Next-Gen Consoles Rumored to Cost ¥190,000–¥290,000 Overseas — 5ch: ‘Past ¥100,000 and It’ll Never Fly in Japan’

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The story

Overseas media reported that the next-generation home console could cost between ¥190,000 and ¥290,000 (roughly $1,300–$1,900), sparking reactions on 5ch’s hardware/industry (“geha”) board. The fact that the PS5 Pro has already climbed to $900 (about ¥140,000), and that Valve’s “Steam Machine” has been announced in Japan at ¥189,980–¥264,980, was cited as evidence that this price range “isn’t an impossible number.” The thread split between people asking who would actually buy it at that price, and others arguing it would only strengthen the Switch 2’s position.

What people said

4AnonymousOct 21, 2026 03:36
That's got things backwards — just buy a PC.
5AnonymousOct 21, 2026 03:39
Even ¥60,000 doesn't tempt me (lit. "my tentacles don't reach for it"), let alone this.
6AnonymousOct 21, 2026 03:40
They probably hyped up numbers this big just so ¥150,000 ends up sounding "cheap" by comparison.
7AnonymousOct 21, 2026 03:40
"Who's buying this?"
"Once it's over $1,000, it's dead."
"Is there even a point releasing it?"
"Next-gen was over before it began."
Even foreign fans are reacting like this
8AnonymousOct 21, 2026 03:42
"This just makes Switch 2 more valuable."
"More third parties will support Switch 2 now."
That's another take from overseas fans
9AnonymousOct 21, 2026 03:43
How much would you actually tolerate?
14AnonymousOct 21, 2026 03:50
Re: #9
Depends on the specs.
If they roll out some underwhelming announcement that doesn't match the price, it's over before launch.
10AnonymousOct 21, 2026 03:45
They're saying Xbox could run $2,000–$2,500 — so what happens with PS6?
12AnonymousOct 21, 2026 03:47
Nah, surely they'll keep the Japanese version under ¥100,000!
13AnonymousOct 21, 2026 03:48
What idiot's buying this?
Are they seriously aiming for 10 million units lifetime?
Tell me how many units they think they'll sell at that price.
15AnonymousOct 21, 2026 03:52
Thanks for lowering my expectations — there's no way Sony would be that dumb.
16AnonymousOct 21, 2026 03:52
Even this gen's console is already priced high enough that I don't feel like buying it lol
Thank god for Japan-only pricing, seriously.
17AnonymousOct 21, 2026 03:53
Idiots don't get this, but the PS5 Pro already went up to $900 (about ¥140,000).
There's no way they're launching at $1,000.
19AnonymousOct 21, 2026 03:55
Even if they eat hundreds of billions of yen a year in subsidies, it'd barely make a dent.
20AnonymousOct 21, 2026 03:57
Good thing they launched the Switch 2 at exactly the right time.
21AnonymousOct 21, 2026 03:58
It's mind control — keep raising expectations so the real price feels "cheaper than expected" by comparison.
Except if it's actually ¥150,000, it's still over.
22AnonymousOct 21, 2026 03:59
And it'll be starting from zero units sold 😟
23AnonymousOct 21, 2026 04:00
They've got nothing left but to double down — calling anyone who won't buy it "poor" lol
25AnonymousOct 21, 2026 04:00
And all that gets you is GTA6 going from 30fps to a variable 60fps?
Hilarious.
27AnonymousOct 21, 2026 04:03
To cover a ¥10,000 loss-per-unit, they'd need buyers to pick up 4–5 third-party titles at ¥8,000 (before tax).
For a ¥50,000 loss-per-unit, that's 20 titles.
SIE only starts profiting from the 21st title onward.

That's a heavy burden for SIE given how weak their first-party lineup is.
28AnonymousOct 21, 2026 04:03
Once it's past ¥100,000, there's no way it catches on in Japan.
40AnonymousOct 21, 2026 04:54
The scary part about consoles is you have to pay just to play online.
On PC it's free.
68AnonymousOct 21, 2026 06:14
Re: #40
That's only because Valve provides matchmaking for free — and who knows how long they can keep that up.
48AnonymousOct 21, 2026 05:16
My RX 7700 XT alone puts out about double the PS5 Pro's performance at 35.17 TFLOPS….
And while PS5/Pro are both RDNA-based, mine's RDNA3.
73AnonymousOct 21, 2026 06:42
Re: #48
Starting with RDNA3, that dreaded dual-issue thing kicked in, so real-world performance ends up at about half the TFLOPS number.
52AnonymousOct 21, 2026 05:22
I wonder how many TFLOPS PS6 will actually have.
Then again, there's a rumor that RDNA2-and-later chips were locked into an exclusive deal with Microsoft at the design stage, meaning no console besides Xbox can use them.
Is PS6 still going to be RDNA-based?
78AnonymousOct 21, 2026 06:51
Re: #52
I'll go on record now: the on-paper TFLOPS number is going to explode.
Starting with RDNA5, that dual-issue setup finally arrives, and the shader-processor count per CU goes from 64 to 128, so the headline TFLOPS figure roughly quadruples.
PS6 will be 80 TFLOPS, and "Helix" will break past the 100 TFLOPS mark.
But real performance per TFLOPS will drop to around a third of PS5's, even factoring in RDNA5's improved dual-issue efficiency.
So the real jump from PS5 to PS6 will realistically be around 2–3x.
53AnonymousOct 21, 2026 05:30
The PS5 is already near its ceiling — its CPU performs way below even a current mid-range Core Ultra 5 225.
https://www.cpu-monkey.com/ja/compare_cpu-sony_playstation_5-vs-intel_core_ultra_5_225
54AnonymousOct 21, 2026 05:32
Re: #53
Still, it was leagues above the PS4's low-power mobile-spec CPU, though…
58AnonymousOct 21, 2026 05:49
Famitsu.com @famitsu (2026/06/23 10:02:38)

Steam Machine Japan pricing revealed!

・512GB: ¥189,980
・512GB + Steam Controller: ¥204,980
・2TB: ¥249,980
・2TB + Steam Controller: ¥264,980
69AnonymousOct 21, 2026 06:21
Re: #58
This clearly isn't priced for console-level mass adoption, so it's probably set to turn a solid profit — and even assuming the parts aren't getting the kind of bulk-order discounts a console gets,
there's no real need right now to chase those bulk discounts, and the next console will be higher-spec than this anyway, so you basically have to expect a price at least this high.
75AnonymousOct 21, 2026 06:46
Yeah, this generation really is going to be the last for consoles.
79AnonymousOct 21, 2026 06:52
Re: #75
PS is PS, though (different story for PlayStation).
81AnonymousOct 21, 2026 07:02
What do you mean about whether publishers will even bother making games for it?
Most games outside Nintendo's first/third parties are already built around PS5-level performance.
An 8GB-VRAM PC is already trash below PS5 spec — so once a PS6 with a rumored 32GB VRAM shows up, everyone except 5090 owners is getting forced into an upgrade.
85AnonymousOct 21, 2026 07:16
Re: #81
First off, PS6 stops being usable as the baseline — it's just too expensive.
Everyone will have no choice but to keep developing around PS5.
93AnonymousOct 21, 2026 07:29
Blame 30 years of zero growth in the Japanese economy.
95AnonymousOct 21, 2026 07:30
Re: #93
Wait, what do you mean by that?

Background and Key Points of This Topic

Home console pricing tracks closely with BOM (bill of materials) costs, and the PS5 Pro’s launch price climbing to $900 (about ¥140,000) has made this latest ¥190,000–¥290,000 estimate feel less like an “extreme number” to many commenters. The thread also pointed to Valve’s “Steam Machine” Japan pricing (¥189,980–¥264,980) as a real-world reference point, showing that high-performance machines not aimed at mass adoption are already selling in this price range. Opinions split over whether buyers would still turn up if the software lineup is strong enough, or whether the console market itself would simply shrink at this price. Reading TFLOPS (a measure of computing throughput) numbers alone and assuming performance simply doubles is premature — real-world performance per TFLOPS shifts across GPU generations, a nuance the headline figures alone don’t convey.

※This article is excerpted and summarized from the 5ch (Hardware/Industry, “geha”) thread “[Sad News] Overseas Media Reports Next-Gen Console Expected to Cost ¥190,000–¥290,000.”

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