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The story
A thread on 5ch’s Hardware/Industry board titled “What game do you even have to release to make Switch 2 software sell?” kicked off with posters citing the poor performance of big Nintendo titles like Metroid and Mario Tennis. The discussion centered on a remark made by a Capcom executive in an interview with Nikkei Cross Trend: “The PS5 hardware costs about 80,000 yen, and factoring in the cost at purchase brings it to around 100,000 yen — that’s a barrier to adoption.” That comment — originally about the PS5 being the barrier — got twisted by part of the thread into the exact opposite claim, that the Switch 2 was the “barrier,” and things devolved into repeated rounds of “source?” as posters demanded proof.
What people said
Donkey Kong, Kirby → ran out of steam, barely limping along domestically
Metroid, Mario Tennis, Yoshi, Star Fox → total bombs
Already lost the argument right there.
For PS, 500k sold is a mega hit.
For Nintendo, even 1 million sold is a total bomb.
If it were actually selling, nobody would be saying it isn't.
You've actually convinced yourself console-war forum (ゲハ) nonsense is fact.
Kind of sad, honestly.
This report only just came out — you'd think people would be more alarmed about it.
Well, Switch 2 is "dead last in the world in both numbers and specs,"
so if you want to talk big, do it after you beat the PS5's roughly 96 million units sold worldwide — the actual global #1. 🤗
Though it looks like Persona is getting crushed by PS5 in physical (package) sales lol
Even limited to physical copies, the big titles are getting stomped by PS, and Persona 3 already flopped too — nothing here that's actually selling lol
Everyone kept saying the expansion was taking forever, but turns out it was delayed because they were making a Switch 2 version too.
Development on the Switch 2 version of Ascendance started literally one month after that "barrier" comment.
Read between the lines.
Bet even Capcom's president never imagined Switch 2 would become "the barrier" lol
Source for Capcom's president actually saying "Switch 2 is the barrier" — let's see it.
Seriously, just accept reality already — the "barrier" comment came from an official source, not from console-war forum (ゲハ) rumor-mongering.
Honestly, the moment Final Fantasy went multiplatform, I figured this was coming too.
Of course — Square Enix's whole strategy now is multiplatform releases including Switch 2.
The Capcom president's interview.
Oh really?
Source?
So, where's the source for Re: #79?
Did you notice the order of the supported-hardware icons? Switch 2 is listed first now.
Ever since the last Nintendo Direct-style "Spotlight" presentation, titles that shifted to simultaneous release have had Switch 2 listed first.
Funny — I figured you'd pull out a Wilds screenshot, and you did exactly that lol
Tsujimoto: That's right. That said, we also learned that the "PS5 barrier" is bigger than we expected. The hardware costs around 80,000 yen in Japan. Factor in software and subscription costs, and it comes to about 100,000 yen at time of purchase.
https://xtrend.nikkei.com/atcl/contents/18/01186/00001/
At this point Switch 2 has become an even bigger barrier than the PS5, huh.
So is that an actual official statement? Or just something you made up in your head?
So, what's the source for that?
> The hardware costs around 80,000 yen in Japan. Factor in software and subscription costs, and it comes to about 100,000 yen at time of purchase. That's not an easy amount for younger consumers especially to afford. And this isn't just a Japan thing — it's the same overseas.
> Overcoming that barrier and figuring out how to get "Monster Hunter Wilds" into more people's hands is our next challenge. There will be sales and promotions going forward, and we're building a strategy to use those opportunities to keep boosting unit sales over the course of this year.
> The Nintendo Switch 2 launched in June 2025 at 49,980 yen including tax, and the response was better than we expected. Even accounting for differences in cost of living by country, it reaffirmed just how price-conscious the average consumer really is.
In your world, is Switch 2 currently cheaper than the PS5?
So bring me the source where they officially said "Switch 2 = the barrier."
I said "since the Spotlight switch" — funny how that worked out lol
Background and key points of this discussion
At the heart of this story is how to interpret an interview Capcom gave to Nikkei Cross Trend about its sales strategy for “Monster Hunter Wilds.” The original comment was to the effect that “the PS5 hardware costs about 80,000 yen, and including related costs it comes to around 100,000 yen — a barrier to adoption, especially for younger consumers,” with the PS5’s price as the subject. Part of the thread, however, quoted this as meaning the opposite — that “Switch 2 is the barrier” — which set off a long back-and-forth of posters demanding a “source?” for that claim. On the Hardware/Industry board, this kind of quote-clipping and misreading spreads easily, and here too interpretations stayed split until someone posted the primary source (the article URL). The key things for readers to keep in mind: the subject of the original comment was “the price of the PS5,” not “Switch 2,” and Switch 2 launched in June 2025 at 49,980 yen — meaning its hardware price is actually lower than the PS5’s.
*This article is excerpted and summarized from the 5ch (Hardware/Industry [Geha]) thread “What game do you even have to release to make Switch 2 software sell?“


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