Category: Games

  • If “Chiikawa” Got a Video Game? 5ch: “It’d Turn Out Like FromSoftware or Capcom”

    A poster on 5ch’s “Hardware/Industry” (Geha) board started a thread hoping to cash in by turning the popular character Chiikawa into a video game, asking others to help figure out a suitable genre and developer. Replies were split on how to capture the original’s “poison” — some pitched a Mystery Dungeon-style roguelike or an MMO, others wanted a Pikmin-style game where the characters are treated as expendable, and others imagined a FromSoftware- or Capcom-style action game with brutally unfair deaths. Suggested developers included Furyu, Nintendo, and Bandai, and some replies pointed out that a game called “Chiikawa Pocket” already exists.

    1AnonymousSep 13, 2026 16:47
    I want this to be a massive hit and get filthy rich
    If I can rake in hundreds of millions, I can start my life over from zero
    So I'm counting on your advice to make it happen
    4AnonymousSep 13, 2026 16:52
    So you get the characters from Nagano, and a development studio actually makes the game —

    what exactly are YOU doing?
    45AnonymousSep 13, 2026 17:47
    Re: #4
    Negotiating with Nagano, finding a developer and hashing out terms, securing distribution channels, building and executing a sales strategy, building and executing a promo strategy, acting as the go-between to keep every partner company negotiating and moving in sync, lining up sponsors and negotiating with them, and if you can't find sponsors, scrounging up funding some other way — stuff like that

    If you're doing this as a hobby, sure, all you have to do is make the game. But if you're doing it as a job, it's not that simple.
    6AnonymousSep 13, 2026 16:53
    Chiikawa's Mystery Dungeon
    A slightly cuter remaster
    8AnonymousSep 13, 2026 16:55
    A world-simulator MMO, no question.
    9AnonymousSep 13, 2026 16:55
    It'll never outdo Sumikko Gurashi or Tamagotchi.
    10AnonymousSep 13, 2026 16:55
    Development's by Nintendo— oops, said too much.
    11AnonymousSep 13, 2026 16:56
    Chiikawa Wii: Perfect Closer
    14AnonymousSep 13, 2026 16:58
    Just make it solo with RPG Maker, wouldn't that be fine?
    18AnonymousSep 13, 2026 17:01
    What people want from Chiikawa is more of a "Honogurashi no Niwa" vibe (a laid-back, slice-of-life garden game).
    19AnonymousSep 13, 2026 17:02
    Chiikawa Musou (Warriors-style)
    Chiikawa Nobunaga's Ambition
    Chiikawa Romance of the Three Kingdoms
    20AnonymousSep 13, 2026 17:02
    We live in an age where AI can make this stuff — why are you relying on other people?
    23AnonymousSep 13, 2026 17:08
    Re: #20
    Are you an idiot? You'd get arrested for copyright infringement.
    25AnonymousSep 13, 2026 17:14
    Come On Over, Chiikawa Forest (an Animal Crossing parody)
    That would sell like crazy.
    27AnonymousSep 13, 2026 17:18
    Get Furyu to make "Chiikawa Forest" 😠
    29AnonymousSep 13, 2026 17:20
    Chiikawa Souls
    Let's have FromSoftware make it.
    30AnonymousSep 13, 2026 17:21
    On PS5 it'd be an FPS or crime-horror game
    On Switch it'd be a party game.
    31AnonymousSep 13, 2026 17:21
    It'd probably end up like a FromSoftware or Capcom game
    since enemies attack you even while you're just going about your normal life.
    32AnonymousSep 13, 2026 17:25
    Personally, I think the safe bet would be a hero-dispatch business sim.
    33AnonymousSep 13, 2026 17:26
    Get Bandai to make a side-scrolling action game 😠
    35AnonymousSep 13, 2026 17:30
    Threads like this turning out to be dead serious instead of a joke is exactly why you can't let your guard down around this crowd.
    36AnonymousSep 13, 2026 17:31
    Let's get Psikyo to make a strip mahjong game.
    37AnonymousSep 13, 2026 17:31
    Carddass Chiikawa
    3 cards for 100 yen
    41AnonymousSep 13, 2026 17:41
    There's already some weird idle mobile game out for it, right?
    44AnonymousSep 13, 2026 17:45
    No matter how you look at it, isn't an Animal Crossing-style game the optimal answer?
    46AnonymousSep 13, 2026 17:47
    CHIKIRO USAGI‘S DIE TWISE
    47AnonymousSep 13, 2026 17:51
    If it's Chiikawa
    it's gotta be a roguelite or survival-crafting game
    one where you get unfairly wrecked and somehow have to make do.
    51AnonymousSep 13, 2026 17:54
    A Pikmin-style game where you use the Chiikawa characters as expendable troops.
    79AnonymousSep 13, 2026 19:26
    Re: #51
    Ah, I see — getting stomped flat by a Damagumo (a spider-like Chiikawa monster) and leaving a pool of blood.
    Nagano really does love splatter.
    52AnonymousSep 13, 2026 17:58
    Re: #1
    If you don't have money, nobody trusts you
    and nobody's going to hear you out.
    You should've at least become friends with Nagano before Chiikawa was ever drawn.
    53AnonymousSep 13, 2026 17:59
    I've got the pitch, but no way I'm handing it out for free lol
    54AnonymousSep 13, 2026 18:00
    Re: #1
    Has to be "Sanctuarious of Smally Prittyra," obviously.
    56AnonymousSep 13, 2026 18:01
    Some kind of Chiikarin with really shaggy, matted fur
    57AnonymousSep 13, 2026 18:01
    The genre would probably depend on how much of the original's "poison" (dark edge) you dial in.
    61AnonymousSep 13, 2026 18:21
    Demon Slayer said back when it was exploding in popularity that they'd release a mobile game, and it still never came out.
    62AnonymousSep 13, 2026 18:23
    That baffling fortune-telling arcade machine, but Chiikawa-themed
    and a Chiikawa arm-wrestling machine.
    64AnonymousSep 13, 2026 18:32
    Chiikawa Musou wouldn't be bad, right?
    Like the special attack triggers with a "Nooo!" cutscene lol
    65AnonymousSep 13, 2026 18:37
    Nagano would probably be happier with a game where Chiikawa dies constantly.
    67AnonymousSep 13, 2026 18:40
    This one's easy
    just ask whichever company makes the Tamagotchi games.
    75AnonymousSep 13, 2026 19:11
    Uh, "Chiikawa Pocket" already exists though?
    83AnonymousSep 13, 2026 19:33
    Re: #75
    People on Geha really do have tunnel vision — I bet most of them are running their mouths without even knowing that exists.

    Background and Key Points of This Discussion

    Chiikawa is a character created by Nagano, and a hugely popular IP with a steady stream of merchandise and collaborations. The thread began as a playful thought experiment — not a live-action adaptation, but a hypothetical video game — and opinions diverged over how to translate the original’s signature blend of “cuteness” and “unreasonably brutal death” into gameplay. The popularity of Pikmin-style expendable-character concepts and roguelite pitches reflects the source material’s habit of putting its characters through terrible ordeals. At the same time, some replies pointed to the practical hurdles of actually pulling off such a project — negotiating rights with Nagano, coordinating with developers and sponsors — offering a glimpse of real-world game production difficulties even in what was ultimately a fantasy thread. As noted in the thread itself, a mobile game called “Chiikawa Pocket” is, in fact, already available.

    ※This article is compiled from excerpts and a summary of the 5ch (Hardware/Industry, “Geha”) thread “I’m thinking of turning Chiikawa into a video game — help me figure out the right genre and developer.”

  • PS6: Big-Name Titles All Landing on Other Platforms Too — 5ch: “No Point If It’s Expensive and Doesn’t Sell”

    In a 5ch thread about PS6, posters pointed out that heavyweight titles like TES6, Fallout, Forza, Diablo, StarCraft, OD, and PHYSINT are all shaping up to launch on other platforms rather than as PS6 exclusives — sparking a debate over what the point of a next-gen console even is. PHYSINT, from Hideji Kojima [director of Death Stranding, Metal Gear Solid], is reportedly caught up in the end of Kojima Productions’ partnership with Sony. The thread split sharply between posters who see a new console as inevitable given slowing PS5 sales, and those who argue that with studio closures piling up, there’s no guarantee a new machine would even be profitable.

    1AnonymousSep 13, 2026 20:15
    PS6: "The price is 300,000 yen! Please buy it!!"
    4AnonymousSep 13, 2026 20:17
    Re: #1
    But PS6 still has Concord, Marathon, "Space Baldy," "BBA20," "Hairy Arms," and "Busu [Ugly Chick] Online"!
    6AnonymousSep 13, 2026 20:19
    Re: #4
    The sense of superiority is incredible
    7Moron-kun ◆fiWfMwznUwSep 13, 2026 20:19
    Both OD and PHYSINT — it's just that Kojima Productions' partnership with SIE [Sony Interactive Entertainment] ended, the games themselves will still come out on PS, right?
    12AnonymousSep 13, 2026 20:21
    Re: #7
    Bloomberg: "Microsoft plans to release PHYSINT on Xbox and PC"
    16AnonymousSep 13, 2026 20:23
    Re: #7
    Asha: "Why would it have to?"
    22AnonymousSep 13, 2026 20:27
    Re: #7
    Amazing that you can still believe that 😰
    Has Sony actually lived up to that kind of hope? If they had, I don't think things would've gotten this bad.
    9AnonymousSep 13, 2026 20:20
    Activision has discretion (publishing rights) to act independently of Microsoft's wishes, so it'll probably come out [on PS] too.
    15AnonymousSep 13, 2026 20:23
    Re: #9
    They don't have that kind of discretion.
    Activision is only contractually obligated to keep releasing CoD for 10 years.
    And there's no Activision title in the thread title anyway.
    29AnonymousSep 13, 2026 20:33
    Actually, given the current situation, would Totoki [Sony CFO/President Hiroki Totoki] even sign off on a PS6? They're cutting the business back this hard — dropping physical discs, even cutting Kojima loose.
    33AnonymousSep 13, 2026 20:37
    Re: #29
    If it's just a question of whether it'll come out or not, of course it will.
    Gaming is Sony's single biggest earner.
    What, are you saying it'd be the right call to just throw away their biggest revenue source?
    36AnonymousSep 13, 2026 20:39
    Re: #33
    Releasing a super high-cost new console in this day and age would just repeat the PS3 disaster. Are they trying to go underwater on debt and sink the company again?
    37AnonymousSep 13, 2026 20:42
    Re: #36
    If they don't release new hardware, they'll go under, though?
    38AnonymousSep 13, 2026 20:42
    Re: #36
    High cost wasn't the real problem — PS3's problem was selling at a loss [pricing hardware below manufacturing cost].
    Even with high costs, it's fine as long as they're not selling at a loss.
    If high cost alone were the issue, gaming PCs would be an even bigger problem.
    34AnonymousSep 13, 2026 20:38
    No, this is the same as when Microsoft cut Kamiya [Hideki Kamiya, game director] loose. The difference is that Kamiya gave up on Sukeban, but Kojima wanted to finish his game no matter what, so he went and found a different patron.
    Next-gen hardware development is a completely separate issue.
    58AnonymousSep 13, 2026 21:13
    Re: #34
    Microsoft owns the Sukeban IP, but PHYSINT is Kojima Productions' own IP.
    40AnonymousSep 13, 2026 20:43
    Re: #35
    Well, the PS5 market is shrinking now that it's in its late stage, so sales will just keep dropping from here.
    That's exactly why a next-gen console is necessary as a business matter.
    42AnonymousSep 13, 2026 20:44
    Re: #40
    If that next-gen console is expensive and doesn't sell, the whole thing falls apart, doesn't it?
    43AnonymousSep 13, 2026 20:45
    Re: #42
    If they do nothing, the division that earns the most just dies. Are you stupid?
    49AnonymousSep 13, 2026 20:50
    Re: #43
    Does releasing some new machine priced at 150,000 yen actually avoid that death?
    PS5 has already sold 100 million units, so there's no need to panic.
    They can still make money on subscriptions and software sales commissions.
    Unlike the PS4, which was stuck at 30fps with painfully long load times, the PS5 already has more than enough performance.
    52AnonymousSep 13, 2026 20:57
    Re: #49
    That's just not realistic.
    As a publicly traded company, they can't just sit there and let sales decline.
    PS5 sales are already falling, so they need to either make up for it with new hardware or boost revenue some other way.
    If they can see sales dropping and do nothing about it, shareholders will hit them with the obvious, unanswerable question: 'why aren't you doing anything?'
    63AnonymousSep 13, 2026 21:23
    Re: #52
    "PS5 sales are falling, so the next-gen console is bound to happen" — lol.
    You think a bunch of incompetents who thought Concord and Marathon would be profitable can build hardware that's guaranteed to make money the moment it launches?
    Isn't the whole point of bringing in Totoki to stop that incompetent crew from doing whatever they want anymore?
    67AnonymousSep 13, 2026 21:26
    Re: #63
    There's no such thing as a guaranteed way to profit in business, idiot.
    Totoki's job is to keep the gaming division's sales from falling and to make PS6 a success.
    On top of that, he's aiming to cut costs and improve profit margins.
    68AnonymousSep 13, 2026 21:30
    Re: #67
    If profit margin is the be-all end-all, then not releasing PS6 becomes the correct answer — are you fine with that?
    69AnonymousSep 13, 2026 21:30
    Re: #67
    They've been shutting down studios left and right, and profit margins are already improving, aren't they? 😁
    Sounds like they don't need a next-gen console at all, in more ways than one 🤣
    74AnonymousSep 13, 2026 21:33
    Re: #69
    Cost-cutting contributes to margin improvement, but it doesn't contribute to revenue growth.
    Since sales are falling, even as margins rise, net profit will keep declining going forward.
    So releasing new hardware at some point is inevitable.
    76AnonymousSep 13, 2026 21:38
    Re: #74
    So there's no guarantee anywhere that releasing "Trashstation 6" [mocking nickname, playing on "Playstation"/"garbage"] will raise net profit.
    They've gutted so many studios they barely have first-party titles left, and the ones that do come out are garbage — that's Sony's actual track record right now 🤗
    How exactly is "Trashstation 6" supposed to make money? Give me something concrete 😊
    80AnonymousSep 13, 2026 21:42
    Re: #76
    Of course there's no guarantee anywhere, right?
    But doing nothing gets you hammered by shareholders even harder.
    If they see sales falling and just sit there doing nothing, the board gets removed.
    The revenue from their top-earning division would evaporate.
    Sales are already falling, so it's just a matter of sooner or later.
    85AnonymousSep 13, 2026 21:52
    Re: #80
    "Trashstation 5 is in its late stage, so sales are falling" — "so Sony must be about to do something" — fine, I'll grant you that much.

    But "therefore Trashstation 6 is bound to be released" — that's the delusional part.
    You haven't shown one piece of evidence that Trashstation 6 would actually raise sales.

    And in the first place, given there's a good chance you won't even be able to play the titles listed in the thread title on Trashstation 6, do you really think it'll sell?
    87AnonymousSep 13, 2026 21:55
    Re: #85
    There's no such thing as "evidence" that PS6 will raise sales.
    There wasn't any for PS1 through PS5 either.
    90AnonymousSep 13, 2026 21:58
    Re: #85
    Then show me the evidence that it won't come out on PS6.
    Same standard you're demanding of me.
    Nothing less than 100% certainty allowed, right? Only fair, since that's what you're demanding of me.
    82AnonymousSep 13, 2026 21:42
    Isn't Diablo 5 coming out [on PS] though?
    102AnonymousSep 13, 2026 22:09
    Re: #82
    At least so far it's only confirmed for PC and Xbox.
    93AnonymousSep 13, 2026 21:59
    Re: #87
    Well, in the end they might just choose to sell off the business and cash out big, right?
    Totoki, who's busy restructuring studios right now, is basically an expert at exactly that kind of thing, isn't he?

    You get mocked because you won't even rule that possibility out and just assume "Trashstation 6 is bound to be released" 🤣
    95AnonymousSep 13, 2026 22:02
    Re: #93
    That's not going to happen.
    One-time income from a sale doesn't grow or sustain the gaming business —
    it just ends as a one-off profit at the moment of sale.
    Do you really think a manager who refuses to invest in growth would be seen as doing the right thing?
    Shareholders would fire them first.
    101AnonymousSep 13, 2026 22:09
    Re: #93
    And say they did sell off the gaming business — how do they maintain revenue after that?
    Suppose they sold it for 3 trillion yen, three times the division's revenue — or four times, or five times, doesn't matter.
    Even if they pocket several years' worth of earnings up front, what happens after that?
    A few years down the line, they'd have made more money just by holding onto it.
    100AnonymousSep 13, 2026 22:08
    Re: #95
    So why are you assuming the gaming business keeps going in the first place?
    You yourself admit there's no guarantee of making money with Trashstation 6, right?
    So what happens if Totoki decides that releasing Trashstation 6 would only produce a loss?
    105AnonymousSep 13, 2026 22:12
    Re: #100
    You think they'd shut down the single most profitable business Sony has right now?
    That's your brain being broken, not reality.
    Don't insult Totoki, or anyone else, by projecting your own low intelligence onto them.
    Other people aren't as stupid as you.
    I get shutting down the top earner after it's failed — but nobody's dumb enough to sell it off before it's even failed.

    Background and Key Points of This Discussion

    As of September 2026, PS6 has not been officially announced, and the way the thread treats the titles listed is based on speculation, not any official statement. TES6, Fallout, Forza, Diablo, and StarCraft all belong to Microsoft’s Bethesda or Activision Blizzard stable, or were always built around PC/Xbox release — none of them were ever expected to be PS6 exclusives to begin with. PHYSINT was being developed by Kojima Productions, led by Hideo Kojima [director of Metal Gear Solid and Death Stranding], but reports of Sony ending its partnership with the studio have surfaced, making whether development even continues a key open question going forward. The thread split between a camp arguing that “launching a next-gen console is unavoidable as a business matter,” pointing to slowing sales in the PS5’s late lifecycle, and a camp countering that “there’s no guarantee a new machine would even be profitable,” citing the wave of major studio closures — ultimately, both positions come down to differing readings of Sony’s management judgment. One thing readers may easily misunderstand: the thread title’s claim that “none of them are coming out [on PS6]” doesn’t mean exclusivity deals have collapsed — these titles were multiplatform releases from the start.

    *This article is excerpted and summarized from the 5ch (Hardware/Industry [“Geha”]) thread “PS6: “TES6, Fallout, Forza, Diablo, StarCraft, OD, PHYSINT — none of them are coming out!”“

    A few translator’s notes: “Anonymous” renders 名無しさん必死だな, a stock joke username on this board roughly meaning “Anonymous, desperate as ever.” “Trashstation” (ゴミステ) is a longstanding derogatory nickname for PlayStation used by critics on this board. “Totoki” refers to Sony Group President/COO Hiroki Totoki. Several items in post #4 (Space Baldy, BBA20, Hairy Arms, Busu Online) are sarcastic nicknames for PlayStation titles/characters mocked on the board; I’ve kept them as close transliterations since I can’t independently confirm which specific games each one refers to.
  • Square Enix’s Torneko Remaster, Built With AI-Driven QA, Riddled With Bugs

    Square Enix brought in Google’s Gemini AI to handle quality testing on its remaster of Torneko’s Great Adventure, a Dragon Quest spin-off, but reception has been poor since launch, with bugs turning up even on the official website. On 5ch’s Hardware/Industry board (Gehazai), posters questioned the whole premise of AI-driven automated debugging, with some pointing to Monster Hunter Wilds as an earlier case where AI use reportedly led to insufficient testing. Others called for outsourcing to Chunsoft or a proper remake of the older titles, while still others took issue with a development setup that seems to depend on AI in the first place — the discussion never settled on a single takeaway.

    Square Enix automates game quality testing with Gemini — AI watches the screen and operates the controller itself to run checks

    And apparently even the official website is buggy

    RIP to all the paying customers turned unpaid debuggers who can’t even get a refund…

    Source: itmedia.co.jp / Original article here

    2AnonymousSep 13, 2026 19:52
    Crapenix (a snide nickname for Square Enix) is way too hooked on Gemini.
    They pulled the same 'AI chants the spell' stunt before with Dragon Trash (a mocking nickname for Dragon Quest) too — just unequip that cursed gear already.
    3AnonymousSep 13, 2026 19:53
    Can't be helped, it's just in-house training for new hires who've never actually played the games (i.e. "airplay" devs).
    Look forward to Square Enix-sensei's next release!
    57AnonymousSep 13, 2026 20:26
    Re: #3
    That 'blame the new hires' excuse keeps popping up lately.
    Don't need a next release — stop parroting that brain-dead line.
    Your post is just as lazy as Square Enix.
    4AnonymousSep 13, 2026 19:53
    Did no human even check that this worked?
    Or did they check, but couldn't fix it because AI wrote the code?
    5AnonymousSep 13, 2026 19:53
    Wilds (Monster Hunter Wilds) ended up like that too because they left testing to AI…
    6AnonymousSep 13, 2026 19:54
    AI is such garbage.
    It's supposedly great at mimicry, yet it can't even manage this?
    7AnonymousSep 13, 2026 19:56
    'Dragon Quest' x Google's generative AI 'Gemini' team up for the real-life event 'Gemini Quest' — feel like a wizard! Cast a flashy spell and score a 'Mini Medal'
    https://www.famitsu.com/article/202607/82951

    Why Square Enix's dev team needed 'Gemini' to protect the world of Dragon Quest X
    https://kn.itmedia.co.jp/kn/article/2608/18/1260818041/
    86AnonymousSep 13, 2026 20:52
    Re: #7
    So basically, without AI they couldn't even nail the world-building properly lol
    So what did they do before AI existed, then?
    8AnonymousSep 13, 2026 19:56
    Fine, use AI to build it,
    but actually play the thing and check it works.
    9AnonymousSep 13, 2026 19:56
    Not totally sure, but couldn't they have just asked Chunsoft for help?
    10AnonymousSep 13, 2026 19:57
    Re: #9 If anything, isn't "they didn't ask" basically the whole story?
    If Spike Chunsoft (スパチュン) had properly made this themselves, it never would've turned out like this.
    11AnonymousSep 13, 2026 19:57
    Re: #9
    Even relying on today's Spike Chunsoft, they'd probably have served up garbage that's barely any different.
    14AnonymousSep 13, 2026 20:00
    Re: #11
    Has this guy never even played Shiren 6?
    18AnonymousSep 13, 2026 20:01
    Re: #14
    Well, you can't play it on PSW (PS/Switch), so… lol
    16AnonymousSep 13, 2026 20:00
    It's understandable for an individual to end up relying on AI,
    but a company as big as Square Enix should have actual people for this.
    21AnonymousSep 13, 2026 20:01
    This has probably been asked a hundred times already, but if sloppy work like this is 'new hire training,' shouldn't those hires have grown into competent staff by now?
    Did they finish their rookie years still useless?
    44AnonymousSep 13, 2026 20:18
    Re: #21
    Square Enix basically outsources everything, so does 'new hire' even factor in?
    Well, the Torneko remaster was made in-house, though.
    24AnonymousSep 13, 2026 20:02
    If they're going to remaster Torneko 3, I want them to get Chunsoft on board.
    Torneko 3 was the one I sank the most hours into.
    32AnonymousSep 13, 2026 20:11
    https://x.com/Y_Mokko/status/2098761824749649964

    Can't be helped — the whole dev team are 'airplay' devs (they never actually play their own games).
    36AnonymousSep 13, 2026 20:13
    Re: #32
    Reminds me of FFT — the pathing bug, wasn't it?
    Isn't this the same kind of thing happening again lol
    71AnonymousSep 13, 2026 20:31
    Re: #32
    The DQ remake had messed-up window widths too, didn't it
    And they're using RPG Maker on top of it
    37AnonymousSep 13, 2026 20:14
    Rather than half-assing it like this, they might as well just port the emulator as-is
    42AnonymousSep 13, 2026 20:16
    Re: #37
    Then you wouldn't get to see the users' pleading faces, would you? (written in exaggerated 2ch-speak)
    'Just porting an emulator is a cop-out' — according to AI
    48AnonymousSep 13, 2026 20:21
    Even for chess or Othello, they run AI nonstop for months straight, having it play tens of thousands of games to build up its skill, right?
    Couldn't they do the same thing here — auto-play through every possible pattern to debug it?
    50AnonymousSep 13, 2026 20:22
    Re: #48
    This is a problem way more basic than that.
    54AnonymousSep 13, 2026 20:23
    Kids today grew up on 16:9, so I guess it can't be helped.
    They've probably never even used 2ch, so really it's the users' fault.

    58AnonymousSep 13, 2026 20:26
    Re: #54
    There's just no way a human actually playtested this.
    102AnonymousSep 13, 2026 21:18
    Re: #54
    Kids today might see something broken down at the bottom of the screen and just go 'huh? is something off?' without even noticing it's actually wrong.
    59AnonymousSep 13, 2026 20:26
    Even for a proper remaster, 3,500 yen for a single game is already a bold ask — and this is the content we get?
    63AnonymousSep 13, 2026 20:28
    Re: #59
    Square Enix learned this from the DQ3 remake —
    even if the content's garbage, suckers will still buy it as long as the name carries some weight.
    65AnonymousSep 13, 2026 20:28
    Wasn't Star Ocean 2's port from PSP to PS4 also a disaster? (´・ω・`)
    72AnonymousSep 13, 2026 20:34
    Re: #65
    Gemini didn't even exist back in that era, come on.
    74AnonymousSep 13, 2026 20:36
    If you have AI build it, nobody understands the internals, so in the end only AI can fix it… I saw a post going around on X saying it's basically like pulling a gacha and mashing 'please work' prayers — how true is that?
    77AnonymousSep 13, 2026 20:40
    Re: #74
    I don't think the AI actually understands what it should be doing when debugging a game.
    It's not like it shares a vision with the director either.
    In the end, I think it's hopeless unless skilled staff are the ones training and directing the AI.
    106AnonymousSep 13, 2026 21:22
    'A Slightly Lovely Remaster' ← come on, that's way too ironic
    114AnonymousSep 13, 2026 21:27
    Re: #106
    'A Slightly Lovely Remaster,' is it?
    What an extravagant name.
    From now on, your name is 'A Slightly Shoddy Remaster.' Got it? 'A Slightly Shoddy Remaster.' (parodying the famous renaming scene from Dragon Quest III)

    Background and Key Points of This Discussion

    In July 2026, Square Enix told ITmedia about a system in which Gemini watches the game screen and automatically operates the controller to run QA checks, and the Torneko remaster drew attention as a real-world example of that approach. That said, theories floated in the thread — that this was ‘new-hire training,’ or that the AI was never properly ‘trained/directed’ — remain speculation; Square Enix has not officially confirmed that development was actually left to AI. The disagreement centered on whether to fault the use of AI itself or a botched QA process: alongside concrete bug reports, like a broken UI aspect ratio, there were plenty of posts that oversimplified the cause as simply ‘blame the AI.’ Since the Torneko series’ SFC and PS entries still command a devoted fanbase, comparisons to those earlier games make for fertile ground for harsh criticism.

    *This article was compiled and summarized from the 5ch Hardware/Industry (Gehazai) board thread ‘[Square Enix] Here’s the verdict on the unpopular Torneko remaster →.’

  • GTA6 Slips to No. 29 on US Amazon Preorder Charts — Zelda: Ocarina of Time Remake Takes No. 1

    A post on 5ch’s hardware industry board (Gehazoku) sparked discussion after noting that GTA6 had slipped to No. 29 on US Amazon’s preorder chart, while the remake of *The Legend of Zelda: Ocarina of Time* claimed the top spot. GTA6 had previously announced changes to how it handles its packaged (disc) edition ahead of launch, and many in the thread pointed to that as a likely factor behind its weak ranking. At the same time, some argued that “Western users actually want physical media more than people assume,” which clashed with the common image of overseas markets as digital-download-first. Since GTA6 also carries high expectations for its PC version, opinions were split on whether the ranking alone can capture its true popularity.

    lol

    Source: x.com / Original post here

    4AnonymousSep 13, 2026 13:26
    The disc discontinuation is clearly hurting them big time…
    why'd they announce killing the disc version before GTA even launched…
    7AnonymousSep 13, 2026 13:27
    Looking at the replies to that post, wait — do Western gamers actually prefer physical discs?? I thought it'd be the other way around.
    8AnonymousSep 13, 2026 13:27
    Surprising… still, Zelda's popularity with overseas kids is something else.
    15AnonymousSep 13, 2026 13:30
    I get that the original Ocarina of Time was a classic back in the day, but I don't get why this remake is getting this much hype and attention.
    Didn't think it'd sell this well.
    32AnonymousSep 13, 2026 13:39
    Re: #15
    Zelda's profile in Japan changed dramatically after Breath of the Wild.
    This Ocarina of Time remake is aimed at that newer crowd, so it looks like the strategy paid off.
    And overseas, well, that goes without saying.
    16AnonymousSep 13, 2026 13:32
    When it comes down to choosing between 30fps and 60fps though……
    17AnonymousSep 13, 2026 13:33
    An unfinished GTA6 can wait, so of course people are buying Ocarina of Time instead.
    18AnonymousSep 13, 2026 13:34
    It's less that Ocarina of Time is selling well and more that GTA6 just isn't…

    Well, like with GTA5, they'll probably pad the numbers later with a free giveaway lol
    19AnonymousSep 13, 2026 13:35
    Re: #18
    That's the "Dirt Uncle" guy (an obscure 5ch in-joke nickname).
    21AnonymousSep 13, 2026 13:36
    Up until recently, tons of Americans were insisting GTA6 had to be a masterpiece even with zero info out…
    guess seeing the trailer made them lose hope instead.
    22AnonymousSep 13, 2026 13:36
    Who's buying a box with nothing but a download code in it?
    Digital download, that's the way.
    24AnonymousSep 13, 2026 13:37
    Nobody's buying a package that's just got a piece of paper in it.
    27AnonymousSep 13, 2026 13:38
    This is what happens when people go around trolling that "30fps will blind you."
    28AnonymousSep 13, 2026 13:38
    Pretty shocking how much the GTA6 defense squad has thinned out.
    People are being more even-handed about it than I expected.
    29AnonymousSep 13, 2026 13:39
    It's obvious the momentum died the moment they killed the disc version.
    30AnonymousSep 13, 2026 13:39
    Both Zelda and Fire Emblem are way more popular than they used to be. Probably thanks to hits like Breath of the Wild and Three Houses (´・ω・`)
    Nintendo knew this, which is why they're counting on it for the year-end sales battle.
    31AnonymousSep 13, 2026 13:39
    It's just a crappy game where you drive around running from cops anyway.
    33AnonymousSep 13, 2026 13:40
    Destined to sink right along with PlayStation 😭
    40AnonymousSep 13, 2026 13:42
    Realistically even GTA fans probably don't want to play the gimped "PlayStation" version on PS5 (a snarky pun on "degraded" + "PlayStation").

    The more hardcore the fan, the more likely they're holding out for the PC online version (´・ω・`)
    41AnonymousSep 13, 2026 13:44
    Re: #40
    Yeah, fair point
    It's not really the kind of game you need to rush to play anyway.
    43AnonymousSep 13, 2026 13:44
    Normally you'd just play both Ocarina of Time and GTA6, right?
    I mean, this is the console-war board after all.
    48AnonymousSep 13, 2026 13:45
    Re: #43
    Normally Ocarina of Time would take priority
    GTA6's a wait-for-PC situation.
    101AnonymousSep 13, 2026 13:58
    Re: #43
    Like console-war posters actually play games!
    Nobody here's playing either one.
    61AnonymousSep 13, 2026 13:49
    Well yeah, hardly anyone's buying a box that just has paper in it.
    65AnonymousSep 13, 2026 13:50
    Re: #61
    And that flimsy piece of paper is PlayStation's last hope 😭
    64AnonymousSep 13, 2026 13:49
    Wait, this is about US Amazon?
    I thought it was Japan — well, it'd probably look similar there too
    This isn't so much Ocarina of Time being high as it is GTA being low, huh?
    67AnonymousSep 13, 2026 13:50
    Re: #64
    Japan doesn't even get a packaged version.
    71AnonymousSep 13, 2026 13:51
    Does stuff like this actually happen? ( ゚Д゚)
    87AnonymousSep 13, 2026 13:54
    Re: #71
    No, in a way it's only natural
    Even in an overseas-only matchup, comparing PS5 versions of Zelda and GTA6, Zelda wins hands down

    Most of GTA's sales are on PC anyway.
    72AnonymousSep 13, 2026 13:51
    HD-2D games keep pulling off hit after hit in the 3-million-unit class,
    and they're faster and cheaper to make too

    Sony's so obsessed with high-end graphics games that they're missing where the industry's actually headed.
    77AnonymousSep 13, 2026 13:52
    Re: #72
    I heard GTA6's preorders are already something like 5 million, which is nuts.
    73AnonymousSep 13, 2026 13:51
    Re: #69
    For real?
    Guess I should preorder soon then?
    76AnonymousSep 13, 2026 13:52
    Re: #73
    You can't even buy it through official channels anymore.

    Background and Key Points

    US Amazon’s best-seller and preorder rankings are tallied before launch, so they don’t necessarily reflect actual sales figures or real-world popularity. GTA6 had already signaled plans to scale back its disc edition ahead of release, which may have hurt its standing given how persistent physical-media demand still is in the North American market. Rockstar titles have also traditionally seen strong demand on PC, meaning console-only rankings don’t fully capture real-world performance. Meanwhile, the *Legend of Zelda* series has seen a major surge in overseas support since *Breath of the Wild*, so it’s not especially surprising that a remake would rank highly too. In the thread, many found it “surprising” that overseas users lean toward physical media, but this may say more about the specifics of this particular ranking than about any broader market trend.

    *This article is excerpted and summarized from the 5ch (Hardware/Industry board, Gehazoku) thread “[Bad news for Sony fans] Overseas gamer: “GTA6 ranked 29th on the overseas Amazon charts lol, Ocarina of Time is #1 lol”.”

  • Level-5’s Nintendo Direct Footage Buried in Dislikes After AI-Generated Fake Video Exposed

    Level-5’s Nintendo Direct footage has been flooded with dislikes on YouTube. The trigger was the discovery that part of the video was actually AI-generated fake footage — and on 5ch, users pointed out the irony, since the company had previously stated it didn’t “use AI that much in its games.” With reports that the studio is simultaneously developing as many as 14 titles, some questioned whether its development structure can even keep up. The thread ended up tangled between two separate arguments — whether using AI is acceptable at all, and whether hiding AI-generated content and passing it off as real is acceptable — with the anti-AI camp and the pro-AI camp clashing throughout.

    5AnonymousSep 13, 2026 09:03
    Wait… everyone was hyped about Yo-kai Watch in the Direct.
    How did it turn into this on its own?
    9AnonymousSep 13, 2026 09:07
    Re: #5
    Because it turned out to be, of all things, a fake video output by AI.
    11AnonymousSep 13, 2026 09:10
    Level-5 is apparently developing 14 games simultaneously right now

    Snack World Reloaded
    Fantasy Life i: The Girl Who Steals Time
    Holy Horror Mansion
    Decapolice
    Puchi Poyon
    Yo-kai Watch Puni Puni
    Yo-kai Watch: Great Detective Nyanosuke
    Yo-kai Watch 2: Hadou
    Professor Layton and the Curious Village Remake
    Professor Layton and the New World of Steam
    Inazuma Eleven Cross
    Inazuma Eleven: Blazing Revolution
    Inazuma Eleven RE
    A 30th anniversary title
    50AnonymousSep 13, 2026 10:09
    Re: #11
    The president reportedly checks every single one of these himself — no wonder development is slow.
    67AnonymousSep 13, 2026 10:46
    Re: #11
    That company's only got about 300 employees, right?
    98AnonymousSep 13, 2026 12:32
    Re: #11
    Sounds just like Culture Brain (a small studio infamous for overextending itself into obscurity).
    12AnonymousSep 13, 2026 09:13
    Re: #9
    I knew they were using a lot of AI, but it was actually fake?
    39AnonymousSep 13, 2026 10:02
    Re: #12
    They went and said "we don't use AI that much in our games," so now anything AI-touched automatically counts as fake — what a dumb own-goal.
    14AnonymousSep 13, 2026 09:16
    Honestly, there's real suspicion they're not developing the game at all and just slapped together the promo video with AI.
    No way anyone actually believes a modern game can just be spat out by AI.
    33AnonymousSep 13, 2026 09:52
    Re: #14
    Ah, I see — so development basically hasn't progressed at all, and they used generative AI to fake a promo-style video to cover it up.
    That's basically fraud, but given Level-5's habit of delaying everything and their insane number of projects in the pipeline, it wouldn't be shocking if they did.
    And if they get criticized, they can just deflect the blame onto "anti-AI" backlash.
    55AnonymousSep 13, 2026 10:16
    Re: #14
    I see. Wouldn't be surprised if they're using this to solicit investment too.
    25AnonymousSep 13, 2026 09:42
    It's baffling how many people are being this foolish.
    Do they really want to repeat the same mistake as the "Winny" affair with this anti-AI rhetoric?
    Have they forgotten how Japan fell completely behind overseas IT industries because of that, and is still catching up to this day?
    If that hadn't happened, we might be living in a world where we're pulling in a million yen a month and buying whatever we want with the dollar at 80 yen.
    75AnonymousSep 13, 2026 11:03
    Re: #25
    If Winny had been left to run wild, wouldn't Japan's content industry have collapsed?
    Are you from a generation that never actually used it?

    It's an entirely different animal from AI.
    27AnonymousSep 13, 2026 09:45
    Already on X it's nothing but people going on about designers' and craftsmen's jobs being at risk, ugh.
    The world has always weeded out jobs this way, hasn't it?
    Are you going to protect every single job the same way every time — "think of the watchmakers," "think of the bank tellers"?
    Stick to that kind of emotional argument and we'll lose to the rest of the world.
    29AnonymousSep 13, 2026 09:46
    Re: #27
    That's just because you're only picking up on opinions like that.
    30AnonymousSep 13, 2026 09:48
    Re: #27
    It's the plagiarism angle that's the real issue.
    The backlash over jobs is no joke in the US either —
    even programming, which was already a copy-paste culture to begin with, is getting slammed for AI use now.
    37AnonymousSep 13, 2026 09:59
    Using AI is fine, whatever.
    What's not fine is when it obviously reeks of AI.
    If you're gonna do it, do it without getting caught.
    In a world with a norm that AI use must be disclosed, only generated content that breaks that norm without anyone noticing has any reason to survive.
    40AnonymousSep 13, 2026 10:04
    Re: #37
    Not disclosing it is basically grounds for a lawsuit.
    46AnonymousSep 13, 2026 10:08
    Re: #37
    But it's exactly the people who try sneaky little schemes like that who end up blowing up the worst.
    56AnonymousSep 13, 2026 10:16
    In today's world even bad buzz counts as promotion, so if they'd released it riding this heat it probably would've sold well — but the reality is it's so unfinished they had to resort to a fake promo video.
    61AnonymousSep 13, 2026 10:37
    Re: #56
    That's really what it comes down to.
    If they can't even hit their own deadlines properly, I can't keep sticking with them.
    57AnonymousSep 13, 2026 10:17
    Level-5 should just be banned from Nintendo Directs at this point.
    59AnonymousSep 13, 2026 10:23
    Re: #57
    The last Direct probably would've gotten torn apart if it weren't for the Yo-kai Watch 2 remake, so they're needed.
    Their like count and impressions are overwhelming too.

    Level-5 is the only one still generating this much buzz nonstop.
    63AnonymousSep 13, 2026 10:44
    This guy Hino —
    surprised he hasn't been dragged through the mud before now.
    65AnonymousSep 13, 2026 10:46
    Re: #63
    Since the company isn't publicly listed, President Hino gets to run it like a one-man army.
    It wouldn't be strange if it vanished any day now.
    68AnonymousSep 13, 2026 10:51
    They're saying they'll use AI to cut development time from 5 years down to 2 — that doesn't sound sane.
    They're dreaming way too big about AI.
    72AnonymousSep 13, 2026 11:00
    Re: #68
    Still better than being like Square Enix, going 10 years without a new release and never finishing anything.
    80AnonymousSep 13, 2026 11:33
    Even if Japan settles into treating generative AI as bad over copyright concerns and companies avoid using it, that's fine — it's just Japan's own particular spirit of copyright protection.
    But other countries won't care about morals at all, and they'll keep developing right alongside AI's evolution.
    93AnonymousSep 13, 2026 12:22
    Re: #80
    At least Europe seems to be pushing solid legal regulation, and I'd guess the US will move that way too once the administration changes.
    Isn't it really just China and North Korea with zero restraint?
    92AnonymousSep 13, 2026 12:20
    Re: #59
    The Yo-kai Watch 2 promo video was probably fake too, huh.
    95AnonymousSep 13, 2026 12:26
    Re: #92
    The walking animation felt off, and the way the background text
    stood out felt AI-generated too.
    100AnonymousSep 13, 2026 12:44
    Re: #98
    Guess they figured even Yumenosuke could be finished off with "Generator 21" (thread in-joke treating AI as just another shortcut tool).
    105AnonymousSep 13, 2026 12:58
    Re: #100
    So Tanaka (lol) was serious after all.
    104AnonymousSep 13, 2026 12:58
    Using AI is fine as long as you don't get caught.
    As long as you don't get caught.
    106AnonymousSep 13, 2026 13:04
    Re: #104
    Lol, you're basically spinning it like "cheating is a sign of a capable man."
    If that logic flies, the game industry's morals are done for.

    Background and Key Points of This Topic

    Level-5 is an unlisted game company known for series like Yo-kai Watch, Inazuma Eleven, and Professor Layton, led by president Akihiro Hino. What drew the bulk of the criticism in the thread wasn’t the use of AI itself, but the fact that AI-generated footage was presented as if it were ordinary development footage — conflating that with the broader “is using AI acceptable” debate tends to muddy the real point. At the same time, the thread mixed in tangential threads of discussion, such as comparisons to the Winny case in debates over Japanese IT policy and comparisons of AI regulation across countries, which belong to a separate context from this specific incident. The report that the company is developing as many as 14 titles simultaneously also fueled speculation about how finished the footage really was, but that remains speculation within the thread rather than an officially confirmed fact.

    *This article is compiled and summarized from the 5ch (Hardware/Industry (Geha)) thread “[Bad News] Level-5 Direct’s Dislikes Turn Into Something Outrageous….”

  • Is PS5 Pro’s Power Really on Par with the RTX 5070? 5ch Users Split

    A debate has broken out on 5ch’s “Hardware & Industry” (Geha) board over how to convert the PS5 Pro’s performance into GPU-equivalent terms. It started with the claim that the PS5 Pro is on par with an RTX 5070 (currently selling for around ¥140,000). Thread posters pushed back with more modest estimates, calling it “really more like an RTX 2060–3060 class” or “at best an RTX 3070 once you factor in optimization.” The sticking points were whether a simple FLOPS comparison even makes sense, the technical gap between the PS5 Pro’s PSSR upscaling and NVIDIA’s DLSS, and whether the CPU is the real bottleneck — with some also questioning whether comparing products across different generations and architectures is valid at all.

    5AnonymousSep 13, 2026 09:16
    The Pro's like a 4060 tops.
    You can tell they're trying to trick PC noobs into buying expensive graphics cards🤔
    46AnonymousSep 13, 2026 10:43
    Re: #5
    Flight Simulator runs at 30fps on it, so it's more like a 2080 or thereabouts.
    And the CPU is weak too — it doesn't stand a chance against any gaming desktop CPU from 2020 onward.
    7AnonymousSep 13, 2026 09:22
    PS5 is basically a 3060-class machine, and the 3060 is already an antique at this point.
    37AnonymousSep 13, 2026 10:15
    Re: #7
    Nice try, hater.
    The 3060 has actually been back in production since around June this year, so it's practically a current model.
    10AnonymousSep 13, 2026 09:24
    That's a fair comparison for gaming purposes.
    59AnonymousSep 13, 2026 11:28
    Re: #10
    Pretty much everyone buying NVIDIA cards these days is doing it for AI, not gaming🥺
    14AnonymousSep 13, 2026 09:28
    Why is everyone overrating the PS5 so much when it's really just a 2060?
    17AnonymousSep 13, 2026 09:30
    Re: #14
    Well, the 2060 is so old it's not even sold anymore,
    so they're forced to compare it against newer cards instead.
    Feel bad for anyone who gets tricked into buying a PS because of this.
    18AnonymousSep 13, 2026 09:32
    Look at the Steam reviews — PC gamers are losing their minds because games won't even run on a 5080 or 5090. PS5 Pro is the only sane choice.
    21AnonymousSep 13, 2026 09:37
    Re: #18
    That's just because of bugs, lol.
    By the time it comes out on PS5 it'll be stable.
    36AnonymousSep 13, 2026 10:14
    The GeForce RTX 3070's single-precision floating point (FP32) performance is theoretically about 20.31 TFLOPS.

    The GeForce RTX 3060 Ti's theoretical FP32 performance is 16.20 TFLOPS.

    So more like a 3060 Ti, then?
    58AnonymousSep 13, 2026 11:28
    Re: #36
    With optimization factored in, the PS5 Pro is above 3070 level.
    If you want a PC that clearly beats the PS5 Pro, you'll want at least a 4070.
    41AnonymousSep 13, 2026 10:28
    The RTX 5070 is ¥150,000 now?…
    I bought mine for ¥90,000 last year.
    44AnonymousSep 13, 2026 10:32
    Re: #41
    Actually it was still that price up until about two months ago.
    Prices have shot up just recently.
    The 9070 XT used to go for under ¥100,000, now it's around ¥130,000.
    The 5070 Ti went from just under ¥150,000 to something like ¥230,000. It's insane.
    48AnonymousSep 13, 2026 10:45
    Can we please stop comparing different architectures using raw FLOPS?
    53AnonymousSep 13, 2026 11:05
    Re: #48
    And it's not just that —
    other factors differ from a discrete GPU too, so a simple comparison doesn't really work.
    57AnonymousSep 13, 2026 11:23
    But it's held back by the CPU anyway,
    so does the GPU comparison even matter?
    65AnonymousSep 13, 2026 11:35
    Re: #57
    The PS4 managed to perform as well as it did with a weak mobile-grade Jaguar CPU, so GPU matters way more than CPU.
    That said, if you're leaning hard into ray tracing or AI workloads, CPU power does become necessary.
    110AnonymousSep 13, 2026 12:30
    Re: #57
    It's also held back by its crappy case/cooling, so it can only perform at about mobile-chip levels.
    Basically a giant smartphone.
    61AnonymousSep 13, 2026 11:33
    Re: #58
    I'm not so sure about that…
    GeForce RTX keeps getting boosted by DLSS updates😮

    Plus it can run FSR and LSFG (Lossless Scaling Frame Generation) too😁
    63AnonymousSep 13, 2026 11:34
    Re: #61
    The PS5 Pro can at least turn ray tracing on, and it's got PSSR, a DLSS-like feature of its own.
    Even Onimusha can run at 60FPS in performance mode, so if your alternative is a PC with a 3070 or worse,
    you're better off with the PS5 Pro.
    74AnonymousSep 13, 2026 11:52
    Re: #63
    PSSR is just a derivative of FSR, which is notorious for being trash🥺
    Please don't put it in the same sentence as DLSS.

    GeForce is already ahead on ray tracing hardware alone, and DLSS pushes it miles further ahead😁
    76AnonymousSep 13, 2026 11:55
    Re: #63
    PSSR2 is based on FSR 4.1's upscaling tech, but
    it's not the full spec —
    the frame generation feature has been stripped out.

    PSSR is a downgrade of FSR, which is itself already a downgrade of DLSS.
    64AnonymousSep 13, 2026 11:35
    "A 3060 Ti minus the AI cores" is probably the most accurate way to put it.
    69AnonymousSep 13, 2026 11:42
    Re: #64
    The PS5 Pro's ray tracing support is too built-up to compare it to a 20-series card — the 30-series is really the fair comparison.
    If it's roughly on par with a 3070 once optimization is factored in, that's tolerable, though the CPU seems to have barely advanced at all and is dragging things down hard.
    72AnonymousSep 13, 2026 11:46
    Even the 'barrier' performance figures are inflated too, lol.
    People have long said it's really more like an RTX 2080.
    73AnonymousSep 13, 2026 11:52
    Re: #72
    AMD be like: "Why are you converting it to GeForce terms?? Why can't it be Radeon??"
    77AnonymousSep 13, 2026 11:55
    Re: #74
    Honestly, if gaming's your goal, the PS5 Pro delivers better image quality and
    more stability than a PC built around something like an RTX 2070 — that's just a fact.
    78AnonymousSep 13, 2026 11:56
    Re: #77
    It doesn't even have frame generation, that's trash.
    80AnonymousSep 13, 2026 11:59
    Calling the PS5 Pro 'RDNA 1.5' is accurate —
    it lacks the frame generation that comes with RDNA2,
    and on the hardware side, RDNA2's Infinity Cache has been stripped out, making it a downgraded version.

    It's not full-spec RDNA2.
    94AnonymousSep 13, 2026 12:16
    Re: #81
    That's just AMD marketing bluster — Infinity Cache isn't actually a required part of RDNA2. The Xbox Series X doesn't have it either, and neither do the laptop APUs.
    84AnonymousSep 13, 2026 12:07
    Re: #81
    The PS5 doesn't have tensor cores, which is exactly why AI-based DLSS flips the comparison🥺

    The latest FSR has finally gone AI-based, but PSSR still isn't AI-based🥺
    87AnonymousSep 13, 2026 12:08
    Re: #84
    Exactly.
    Comparing purely on rasterization performance
    ignores RTX's huge advantages elsewhere.
    86AnonymousSep 13, 2026 12:08
    In terms of standalone GPU equivalents, PS5's graphics performance is actually in the same class as the 9070 XT.
    Anyone saying it's just equivalent to a 6700 based purely on catalog compute specs completely fails to understand architecture and real-world performance.
    89AnonymousSep 13, 2026 12:12
    Re: #86
    Enough with the con-artist talk about 'real-world performance' and 'optimization.'
    Put Linux on a PS5 with none of the optimizations or proprietary features running, and it's barely different from the stock PS5 —
    so it really is just what the spec sheet says:
    a Zen 2 8-core CPU with a 36-CU RDNA2 GPU.
    96AnonymousSep 13, 2026 12:16
    20- and 30-series cards don't natively support DLSS 4.5's transformer model so it runs heavier, but DLSS 4.0 works with almost no downside on them.
    Even the latest FSR 4.1 is said to still not have caught up to DLSS 4.0's super resolution — neither side has frame generation, but PC also has the option to use FSR or 'Ahiru' (Lossless Scaling, nicknamed "the duck") as an add-on.
    Well, they probably had no choice but to partner with Radeon for the APU, but there's no way to win with hardware that can't even beat NVIDIA's latest cards.
    107AnonymousSep 13, 2026 12:27
    Re: #96
    What makes 'Ahiru' (Lossless Scaling) strong is the combo trick of running upscaling on the discrete GPU while running frame generation on the iGPU in parallel😮

    Only a PC can pull off something like that😁
    97AnonymousSep 13, 2026 12:17
    Re: #94
    That's exactly why it's not full-spec RDNA2.
    I'm just saying both the software and hardware fall short.
    Calling it effectively 'RDNA 1.5' is simply a fact backed by the technical details.
    100AnonymousSep 13, 2026 12:21
    Re: #97
    "Full-spec RDNA2" is kind of a weird phrase to begin with.
    Anyway, the PS5's backend is still basically RDNA1, so compared to the Xbox Series X or an RX 6600 XT, it's clearly riddled with bottlenecks.

    Background and Key Points of This Debate

    The PS5 Pro pairs a custom AMD GPU (based on the RDNA2 generation) with a Zen 2 8-core CPU, and includes its own upscaling feature, PSSR, along with ray tracing support. But because its architecture differs from NVIDIA’s RTX series, there are technical limits to comparing the two using raw TFLOPS figures alone. The thread split over whether to judge performance by theoretical compute figures or by real-world performance that factors in comparisons with DLSS and FSR, with some also pointing to a weak CPU as a likely bottleneck. The fact that the entire GPU market, including the RTX 5070, has seen sharp price increases over the past few months has further complicated the comparison. One point readers can easily misread is that phrases like “equivalent to X” tend to gloss over differences in generation and architecture — and even within the thread, no clear consensus was reached.

    *This article is excerpted and summarized from the 5ch (Hardware & Industry / Geha) thread “[Great News] PS5 Pro Turns Out to Be RTX 5070 (¥140,000) Level😁“.

  • Square Enix: “Going Multi-Platform on Switch 2 Was a Great Move” — Debate Erupts Over Its Impact and Profitability

    It’s become a hot topic on 5ch’s Hardware/Industry (“geha”) board that Square Enix and other publishers are increasingly releasing titles simultaneously (multi-platform) on Nintendo’s new home console, the Switch 2. Threads pointed to Resident Evil 9 hitting the series’ fastest-ever sales after going multi-platform on Switch 2, and to Square Enix’s financial results reportedly improving since its pivot toward Switch, with many posters calling multi-platform releases “just obvious business sense.” Others noted, however, that some titles are skipping physical PS5 releases and that PS5’s retail shelf presence seems to be shrinking, sparking debate over where each platform stands going forward.

    2AnonymousSep 13, 2026 11:02
    3AnonymousSep 13, 2026 11:04
    Re: #1
    Octopath Traveler and Dragon Quest Monsters went multi-platform too, you know
    11AnonymousSep 13, 2026 11:15
    Re: #3
    Probably a condition for tearing up the FF exclusivity deal with SCE (Sony)
    6AnonymousSep 13, 2026 11:05
    Just release it on everything already
    People will just buy it on whatever hardware they want to play it on
    139AnonymousSep 13, 2026 12:10
    Re: #6
    True, but for some reason there are people who lose their minds whenever something goes multi-platform on Switch 2
    As long as you can play the game you want on the hardware you already own, there's no problem at all
    10AnonymousSep 13, 2026 11:13

    152AnonymousSep 13, 2026 12:17
    Re: #10
    Man, these character models are awful
    Worse than Endfield even (referring to Arknights: Endfield)
    17AnonymousSep 13, 2026 11:18
    Does going multi-platform on every system actually pay off?
    There's got to be at least one platform where it's a money-loser
    18AnonymousSep 13, 2026 11:19
    Re: #17
    Resident Evil 9 hit the series' fastest-ever sales even after going multi on Switch 2
    If sales had dropped from going multi, sure, but since the results are there, there's no reason to cut any platform
    37AnonymousSep 13, 2026 11:25
    Re: #17
    Xbox doesn't seem to be selling, but the former CEO was out doing the rounds, so maybe there's some contract obligation?
    19AnonymousSep 13, 2026 11:19
    In the future, Switch-family software is basically going to be all that's left on store shelves, so of course they're desperately trying to funnel users onto Switch 2
    That's especially true for Japanese third parties — pretty much all of them make their money off special-edition packages anyway
    Overseas publishers are putting whatever they can onto game cards for users furious about discs disappearing
    PS5 is basically self-destructing on its own and handing its users over to Switch 2
    22AnonymousSep 13, 2026 11:20
    Re: #19
    PlayStation stuff is still on store shelves though?
    Are you under the impression physical copies are disappearing?
    35AnonymousSep 13, 2026 11:24
    Re: #22
    There are already publishers skipping physical releases for the PS5 version only
    That's clearly them trying to funnel users onto Switch 2
    They know full well boxed copies don't sell anyway
    80AnonymousSep 13, 2026 11:47
    Re: #22
    It's a distribution issue
    Retail carry of PlayStation stuff is declining
    There's no upside to stocking hardware alone when the profit margin is razor-thin
    20AnonymousSep 13, 2026 11:20
    They'd never admit in a million years that they've been struggling — not with the stock price on the line
    25AnonymousSep 13, 2026 11:21
    Re: #20
    Square Enix's earnings have been booming ever since they shifted to Switch, you know (´・ω・`)
    44AnonymousSep 13, 2026 11:29
    From a business standpoint, anyone who doesn't see the appeal of the Switch market is just a fool
    It's already proven it has the capacity to sell 10 million units in Japan alone
    49AnonymousSep 13, 2026 11:32
    Re: #44
    Seriously?
    It sells more than there are consoles out there?
    Are they buying back unsold stock or something?
    47AnonymousSep 13, 2026 11:31
    Huh, and yet somehow they still can't stop releasing games on PS5
    51AnonymousSep 13, 2026 11:33
    Re: #47
    It's a business, after all
    If there's a solid market, of course they'll release for it
    All that whining and crying (lit. "ongi ongi," mimicking a baby's wail) up until now was the weird part
    50AnonymousSep 13, 2026 11:32
    Going multi-platform gets you featured in a Nintendo Direct
    That alone probably has more impact than running a prime-time TV commercial
    52AnonymousSep 13, 2026 11:33
    Re: #50
    Isn't it just the same 1.5 million people watching every time lol
    61AnonymousSep 13, 2026 11:37
    Re: #50
    TV commercials force themselves on people who don't even want to watch, but a Direct draws in people who actually want to watch — so the promotional effect is on a whole different level
    And 9 million people watch the Direct without Nintendo paying a single yen in ad fees to any network
    55AnonymousSep 13, 2026 11:34
    It's interesting that Yu-Gi-Oh! isn't coming out [on Switch 2], even though the series got its start on PSP
    Even Power Pro had a PS4 version

    https://hstorage.jp/dl/ZB4KyLvaejgM.png
    58AnonymousSep 13, 2026 11:36
    https://x.com/supernintendist/status/2098794403858956449?s=46
    If you strip out Steam and multi-platform titles, the gap's probably even bigger
    62AnonymousSep 13, 2026 11:38
    Re: #58
    The fact that China and Russia together make up 60% of the whole Steam market
    sounds like it could end up a target for economic sanctions lol
    68AnonymousSep 13, 2026 11:41
    Re: #58
    Here it is with discontinued-service titles and multi-platform titles excluded
    https://pbs.twimg.com/media/HSCRF_wW0AMF4YH?format=jpg&name=orig
    71AnonymousSep 13, 2026 11:43
    Re: #58
    This is after 5 years!?
    74AnonymousSep 13, 2026 11:45
    Why not just keep a disc factory running, dedicated to PlayStation?
    Nintendo has kept a cartridge-only factory under contract this whole time, hasn't it? So why doesn't Sony keep a disc factory running just for PlayStation?
    77AnonymousSep 13, 2026 11:46
    Re: #74
    Manufacturers across the board are discontinuing optical disc drives
    Sony's just the last one still hanging on
    91AnonymousSep 13, 2026 11:51
    Re: #74
    Because lenses and cameras sell better [than optical drives]
    99AnonymousSep 13, 2026 11:54
    Is that really true?
    111AnonymousSep 13, 2026 11:57
    Re: #106
    Let's just copy it and go double — two slots
    117AnonymousSep 13, 2026 12:01
    Re: #111
    Since it's a home console, why stop at two — let it take as many cards as you like
    You could even use the same cards as the handheld model that showed up in those PS6 leaks nobody talks about anymore
    121AnonymousSep 13, 2026 12:02
    Re: #117
    Make it a USB dongle and you could just add a USB hub to plug in as many as you want
    126AnonymousSep 13, 2026 12:04
    Re: #121
    I've got my doubts about that too, but it lets you roll out without extra peripherals
    If you want to keep the retail sales channel alive, it's definitely a better option than a code-in-a-box
    130AnonymousSep 13, 2026 12:05
    Re: #121
    Honestly, USB would be fine
    It's a home console, so it's not like it'd snag on something and snap off
    128AnonymousSep 13, 2026 12:05
    There are plenty of cases of third-party games selling well on Switch or Switch 2, but you never hear about one selling well on PS5, do you
    131AnonymousSep 13, 2026 12:07
    Re: #128
    Because they don't sell
    133AnonymousSep 13, 2026 12:08
    Re: #128
    Switch has low specs, so even if they wanted to release on it, they often can't
    PS5 has high specs, so they could release on it, but don't

    That's the difference
    146AnonymousSep 13, 2026 12:16
    Re: #128
    Seriously, even counting indies, there's zero buzz about anything selling well on PS5 😃

    Background and Key Points of the Debate

    The Switch 2 is Nintendo’s new home console released in 2026, and like its predecessor, it has seen publishers embrace a strategy of releasing many third-party titles simultaneously (multi-platform) across systems. Posters pointed to Resident Evil 9, said to have hit the series’ fastest-ever sales after going multi-platform on Switch 2, along with reports that Square Enix’s own earnings have been strong, as evidence in favor of the multi-platform approach. Meanwhile, the PS5 continues to be marketed as a home console, but some titles have skipped physical releases on it, which posters linked to a perceived shrinking of its retail presence. Opinion in the thread split over whether going multi-platform is simply sound economic sense or amounts to sidelining a particular platform, with some praising the cost-effectiveness and outsized promotional reach of Nintendo Direct, while others questioned what purpose PS5 versions still serve. Note that the sales comparisons and Nintendo Direct viewership figures cited in the thread are unverified numbers from the discussion itself and may differ from official figures.

    *This article is compiled and summarized from the 5ch (Hardware/Industry, “geha”) thread “Square Enix: “Going multi-platform on Switch 2 was a great move. It really delivered wonderful results.”.”

  • BlizzCon 2026 Brings a Flood of New Titles — 5ch: ‘They Told Us Not to Put the Logo On, So We Didn’t’

    Multiple pieces of new information were announced at BlizzCon 2026. Reveals included a new hero joining ‘Heroes of the Storm,’ a Netflix anime series based on ‘Diablo’ currently in production, and a new ‘StarCraft’ open-world shooter slated for spring 2030 — on top of that, ‘Diablo IV’ is set to add a new class, the Amazon, in the first half of next year. On the thread, the fact that Microsoft had stripped the PS5 logo from its promotional materials touched off an argument between Xbox fans and PlayStation fans over whether this signals an Xbox exclusive or is just an omission in labeling.

    1AnonymousSep 13, 2026 06:11
    ・New hero joins ‘Heroes of the Storm’
    ・Netflix anime series based on ‘Diablo’ in production
    ・New ‘StarCraft’ open-world shooter slated for spring 2030
    5AnonymousSep 13, 2026 06:15
    This means they'll finally add Japanese localization to Warcraft III and StarCraft II, right?







    Right?











    Right?
    35AnonymousSep 13, 2026 06:43
    Re: #5
    lol (草 = Japanese internet slang for 'lol')
    No way, tough luck
    7AnonymousSep 13, 2026 06:17
    Never thought I'd see the day when TES, Fallout, Diablo, StarCraft, and even Kojima would stop showing up on PS.
    10AnonymousSep 13, 2026 06:21
    Re: #7
    Halo
    Gears
    Forza
    Fable
    TES
    Fallout
    Doom
    Diablo
    Starcraft
    Warcraft
    Crash
    Kojima
    etc.

    None of these are playable on PS anymore? For real?
    16AnonymousSep 13, 2026 06:25
    Re: #10
    Now that Asha's calling the shots, FH6 got pushed to some unannounced date in 2027, and since they're all-in on exclusives it probably won't ever come to PS.
    Some folks were dying to play it, but looks like that was pointless.
    If you want to play it, just buy an Xbox already.
    72AnonymousSep 13, 2026 07:10
    Re: #10
    No problem
    PS still has Space Bald Guy, FairGame$, BBA20, Horizon Online (redone from scratch), and China Hero Project games waiting in the wings.
    8AnonymousSep 13, 2026 06:19
    Xbox console exclusive.
    PlayStation goes extinct in 2029.
    12AnonymousSep 13, 2026 06:23
    Re: #8
    No way it lasts that long.
    Disc format gets discontinued in 2028.
    They won't call it a withdrawal outright — it'll just fade out.
    Right now they're in the final stage of debt restructuring.
    They'll only report earnings beats so they don't spook shareholders.
    Even an idiot should be able to see that much.
    11AnonymousSep 13, 2026 06:21
    No new DLC for [Diablo] IV, huh?
    13AnonymousSep 13, 2026 06:23
    Re: #11
    The new class coming in the first half of next year is the Amazon.
    21AnonymousSep 13, 2026 06:30
    Re: #13
    The Amazon, huh.
    Rumor was that Diablo III's world was coming as DLC, but turns out it's II's.

    Season 15 starts the day after tomorrow, and people have been saying for a while that a Switch 2 version is timed to go with it.
    24AnonymousSep 13, 2026 06:33
    Re: #21
    Yeah, the Amazon's coming in the first half, but whether that's tied to a DLC isn't clear — might not be DLC at all.
    Guess we'll find out the details later.
    17AnonymousSep 13, 2026 06:26
    Glad I bought an Xbox.
    You should all buy one too.
    25AnonymousSep 13, 2026 06:34
    Re: #17
    I'll just play it on PC!
    20AnonymousSep 13, 2026 06:30
    Asha: 'Bethesda, make TES and Fallout.'
    Asha: 'Blizzard, make Diablo, StarCraft, and Warcraft.'

    Thanks, Asha.
    30AnonymousSep 13, 2026 06:39
    Re: #20
    Obvious as it sounds, if nobody cracks the whip they'll just drag their feet on making games forever.
    Someone's got to play enforcer.
    22AnonymousSep 13, 2026 06:31
    Diablo V already? Seriously?
    33AnonymousSep 13, 2026 06:40
    Re: #22
    IV came out in '23 and V's planned for '29 — that's a 6-year gap, so calling it 'already' feels off.
    29AnonymousSep 13, 2026 06:37
    Steam, Switch 2, and Xbox — with just these you've got everything covered. Pretty great, honestly.
    31AnonymousSep 13, 2026 06:39
    Re: #29
    B-but I can't play Wolverine!!
    38AnonymousSep 13, 2026 06:45
    Chika-kun (5ch's nickname mocking Sony/Nintendo fanboys, short for 'Chikanishi'):
    'Even if you go multiplatform, don't put other consoles' logos on it!!!!'

    ↓

    Asha (5ch's nickname for Microsoft/Xbox):
    'Got it, I'll stop putting the logo on.'

    ↓

    Chika-kun:
    'There's no PS5 logo on Diablo V, what are you gonna do about that lolololol'

    ↓

    Asha:
    'You told me not to put the logo on so I didn't — but the press materials do list it as multiplatform—'

    ↓

    Chika-kun:
    'IT'S AN XBOX EXCLUSIVE AAAAAAAAAAAH!!!!!!!!'
    We are here.
    44AnonymousSep 13, 2026 06:53
    Re: #38
    Even if you lie about it, it won't change the fact that PlayStation goes extinct in 2029.
    Sad but true — that's the console war for you.
    47AnonymousSep 13, 2026 06:56
    Re: #38
    Congrats on PS5's withdrawal 🤭
    The platform itself is dead, so it's not coming to PS5.
    The fact that you're copy-pasting some obscure leak says it all, lol.
    Serves you right 🤪
    39AnonymousSep 13, 2026 06:45
    Sony bought Bungie to compete, and all that's come out of it is just one game, Marathon…?
    60AnonymousSep 13, 2026 06:59
    Re: #39
    Marathon's multiplatform too, though.
    48AnonymousSep 13, 2026 06:56
    'We're releasing a game in 2030.' Didn't know there were still companies doing presentations like that these days.
    50AnonymousSep 13, 2026 06:57
    Re: #48
    It's to plant the impression that PlayStation's going extinct.
    51AnonymousSep 13, 2026 06:57
    Man, this is hilarious lolol
    Chika-kun is the one who kept screaming 'don't put the logo on!!!' at Asha in the first place
    And now he's celebrating 'no logo means exclusive!!!' — that's rich lolol
    56AnonymousSep 13, 2026 06:58
    Re: #51
    Tremble and lose sleep counting down to PlayStation's extinction in '29, lolol
    59AnonymousSep 13, 2026 06:59
    Re: #51
    You can keep switching your poster ID, but your garbage writing style gives you away, you know?
    You're trying to make it look like a bunch of people are running a smear campaign, but it's just you fighting all alone, huh. Pathetic lololololol
    54AnonymousSep 13, 2026 06:58
    Re: #1
    PC's fine honestly — PC is Xbox's real enemy.
    58AnonymousSep 13, 2026 06:59
    Re: #56
    Wait lolol
    You were getting all excited thinking it was an Xbox exclusive for nothing? lolololol
    55AnonymousSep 13, 2026 06:58
    By not putting the logo on, they tricked people into getting excited over a false exclusive.
    Asha wins this one on strategy 💕
    Classic Asha 💕
    65AnonymousSep 13, 2026 07:01
    Man, thanks for the laughs this early in the morning lolol
    This is exactly why I can't stop watching Chika-kun lolol
    Asha's 'false-hope' strategy, total success 💕

    Alright, I'm off then, lolol
    69AnonymousSep 13, 2026 07:03
    Re: #65
    You can tell a million lies and it still won't change the fact PlayStation goes extinct in 2029, lol
    Also, it's Sunday today lolol — going to go sulk and sleep it off now?
    77AnonymousSep 13, 2026 07:19
    They announce that the nearest new releases are in 2029 and 2030 — I wonder what the reaction in the venue was like.
    78AnonymousSep 13, 2026 07:22
    Re: #77
    It was rapturous applause for the campaign basically saying 'PlayStation's pulling out, so if you want to play, buy the next-gen Xbox.'
    79AnonymousSep 13, 2026 07:23
    Re: #77
    Game Pass isn't just about that, you know?
    It's nothing but a backlog of games I haven't gotten to plus ones I actually want to play — honestly, I'm grateful for it.

    Background and Key Points of This Topic

    The backdrop here is that, ever since Microsoft acquired Activision Blizzard in 2023, how the company would handle its titles — including Diablo and StarCraft — has repeatedly come up in related 5ch threads. The ‘logo controversy’ driving this latest argument comes down to a split between those who see the missing PS5 logo on promotional materials as proof of an exclusive, and those who see it as simply an omission in labeling — no official announcement of exclusivity has actually been made. It’s also worth noting that predictions floated in the thread, like ‘PlayStation will be extinct by 2029,’ are purely speculation from an anonymous message board, with no official information backing them up.

    ※This article is compiled from excerpts and a summary of the 5ch (Hardware/Industry (Geha)) thread ‘[Xbox] The Insanely Good Reveals at “BlizzCon 2026” [Switch 2].’

  • Genshin Impact Announces Free Limited 5-Star Character and Switch Port at Anniversary Livestream — 5ch: “A Better Zelda”

    Genshin Impact’s anniversary livestream announced a free giveaway of a limited 5-star character and a Nintendo Switch version, sparking discussion on 5channel’s Hardware & Industry (Geha) board. The stream’s peak concurrent viewership was around 110,000, with some users noting that numbers have been diluted and sluggish since simulcasting began on X (formerly Twitter). Thread posters were split on whether the game’s open-world exploration freedom really makes it “a better Zelda,” while opinions also diverged on the main story quests (Archon Quests) — sparking further debate over whether a skip function is needed, and over “Star Rail-ification,” a term for the trend of power creep in character stats.

    First-ever free giveaway of a limited 5-star character

    Source: video.twimg.com / Original article here

    8AnonymousSep 12, 2026 23:29
    I spent some money on Genshin then quit, but the story made zero sense.
    16AnonymousSep 12, 2026 23:35
    Re: #8
    Right? Isn't the whole point that you're supposed to be rescuing your sibling?
    Why are we just sightseeing?
    12AnonymousSep 12, 2026 23:33
    They announced the Switch version too, while they were at it
    14AnonymousSep 12, 2026 23:34
    Re: #12
    Seriously, when? The Switch 2 is already out.
    13AnonymousSep 12, 2026 23:34
    Impressive, as expected from a game that's basically a better Zelda.
    19AnonymousSep 12, 2026 23:37
    Re: #13
    There's nothing like Stasis or other physics-based puzzle mechanics — you literally just walk across the map, so I have zero idea where it's supposedly "better."
    17AnonymousSep 12, 2026 23:37
    Re: #16
    Because you're traveling around searching for your sibling.
    You already found them, but they've gone full dark side and turned hostile.
    21AnonymousSep 12, 2026 23:38
    Re: #17
    Even after finding your sibling, or learning where they are, you just head off to another nation anyway.
    24AnonymousSep 12, 2026 23:41
    Looks like the giveaway still isn't over
    26AnonymousSep 12, 2026 23:41
    Zelda and Genshin are just too different.
    Zelda leans into action and pure gameplay fun,
    while Genshin is more of a story-reading RPG.
    32AnonymousSep 12, 2026 23:54
    Re: #26
    If it's a story-reading RPG, isn't Star Rail just better for that?
    The open-world part was a slog, especially the walking around and collecting field items.
    36AnonymousSep 12, 2026 23:55
    Re: #32
    In Star Rail, the Onparosu arc drags on way too long.
    Even if it has to be long, Nadokurai length would've been fine.
    40AnonymousSep 12, 2026 23:58
    Re: #36
    Sorry, I wouldn't know — I quit around Penacony.
    Length-wise I thought that arc was already long, so is this one even longer than that?
    37AnonymousSep 12, 2026 23:56
    Genshin's the one series that never betrays PlayStation,
    unlike a certain Persona game.
    42AnonymousSep 13, 2026 00:01
    Re: #37
    It already betrayed PlayStation the moment it went to Xbox, but if it lands on Switch people are gonna lose their minds.
    39AnonymousSep 12, 2026 23:58
    Rather than some character whose expiration date already passed,
    I'd be way happier if they just gave out a standard 5-star weapon.
    44AnonymousSep 13, 2026 00:06
    Re: #39
    The new Traveler's Sword was genuinely good.
    I want something like that for every weapon type.
    46AnonymousSep 13, 2026 00:09
    Persona, Monster Hunter, Resident Evil, Final Fantasy, and Kingdom Hearts have all landed on Switch 2, and this game is being treated like the last hope left.
    48AnonymousSep 13, 2026 00:10
    Re: #46
    Wait, seriously? This Chinese gacha game that nobody even wants is the "last hope"?
    47AnonymousSep 13, 2026 00:10
    The "Star Rail-ification" is coming along nicely too.
    Handing out an outdated character for free means there's another round of power creep coming.
    Team comps have basically been forced ever since Nadokurai, making it hard to build anything outside that one combo.
    That's driving players away, so I don't think this Star Rail-ification path has much of a future left…
    49AnonymousSep 13, 2026 00:11
    Re: #47
    Lol, even the character designs are starting to look like Star Rail's.
    54AnonymousSep 13, 2026 00:21
    Re: #47
    But there are character buffs now too, so it might be better than the Natlan era.
    The Neuvillette-to-Mavuika stretch was probably the darkest period for gaps between characters.
    56AnonymousSep 13, 2026 00:23
    Genshin Impact is the best-selling game on PS5.
    60AnonymousSep 13, 2026 00:29
    I'm playing it free-to-play right now, but honestly if this old guy shows up I'll actually start spending.
    63AnonymousSep 13, 2026 00:35
    How was the concurrent viewer count?
    Surely at least better than a State of Play?
    64AnonymousSep 13, 2026 00:39
    Re: #63
    About 110,000.
    Ever since they started simulcasting on X, the concurrent count got cut in half.
    68AnonymousSep 13, 2026 00:51
    The Archon Quests are so long they put me to sleep — just add a skip function already.
    69AnonymousSep 13, 2026 00:53
    Re: #68
    If you skip the Archon Quests, isn't there no point playing Genshin at all?
    Same goes for any gacha game — once you want to skip the main story, it's time to graduate from it.
    73AnonymousSep 13, 2026 01:01
    Re: #68
    It's not that it's long, it's that the story's boring — that's why it puts you to sleep.
    Honestly, Genshin is just tedious in a bunch of ways as a gacha game.
    78AnonymousSep 13, 2026 01:07
    People with no taste are out here saying Genshin's story is boring,
    but including the side stories, Genshin's writing is generally rated pretty highly, isn't it?

    If you're calling Genshin's story garbage, then the stories in Zelda, Monster Hunter, or FF16 would be a joke by comparison.
    86AnonymousSep 13, 2026 01:17
    Re: #78
    Rated highly by who, exactly? I've never once heard anyone praise Genshin's story.
    If the main story is trash, what's even left to praise?
    If it's so well-regarded, you should be able to say exactly what makes it good, right?
    88AnonymousSep 13, 2026 01:19
    Re: #86
    It's good as a whole, so it's too much to break down — that's the point.
    You're the one who brought it up, so you should be the one listing what's boring about it.
    And don't just go copy-pasting from somewhere else.

    Background and Key Points of Debate

    Genshin Impact is an open-world RPG developed by China’s HoYoverse (formerly miHoYo), and because it shares character-building and gacha mechanics with the studio’s other title, Honkai: Star Rail, players have coined the term “Star Rail-ification” to describe trends like giving away outdated characters for free and the steady creep of power inflation. The thread’s disagreement centered on two main points. The first was whether the game’s open-world exploration freedom really earns it the label “a better Zelda” compared to The Legend of Zelda: Breath of the Wild, with pushback citing the lack of physics-based puzzle mechanics as evidence against the comparison. The second was the evaluation of the main quest line (Archon Quests), with some demanding a skip function due to its length and tedium, against others arguing that, including the side stories, the writing deserves a high rating overall. The thread also noted that the livestream’s concurrent viewer numbers have become harder to compare directly since simulcasting on X began, as the audience is now split across platforms.

    *This article is excerpted and summarized from the 5ch (Hardware & Industry / Geha) thread “[Breaking] Genshin Impact Drops Massive Announcement at Anniversary Broadcast wwwwwwwwwwwww — Set to Dominate Trends“.

  • Japanese Game Studios Favor Remakes Over New Titles — 5ch Asks: ‘When Was the Last New IP to Sell 10 Million Copies?’

    A thread titled “Japanese Game Companies, Remake Festival” appeared on 5ch’s “Anything Goes Live G” board, sparking discussion about how domestic publishers are leaning toward remakes and remasters instead of new titles. One poster noted that Switch 2’s weekly sales dropped from around 50,000 units to just over 20,000 after the price hike, fueling a broader discussion rooted in a sense of market stagnation. Posters pointed to soaring development costs turning new IPs into a gamble, citing SEGA’s Hatsune Miku and Like a Dragon (Yakuza) franchises, along with Pragmata — a new IP that actually became a hit — as rare success stories. But opinions split when some argued it’s the fans themselves who are really the ones asking for all these remakes.

    1AnonymousSep 12, 2026 21:34
    What is even going on here…?
    4AnonymousSep 12, 2026 21:35
    Can't be helped — everyone who joins a game company these days only wants to make remakes or sequels
    5AnonymousSep 12, 2026 21:37
    You guys get hyped every single time a remake or remaster of your favorite game drops
    It's your own fault
    16AnonymousSep 12, 2026 21:48
    Switch 2 sales keep sliding after the price hike
    It used to be around 30,000 units, now it's just barely over 20,000
    That's pretty weak for a supposedly winning new console
    20AnonymousSep 12, 2026 21:51
    Re: #16
    Nah, before the price hike it was moving about 50,000 a week
    17AnonymousSep 12, 2026 21:48
    As a fan I'm glad remakes exist, but the Torneko remake is unforgivable (Torneko: the Mystery Dungeon spin-off starring the Dragon Quest merchant) — how did they let something this sluggish out into the world? I bought it day one and it stabbed me in the back
    27AnonymousSep 12, 2026 21:57
    Re: #17
    That wasn't even a remake, and you expected way too much from a remaster
    22AnonymousSep 12, 2026 21:53
    Wait, isn't SEGA about the only one really trying at this point?
    70AnonymousSep 12, 2026 22:34
    Re: #22
    What do they even have besides Hatsune Miku and Like a Dragon?
    23AnonymousSep 12, 2026 21:54
    For better or worse, everyone's gotten way too conservative
    Aren't they too scared of flopping?
    You just don't see that gloriously stupid stuff anymore — like the Virtual Boy or the Dreamcast's Seaman, the kind of thing where you'd go 'who on earth is buying this…'
    24AnonymousSep 12, 2026 21:55
    Re: #23
    Try running a company yourself, then
    26AnonymousSep 12, 2026 21:57
    Nintendo games act like they're new titles but they're basically remakes every single time
    38AnonymousSep 12, 2026 22:04
    Re: #26
    Yeah, I get it — recycling the same IP means it's bound to lack freshness
    32AnonymousSep 12, 2026 21:59
    Indie devs worldwide are already experimenting with new gameplay ideas, so I guess there's just no point in big publishers bothering with that anymore these days
    34AnonymousSep 12, 2026 22:01
    Development costs are through the roof right now, so of course they'd rather churn out remakes and remasters that reliably sell than gamble on a new IP that might flop
    It's your own fault for not buying new IPs
    36AnonymousSep 12, 2026 22:02
    Re: #34
    Then put out a good new IP
    37AnonymousSep 12, 2026 22:03
    It's hit its limit
    Costs have gotten so high they can't even keep up appearances anymore
    41AnonymousSep 12, 2026 22:06
    Re: #37
    Someone from an actual company said before that if they make a new IP and it flops, the company goes under — so they can't afford to take risks
    46AnonymousSep 12, 2026 22:10
    When you think about it, Pragmata is pretty impressive — a brand new IP that became a hit with a grizzled middle-aged guy as the lead
    48AnonymousSep 12, 2026 22:11
    Re: #46
    How's it doing in Japan though?
    52AnonymousSep 12, 2026 22:21
    Re: #46
    If Diana wasn't in it, it probably would've flopped
    It's basically a game about doting on a little blonde girl
    56AnonymousSep 12, 2026 22:25
    Re: #46
    Given the size of the companies involved, Raho no Kurashi pulling that off is honestly more impressive (obscure reference — unclear exactly which title this is)
    60AnonymousSep 12, 2026 22:26
    Are they just out of new ideas at this point?
    63AnonymousSep 12, 2026 22:29
    Re: #60
    Even for idea-driven indies, getting 1 hit out of 1000 games is already a decent batting average
    67AnonymousSep 12, 2026 22:30
    Even overseas, remakes of old Call of Duty games are selling well
    The sense of stagnation is real everywhere

    The only ones cranking out new titles one after another are Chinese studios
    68AnonymousSep 12, 2026 22:32
    Re: #67
    China can just throw money at it
    It's wild that they can casually drop 10 to 20 billion yen on development
    69AnonymousSep 12, 2026 22:33
    Honestly, development cycles themselves have gotten way longer, so of course the pace of new releases from big publishers has slowed down — the 80s and 90s were just the weird outlier
    78AnonymousSep 12, 2026 22:38
    Re: #69
    And yet the number of solid, reliably successful major publishers isn't growing either
    If anything it just keeps shrinking through mergers and closures
    71AnonymousSep 12, 2026 22:34
    I wish Chinese studios would put out more premium, buy-once games
    It's almost all free-to-play with item gacha though
    75AnonymousSep 12, 2026 22:36
    Re: #71
    Over there, piracy culture means there's basically no environment for developing buy-once games
    76AnonymousSep 12, 2026 22:37
    Guess we're entering an era where anyone with a good idea can just whip up a game using AI
    80AnonymousSep 12, 2026 22:41
    Re: #76
    Sounds like a boring era of endless throwaway minigames
    89AnonymousSep 12, 2026 22:46
    I was shocked that on a certain board, Ocarina of Time — which barely changed anything besides the graphics — got nothing but fundamentalist nostalgic praise
    92AnonymousSep 12, 2026 22:47
    Re: #89
    Nice try, hater
    You can actually play the ocarina in it
    97AnonymousSep 12, 2026 22:51
    I've also heard young people aren't really interested in remakes of old games
    In the end it's the kids from back then who are the ones buying them
    102AnonymousSep 12, 2026 22:55
    Re: #97
    Well even when they do sell, it's usually only tens of thousands to maybe a hundred-something thousand units domestically
    There just aren't many of those original fans left anymore
    101AnonymousSep 12, 2026 22:54
    Guess The Witcher is the great hope for RPGs
    103AnonymousSep 12, 2026 22:56
    Re: #101
    lol that's a foreign game
    104AnonymousSep 12, 2026 22:57
    What was the last new IP to sell over 10 million copies?
    106AnonymousSep 12, 2026 22:58
    Re: #104
    Total chameleon (i.e., a dodge — good luck pinning down a straight answer)

    Background and Key Points of This Discussion

    Soaring game development costs aren’t unique to Japan — as one poster in the thread noted, remakes of old Call of Duty titles are selling well overseas too, reflecting a global trend of leaning on existing IPs. Pragmata, cited as a rare new-IP success story, was developed by Capcom and drew attention as one of the few brand-new IPs launched by a major publisher at a time when that’s become uncommon. That said, it’s worth noting that the Switch 2 weekly sales figures discussed in the thread (roughly 50,000 units before the price hike, down to just over 20,000 after) are based on individual posters’ impressions, not official Nintendo figures. The debate split between those who see fans themselves as the ones really driving demand for remakes, and those who blame publishers’ risk-aversion and rising development costs — suggesting this is a structural problem that can’t be pinned on any single cause.

    *This article is excerpted and summarized from the 5ch (Anything Goes Live G) thread “[Sad News] Japan’s 🇯🇵 Game Companies, Remake Festival lmaoooooooooooooooooooooo.”