all I feel is 'serves them right'
15AnonymousOct 22, 2026 03:26
Baldur's Gate was a licensed game to begin with, anyway
16AnonymousOct 22, 2026 03:29
Somebody buy up the Anthem IP and bring it back! It's way too good to just waste.
17AnonymousOct 22, 2026 03:30
Baldur's Gate 1 & 2 were great games
Sega did a solid job on the localization too
18AnonymousOct 22, 2026 03:32
Isn't this the studio where Saudi (or whoever) bought EA and stuck it with the debt from the deal?
Going all-in on free-to-play might be fine short term, but I wonder if it holds up in the long run
19AnonymousOct 22, 2026 03:32
They could've played it safe just alternating Mass Effect and Dragon Age releases, but they phoned in Mass Effect, made Anthem, then got 'woke' with Dragon Age and imploded
20AnonymousOct 22, 2026 03:33
Another studio killed by political correctness, huh
22AnonymousOct 22, 2026 03:38
Re: #20
Yeah, that's exactly the case here
They used to make amazing games
21AnonymousOct 22, 2026 03:37
Dragon Age and Veilguard were recently being dumped for a few hundred yen at Joshin (electronics retail chain) and still didn't sell out
23AnonymousOct 22, 2026 03:45
I played Mass Effect 3's online mode to death. Still boot it up every now and then
Probably racked up close to 1000 hours on it
I'd been dreaming they'd add online to the Legendary Edition, but that hope's completely dead now…
24AnonymousOct 22, 2026 03:49
So many studios have been shut down after getting pushed around by bean-counters like Microsoft ('MicroShit,' a derogatory nickname) and EA who care only about the money and have zero love for games
25AnonymousOct 22, 2026 03:50
Feels like it's been going downhill ever since EA got involved
46AnonymousOct 22, 2026 04:39
The excitement from Anthem's E3 reveal was incredible
And yet here we are, left wondering how it ended up like this
50AnonymousOct 22, 2026 04:42
Re: #46
If you've actually played Anthem, you'd know the flight and combat controls were genuinely top-tier among all games
It was still good through the beta, but the in-house team may have already been falling apart by then thanks to political-correctness operatives gumming up the works
76AnonymousOct 22, 2026 06:25
Wasn't Anthem the one where Sony slapped a crude edit over the Microsoft version's trailer and aired it at E3?
78AnonymousOct 22, 2026 06:27
Re: #76
Yep lol
E3 was the peak
87AnonymousOct 22, 2026 06:49
The 'gatekeepers' (5ch slang for hardcore fanboys policing the fandom) are kicking up a fuss, but regular gamers (the Switch-and-PC crowd) have never even heard of this
Maybe it carries some weight on their side of the fence, but since we have no idea what that is, the fuss just doesn't land for us
98AnonymousOct 22, 2026 07:16
Re: #87
You're just a casual ('pig,' a derogatory term for fanboys) who only claims to play Switch and PC
There's no way a real PC gamer wouldn't know Baldur's Gate
92AnonymousOct 22, 2026 06:59
A publisher where it's crystal clear EA is the cause of the collapse
Forced to use the Battlefield engine (Frostbite) for cost-cutting, they churned out buggy game after buggy game, lost their best talent, and never recovered
94AnonymousOct 22, 2026 07:04
Re: #92
Ending up under a trash publisher really is miserable

Background and Key Points of This Discussion

BioWare, founded in 1998 and known for “Baldur’s Gate” 1 & 2 and the “Mass Effect” trilogy, came under EA’s umbrella in 2007. “Baldur’s Gate 3,” which came up repeatedly in the thread, was actually developed by Larian Studios, a separate company that took over the franchise’s license — not BioWare — a correction several posters made themselves. “Anthem” reportedly struggled during development and continued to suffer from bugs after launch, and was ultimately shelved after EA floated a major overhaul plan that never came to fruition. EA has said the most recent release, “Dragon Age: The Veilguard,” also fell short of its internal sales targets, and this closure follows on from that. In the thread, some blame EA’s forced engine unification and cost-cutting, while others point to the content of the recent games themselves — it’s worth noting that the exact cause of the closure has not been pinned down as one or the other.

*This article is compiled and summarized from the 5ch (Hardware/Industry [Geha]) thread “EA’s BioWare Shuts Down After Anthem and Veilguard Flop.”

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