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The story
In the PS5 title “Wolverine,” the “gas” effect that shows the direction of a tracked target has been updated. Before-and-after comparison images posted on 5ch’s Hardware & Industry (Geha) board show the gas now appears thicker and more continuous. Posters have long pointed out that the effect looks like a fart, and the update only strengthened that impression, drawing plenty of reactions. At the same time, some comments moved past the visual and questioned the game design itself — asking why a guidance system that keeps players from straying off the path is even necessary — splitting the discussion between the effect’s appearance and the broader quality of the game’s construction.
What people said
The 'new and improved' gimmick that never actually changes
this fart rendering could only be pulled off on PS5
to actually get approved…
https://pbs.twimg.com/media/EYwSRBrU8AA08sv.jpg
So nostalgic
Now that you mention it, I remember that
Whoa!! That's literally what Wolverine's chasing lmaooooo
and actually turn the game content into something you can call a 'game' — right now it's sub-game
https://ps-store-db.live/games/US/10002861/card-2026-09-19.png
So it's the 'countless casualties' type of thing, huh
At this point it's basically officially fart gas
Using a fart as the smokescreen for that is honestly genius though…
You don't even have to search for the flaws, they're right there in plain sight
Seriously
Green for trash mobs, blue for regular enemies, red for tough ones — that's the standard, right?
They slap a fart on it so you don't notice it's not actually open world
Because if you stray off the set route, you can easily wander into a glitched/out-of-bounds area
Background and Key Points of the Discussion
The ‘tracking gas’ is a navigation effect that uses a smoke-like visual to show players which direction to head — a mechanic that’s not unusual in exploration-based action games. This update made the effect more continuous and denser, which only reinforced the look that posters had long joked resembled a fart. The thread split along two lines: lighter comments focused on the effect’s appearance itself, and more pointed criticism aimed at the underlying game design — namely, why a guidance system is needed at all to keep players from straying off the path. The former is closer to a minor request for a visual improvement, while the latter ties into deeper criticism of the game’s linear structure and its measures to prevent players from entering broken/buggy areas. It’s worth noting that focusing solely on the effect’s color or appearance risks missing the real point of the discussion.
*This article is compiled and summarized from the 5ch (Hardware & Industry [Geha]) thread “Wolverine Finally Finishes Its Tracking Gas Update!”.

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