Category: Games

  • Marathon’s Season 3 Delayed to December, Seasonal Model to Be Scrapped

    A Reddit post has revealed that Season 3 of “Marathon” — Sony and Bungie’s new extraction shooter — has been pushed back to December 8th, and that the seasonal content model itself is being scrapped going forward. On 5channel’s hardware/industry board (commonly called “Geha,” short for ゲーム業界/game industry), posters pointed to reports that concurrent player counts have hit new all-time lows on both peaks and troughs, drew comparisons to “Concord” — which shut down less than two weeks after launch despite a roughly ¥40 billion ($270M) development budget — and cited Bungie’s roughly ¥500 billion ($3.4B) acquisition price, sparking a wave of speculation about whether the game can survive and when it might get shut down.

    So what are they gonna do about this?

    Source: reddit.com / Original thread here

    6AnonymousSep 15, 2026 07:52
    By the way, yesterday's concurrent player numbers hit new worst-ever lows for both peak and bottom
    26AnonymousSep 15, 2026 08:04
    Re: #6
    Maybe about one 'Concord' worth of lifespan left

    Given Sony's cost-cutting mindset, it's done after this next one
    87AnonymousSep 15, 2026 09:14
    Re: #6
    Sounds like they're in a meeting figuring out who has to fall on their sword
    7AnonymousSep 15, 2026 07:52
    It's lasted longer than Concord, so we're safe theory
    9AnonymousSep 15, 2026 07:53
    The end result of a AAA game Sony bought for ¥500 billion and spent ¥40 billion developing…
    10AnonymousSep 15, 2026 07:54
    If this new approach doesn't work out, it really is over this time
    Last chance
    Even so, the fact it's still out there and running at all makes it a success story second only to Helldivers 2 (at least by SIE's own rankings)
    11AnonymousSep 15, 2026 07:55
    How are the PlayStation faithful going to spin this one?
    12AnonymousSep 15, 2026 07:55
    They were probably counting on this title to boost MAU numbers in the earnings report, but that math is way off now
    They need to make their move before Helldivers 2 starts losing steam
    13AnonymousSep 15, 2026 07:55
    With a seasonal structure, you could just quietly walk away at a season break

    But does this game even still find matches right now?
    14AnonymousSep 15, 2026 07:56
    A game with maybe 2,000 active players at its peak, and they're still cranking out updates — what a devoted team

    Dozens of people working for the sake of 2,000 players is almost impressive
    Like some underground idol group
    15AnonymousSep 15, 2026 07:56
    Updates ending right at the six-month mark
    Server shutdown in another six months, probably
    17AnonymousSep 15, 2026 07:58
    They spend hundreds of billions of yen buying a studio to put out garbage like this, then cut Kojima loose — real visionaries at Sony

    And PlayStation fans keep following a company like that, of course they do
    19AnonymousSep 15, 2026 08:00
    And there's also Wolverine, that easy-mode kiddie splatter game currently getting torched online too

    Being a PlayStation fan really must be a point of pride for them
    20AnonymousSep 15, 2026 08:00
    There's no way this is just a simple delay
    Something's definitely falling apart internally…
    30AnonymousSep 15, 2026 08:08
    They stopped updating Destiny 2, so surely they've got spare hands lying around, right?
    Meaning the 'surplus staff' pool is only growing
    31AnonymousSep 15, 2026 08:11
    Re: #30
    Part of the Destiny team has already been laid off, though…
    40AnonymousSep 15, 2026 08:23
    Isn't the real problem that they keep churning out games in similar genres and fold them the moment things go even slightly south? No wonder players never stick around
    43AnonymousSep 15, 2026 08:27
    Re: #40
    Exactly right
    Basically the Square Enix mobile-game playbook
    46AnonymousSep 15, 2026 08:27
    Why keep it limping along half-heartedly like this at all?
    53AnonymousSep 15, 2026 08:35
    Re: #46
    Because the acquisition price was way too huge to just walk away
    57AnonymousSep 15, 2026 08:41
    Sounds like it's basically pivoting to pure PvE
    61AnonymousSep 15, 2026 08:46
    Re: #57
    Trying to fix things up and keep it going is fine in principle, but the people playing Marathon are into it for the PvPvE mix — if it goes full PvE they'll bail, and PvE fans aren't going to jump into a service that's this visibly scrambling
    Still, that beats just yanking the plug out of nowhere
    60AnonymousSep 15, 2026 08:45
    If they'd just shut it down now the damage would be so much smaller…
    Pure wounded pride at this point
    65AnonymousSep 15, 2026 08:49
    Re: #60
    Shutting it down fast would trigger a refund firestorm, so…
    Leaving it on life support is actually the safer play
    63AnonymousSep 15, 2026 08:48
    It's still got roughly twice the player count of the new Marvel fighting game, though?
    70AnonymousSep 15, 2026 08:53
    Re: #63
    Is that other game only played by two people or something?
    77AnonymousSep 15, 2026 09:00
    People kept saying Sony had plenty of other things to cut before Kojima, and sure enough it looks like this one's on the chopping block too
    At this rate there's going to be nothing left
    84AnonymousSep 15, 2026 09:07
    Re: #77
    There's still the space-baldy game!

    Though once that one ships, there really will be nothing left…
    90AnonymousSep 15, 2026 09:16
    Given the development budget, this should be a much bigger deal, but the title's basically been forgotten even overseas at this point
    They probably want to Concord it, but doing that a second time would confirm 'three strikes' territory, so this is the least-bad option
    95AnonymousSep 15, 2026 09:30
    Re: #90
    The reputation of 'Sony's live-service games always get shut down fast' has already stuck
    Which means people stop spending money on them too

    So they've got no choice but to keep bleeding money on this and the Marvel fighting game both
    97AnonymousSep 15, 2026 09:34
    How did the PS5 manage to beat Xbox when every single exclusive is garbage?
    100AnonymousSep 15, 2026 09:42
    Re: #97
    Xbox torched itself with Redfall and Starfield
    Halo and Gears aren't exactly popular anymore either

    Background and key points

    Marathon is a new title from Bungie, the studio Sony acquired in 2022 for roughly ¥500 billion ($3.4B), with a development budget reported at around ¥40 billion ($270M). Sony’s live-service track record includes “Concord,” which was also built on a roughly ¥40 billion budget and shut down less than two weeks after launch — the thread’s comparisons are drawn directly from that precedent. The Season 3 delay and the decision to abandon the seasonal model altogether both read as a course correction from the original live-service plan. That said, the claimed “all-time low” concurrent player counts and the specific figures cited for the Bungie acquisition and development budget come from posters in the thread and haven’t been independently verified against a primary source. The thread also brings up other Sony titles and past layoff reports, suggesting the unease here isn’t really about Marathon in isolation, but broader distrust of Sony’s live-service business as a whole.

    *This article is excerpted and summarized from the 5channel (Hardware/Industry board, “Geha”) thread “[Bad News] Marathon delays next week’s Season 3 to December, seasonal model also being scrapped.”

  • FF7 Remake Drops to ¥1,300 in 75%-Off Sale — 5ch: “Okay, That’s Actually Cheap”

    The Nintendo Switch2 version of Final Fantasy VII Remake has appeared in a sale offering up to 75% off at Nintendo’s official store. On the thread, some expressed surprise at how cheap the price got — down to 1,300 yen — while others complained about it eating into the Switch2’s already tight 256GB of storage, or about the trilogy’s structure, where progression data resets every time you move on to a new title. Voices welcoming the speed of the price drop mixed with concerns that it would just end up as another unplayed “backlog” purchase.

    “Okay, that’s actually cheap”

    Source: store-jp.nintendo.com / Original article here

    2AnonymousSep 15, 2026 00:55
    I mean, it's supposedly launching this year, though…
    It's obvious they're panicking hard.
    96AnonymousSep 15, 2026 07:15
    Re: #2
    Are you the type of person who never panics about anything?
    3AnonymousSep 15, 2026 00:55

    The view-count gap between Stellar Blade and FF7R3 is double again.
    21AnonymousSep 15, 2026 01:06
    Re: #3
    That's because Bayo(netta)'s in it.
    5AnonymousSep 15, 2026 00:56
    I'll probably get into it once the trilogy set drops to around 5,000 yen.
    7AnonymousSep 15, 2026 00:57
    Re: #5
    Maybe that'll happen a few years after it's fully out.
    23AnonymousSep 15, 2026 01:08
    Re: #5
    I'm thinking along the same lines, but I bet I'll end up never buying it at all.
    Even if the trilogy someday hits 1,980 yen, I'd probably just let it pile up unplayed.
    84AnonymousSep 15, 2026 06:22
    Re: #5
    Actually, that makes me NOT want to play it.
    Progression resets with every title, so there's no motivation to keep going.
    Clear part 1, and part 2 has you leveling up from zero again.
    12AnonymousSep 15, 2026 01:01
    It's funny how every single FF thread gets people showing up just to say "don't need it, not playing it."
    18AnonymousSep 15, 2026 01:05
    Re: #12
    Yeah, nobody ever shows up saying "I've been waiting for this, gonna buy it."
    49AnonymousSep 15, 2026 01:31
    Re: #12
    Well, /geha/ (gaming-hardware board) is basically a gathering of people trash-talking games they never intended to play anyway.
    13AnonymousSep 15, 2026 01:03
    Still too pricey.
    Wasn't this already free via PS Plus's Free Play lineup?
    19AnonymousSep 15, 2026 01:05
    Re: #13
    "Free Play" isn't actually free, you know!
    22AnonymousSep 15, 2026 01:08
    No way — I already caved and bought it last sale when it dropped to 2,100 yen, and now it's down to 1,300 yen lol.
    And I literally just cleared it yesterday, 46 hours in lol lol.

    If you haven't played it and you've got time off for Silver Week, go ahead and buy it, no regrets.
    It was genuinely fun.
    42AnonymousSep 15, 2026 01:26
    Re: #22
    Does this hold up on its own?
    I've already seen the ending on video though lol
    46AnonymousSep 15, 2026 01:29
    Re: #42
    The Remake built up such good momentum
    that I figured that was a fine place to stop.
    Ended up dropping Rebirth too, around chapter 11 or so.
    Just play the Remake, that's enough.
    60AnonymousSep 15, 2026 01:45
    Re: #42
    It's only 1,300 yen, so if you've got even a little interest in FF, just buy it lol
    I went and impulse-bought some game called "Super Chameleon" for 600 yen yesterday with zero info on it
    Haven't even launched it yet, by the way.
    25AnonymousSep 15, 2026 01:08
    This feels too good.
    https://pbs.twimg.com/media/HSLXUA4acAE1AMI.jpg
    28AnonymousSep 15, 2026 01:11
    I want to play Rebirth so I'd like to buy it, but I've only got 54GB left on my Switch2, so I can't…
    I've decided I'll get a 1TB memory card once those go on sale.
    38AnonymousSep 15, 2026 01:22
    Re: #28
    Just delete the games you're done with lol
    40AnonymousSep 15, 2026 01:24
    Re: #1
    Yeah it's cheap, but the storage though…
    With only a 256GB SSD it's rough.
    There's barely room to run Elden Ring and Fire Emblem alongside it lol
    Just let us pick a lighter, downgraded-graphics version already lol
    50AnonymousSep 15, 2026 01:31
    I bought it a while back but still haven't touched it.
    I've got way too many sale purchases piled up unplayed.
    I want to clear my backlog before part 3 comes out.
    51AnonymousSep 15, 2026 01:34
    Re: #50
    There's still time until next year, so no need to rush, maybe.
    53AnonymousSep 15, 2026 01:35
    Re: #50
    Classic.
    You go to buy it in a sale and realize it already says "purchased" — that's when you know you're screwed lol
    52AnonymousSep 15, 2026 01:35
    I wrote this in another thread yesterday too, but if Zelda is like a solo backpacking trip to some unfamiliar place in Africa, FF7 Remake is more like a domestic bus tour.
    It's basically completely on-rails gameplay, and the "okay, free time starts now!" activities (sidequests) are entirely managed for you through the menu screen.

    But hey, there are plenty of moments in life where you'd rather take a domestic bus tour than a solo trip to Africa lol lol lol
    54AnonymousSep 15, 2026 01:37
    On Steam, PS Store, and Amazon pre-orders, this is ranking below Romancing SaGa 3 — is that actually bad?
    Well, probably just because pre-orders opened a week earlier for that one.
    72AnonymousSep 15, 2026 04:03
    Re: #54
    Even the dedicated trailer from the recent Nintendo Direct didn't pull great view counts for FF, so it probably won't sell well.
    Rebirth's combined PS5 + Switch2 physical sales are around 400,000 units total, so if this sells even half of that…
    55AnonymousSep 15, 2026 01:41
    Ever since FF13, it's basically become the norm for FF games to end up at less than half price.
    I really think FF13 was the turning point that never should have happened for the series.
    56AnonymousSep 15, 2026 01:42
    Re: #1
    Isn't this always on sale? Every time I look, it's on sale, come on.
    57AnonymousSep 15, 2026 01:43
    Re: #56
    This is the first time it's hit 75% off (on Switch2, anyway).
    58AnonymousSep 15, 2026 01:43
    Let me know if there's ever an update that Japanizes the character names and UI.
    59AnonymousSep 15, 2026 01:44
    Re: #58
    That's Wasei-eigo (Japanese-coined pseudo-English) — so it already counts as Japanese.
    71AnonymousSep 15, 2026 03:54
    I'm expecting FF to pull the kind of numbers Zelda does…
    101AnonymousSep 15, 2026 07:24
    Re: #71
    Zelda actually has less content and the characters just hop around — what do you even mean by "the kind of numbers Zelda does"? You keep pulling this move of flexing other games at people, but you're just namedropping randomly — I have no idea what point you're trying to make.
    74AnonymousSep 15, 2026 04:38
    I'm playing the Remake right now, but why can't I use magic, abilities, or items until a certain amount of time passes?
    Am I seriously supposed to just spam weak attacks the whole time until then?
    And you can't swap elemental magic (Materia) mid-battle — so what am I supposed to do if my element doesn't match the enemy's weakness?
    Even grinding EXP just unlocks weapon "power" or whatever? Attack power barely climbs?
    Seriously, what is this?
    This feels more like an action game than an RPG?
    103AnonymousSep 15, 2026 07:26
    Re: #74
    Then why'd you even buy it?
    Isn't the time-gate thing just there to balance it like old-school FF? Never played it myself so I wouldn't know.
    92AnonymousSep 15, 2026 06:51




    Background and Key Points of This Discussion

    Final Fantasy VII Remake is a series entry released in 2020, the first installment of a planned trilogy. Because the trilogy’s structure resets progression data whenever players move on to the next title, the thread split between comments like “that kills any motivation to play the whole thing through” and “at 1,300 yen, that’s cheap enough to be worth it.” The Nintendo Switch2 also comes up often in these discussions because its built-in storage is a relatively modest 256GB, making it hard to keep multiple large titles installed at once — and true to form, complaints about storage space surfaced even before praise for the cheap price this time around. Note that the sales rankings and view-count comparisons cited in the thread reflect informal tallies and impressions from 5ch users, not official published statistics.

    *This article was compiled and summarized from the 5ch Hardware/Industry (Geha) thread “Switch2’s FF7 Remake Hits 75% Off in a Sale.”

  • Kojima Hideo Photographed With Xbox Executive ‘Asha’ Ahead of TGS

    A thread reported that “Asha,” a well-known Xbox executive, arrived in Japan ahead of the Tokyo Game Show (TGS) and was photographed with Kojima Hideo. Kojima Productions, having ended its partnership with Sony, has been developing “OD” for Xbox, and speculation is spreading that its new project “PHYSINT” — said to need five to six years of development — will also join the Xbox family. The thread was split over whether Microsoft’s huge investment is a gamble or a calculated strategy.

    6AnonymousSep 14, 2026 16:46
    I figured Asha, unlike Phil, would never actually come to Japan lol
    7AnonymousSep 14, 2026 16:47
    Re: #6
    She's brutally hard-nosed about costs.
    But this time, meeting Kojima is probably one of her actual work duties, so it's likely just tacked onto the trip.
    11AnonymousSep 14, 2026 16:49
    X is in an uproar, huh
    Way too many people trashing Sony lol
    111AnonymousSep 14, 2026 17:41
    Re: #11
    They've made enemies of Kojima fans, after all
    This is probably going to keep spreading
    12AnonymousSep 14, 2026 16:49
    Why keep feeding a money pit like that…
    Shitty Sony is shitty, but MS is really out of touch too
    16AnonymousSep 14, 2026 16:52
    Re: #12
    MS gives you one shot,
    but cuts you loose the moment you fail.
    Still, isn't that fair?
    15AnonymousSep 14, 2026 16:51
    Asha is way too competent

    For better or worse, Kojima was the flagship of PlayStation's "artist-first (lol)" image.

    Now that the hollow claim of "culture and art over money" is dead in both name and substance, TGS is the perfect place and moment to announce "we're the new patron now."
    24AnonymousSep 14, 2026 16:54
    Re: #15
    Ah, that's it — rather than a plain product announcement, they might do a keynote in the style Sony likes to put on.
    18AnonymousSep 14, 2026 16:52
    It's too early for a joint press event at this TGS, so maybe this is just for online buzz.
    21AnonymousSep 14, 2026 16:54
    Re: #18
    They'll probably announce something, right?
    Might even be surprised at how far along OD actually is.
    20AnonymousSep 14, 2026 16:54
    When did they even make a jacket with the MS and Kojima Productions logos on it lol
    33AnonymousSep 14, 2026 16:59
    Re: #20
    It's actually been around since the Phil era
    https://www.gamereactor.eu/media/11/kojimaxbox_4111153b.jpg
    56AnonymousSep 14, 2026 17:11
    Re: #33
    The Xbox-side logo's been redesigned, so it's not the same one.
    25AnonymousSep 14, 2026 16:55
    They actually had three months, so there was plenty of time to prepare.
    28AnonymousSep 14, 2026 16:57
    Re: #25
    Yeah, that probably covers prep through TGS.
    And the fact that Asha — who's strict about schedule management — hasn't cut OD, and even greenlit PHYSINT on top of it,
    must mean she sees her own odds of success in it.
    29AnonymousSep 14, 2026 16:57
    Re: #21
    OD on its own doesn't have much news value, and it's questionable whether it's worth the effort for MS — so weak in the Japanese market — to hold a big presentation for it.
    But if it comes out alongside Xbox's statement of intent as an actual piece of software, even a quick footage tease could carry real promotional weight.
    32AnonymousSep 14, 2026 16:59
    Re: #29
    Maybe she's the type who doesn't spare money to generate buzz.
    That might be where she differs from gamers.
    Seems like she does proper marketing.
    34AnonymousSep 14, 2026 16:59
    How lame.
    Didn't the creator of D no Shokutaku (the game "D") once pull a publicity stunt and move his next title from PlayStation to Saturn?
    38AnonymousSep 14, 2026 17:00
    Re: #34
    Well, this time it's different — this follows an actual declaration of cutting ties with PlayStation.
    46AnonymousSep 14, 2026 17:06
    Re: #34
    When the Saturn tanked in the North American, European, and Brazilian markets, Sega ran out of cash — MS has way more staying power than that.
    Sega back then also had exhausted software development capacity, whereas MS is different in that it's hungry for a platform to put out all the studios it bought for huge sums.
    In short, maybe we're about to see the "what if" version of the Dreamcast route, where Sega's financial strength actually held out?
    No idea if it'll succeed or fail though.
    37AnonymousSep 14, 2026 17:00
    Re: #16
    And this "director" is going to milk that one shot all the way to 2030.
    Anyone who's played Death Stranding already knows nothing great is coming out of this.
    102AnonymousSep 14, 2026 17:37
    Re: #37
    Isn't that fine though?
    MS is the one who loses out.
    If the director gets fired up, everyone benefits.
    It's a gamble.
    40AnonymousSep 14, 2026 17:02
    Is it really fine not to go crawling back to Sonyyy again soon?
    43AnonymousSep 14, 2026 17:04
    Re: #40
    His pride's too high for self-deprecating jokes,
    and even if he tried, it'd probably just be unfunny material with nothing entertaining about it.
    41AnonymousSep 14, 2026 17:03
    MS hasn't done anything wrong here.
    They're just profiting while the other two fight it out ("fisherman's profit").
    44AnonymousSep 14, 2026 17:04
    Re: #41
    Kojima reached out to MS himself.

    He moved fast right after getting cut loose by Sony.
    47AnonymousSep 14, 2026 17:07
    Why Sony flipped out

    Director Kojima Hideo has said in interviews that development (of PHYSINT) will take at least five to six years, putting release around 2030.
    51AnonymousSep 14, 2026 17:09
    Re: #47
    If it's 2030, that's six more years on the release schedule, right as it'd become a huge asset during the PS6's growth period.
    What's there to complain about?
    Maybe they're not even releasing a PS6? lol
    48AnonymousSep 14, 2026 17:07
    Asha: "We're resetting Xbox in 180 days."

    Asha: "We're cutting Game Pass prices."

    Asha: "Persona 6 launches Day One on Game Pass."

    Asha: "We're converting discs to digital."

    Asha: "We're adding Kojima to the Xbox family."
    53AnonymousSep 14, 2026 17:10
    Re: #48
    At first I thought "this is done for,"
    but everything she does is so on point I was just like "wow" (lost for words).
    107AnonymousSep 14, 2026 17:40
    Re: #48
    I thought this meant pulling out of the platform/game business,
    but gaming is now the flagship application driving the x86 OS market,
    so there's no way they could just toss it aside that easily.
    68AnonymousSep 14, 2026 17:16
    Kojima's great and all, but they'd better bring some other real surprises too.

    It's easy to forget since Forza Horizon 6 was there last year,
    but aside from that, there were zero other new Game Pass title announcements.
    69AnonymousSep 14, 2026 17:17
    Re: #68
    Wasn't P4R (Persona 4 Remake) one too?
    Also E-Day.
    72AnonymousSep 14, 2026 17:20
    Re: #68
    Sounds like it's best not to get my hopes up too much.
    Well, I'll allow myself just a little bit of hope.
    92AnonymousSep 14, 2026 17:33
    Xbox and Kojima Productions are head over heels for each other ♡
    Both OD and PHYSINT are XBOX ♡
    99AnonymousSep 14, 2026 17:36
    Re: #92
    OD runs on Unreal Engine — basically the go-to "super RPG Maker" for indies and B-tier studios.
    Not something a AAA studio obsessed with craftsmanship would use.
    Just shows they want to keep the budget and headcount low — if PHYSINT is on UE too, it's over.
    106AnonymousSep 14, 2026 17:39
    Re: #99
    What are you even talking about?
    Witcher 4 is on Unreal Engine too, you know.
    119AnonymousSep 14, 2026 17:46
    Re: #99
    Concord, Marathon, Warosu, FairGame$, Space Baldy, Hag 20, Toukon Code (derisive fan nicknames for various troubled/cancelled games)
    "Oh yeah!! Exactly!!"
    105AnonymousSep 14, 2026 17:39
    OD is a pretty unconventional project, but wasn't it Microsoft themselves who asked for something different?
    110AnonymousSep 14, 2026 17:41
    Re: #105
    Originally it wasn't, actually.
    116AnonymousSep 14, 2026 17:44
    Re: #105
    It was originally planned for Google Stadia.

    Background and Key Points of This Topic

    Asha’s visit to Japan, timed right before the Tokyo Game Show’s opening, was widely read as evidence of a growing closeness between Kojima Hideo and the Xbox camp. Kojima Productions was once exclusive to Sony, but after ending that partnership it has been developing “OD” for Xbox — and according to one post in the thread, “OD” was itself originally planned for Google’s streaming service, showing the backstory isn’t so simple. In the thread, opinions split between those who see Microsoft’s investment in the new project “PHYSINT” — said to require five to six years of development — as a gamble, and those who see it as a rational move aimed at generating buzz. Note that lines quoted as Asha’s own words, such as “we’re resetting Xbox in 180 days,” are posters’ sarcastic invention and were not officially announced.

    ※This article is compiled and summarized from the 5ch (Hardware/Industry (Geha)) thread “Asha visits Japan before TGS and is photographed with Kojima.”

  • Director Hideo Kojima Jumps to Team Xbox, PlayStation Fans Erupt — 5ch: “Did You Think You Could Leave Without Paying Severance?”

    It has emerged that game creator Hideo Kojima is stepping away from his PlayStation-exclusive arrangement and deepening ties with the Xbox (Microsoft) camp, sparking a huge reaction on 5ch’s Hardware/Industry (Geha) board. Since he had long been treated as Sony’s flagship star creator, the thread filled with harsh words like “traitor” and “he’s now a full-blown enemy.” At the same time, some posters pushed back, asking “wasn’t it Sony who pulled away first?” — producing a mixed reaction that wasn’t simply good-versus-evil. There was also disagreement over his development setup and track record.

    1AnonymousSep 14, 2026 22:47
    Why?? 😭
    5AnonymousSep 14, 2026 22:50
    Did you really think you could leave the gang without paying severance money?
    8AnonymousSep 14, 2026 22:51
    There's no way a traitor gets off scot-free.
    9AnonymousSep 14, 2026 22:52
    He got dumped and people are STILL calling him a traitor, lol
    10AnonymousSep 14, 2026 22:52
    If you release a game on anything besides PlayStation, you're the enemy.
    12AnonymousSep 14, 2026 22:54
    Everyone can feel it… this is basically the 'PlayStation is finished' announcement…
    13AnonymousSep 14, 2026 22:54
    He's officially been marked as the enemy now
    You can feel the hatred radiating off this one (lol)
    14AnonymousSep 14, 2026 22:54
    Back when he left Konami, there were tons of people on the hardware boards cheering the director on…
    16AnonymousSep 14, 2026 22:55
    It's PlayStation loyalists specifically who flip into rabid anti-fans and hound famous developers without a second thought like this
    Nintendo fans never fall into this kind of creator-worship mindset
    17AnonymousSep 14, 2026 22:56
    20AnonymousSep 14, 2026 22:57
    It's funny picturing Sony grinding their teeth over this, but
    isn't the guy himself actually pretty desperate right now?
    He's got to go suck up to the company that used to be the enemy, lol
    24AnonymousSep 14, 2026 22:58
    Re: #20
    Kojima probably doesn't even see them as the enemy
    Apparently he's got another project lined up too
    21AnonymousSep 14, 2026 22:57
    This time it's a genuine defection
    Well, technically Sony betrayed him first though
    25AnonymousSep 14, 2026 23:00
    I wonder how many of these guys actually bought and played Death Stranding 1 and 2, lol
    26AnonymousSep 14, 2026 23:00
    People liked Kojima because he favored PlayStation and made exclusives for it — so of course a Kojima who's defected to Microsoft is nothing but a hated traitor to them.
    27AnonymousSep 14, 2026 23:01
    This is hitting way too hard, lol
    Sony just let go of one single guy on their own — why is everyone this shaken up about it?
    35AnonymousSep 14, 2026 23:06
    Re: #27
    Well, the guy who supposedly owed everything to PlayStation just betrayed them, so of course it stung, lol
    28AnonymousSep 14, 2026 23:01
    For Hideo Kojima, Microsoft is probably the best option out there
    They're a platform holder and a massive global company

    It's a completely different thing from selling out to Chinese or Arab money
    29AnonymousSep 14, 2026 23:04
    "C'mon man… that's cold."

    "Why would you defect to the shitbox? That's just sad."

    "Don't make me do this."

    "I was actually planning to buy it properly this time!"

    "So why would you go and pull something like this? If you betray me, I can't protect you anymore."

    "Now all I can do is badmouth you."
    30AnonymousSep 14, 2026 23:05
    These guys are outwardly losing their minds, but
    deep down they're actually furious at Sony too — kind of like the 'White Gikkuri' meme (a character known for almost snapping out of his 'brainwashing' before relapsing), which makes it even funnier

    Watching them scream "Kojimaaaa!!" while occasionally letting their real feelings slip, like "…it'll still come to PS too, right?" — priceless, lol
    37AnonymousSep 14, 2026 23:07
    Re: #30
    Both Gikkuri and Saltman were right on the verge of breaking free from the brainwashing, but they re-hypnotized themselves the very same day, lol
    33AnonymousSep 14, 2026 23:06
    Both Sony and Kojima are just going to have to prove through their future work that this was the right call
    Good luck to both of them
    54AnonymousSep 14, 2026 23:14
    It's fine since it's Xbox this time, but imagine if Nintendo had stepped in as his new partner, like with Bayonetta 2 — that would've been rough. Though apparently there's basically zero chance of Nintendo ever teaming up with Kojima.
    62AnonymousSep 14, 2026 23:17
    It's entertaining as long as you're just watching from the sidelines.
    63AnonymousSep 14, 2026 23:18
    Re: #62
    No matter how this plays out from here, it's going to be funny either way
    70AnonymousSep 14, 2026 23:20
    Re: #54
    Kojima wouldn't go anywhere near Nintendo in the first place
    It'd be like forcibly transferring the local prodigy from some rural technical high school
    straight into a prestigious national university in Tokyo
    74AnonymousSep 14, 2026 23:25
    Re: #70
    Did you forget about this already?
    87AnonymousSep 14, 2026 23:29
    Re: #74
    No idea, but he's got some shady, bodyguard-looking guy standing right behind his shoulder — maybe that's why Kojima could afford to act so tough?
    95AnonymousSep 14, 2026 23:35
    Re: #74
    That's from E3 or somewhere, right?
    There's no way you'd get into Nintendo's actual reception room
    75AnonymousSep 14, 2026 23:25
    After he got all his personal passion projects out of his system with Death Stranding, he was finally ready to make something commercial — Sony really let that one slip away.
    80AnonymousSep 14, 2026 23:26
    Re: #75
    He'll say he's "going commercial," but I can only picture a future where it ends up 100% his own pet project again anyway, lol
    84AnonymousSep 14, 2026 23:27
    Kojima's games take forever to come out, and now that he's with Microsoft, it's basically guaranteed to release on both Xbox and PC
    From a player's perspective that's more options and more upside than a PlayStation exclusive — so why's everyone treating him like the enemy?
    100AnonymousSep 14, 2026 23:39
    Re: #84
    His games aren't really that slow to come out, are they?
    Death Stranding took 4 years after leaving Konami
    Death Stranding 2 took another 4 years
    That seems like a pretty normal dev cycle to me
    86AnonymousSep 14, 2026 23:28
    Just recently a Metal Gear collection came out too — the stuff this guy makes is still selling a decade later, so companies should really cut him some slack on development costs.
    94AnonymousSep 14, 2026 23:34
    He's getting cut loose the same way he was at Konami, lol
    Guess in about 10 years Microsoft will drop him too and he'll move on somewhere else again
    96AnonymousSep 14, 2026 23:35
    Re: #94
    Is Microsoft really going to keep feeding a money pit for 10 whole years?
    99AnonymousSep 14, 2026 23:38
    Re: #94
    In 10 years he'll either be dead or retired
    Game development at 73 years old is way too brutal

    Background and Key Points of This Story

    After leaving Konami in 2015, Hideo Kojima founded Kojima Productions and, with Sony’s backing, developed the Death Stranding series as PlayStation exclusives. In the console market, exclusivity deals with major creators directly affect hardware sales, so poaching battles between platform holders aren’t unusual. Where opinions in the thread diverged was over whether to frame this shift as “betrayal” on Kojima’s part, or as the result of Sony distancing itself first — the thread itself never reached a settled account of what actually happened. There were also posts arguing that “Kojima alone isn’t what makes these games — a lot comes down to the rest of the development team,” but that’s simply one poster’s personal take on how much credit specific collaborators deserve, not something backed by any official source.

    ※This article is compiled as an excerpt and summary of the 5ch (Hardware/Industry (Geha)) thread “[Sad News] Director Kojima Has Fully Become the “Enemy”.”

  • Square Enix Apologizes for Torneko Site Outage — Fans Say ‘That’s Not What You Should Be Sorry For’

    Square Enix has issued an apology for the smartphone access outage that hit the official site for “Torneko’s Great Adventure: Mystery Dungeon — A Slightly Nice Remaster” starting the evening of September 11. The site has since been restored. However, this apology only addresses the site outage — it makes no mention of the game’s design choices or bugs. On 5ch, comments like “That’s not what you should be apologizing for” piled up, as the gap between the apology fans actually wanted and the one they got became the talk of the thread.

    [Apology for Official Site Access Outage]

    From the evening of Friday, September 11, 2026, the official site for “Torneko’s Great Adventure: Mystery Dungeon — A Slightly Nice Remaster” became inaccessible, primarily for users on smartphones.

    The issue has now been resolved, and the site can be viewed as normal.

    Source: x.com / Original post here

    3AnonymousSep 14, 2026 18:10
    Yeah, Square Enix really is a trustworthy company.
    6AnonymousSep 14, 2026 18:14
    Looks like they're going to push this through with 'that's just how the game was designed.'
    7AnonymousSep 14, 2026 18:15
    You've got other things to apologize for.
    17AnonymousSep 14, 2026 18:25
    Re: #7
    Well, it's a 'Slightly Nice' apology, after all… (riffing on the game's 'Slightly Nice Remaster' subtitle)
    9AnonymousSep 14, 2026 18:15
    So they've got no intention of actually fixing it in that update, huh. Figures.
    11AnonymousSep 14, 2026 18:20
    If they're not gonna do anything, fine, but don't go around lying and calling it a 'hit release,' come on.
    15AnonymousSep 14, 2026 18:23
    Oh look, they actually managed to say it.
    77AnonymousSep 14, 2026 21:12
    Re: #15
    Classic old trick — apologize for the trivial stuff to smooth things over.
    18AnonymousSep 14, 2026 18:26
    Square Enix is gonna get teased with 'Slightly ___' for years to come.
    36AnonymousSep 14, 2026 18:49
    Re: #18
    FF7: A Slightly Incomprehensible Remaster
    20AnonymousSep 14, 2026 18:30
    At this point the subtitle just looks like it's trolling the fans lol
    21AnonymousSep 14, 2026 18:31
    I bet they're getting flooded with 'that's not what you should be apologizing for' comments right now.
    22AnonymousSep 14, 2026 18:32
    They have zero intention of revisiting any of this in an update.
    25AnonymousSep 14, 2026 18:33
    Branding it 'Slightly Nice' really raised the bar on themselves lol
    28AnonymousSep 14, 2026 18:36
    So they're not apologizing for turning it into a crap game, huh.
    30AnonymousSep 14, 2026 18:38
    No, no.
    That's not it, that's not it at all.
    33AnonymousSep 14, 2026 18:41
    Why does something that used to work just… stop working……
    37AnonymousSep 14, 2026 18:51
    I laughed when I saw someone point out that Square Enix's 'quality over quantity' shift actually just means shifting from 'lots of customers' to 'customers who pay well.'
    39AnonymousSep 14, 2026 18:57
    Re: #1
    Lies, exaggeration, misleading claims — distortion, bias, fabrication (riffing on a famous Japanese catchphrase about deceptive advertising)
    41AnonymousSep 14, 2026 19:10
    There's nothing here that apologizes for the actual game content.
    42AnonymousSep 14, 2026 19:14
    Heard it's a refund frenzy over on Steam though?
    43AnonymousSep 14, 2026 19:14
    https://x.com/dorasa_net/status/2098426336750731573

    Looking forward to the Hero edition.
    45AnonymousSep 14, 2026 19:18
    Re: #43
    >We focused above all on the controls and pacing to make sure they felt great!

    Sure, what a coincidence.
    47AnonymousSep 14, 2026 19:23
    Re: #43
    I kept seeing this around and was curious what it was — good to know, thanks.
    44AnonymousSep 14, 2026 19:15
    Square Enix: 'Sorry… guess this is rough after all.' (a nod to the 'Reiner meme' from Attack on Titan)
    56AnonymousSep 14, 2026 19:42
    https://imgur.com/byIxuJ8.png
    Square Enix: 'From quantity to quality.'
    60AnonymousSep 14, 2026 19:52
    Re: #56
    Well, 'quality' and 'improved productivity' can mean a lot of different things.
    61AnonymousSep 14, 2026 19:52
    Re: #56
    Guess they upgraded the quality of scamming customers.
    75AnonymousSep 14, 2026 21:11
    Re: #56
    For reference:
    Square Enix announces 'Three Years of Reset' plan following steep profit decline — May 13, 2024
    https://game.watch.impress.co.jp/docs/news/1591065.html

    And here's a bunch of their big talk ↓
    58AnonymousSep 14, 2026 19:48
    The reputation on the Torneko's Great Adventure remaster is so bad that I might skip Dragon Quest Monsters 4 and FF Resonance, which I was planning to buy.
    I'll get some other company's game instead of a Square Enix one.
    63AnonymousSep 14, 2026 19:58
    Re: #58
    Going by the trend of the last few DQM titles, the player base drops off a cliff about a month after release.
    If you want to enjoy it while it's got momentum, buying early is actually the smart move.
    That game gets way more grindy and boring once the population thins out.
    69AnonymousSep 14, 2026 20:23
    Isn't there a saying that nobody complains about a door facing the wrong way in a house built by a world-class architect?
    It's 'as intended.'
    73AnonymousSep 14, 2026 20:58
    Re: #69
    This is third- or fourth-rate work, though.
    79AnonymousSep 14, 2026 21:25
    Well, let's give up on 1 and just pin our hopes on the 2 and 3 remasters.
    82AnonymousSep 14, 2026 21:46
    Re: #79
    You're still holding out hope for those?
    92AnonymousSep 14, 2026 22:12
    Maybe it's because they had AI handle the debugging, but there are so many weird bugs it sounds more like a 'Slightly Subpar Remaster.'
    93AnonymousSep 14, 2026 22:13
    Re: #92
    Is 'slightly' really the right word for this…?
    98AnonymousSep 14, 2026 22:44
    I wonder if next month's FF is gonna be okay.
    101AnonymousSep 14, 2026 22:50
    Re: #98
    The demo for that one is mostly fine, but it's weird how it switches between 3D and 2D movement when you use a special move.
    Also the mini-medal-type collectible is annoying, since it's mostly just junk items.

    Background and Key Points

    The apology Square Enix issued this time concerns the smartphone access outage on the official site that began the evening of September 11 — it is not an apology for the design or bugs in the remaster itself. Skimming just the thread title without noticing this distinction makes it easy to misread as “they apologized for the game’s content,” but the actual announcement only reports the site outage being fixed and says nothing about gameplay issues. What became the focus of the thread was the mismatch between the apology users wanted (an explanation addressing things like controls or textures in the game) and the apology that actually arrived (the site outage) — a disconnect that spawned ironic jabs like “a slightly nice apology.” Note that the “Three Years of Reset” plan announced in 2024 and comments about AI-assisted debugging are points raised within the thread itself, not facts officially confirmed by Square Enix.

    *This article is excerpted and summarized from the 5ch (Hardware/Industry (Geha)) thread “[Good News] Square Enix Officially Apologizes Over Torneko: “We deeply apologize.”“

  • Sony’s New ‘Wolverine’ Game Sparks Buzz — Apparently You Can Beat It Just by Mashing the Square Button

    A gameplay clip from Sony’s upcoming action game “Wolverine” was posted on X (formerly Twitter), showing that much of the combat could be cleared just by mashing the Square button — and it became a hot topic on 5ch’s Hardware/Industry board. The post carried a Community Note pointing out the “shallow combat,” which pushed the reaction well past a simple hype clip. On the thread, opinions split between those who welcomed it as accessible design anyone could enjoy, critics who called it too monotonous next to the Batman series or Uncharted, and posters questioning how a game rated CERO Z (18+) could have controls simple enough for a toddler.

    Just press a button and anyone can enjoy exhilarating action!

    Way to go, Sony!

    Source: x.com / Original post here

    3AnonymousSep 14, 2026 21:16
    Damn, this looks really fun
    I really wanna play it
    I seriously should've just bought a PS5

    Why the hell did I buy a piece of junk like a Switch
    10AnonymousSep 14, 2026 21:19
    Re: #3
    If you're being serious,
    now I'm worried you're gonna fall for a scam someday
    35AnonymousSep 14, 2026 21:35
    Re: #3
    Just in case you don't know, I'll let you in on something —
    if all you want is to mash the Square button, you don't actually need to play Wolverine for that, you know?
    103AnonymousSep 14, 2026 22:35
    Re: #3
    That's some seriously clumsy trash-talking
    15AnonymousSep 14, 2026 21:25
    Wait, does that mean on Easy mode you can clear it without even pressing a button?
    41AnonymousSep 14, 2026 21:43
    Re: #15
    Sounds like the 'crow' from a shmup (likely a jab at an old shooting game's infamous autopilot gimmick)
    (On Easy, you can clear it with zero input at all)
    17AnonymousSep 14, 2026 21:26
    There it is—

    PlayStation's specialty:

    the ol' mash-the-Square-button game lol

    *click click click click click click click click*
    18AnonymousSep 14, 2026 21:26
    Even the QTEs auto-advance whether you mess up or don't press anything, so there's probably a mode where you can clear the whole thing with zero input.
    20AnonymousSep 14, 2026 21:27
    Even 'Kamen Rider Club' (an old Famicom button-mashing game) had more depth than this
    21AnonymousSep 14, 2026 21:27
    It's even scoring lower than Mixtape.
    22AnonymousSep 14, 2026 21:28
    That's not 'reaching a wide audience' — that's just talking down to players.
    28AnonymousSep 14, 2026 21:32
    I think it's a good call
    PlayStation fans are bad at games, after all
    For them, 'watching the TV screen while fiddling with the controller in your hands to clear a game' is already a hard-won experience
    29AnonymousSep 14, 2026 21:33
    So kind of them to make it playable even for toddlers! Except… it's rated Z (18+)
    31AnonymousSep 14, 2026 21:34
    Re: #29
    Exactly
    Why'd they even go with CERO Z (18+)?
    Is it that whole 'American kids play CoD anyway so who cares' kind of thing?
    33AnonymousSep 14, 2026 21:34
    The slashing's razor sharp — guess that's what you get from an 18+ game

    @
    This 23-second clip has more going on than the game's overall combat variety, which critics themselves admit is 'shallow'

    Community Note guy
    Engagement bait. In the bottom-left corner, you can see the player repeatedly mashing the Square button
    34AnonymousSep 14, 2026 21:34
    'PlayStation users tend to prefer games where simple button-mashing gives a satisfying sense of exhilaration'

    ↑ This is exactly that, isn't it
    Which means this game's gonna sell (calling it now)
    36AnonymousSep 14, 2026 21:35
    Ratatatatata (mashing the Square button)
    52AnonymousSep 14, 2026 21:52
    Maybe it's because I'm getting older, but I don't think that's so bad
    74AnonymousSep 14, 2026 22:08
    Re: #52
    Doesn't it make you sleepy?
    Repeating simple inputs over and over knocks me right out these days
    79AnonymousSep 14, 2026 22:15
    Re: #52
    Yeah, it leaves you plenty of room to really savor the arm hair the dev team put so much care into
    If it's an arm-hair-watching game, that kind of consideration is necessary
    82AnonymousSep 14, 2026 22:17
    Re: #52
    Mindless button-mashing combat is fine on its own, but if that's the deal, at least give me some platforming or puzzles to do
    67AnonymousSep 14, 2026 22:03
    Giving it the benefit of the doubt, if the concept is 'a movie you can control,' then complicated inputs would ruin the experience, so I guess it can't be helped
    86AnonymousSep 14, 2026 22:20
    Re: #67
    If we're treating it as 'a movie you can control,' then honestly the walking-around sections are totally unnecessary — just show me the cutscenes and let me tap through the action bits
    80AnonymousSep 14, 2026 22:17
    WOOOOOOO! L2+R2
    https://imgur.com/iDhUSL0
    104AnonymousSep 14, 2026 22:36
    Re: #80
    I actually laughed out loud lol
    90AnonymousSep 14, 2026 22:23
    Isn't this just a watered-down ripoff of the Batman series?
    94AnonymousSep 14, 2026 22:27
    Re: #90
    It looks like a game that blatantly rips off Batman and Uncharted, strips away everything that made those games good, and bolts on the kind of gore that'd get a middle schooler excited
    100AnonymousSep 14, 2026 22:31
    You could probably clear it blindfolded

    Background and Key Points of the Debate

    The clip that sparked this whole discussion was originally a promotional post, and on X it came attached with a Community Note flagging it as “an engagement-driven post that cherry-picks the shallowness of the combat.” Opinions on the thread split largely over how to read the simple controls: some saw them as evidence of “broad accessibility,” while others took them as proof that “the developers are underestimating their players.” Those in the latter camp pointed to similarities with the Batman series and Uncharted, with many questioning the game’s lack of originality. At the same time, it’s easy to overlook that the game carries a CERO Z rating — restricted to players 18 and older — and it’s this combination of toddler-friendly controls paired with an adults-only rating that fueled the thread well beyond a simple debate over difficulty.

    ※This article is excerpted and summarized from the 5ch (Hardware/Industry (Geha)) thread “[Good News] Sony’s “Wolverine” Has a Considerate Design — You Can Clear It Just by Mashing the Square Button!.”

  • HORI Launches ‘Arcade Classic Pro’ Stick for Switch 2/PC at ¥39,980

    HORI has begun taking pre-orders for the “HORI Arcade Classic Pro for Nintendo Switch™ 2,” a full-scale arcade stick for Nintendo Switch 2 and PC. Priced at ¥39,980 (tax included), it measures roughly 50cm wide, 29cm deep, and 11cm tall — reproducing the size of an actual arcade cabinet control panel. On 5ch’s Hardware/Industry (“Geha”) board, posts reporting instant pre-orders piled up, alongside concerns about the availability of replacement parts (since it’s made-to-order) and the trackball’s durability, plus calls for a Switch 2 grip controller.

    Whoa, out of nowhere?

    Finally, I’ve been waiting for this!!

    Source: youtube.com / Original article here

    3AnonymousSep 14, 2026 17:58
    Pre-ordered instantly!


    Everyone hurry up too!!
    20AnonymousSep 14, 2026 18:24
    Re: #3
    Lol, you bought the ocarina controller too
    24AnonymousSep 14, 2026 18:34
    Re: #3
    Not getting the Wolverine one?
    5AnonymousSep 14, 2026 17:59
    Details here

    HORI Arcade Classic Pro for Nintendo Switch 2 Arcade Classic Pro
    ¥39,980 (tax included)
    https://horistore.com/shop/g/gNSX-181/
    65AnonymousSep 14, 2026 19:47
    Re: #5
    Made-to-order, huh
    I'd think the trackball is the kind of thing that gets dirty and stops working eventually — I wonder if the unit will be sold separately
    Also, since it's officially Nintendo-licensed, I wish they'd added a wake-from-sleep function
    6AnonymousSep 14, 2026 18:00
    I always wondered why HORI seemed cold toward Switch,
    but I guess when they do release something, they really deliver.
    7AnonymousSep 14, 2026 18:01
    Re: #6
    Nah, if anything they're making bank off Switch accessories
    9AnonymousSep 14, 2026 18:06
    Re: #6
    They literally made a dedicated ocarina controller…
    31AnonymousSep 14, 2026 18:46
    Re: #6
    Come on, they went out of their way to make an ocarina — that's not "cold"
    8AnonymousSep 14, 2026 18:02
    Re: #7
    Ah no, I know they put out a ton of Hori Pads and cases and stuff
    I just meant they never release arcade sticks
    10AnonymousSep 14, 2026 18:06
    Re: #8
    Probably because there weren't any decent fighting games on Switch 2 until Street Fighter 6 showed up…

    Guess stuff like GBVS or Guilty Gear wasn't enough to justify making an arcade stick
    11AnonymousSep 14, 2026 18:07
    I'm curious about the durability of the loop lever — rumor has it the real arcade ones break easily
    Hope the replacement parts can be bought per-unit
    21AnonymousSep 14, 2026 18:29
    This is great, but please hurry up and release a grip controller for Switch 2 too

    Re: #11
    Since it's made-to-order and probably won't be produced in the same numbers as a regular retail item, that makes it even more of a worry
    17AnonymousSep 14, 2026 18:14
    40,000 yen, huh
    It'll probably end up getting scalped at a premium anyway
    Wish they'd offer an analog lever option for the control unit too
    Two analog levers and you could pretend it's Virtual On
    39AnonymousSep 14, 2026 18:57
    Re: #17
    Virtual On's twin sticks are actually digital, you know
    The analog twin-stick games came before that — like Cyber Sled and "Command" (likely short for Namco's Cyber Commando)
    I think Command got an Arcade Archives release
    26AnonymousSep 14, 2026 18:36
    A proper introduction video dropped too

    [New Product Introduction] HORI Arcade Classic Pro for Nintendo Switch™ 2
    https://www.youtube.com/watch?v=beCdVOpe2SY
    28AnonymousSep 14, 2026 18:43
    Re: #26
    They're saying more attachments are planned down the line too
    Excellent
    34AnonymousSep 14, 2026 18:51
    Sticks on both sides seems like it'd be easy to do
    but the "Bellabo switch" people were requesting is probably a no-go given how few compatible games there are and durability concerns lol
    36AnonymousSep 14, 2026 18:53
    Re: #34
    Yeah, the "Bellabo switch" is definitely not happening
    41AnonymousSep 14, 2026 19:00
    Isn't this for PC?
    42AnonymousSep 14, 2026 19:03
    Re: #41
    Supported platforms are Switch 2 and PC
    43AnonymousSep 14, 2026 19:04
    The thread title doesn't mention Hori or Arcade Archives, so it almost got duplicated
    44AnonymousSep 14, 2026 19:06
    Re: #43
    My bad
    I could've taken more time to make a proper title,
    but I was scrambling to get the thread up right after pre-ordering lol
    Though since it's made-to-order, those extra few minutes probably won't change the delivery date anyway
    50AnonymousSep 14, 2026 19:14
    But man, this thing is way too huge
    Do you really need 8 buttons on a special control panel…?
    55AnonymousSep 14, 2026 19:16
    Re: #50
    Well, think of it this way — a lot of games can be covered with just this one unit
    52AnonymousSep 14, 2026 19:14
    Can you play Crazy Climber on this?
    56AnonymousSep 14, 2026 19:16
    Re: #52
    Like our man Takayoshi wrote,
    I get the feeling they'll sell the stick unit separately fairly soon, to make games like Ribble Rabble and Crazy Climber easier to play — what do you all think?
    Going by their philosophy too, they seem pretty strongly pro-Crazy Climber
    54AnonymousSep 14, 2026 19:15
    External dimensions: approx. 50cm (W) x 29cm (D) x 11cm (H)

    Huge! So thick!!
    96AnonymousSep 14, 2026 21:24
    Re: #54
    Arcade cabinet control panels were always huge anyway, so if you want that authentic feel, the controller's gonna end up big

    And since you set it down on a surface to use it, making it bigger means it also has to be heavier or it won't sit stable
    63AnonymousSep 14, 2026 19:26
    Is this coming to Arcade Archives?
    66AnonymousSep 14, 2026 19:52
    Oh, the control panel unit is swappable?
    If Virtual On had come out, maybe they could've done twin sticks too
    67AnonymousSep 14, 2026 19:55
    Re: #66
    Probably doable, but the mounting would likely feel pretty awkward
    69AnonymousSep 14, 2026 19:57
    No rolling/rotary switch?! Come on!
    70AnonymousSep 14, 2026 19:58
    Re: #69
    Were there even any compatible games for that?
    76AnonymousSep 14, 2026 20:14
    Re: #69
    Probably left out for cost reasons, but if the paddle had a push-in function,
    you could at least kind of fake it
    101AnonymousSep 14, 2026 21:47
    Guess I should've been collecting my Arcade Archives on Switch
    I went and collected them all on PS instead
    107AnonymousSep 14, 2026 21:57
    Re: #101
    Guess you've got no choice but to buy a converter along with it
    On the Switch side, you can't even use a Cyber Stick without an adapter, and there aren't many steering wheel options either
    104AnonymousSep 14, 2026 21:53
    It's not a cheap purchase, so I wanted to check buyer reviews before deciding, but it's made-to-order, huh…
    105AnonymousSep 14, 2026 21:55
    Re: #104
    Guess the best bet is just trying the feel of it on the demo unit at TGS (Tokyo Game Show)

    Background and Key Points of This Topic

    HORI has put out a wide range of Nintendo Switch peripherals over the years — pads, cases, and more — but had never released an arcade stick. Thread posters point to the lack of serious fighting-game support on Switch as the likely reason (>>10). The new model supports both Switch 2 and PC and features a swappable control unit, but because it’s made-to-order, it may reach the market in smaller numbers than a mass-produced item, leading several commenters to worry about whether wear-prone parts like the trackball will be sold separately as spares. Since owned Arcade Archives (“Aké-aka”) titles are tied to the platform they were bought on, the arrival of a peripheral built seriously for Switch also left some fans lamenting that they “went and collected them all on PlayStation instead.” Given the hurdles posed by both the price and the made-to-order purchase format, some said they’d rather use demo units at the Tokyo Game Show (TGS) to judge the feel of the controls before deciding.

    *This article is composed of excerpts and a summary from the 5ch (Hardware/Industry, “Geha”) thread “It’s Finally Here: HORI Arcade Classic Pro.”

  • Capcom Is Firing on All Cylinders — New Releases and Remasters Alike Are All Hits

    A thread blew up on 5ch’s “Live News G” board discussing just how well Capcom is doing lately. This year’s new release Pragmata has been well received, and posters are also praising back-catalog titles like Monster Hunter Stories 3 and the Onimusha remake. Dragon’s Dogma 2 and Monster Hunter Wilds caught heavy criticism at launch, but their sales are said to be holding up regardless — and the thread wanders into talk of Capcom’s Osaka headquarters expanding, plus the inevitable comparisons to a struggling Square Enix.

    1AnonymousSep 14, 2026 18:54
    Sounds like literally every game they've put out lately is a hit
    2AnonymousSep 14, 2026 18:55
    Well yeah, they're expanding headquarters
    4AnonymousSep 14, 2026 18:56
    Re: #2
    Where to?
    53AnonymousSep 14, 2026 19:17
    Re: #2
    Didn't they buy up some land in Osaka City a while back? So they are moving?
    88AnonymousSep 14, 2026 19:31
    Re: #2
    Everyone's ignoring it but that reply doesn't even make sense
    5AnonymousSep 14, 2026 18:57
    Just cranking out Street Fighter, Resident Evil, and Monster Hunter is enough to set them for life
    10AnonymousSep 14, 2026 18:59
    Re: #5
    But this year's new IP Pragmata was a hit, and they even struck gold digging up ancient Onimusha for a remake
    12AnonymousSep 14, 2026 18:59
    Re: #5
    If SF6's concurrent player count ever dips, they'll probably just slap a 'Super' or 'Ultra' on it and bolt on new content 🙂 (a nod to Capcom's habit of re-releasing fighting games as upgraded versions)
    6AnonymousSep 14, 2026 18:57
    Dragon's Dogma 2
    Monster Hunter Wilds
    Going from back-to-back 'trash game' launches to a full comeback like that is genuinely impressive
    16AnonymousSep 14, 2026 19:00
    Re: #6
    Plenty of people are enjoying both of those too, and they're selling well, so it's not really fair to call them flops
    18AnonymousSep 14, 2026 19:01
    Re: #6
    Those two probably got fixed up by the big expansions, I'd guess
    9AnonymousSep 14, 2026 18:58
    Monster Hunter Stories 3, the game people forgot even exists
    15AnonymousSep 14, 2026 19:00
    Re: #9
    Wasn't that in an Apple product announcement or something?
    26AnonymousSep 14, 2026 19:05
    Re: #9
    It was surprisingly fun though
    38AnonymousSep 14, 2026 19:11
    Re: #9
    No joke, it's a legit masterpiece ("神ゲー", literally "god-tier game")
    13AnonymousSep 14, 2026 19:00
    Pragmata was great
    Thought it'd get repetitive, but it never got old
    24AnonymousSep 14, 2026 19:04
    Why does Capcom even keep its headquarters in Osaka? Surely the Tokyo branch functions as the real HQ by now
    28AnonymousSep 14, 2026 19:07
    Re: #24
    If you're dealing with Nintendo, isn't Kansai more convenient?
    31AnonymousSep 14, 2026 19:08
    Re: #24
    No, Osaka handles everything from development on down as the actual HQ. The Tokyo office is basically just there for PR. Not sure what's supposed to be weird about the Osaka HQ
    57AnonymousSep 14, 2026 19:19
    Re: #24
    'From Osaka to the World' is literally the company slogan — other regions aren't even on their radar
    25AnonymousSep 14, 2026 19:05
    Capcom's always been good at making solid action games
    With the times shifting, fewer people play RPGs these days, so what Square Enix makes doesn't sell like it used to
    Meanwhile more people are into action games, so Capcom's stuff sells — that's my impression anyway
    Though it might also be that Square Enix keeps putting out half-baked stuff nobody actually wants
    34AnonymousSep 14, 2026 19:08
    Re: #25
    Square Enix is still dominant when it comes to RPGs specifically — it's just that RPGs themselves aren't what they used to be
    42AnonymousSep 14, 2026 19:12
    Re: #34
    'We'll sell it on Switch too' → ends up flopping on Switch. That's the sorry state of things
    44AnonymousSep 14, 2026 19:14
    Re: #42
    Square Enix literally just said they ported stuff to Switch 2 successfully and it's turning a profit

    Meanwhile they openly admitted FF7 Rebirth on PS5 missed its sales target in that quarter's earnings report lol
    47AnonymousSep 14, 2026 19:15
    Re: #42
    Dragon Quest VII did decently well at least
    32AnonymousSep 14, 2026 19:08
    Going on and on about Square Enix in a thread like this is a real sickness
    They don't even seem that interested in Capcom itself
    41AnonymousSep 14, 2026 19:12
    Re: #32
    Square Enix even botched the Torneko [Mystery Dungeon] port — genuinely embarrassing company
    91AnonymousSep 14, 2026 19:32
    Re: #32
    Can't help it, this Wilds fan worships Square Enix
    33AnonymousSep 14, 2026 19:08
    Well, considering it started out looking like blurry, low-grade 'okonomiyaki-quality' graphics on 3DS (slang for muddy, mushy visuals), they really took a gamble
    If it had stayed looking like that it never would've sold this well
    35AnonymousSep 14, 2026 19:09
    Re: #33
    Big difference from Yo-kai Watch, which only sold because it was on 3DS
    146AnonymousSep 14, 2026 20:00
    Re: #33
    Still better than that garbage P2G (Monster Hunter Portable 2nd G)
    60AnonymousSep 14, 2026 19:19
    Looked into it — it's not a relocation, just an expansion
    The restaurants nearby are probably packed with Capcom employees
    66AnonymousSep 14, 2026 19:22
    Re: #60
    The UI team posts photos of their lunch from nearby spots on X every week
    All of it looks delicious, honestly jealous
    74AnonymousSep 14, 2026 19:26
    Re: #60
    More development buildings means more games coming out more often? That's great news
    70AnonymousSep 14, 2026 19:24
    It's been over 5 years since Devil May Cry 5 was a hit — why do they stubbornly refuse to make 6?
    It's not like Itsuno is the only person on earth who could make that game
    73AnonymousSep 14, 2026 19:26
    Re: #70
    My impression is they botched the protagonist handoff [to Nero]
    Bringing Nero back at this point doesn't really change much
    83AnonymousSep 14, 2026 19:28
    Re: #70
    It's not just Itsuno — the battle planner left too
    That's probably why Dragon's Dogma 2's combat feels clunkier than the first game's
    97AnonymousSep 14, 2026 19:38
    Capcom doesn't really have any characters from Osaka, huh
    Meanwhile SNK has Robert and Kensou
    135AnonymousSep 14, 2026 19:53
    Re: #97
    Street Fighter does technically have Kansai-dialect characters if you count Hakan and Lucia

    Background and Talking Points

    In recent years, Capcom has focused its development resources on flagship series like Monster Hunter, Resident Evil, and Street Fighter. Dragon’s Dogma 2 and Monster Hunter Wilds, described in the thread as “a comeback after back-to-back stinkers,” drew criticism over technical issues at launch, but recovered in both reputation and sales after major updates. Square Enix, meanwhile, is grappling with a broader shrinking market for the RPG genre that has long been its bread and butter — so the comparisons drawn in the thread reflect less on Capcom’s individual strength and more a shift in popularity between RPGs and action games overall. As for why the headquarters is in Osaka: Capcom was founded there in 1979, and despite talk early in the thread of a “move to Tokyo,” later posts correct the record — it’s simply an expansion of the existing Osaka headquarters, not a relocation.

    ※This article is excerpted and summarized from the 5ch (Live News G) thread “[Good News] Capcom Suddenly on an Absolute Tear This Year.”

  • Juice=Juice’s Ebata Kisaki & Endo Sakari Headed to Tokyo Game Show — 5ch: “No days off, huh?”

    NHN PlayArt has announced the lineup of stage-event performers for Tokyo Game Show 2026, revealing that Juice=Juice’s Ebata Kisaki and Endo Sakari will appear at the “Yo-kai Watch Puni Puni” booth. The event lineup features seven titles in total, including “LINE: Disney Tsum Tsum” and “#Compass.” Over on 5ch’s Hello! Project board, comments showed concern for the busy pair — “That’s our Eba-Aka combo for you,” “No days off, huh?” — while others noted that outside work tends to be skewed toward Ebata, and the thread also got lively debating which generation grew up on the Yo-kai Watch boom.

    NHN PlayArt announces stage events and booth novelties for Tokyo Game Show 2026!

    Lineup includes seven titles such as “LINE: Disney Tsum Tsum,” “Yo-kai Watch Puni Puni,” and “#Compass”

    2. “Yo-kai Watch Puni Puni”

    Source: kyodonewsprwire.jp / Original article here

    2AnonymousSep 14, 2026 18:33
    Man, she's seriously in demand right now
    4AnonymousSep 14, 2026 18:34
    That's our Eba-Aka combo for you (nickname mashup of Ebata and Endo's "Aka")
    5AnonymousSep 14, 2026 18:34
    No days off, huh?
    6AnonymousSep 14, 2026 18:34
    9/21 (Mon) Morning Musume。'26 Fall Tour at Osaka
    9/21 (Mon) ANGERME Rock in Japan Fes at Soga
    9/21 (Mon) Juice=Juice Ebata & Endo Event at Makuhari👈
    9/21 (Mon) Tsubaki Factory Fall Tour at Nagoya
    9/21 (Mon) OCHA NORMA Festival at Yamanashi
    9/21 (Mon) Rosy Chronicle Festival at Kanda
    9/21 (Mon) M-line Tanaka Live at Kawasaki
    9/21 (Mon) M-line Asakura Event at Hyogo
    7AnonymousSep 14, 2026 18:34
    So we're saying she's on the same level as Yamanouchi Suzu now?
    8AnonymousSep 14, 2026 18:34
    Here come the hardcore Puni Puni players
    9AnonymousSep 14, 2026 18:35
    Is this about the Yo-kai Watch generation?
    12AnonymousSep 14, 2026 18:35
    Let them rest already
    17AnonymousSep 14, 2026 18:36
    They were elementary schoolers right when Yo-kai Watch blew up, so they've definitely gotta know it
    18AnonymousSep 14, 2026 18:36
    What a lineup, even counting everyone else
    19AnonymousSep 14, 2026 18:37
    Squeezing in an event between tour stops? She's really in demand
    20AnonymousSep 14, 2026 18:37
    The Tsum Tsum select lineup (idol-style "senbatsu" term)
    21AnonymousSep 14, 2026 18:37
    Perfect, I've got the day off — thank god
    26AnonymousSep 14, 2026 18:38
    This basically locks in a Kohaku appearance, right? (NHK's year-end Red and White Song Battle)
    30AnonymousSep 14, 2026 18:38
    Level-5 kind of sucks these days though (the game's developer)
    37AnonymousSep 14, 2026 18:39
    Feels like Eba gets all the outside gigs lately
    Does that mean Mippuru's strictly for the hardcore fans??
    43AnonymousSep 14, 2026 18:39
    Eba's got the talking skills for it
    45AnonymousSep 14, 2026 18:40
    Dance "Yo-kai Taiso Dai-Ichi" together with Jibanyan! Plus, don't miss the guest challenge event where you can snag in-game items!
    48AnonymousSep 14, 2026 18:40
    Eba's a gamer, she bakes bread, she's got a wide range —
    Mippuru needs to show off something that could open the door to more outside work too
    50AnonymousSep 14, 2026 18:40
    Endo again, huh…
    56AnonymousSep 14, 2026 18:40
    Ebata's great, sure —
    but still, man…
    70AnonymousSep 14, 2026 18:42
    That's because Kawashima was "Michael"
    91AnonymousSep 14, 2026 18:44
    Well, it's making some noise at least (wordplay/slang in the original is unclear)
    104AnonymousSep 14, 2026 18:46
    At the Game Show, there might actually be a shot
    108AnonymousSep 14, 2026 18:46
    SHE'S BLOOOOOWIIIIING UUUUUUP
    109AnonymousSep 14, 2026 18:47
    Risachi too, please…
    115AnonymousSep 14, 2026 18:47
    The Yo-kai Watch boom really was short-lived, huh

    Background and Talking Points

    Tokyo Game Show (TGS) is Japan’s largest gaming expo, held every September at Makuhari Messe, and this time NHN PlayArt has announced the stage-event lineup for seven titles, including “Yo-kai Watch Puni Puni.” In the thread, one reason floated for Ebata Kisaki’s selection was that “Eba’s a gamer, she bakes bread, she’s got a wide range,” suggesting that within Juice=Juice she’s often tapped for outside work thanks to her talk skills and love of games. At the same time, comments like “Endo again” and “feels like Eba gets all the outside gigs” reflected a perception that outside bookings skew toward certain members. The thread also pointed out that on September 21, other Hello! Project groups have tours and events happening nationwide, making this appearance just one more thing squeezed into an already packed schedule. Yo-kai Watch was a cultural phenomenon especially among kids who were in elementary school around 2014, which sparked a side debate about what age that original fanbase would be now.

    *This article is excerpted and summarized from the 5ch (Hello! Project board) thread “[Breaking] Juice=Juice’s Ebata Kisaki & Endo Sakari Confirmed for “Tokyo Game Show 2026” キタ━━━━(゚∀゚)━━━━!! [Yo-kai Watch Puni Puni].”

  • Game Freak Reveals New Title ‘Rain Then Shine Girl’ — Weather-Forecast Game Sparks Mixed Reactions

    Game Freak has announced “Rain Then Shine Girl” (Ame Nochi Hare Onna), a new smartphone game that syncs with real-world weather data. Director Shigeru Ohmori said the idea grew out of a simple thought: if people are going to check the weather forecast every day just to do their laundry, why not go ahead and build a game around checking the forecast? On 5ch’s hardware/industry (Geha) board, some praised the concept itself as interesting, while others — pointing to the studio’s recent string of underwhelming titles — argued Game Freak should focus on properly making Pokémon games instead of churning out oddball projects. Opinions also split over whether the non-Pokémon output amounts to the dev team letting off steam, with some citing past titles like 2024’s “Pandora Land” as a reference point for whether this backlash is fair.

    Game Freak announces new title “Rain Then Shine Girl” — a smartphone game that uses real-world weather data. Exclusive comments from director Shigeru Ohmori have arrived!

    Source: famitsu.com / Original article here

    2AnonymousSep 14, 2026 11:11
    > "This game was born from the idea: 'If you're checking the weather forecast every day just to do laundry, why not go ahead and make a game out of using the forecast!' It's meant to make everyday life a little brighter and more fun.

    Somebody's probably already done this somewhere, but I honestly think this is a genuinely good idea.
    132AnonymousSep 14, 2026 12:52
    Re: #2
    The whole point of checking the forecast is to do laundry, so what you actually have to do afterward isn't play a game — it's the laundry lol
    4AnonymousSep 14, 2026 11:14
    Reminds me of a game called 'Prophet Training Academy' that used to exist.
    25AnonymousSep 14, 2026 11:26
    Re: #4
    Wasn't that the mobile game made by Fujisawa, the guy who worked on Dragon Quest? The story was well received, but the game balance was as bad as early Dragon Quest X (only one viable option, everything else was junk).
    11AnonymousSep 14, 2026 11:18
    Sorry but between this and the last one that flopped hard, maybe they should reallocate staff to actually make Pokémon properly instead of churning out weird stuff?
    18AnonymousSep 14, 2026 11:22
    Re: #11
    I think both this one and the last one are probably just letting off steam.

    If they only ever worked on Pokémon, you'd get idiots on the team building up frustration thinking "I could make something way more impressive than this!"

    You know the type — there are guys right here on Geha who insist Game Freak would be better off if it split from Nintendo.
    34AnonymousSep 14, 2026 11:32
    Re: #18
    It's simple — of course they'd want to make other things as a breather. These days there aren't many developers left with enough breathing room to do stuff like this instead of just grinding out their bread-and-butter series.
    37AnonymousSep 14, 2026 11:33
    Re: #18
    They have the breathing room to branch out into all kinds of game development precisely so they can funnel what they learn back into Pokémon.
    17AnonymousSep 14, 2026 11:21
    21AnonymousSep 14, 2026 11:25
    23AnonymousSep 14, 2026 11:26
    They used to just put out a non-Pokémon game every once in a while, but now they're starting to look like a regular game studio.
    26AnonymousSep 14, 2026 11:27
    Re: #23
    If they were making Pokémon properly, I wouldn't care what else they did. But neglecting Pokémon to dabble in other stuff — and it turning out to be a bad game at that — is a problem.
    31AnonymousSep 14, 2026 11:29
    Game Freak might as well sell all the Pokémon rights to Nintendo at this point. Just let Nintendo and Monolith Soft handle Pokémon, and go make all kinds of other games!!
    123AnonymousSep 14, 2026 12:41
    Re: #31
    If Monolith Soft took over, the Pokémon designs would probably get iffy too, and the characters' popularity would tilt toward a niche otaku crowd and decline. If Monolith were actually mainstream enough to be trusted with Pokémon, their own games would be selling a lot more than they do. Come back and say that once they've posted first-week worldwide sales of 5 million a few times.
    126AnonymousSep 14, 2026 12:44
    Re: #123
    At the very least I'd want to keep Sugimori on as supervisor.
    133AnonymousSep 14, 2026 12:52
    Re: #123
    That logic would hold up if Game Freak had multiple non-Pokémon titles hitting 5 million in first-week worldwide sales, but in reality almost everything outside of Pokémon has been a miss.
    32AnonymousSep 14, 2026 11:30
    Honestly it seems like it's onto something. No idea how it'll actually play out though.
    35AnonymousSep 14, 2026 11:32
    Isn't it a huge waste of time to sit through the game's loading screen just to check the weather?
    42AnonymousSep 14, 2026 11:35
    Re: #35
    Depends how you play it. If it's the kind of thing with a massive load every time you open it, yeah, that'd be ridiculous.
    47AnonymousSep 14, 2026 11:38
    Re: #35
    Checking the weather isn't the point though. That's like saying it's pointless to open Pokémon GO just to look at the map.
    46AnonymousSep 14, 2026 11:38
    51AnonymousSep 14, 2026 11:40
    56AnonymousSep 14, 2026 11:47
    Re: #51
    Genshin Impact deliberately makes its background NPCs look as generic as possible, specifically so the gacha characters stand out and sell better.
    57AnonymousSep 14, 2026 11:48
    And to think this is what they made after suing Palworld…
    62AnonymousSep 14, 2026 11:53
    Re: #57
    Wait, do you have a source for Game Freak suing Palworld?
    70AnonymousSep 14, 2026 12:01
    So what if Game Freak has been making non-Pokémon games for ages? Does that somehow justify Beacane and this thing that looks like it'll get its service shut down almost immediately?
    75AnonymousSep 14, 2026 12:03
    Re: #70
    It's not something worth making a fuss over — it's just business as usual for Game Freak.
    128AnonymousSep 14, 2026 12:46
    Re: #70
    Sorry, justify what exactly, and who's doing the justifying?
    78AnonymousSep 14, 2026 12:04
    Re: #73
    Pokémon's running out of fresh ideas too, and with similar titles like Palworld, Animo, and Rokokin growing into big productions, it seems pretty normal to read this as Game Freak focusing on other titles out of a sense of crisis.
    81AnonymousSep 14, 2026 12:05
    Re: #78
    Not really normal — they've been doing this for ages regardless.
    104AnonymousSep 14, 2026 12:29
    Re: #78
    What exactly is running out of ideas?
    88AnonymousSep 14, 2026 12:10
    Same with Pokémon Sleep — turning something that isn't actually mandatory into a game just makes it feel mandatory and makes life harder, so I'm not doing it.
    92AnonymousSep 14, 2026 12:11
    Re: #88
    Checking the weather forecast isn't mandatory, but… isn't sleeping mandatory?
    107AnonymousSep 14, 2026 12:31
    Re: #88
    I figured it would sync with smart band data, but no — you just open the app and it measures things the old-fashioned way. Total buzzkill.

    Background and Points of Debate

    Game Freak has a long track record of developing non-Pokémon titles alongside its main series — including “Drill Dozer,” “Pulseman,” “Tembo the Badass Elephant,” and “Pokémon Sleep,” which ties gameplay to a real-life habit — and “Rain Then Shine Girl” falls squarely within that tradition. It’s worth noting that the claim circulating in the thread that Game Freak “sued Palworld” is unsubstantiated and, as of September 2026, has not been officially confirmed. The disagreement in the thread comes down to differing evaluation criteria: some see non-Pokémon development as a waste of resources that distracts from the main business, while others see it as an investment that keeps the dev team’s morale up and helps attract new fans. Both sides point to the success or failure of past non-Pokémon titles as evidence, and the debate remains unresolved.

    *This article is excerpted and summarized from the 5ch (Hardware/Industry (Geha)) thread “Game Freak Announces New Title ‘Rain Then Shine Girl’.”