Category: Games

  • Japan Wins Gold in Esports ‘Pokémon Unite’ — 5ch Reacts: ‘Winning at a Video Game Doesn’t Make You Go Wow’

    The final of the esports event “Pokémon Unite” at the Aichi-Nagoya Asian Games was held on September 27 at Aichi Sky Expo, where Team Japan defeated Team Indonesia 3-1 to win the gold medal. Player Yudai Koseko, who competed in the final, commented, “I thought we could win if we just played like we normally do.” While congratulatory messages poured in on 5ch, skeptical comments also piled up, such as “Winning at a video game doesn’t make me go ‘wow, amazing!’” and “Lumping this in with regular sporting events still feels off,” alongside related info being shared, like the fact that Japan’s fighting-game team lost to South Korea in the final and took silver.

    The Pokémon Unite esports final at the Aichi-Nagoya Asian Games was held on the 27th at Aichi Sky Expo, where Team Japan beat Team Indonesia 3-1 to claim the gold medal. Players Yudai Koseko and Renta Higashi, both from Nagoya, took part.

    Comment from Yudai Koseko

    It honestly still hasn’t sunk in, but since we lost at this month’s world championship and I was so frustrated and down about it, this feels great. I thought we could win if we just played like we normally do.

    Source: chunichi.co.jp / Original article here

    2AnonymousSep 27, 2026 22:36
    What game is even this?
    33AnonymousSep 27, 2026 22:51
    Re: #2
    Other Asian countries feel exactly the same way about baseball, honestly 😭
    3AnonymousSep 27, 2026 22:38
    Congratulations!
    You're a source of pride for Japan
    4AnonymousSep 27, 2026 22:38
    I could grudgingly accept Puyo Puyo as being about judgment and reflexes, but this one… I don't know about this
    8AnonymousSep 27, 2026 22:41
    Is it a fighting game? A card game?
    32AnonymousSep 27, 2026 22:50
    Re: #8
    It's like basketball, except you're pounding on the other team while scoring goals

    It's free so I tried it a little, but Nekketsu Street Basketball (an old Japanese arcade basketball game) is more fun
    43AnonymousSep 27, 2026 22:57
    Re: #32
    Oh, the game where the basketball hoop is three stories tall?
    9AnonymousSep 27, 2026 22:42
    Make Puyo Puyo and Pokémon Unite
    Japan's official national sports
    10AnonymousSep 27, 2026 22:42
    Winning at a video game just doesn't make you go 'whoa, amazing!'
    15AnonymousSep 27, 2026 22:43
    So you're the best in the world at Pokémon Unite or Puyo Puyo — so what?
    24AnonymousSep 27, 2026 22:46
    Re: #15
    If you land solid sponsors
    and get on a real pro team, you can actually earn a living from it
    46AnonymousSep 27, 2026 23:01
    Re: #15
    This game just has Pokémon as the characters — what you're actually doing is basically identical to a game called LoL
    And in LoL, Japanese players lose to overseas teams by triple the score
    100AnonymousSep 27, 2026 23:39
    Re: #15
    Same reaction here
    If it were an actual sport, I'd think it was impressive
    16AnonymousSep 27, 2026 22:43
    So is Japan just naturally strong at esports?
    20AnonymousSep 27, 2026 22:45
    Instead of relentlessly pushing soccer, which we'll never be world champions at, they should broadcast this instead
    23AnonymousSep 27, 2026 22:46
    I figured esports would just be a South Korean sweep, but turns out Japan's surprisingly strong too
    31AnonymousSep 27, 2026 22:49
    Re: #23
    You do know that if actual LoL players played this game, they'd wipe the floor with everyone in an instant — it's garbage content, right?
    25AnonymousSep 27, 2026 22:46
    With esports there's always this nagging feeling of 'a new title will come out and replace this game eventually anyway'
    A simple puzzle game like Puyo Puyo is one thing, but Pokémon, man…
    Having a champion within that one specific title is fine on its own, but when people try to put it on the same level as the Olympics…
    35AnonymousSep 27, 2026 22:55
    Re: #25
    Olympic inclusion is already off the table
    53AnonymousSep 27, 2026 23:06
    I'd rather they competed in
    'Master Takahashi's 16 Shots a Second' instead (a legendary 1980s gaming celebrity famous for rapid-fire button mashing)
    54AnonymousSep 27, 2026 23:07
    Re: #53
    You mean Hyper Olympic, right? (the button-mashing game Takahashi Meijin was famous for)
    78AnonymousSep 27, 2026 23:22
    Re: #53
    Or with the Joy Stick Watch, or that non-commercial Star Soldier rapid-fire counter software — and this time ban the 'surezuri' rubbing technique (a way of faking rapid button presses)
    67AnonymousSep 27, 2026 23:14
    It's not these players' fault, but esports really doesn't belong here
    Just go set up some kind of esports World Cup and hold it there instead
    71AnonymousSep 27, 2026 23:16
    Re: #67
    The EWC already exists
    Though for MOBAs you basically have to compete in LoL or Dota
    73AnonymousSep 27, 2026 23:18
    Japanese people are amazing
    77AnonymousSep 27, 2026 23:20
    Re: #73
    Yeah

    Amazingly pathetic
    75AnonymousSep 27, 2026 23:18
    Isn't Street Fighter 6 an official event?
    89AnonymousSep 27, 2026 23:29
    Re: #75
    It is
    One player each from Street Fighter 6, KOF15, and Tekken 8 forms a 3-on-3 team event
    Japan lost to South Korea in the final and took silver
    For Street Fighter 6 specifically, Japan's rep was Higuchi
    He beat Hong Kong's Chris Wong in the semifinal
    and split 1-1 with South Korea's Dark Corgi in the final
    84AnonymousSep 27, 2026 23:25
    I think esports itself is fine, but mixing it into a regular sports event still feels off to me somehow
    91AnonymousSep 27, 2026 23:31
    Re: #84
    It's these overseas people who are pushing for it

    "Kenneth Fok, president of the Asian Esports Federation, said the long-term goal is to make esports an Olympic event."
    104AnonymousSep 27, 2026 23:43
    Re: #91
    The moment a developer/publisher owns the game outright, there's just no way it can ever become a mainstream sport
    It can never become like the extreme sports, skateboarding and the like
    92AnonymousSep 27, 2026 23:31
    Esports is just no fun to watch. It feels like staring at someone else playing.
    101AnonymousSep 27, 2026 23:40
    Re: #92
    The Fortnite World Cup is happening right now, today and yesterday, and the crowd numbers and viewership are insane
    It's being watched far more than the WBC final
    More than the World Volleyball final too
    99AnonymousSep 27, 2026 23:39
    If a Japanese player actually won Dota 2, LoL, or Fortnite, that would genuinely be impressive
    108AnonymousSep 27, 2026 23:50
    Re: #99
    A normal MOBA is impossible for Japanese people with their long commutes and overwork
    Unite has matches that only last 10 minutes
    Plus it's Pokémon, so the player base is on a completely different scale
    And honestly, Japanese players never praise a good play, they just relentlessly trash the bad ones
    That happens in Unite too
    107AnonymousSep 27, 2026 23:49
    If someone won like 10 medals at this, would they get the People's Honor Award? They wouldn't, right? That just tells you how much this really counts for
    109AnonymousSep 27, 2026 23:52
    Re: #107
    Even Koichi Nakano, who won 10 world championships in a row, never got one
    In the end it all just comes down to politicians' whims

    Background and Key Points of This Topic

    This gold medal came out of the esports division at the Aichi-Nagoya Asian Games. In that same division, Japan’s fighting-game team — fielding players from Street Fighter 6, Tekken 8, and KOF15 — also reached the final but lost to South Korea and settled for silver, a fact shared within the thread. So the results were mixed for Japan’s esports contingent depending on the event. Where opinions in the thread diverged was over whether a gaming tournament result should be treated with the same ‘honor of representing the nation’ as baseball or soccer: posts arguing for its legitimacy by pointing to viewer numbers and the size of the player base ran alongside posts drawing a firm line, saying ‘winning at a video game just doesn’t feel real.’ One post also claimed that ‘esports’ bid to become an Olympic event has already fallen through,’ but that was just one poster’s opinion within the thread and should not be taken as confirmed, official information.

    ※This article was excerpted and summarized from the 5ch (Geinou/Sports News+) thread “[Asian Games] Japan wins gold in esports ‘Pokémon Unite’! Beats Indonesia 3-1.”

  • Hideo Kojima’s Physint Reportedly Had a ~$400 Million Budget During Its PlayStation Days — 5ch: “The Problem Is That Wasn’t Enough”

    According to a report from the overseas outlet The Game Business, Hideo Kojima’s upcoming title Physint reportedly had a development budget of around $400 million during its time under contract with Sony. Journalist Jason Schreier adds that this figure appears to correspond to the PlayStation-era deal, and that the subsequent Xbox contract is believed to be for a significantly smaller amount. On 5ch, reactions split over whether this number represented “the total spent so far” or “the budget allocated going forward,” while users also debated the timing of unflattering Kojima-related information surfacing right after his split from Sony, as well as the overall reliability of the report.

    1Anonymous2026/09/27 (Sun) 19:41:53.99
    According to The Game Business, Physint reportedly had a budget of around $400 million during its time with PlayStation.
    Jason Schreier notes that this figure likely corresponds to the PlayStation contract, and that Xbox is believed to have signed on for the project at a significantly lower amount.
    2Anonymous2026/09/27 (Sun) 19:43:12.90
    So what does knowing that actually do for you?
    3Anonymous2026/09/27 (Sun) 19:44:22.53
    That's $400 million total, right…?
    It's not like $400 million has already been spent so far, lol
    4Anonymous2026/09/27 (Sun) 19:44:58.57
    Guess the wannabe film director can't afford Hollywood actors anymore, huh, 'Saint Kojima' [Note: コジマカミナンデスさん, a sarcastic nickname mocking Kojima's near-deified status among fans]…
    Bet Asha's glaring right at him.
    24Anonymous2026/09/27 (Sun) 20:15:39.16
    Re: #4
    If anything, they'd already started filming with the actors, and there's been no word of a change since, so it's probably staying as-is.
    5Anonymous2026/09/27 (Sun) 19:45:52.81
    If the budget dropped, that means there was no other bidder willing to pay more… starting back over from a deficit.
    9Anonymous2026/09/27 (Sun) 19:53:49.01
    None of this kind of stuff ever came out when he left Konami or when he was making Death Stranding — so why does unflattering info about Kojima suddenly start pouring out the moment Sony drops him?
    13Anonymous2026/09/27 (Sun) 19:56:52.13
    Re: #9
    That'll be the media division of the Sony Defense Force [Note: internet slang for fans/PR reflexively defending a brand] deploying. They'll never forgive Kojima specifically for piling on during the disc-drive backlash. Fun to watch from the sidelines, honestly.
    58Anonymous2026/09/27 (Sun) 20:47:20.82
    Re: #9
    Japanese publishers reek of the same thing as Famitsu [Note: major Japanese gaming magazine] — throwing money around — and like Johnny's [Note: the talent agency notorious for freezing out press who cross it], threatening to cut off access if you write anything critical. So you only ever get flattering coverage… until someone's on the way down, and suddenly everything comes out.
    10Anonymous2026/09/27 (Sun) 19:55:16.99
    Re: #1
    Schreier the 'liar' strikes again [Note: pun — 'Schreier' (シュライアー) sounds like 'liar' (ライアー) when read in Japanese].
    Is this a joke?
    19Anonymous2026/09/27 (Sun) 20:12:36.37
    If Wolverine got $300 million, setting aside $400 million for Kojima's new game isn't exactly unreasonable.
    21Anonymous2026/09/27 (Sun) 20:14:39.93
    Re: #19
    The problem is that $400 million wasn't even enough.
    26Anonymous2026/09/27 (Sun) 20:17:27.17
    If he'd just compromised on a smaller budget from the start, he wouldn't have gotten dropped. He was reportedly saying things like 'they never even called me back after that,' so he clearly wasn't happy with the number. Maybe he was hoping to pit Sony and Microsoft against each other and gamble on driving the price up in a bidding war.
    29Anonymous2026/09/27 (Sun) 20:20:21.87
    Re: #26
    The contract was for making a career-culminating magnum opus in exactly that production style from the very start, so of course it doesn't make sense any other way.
    32Anonymous2026/09/27 (Sun) 20:22:20.42
    Sounds like it's about time someone sued Schreier, lol
    40Anonymous2026/09/27 (Sun) 20:29:10.88
    Re: #32
    Sounds like the overseas Xbox Defense Force and the 'No Disc, No Buy' crowd are ramping up their attacks on Schreier, so this is going to turn into a mudslinging match. Which means the Sony/console bashing that's been going on since the disc-drive removal isn't going to die down anytime soon. Rockstar's probably catching unwanted heat from all this too.
    44Anonymous2026/09/27 (Sun) 20:31:32.04
    Can they even keep making this in the US, given how strict contract law is there?
    Wouldn't they lose the rights to all the code and mocap data made so far — heck, even the Physint title itself?
    Sony's presumably going to sue them over this.
    47Anonymous2026/09/27 (Sun) 20:34:03.63
    Re: #44
    Microsoft will just pay for it instead.
    61Anonymous2026/09/27 (Sun) 20:52:28.10
    Re: #44
    If Sony's the one who terminated the deal, refusing to hand over the existing records would presumably be illegal. If that's the case, Kojima Productions would have grounds to push back hard, but thinking about future business, the studio probably wants to keep things amicable.
    48Anonymous2026/09/27 (Sun) 20:36:28.82
    If Sony keeps ramping up the offensive like this across the board, won't Geoff Keighley [Note: host of The Game Awards, TGA] not even be able to bring Kojima up solo on stage at TGA? I guess that's partly the point of the pressure campaign — guess he'll have to appear in the Microsoft slot alongside Asha Sharma instead.
    63Anonymous2026/09/27 (Sun) 20:55:40.21
    Re: #48
    Sony cut the ad spend that used to let them hog basically the whole first half of TGA, so they presumably didn't get any special treatment for Death Stranding 2 last year. Once you stop funding outlets like this, Sony's influence is only going to keep fading.
    49Anonymous2026/09/27 (Sun) 20:37:01.59
    Re: #40
    They probably never imagined they'd become the scapegoat for the whole disc-drive removal thing. Well, I guess if you're doing business with PlayStation, you're not really allowed to complain.
    54Anonymous2026/09/27 (Sun) 20:40:34.10
    Re: #49
    If Rockstar ever turns on them too, they'll get the same treatment as Kojima. Once you're doing business with Sony, you're all in the same boat.

    Makes me increasingly curious about the actual distance between Nintendo and Sony on the Zelda movie. Given the funding split, Nintendo should theoretically have full say over the promo schedule — but will they, really?
    51Anonymous2026/09/27 (Sun) 20:38:21.73
    Just cast unknown Japanese theater actors instead of foreign celebrities. That'd cut the budget down to a tenth.
    52Anonymous2026/09/27 (Sun) 20:39:52.54
    Re: #51
    Do that and you'd tank sales, defeating the whole purpose.
    57Anonymous2026/09/27 (Sun) 20:43:06.81
    59Anonymous2026/09/27 (Sun) 20:49:39.19
    Apparently the budget Microsoft put on the table was $4 million.

    https://www.msn.com/en-us/news/other/hideo-kojimas-physint-reportedly-has-a-400-million-budget/ar-AA2d3crD
    62Anonymous2026/09/27 (Sun) 20:53:27.64
    Re: #59
    Yeah, no way you can make anything on 600 million yen [~$4M].
    64Anonymous2026/09/27 (Sun) 20:56:46.02
    Re: #59
    It's $400 million. That's $400M, not $4M.
    69Anonymous2026/09/27 (Sun) 21:05:56.83
    Looking back, maybe he was meeting with all these celebrities just to build up his own brand and squeeze more development funding out of it.
    71Anonymous2026/09/27 (Sun) 21:08:22.38
    Re: #69
    He's definitely using celebrities to add prestige to himself, so that's probably part of it. The rest depends on how the game actually turns out, but unlike film, the games industry grades on a curve and real criticism barely functions, which is exactly why he can get away with this.
    80Anonymous2026/09/27 (Sun) 21:27:32.72
    ■GTA6 pre-orders open & big trailer drops, but PS5 sales only grow 17% and the stock craters 😭

    In the US, combined PS5/Xbox Series S hardware sales for the week ending August 29 rose 14% week-over-week.
    PS5 was up 17%, Xbox Series S up 9%.
    Combined, that's fewer than 8,000 extra units.
    'Most people who want a PS5 have already bought one.'
    bsky.app/profile/matpiscatella.bsky.social/post/3mv4jqoo5w22p

    GTA6 looks like it's going to flop way harder than expected.
    85Anonymous2026/09/27 (Sun) 21:36:29.74
    Re: #80
    Sure hope so! Though this is as dumb as saying GTA5 flopped based on PS3 sales.
    82Anonymous2026/09/27 (Sun) 21:29:31.79
    He whined to Sony that $400 million wasn't enough, so why'd he sign with Microsoft for less than that?
    Did he lie to Sony, Kojima?
    104Anonymous2026/09/27 (Sun) 22:30:06.60
    Re: #82
    The whole idea that the Microsoft deal is worth less than Sony's is just Jason Schreier's speculation to begin with.
    90Anonymous2026/09/27 (Sun) 21:55:15.44
    Re: #1
    Wait, was that just for the planning stage, lol?
    92Anonymous2026/09/27 (Sun) 21:58:22.11
    Re: #90
    It's just the budget figure — it's not like they've actually poured in that much so far.
    100Anonymous2026/09/27 (Sun) 22:15:27.99
    If it takes another 5 years, that's another 60 billion yen right there.
    102Anonymous2026/09/27 (Sun) 22:21:56.37
    Re: #100
    Though isn't the dev team just way too big?? What's the deal there?
    Plus all the film-actor salaries on top?

    Background and Key Talking Points

    Physint is the title Hideo Kojima has been developing under contract with Sony since founding Kojima Productions, and it’s since been reported that the project is moving to Microsoft (Xbox). The source here is the overseas outlet The Game Business, with journalist Jason Schreier adding the note that “the roughly $400 million figure appears to correspond to the Sony contract, and the Xbox side is believed to have signed on for a significantly smaller amount.” The thread split mainly over two points. First, whether the $400 million represents the “total development budget” or “the amount already spent so far” — replies #3, #90, and #92 flag this as a simple misreading to watch out for. Second, whether the Xbox deal really was smaller than Sony’s: reply #104 points out this is nothing more than Schreier’s own speculation, meaning takes like #82’s “did Kojima lie to Sony?” remain unsubstantiated guesswork. One easy point of confusion for readers is that the reported figure of “$400 million” got mixed up in places with “$4 million” (replies #59, #62, #64) — the correct scale is $400 million (roughly ¥60 billion).

    *This article is compiled from excerpts and summaries of the 5ch (Hardware/Industry, aka “Gehan” [Note: ゲハ, a 5ch board dedicated to console-war-style gaming industry threads]) thread “[Kojima] Physint reportedly had a roughly $400 million budget during its PlayStation era.”

  • PS3: “It’s Expensive. It’s Huge. It’s a Nightmare to Develop For, and Multiplatform Games Look Worse on It.” — Why This Console Was Such a Massive Failure

    A thread on 5ch’s hardware/industry (“geha”) board revisited the question of why the PS3 is remembered as such a massive failure. Released in 2006, the console drew early criticism for its high price, bulky size, and the notoriously difficult-to-develop-for Cell processor — and multiplatform titles became infamous for “degradation,” with the PS3 version often suffering worse frame drops and lower visual quality than versions on other systems. In the thread, some argued the fatal blow was Sony cutting PS2 backward compatibility early on, while others drew comparisons to the PS4, PS5, and even Nintendo’s Switch 2. Opinions were also split on how to judge the console’s eventual worldwide sales total of roughly 87 million units.

    1AnonymousSep 27, 2026 10:25
    There's just too much going on with this thing
    3AnonymousSep 27, 2026 10:28
    The man who blew through every yen he made off the PS2 — now that's a different kind of guts 🙄
    78AnonymousSep 27, 2026 13:01
    Re: #3
    SCE basically went insolvent and got reborn under a different name
    no wonder Sony corporate hated it
    103AnonymousSep 27, 2026 15:24
    Re: #3
    I heard the PS2 actually wasn't all that profitable
    4AnonymousSep 27, 2026 10:29
    I had one, but I barely bought any games for it
    it was full of similar-looking titles — there was almost nothing I actually wanted to play
    though I am grateful it's how I got to experience Fallout 3
    5AnonymousSep 27, 2026 10:29
    If they hadn't released the PSP, I think third-party support wouldn't have gotten split and games would've piled up on this thing sooner
    6AnonymousSep 27, 2026 10:31
    Thanks to Torne (its TV-recording app), Blu-ray playback, and 3D support, I still can't bring myself to throw mine away
    7AnonymousSep 27, 2026 10:32
    The horror of this thing and the PSP hitting you at the same time
    9AnonymousSep 27, 2026 10:36
    If the PS3 counts as a failure, then what do you call this piece of crap lolololol

    The Wii U's worldwide cumulative sales: 13.56 million units, domestic Japan sales: 3.34 million units.
    10AnonymousSep 27, 2026 10:37
    Re: #9
    at least that one didn't bankrupt the company
    12AnonymousSep 27, 2026 10:40
    Even so, it's still way better than the current PS5
    17AnonymousSep 27, 2026 10:46
    Re: #12
    really shows how much SIE hates catchy, character-driven games 🙄
    14AnonymousSep 27, 2026 10:44
    Not even a single Japanese company can make a game that reaches this quality even today
    https://youtu.be/YxHk3esxis8?si=8Ltc5up4xclAVkeu
    48AnonymousSep 27, 2026 11:37
    Re: #14
    yeah yeah, Western games are amazing, amazing (eye-roll)
    15AnonymousSep 27, 2026 10:45
    Around the time Sony built that tool to convert PS3 software so it could run on the 360, multiplatform titles increased — I bet in practice it got used the other way around
    22AnonymousSep 27, 2026 10:58
    Re: #15
    are you telling me you can rewrite history?
    19AnonymousSep 27, 2026 10:50
    Isn't it because only the "skinny dogs" (slang for diehard fans who stick around despite getting a bad deal) were left?
    57AnonymousSep 27, 2026 11:49
    Re: #19
    that "skinny dogs" thing was about PSP users, so those people probably never even bought a PS3 to begin with
    31AnonymousSep 27, 2026 11:12
    The Switch 2 costs the same as that PS3 did
    37AnonymousSep 27, 2026 11:16
    Re: #31
    the PS3 back then was even more expensive than that
    33AnonymousSep 27, 2026 11:14
    This is around when average, everyday consumers started drifting away from PlayStation
    38AnonymousSep 27, 2026 11:16
    Re: #33
    so that means the slowing Switch 2 is losing average consumers too, huh
    40AnonymousSep 27, 2026 11:17
    It was the last true "multimedia" machine.
    When my wife and I were furnishing our place after getting married, TV was still king, so instead of buying a separate recorder to save money, we just got a PS3 and Torne.
    Back then there wasn't really a way to show everyone photos from a digital camera through the PC, so we'd use the PS3 to view vacation photos on the living room TV.
    I'd rip CDs on the PC and play the music through the TV via the PS3, and watch videos I'd downloaded on the PC on the living room TV through it too.
    When I ended up hospitalized, I had someone copy TV recordings onto my PSP so I could watch them there.
    It wasn't really about the games — I used it more like a household appliance.
    42AnonymousSep 27, 2026 11:19
    Re: #40
    why not just output straight from the PC to the TV…?
    does using PlayStation make you dumber or something?
    61AnonymousSep 27, 2026 11:52
    Re: #42
    back then PCs hadn't fully adopted HDMI yet
    it wasn't like today where every PC comes with it standard no matter what you buy, so depending on your setup it's not that strange a story
    besides, this was still the GeForce era, so it was more of a niche enthusiast topic than something about graphics card performance
    65AnonymousSep 27, 2026 12:01
    Re: #42
    these days a smart TV or a Fire TV Stick uses less power than a PC and has its own upsides too, I'd say
    41AnonymousSep 27, 2026 11:18
    Saimu! Choker! (a nostalgic voice-clip/catchphrase from an old game)
    77AnonymousSep 27, 2026 12:48
    Re: #41
    damn that's insanely nostalgic lol
    I was playing that right around the PS3 era, extra points for the artistry
    43AnonymousSep 27, 2026 11:19
    I honestly think both Final Fantasy and Tales died because of this hardware
    51AnonymousSep 27, 2026 11:38
    Re: #43
    isn't that not really true for Tales though?
    the ports of Vesperia, Xillia, Xillia 2, and Graces f were all fairly well received, I'd say
    53AnonymousSep 27, 2026 11:45
    Cutting PS2 backward compatibility that early on
    that's basically unheard of
    I don't know about anyone else, but it killed my enthusiasm
    91AnonymousSep 27, 2026 14:07
    Re: #53
    yeah, I think that was the fatal blow too
    55AnonymousSep 27, 2026 11:46
    They learned their lesson, cut compatibility, and survived by eating the losses
    wonder if Nintendo will pull the same move with the Switch 2
    62AnonymousSep 27, 2026 11:53
    Re: #55
    unlike the PS3, which had backward compatibility via an actual PS2 chip built in, the Switch 2's compatibility works by tricking the system (not the best way to put it) into thinking Switch games are Switch 2 games — so cutting that feature wouldn't actually save any cost
    80AnonymousSep 27, 2026 13:04
    Re: #61
    the only part I don't get is the "this was the GeForce era" bit
    GeForce vs. Radeon hasn't really changed since back then
    though S3 Chrome was still around at the time
    82AnonymousSep 27, 2026 13:17
    Re: #80
    what I meant was that it wasn't like today, where HDMI or DisplayPort comes standard on every graphics card
    85AnonymousSep 27, 2026 13:34
    Domestic PlayStation was already done for by the PS4 — it had every Japanese third-party title lined up and still couldn't sell, worse off than the "flop" PS3
    87AnonymousSep 27, 2026 13:48
    Re: #85
    domestically, the PS3 and PS4 sold almost the same number of units
    why didn't the PS4 sell better in Japan?
    it was cheaper and didn't really have anything bad going against it
    99AnonymousSep 27, 2026 15:16
    PS3 (87 million units) ← "massive failure" 🐷

    Nintendo has released home consoles 7 times, and only the Wii ever outsold it (1 win, 6 losses)

    Even counting handhelds, only the Game Boy, DS, and Switch have beaten that number 😂

    Background and Key Points of the Discussion

    At its 2006 launch, the PS3 was criticized for being priced higher than rival consoles, for its large casing, and for the notoriously difficult-to-program “Cell” processor — and multiplatform titles were repeatedly called out for “degradation,” with PS3 versions often suffering more frame drops and lower visual quality than their counterparts on other systems. Sony Computer Entertainment (SCE) posted major losses around this period, and cut PS2 backward compatibility relatively early after launch. At the same time, the console’s worldwide cumulative sales eventually reached roughly 87 million units, so it’s not simply a case of the hardware failing to sell. Where the thread split was over whether the core of the failure lay in “price and development difficulty” or in “cutting PS2 compatibility,” with the discussion weaving in comparisons to successor consoles and rival hardware.

    ※This article is compiled as an excerpt and summary of the 5ch (Hardware/Industry (“geha”)) thread “It’s Expensive. It’s Huge. It’s a Nightmare to Develop For, and Multiplatform Games Look Worse on It. — Why This Console Was Such a Massive Failure“.

  • GEO’s Used ‘Neo-Retro’ Games Are Outselling Regular Stores 5-to-1

    GEO Holdings’ new used-digital-goods store format, ‘GEO Digital Base,’ launched in March, is reportedly seeing strong sales of ‘neo-retro’ games from the early 2000s. Game software sales have hit five times the level of regular GEO stores, driven by support from customers in their 30s and 40s, and the store network is expanding. The thread ranged from confusion over the term ‘neo-retro’ itself, to debates over what actually counts as a retro game, the reasons behind soaring used-game prices, and frustration with modern titles that rely on DLC and updates.

    1AnonymousSep 27, 2026 11:13
    GEO Holdings' new store format focused on used digital goods, 'GEO Digital Base,' launched in March, is off to a strong start. Games are leading the charge, with particularly intense demand for 'neo-retro' titles from the early 2000s. Game software sales are running five times higher than at regular GEO stores. Backed by strong support from customers in their 30s and 40s, the company is expanding its store network.
    5AnonymousSep 27, 2026 11:17
    Game Center CX really has that lucky streak, huh?
    They were literally just talking about doing a Wii/PS3 episode.
    8AnonymousSep 27, 2026 11:19
    Re: #5
    That's probably just them riding the wave too…
    37AnonymousSep 27, 2026 12:03
    Re: #5
    GCCX is probably just trying to broaden its viewer base.
    They want to bring in the generation that grew up with the Wii/PS3 era.
    6AnonymousSep 27, 2026 11:18
    First time I've ever heard the term 'neo-retro.'
    22AnonymousSep 27, 2026 11:37
    Re: #6
    I want a commercial with someone like Haman Karn (the imperious Gundam villain) dramatically declaring that.
    7AnonymousSep 27, 2026 11:19
    Instead of dumping 'trash-PS5' (a derisive nickname for the PS5) games in bargain bins, maybe they should just warehouse them for 20 years instead?
    9AnonymousSep 27, 2026 11:21
    Re: #8
    Running out of material right as a trend comes along you can jump on — that's a kind of 'having luck' too, you know, it's all about timing.
    Never heard 'neo-retro' before either, but it doesn't feel weird as a term if it catches on.
    10AnonymousSep 27, 2026 11:22
    Once retro games got popular, stores that had stopped buying them back started doing retro game buybacks again…
    11AnonymousSep 27, 2026 11:23
    What the heck is 'neo-retro'?
    I've got original PS1 and PS2 discs gathering dust at the back of my bookshelf — would selling them actually get me decent money?
    14AnonymousSep 27, 2026 11:29
    Re: #11
    If there aren't many in circulation, they'll fetch a high price.
    18AnonymousSep 27, 2026 11:32
    So then what was that 'clearance sale for discontinued non-current-gen software' a few years back, lol?
    They just couldn't see this coming.
    21AnonymousSep 27, 2026 11:37
    Re: #18
    2021 was before prices spiked.
    Nobody could've predicted even garbage games would go up in value.
    25AnonymousSep 27, 2026 11:41
    Used games are the most profitable part of game retail to begin with.
    Actually, without it, there's no profit at all.
    26AnonymousSep 27, 2026 11:42
    Re: #25
    Then they shouldn't have stopped buybacks and dumped everything for cheap.
    27AnonymousSep 27, 2026 11:43
    High prices are interesting, but it's not just 'low supply, nobody wants to let go of it' driving it up anymore —
    on top of the already-low supply, more and more copies are flowing overseas, adding a scarcity premium on top of that.
    It's honestly gotten out of hand.
    50AnonymousSep 27, 2026 12:20
    Re: #27
    Guess I'll try looking at it as a positive: Japan's physical game industry has finally reached the status of ukiyo-e prints.
    34AnonymousSep 27, 2026 11:58
    What the hell is 'neo-retro'?
    35AnonymousSep 27, 2026 12:02
    Re: #34
    It's a relative of Neo Exdeath (the FFV superboss).
    36AnonymousSep 27, 2026 12:02
    There's a crowd that gets loud if you call anything post-PS1 a 'retro game' (レゲー).
    They've got it fixed in their heads that 'retro' only covers the 2D era.
    39AnonymousSep 27, 2026 12:07
    Re: #36
    Guess that crowd exists.
    Not sure why they think that way, though.
    40AnonymousSep 27, 2026 12:10
    If in 20 years people start calling the PS4 'retro,' I bet you'll feel weird about it too.
    47AnonymousSep 27, 2026 12:17
    Re: #40
    Personally, I already consider games two console generations back to be retro.
    43AnonymousSep 27, 2026 12:13
    Wait, is Sony seriously abandoning this market?
    44AnonymousSep 27, 2026 12:14
    Re: #43
    Sony doesn't make money off used sales anyway.
    46AnonymousSep 27, 2026 12:16
    Re: #43
    Even if used copies sell, Sony doesn't care since the IP isn't being carried over to current-gen titles.
    53AnonymousSep 27, 2026 12:25
    Re: #43
    This is just stuff where neither the hardware nor the software sells anymore.
    49AnonymousSep 27, 2026 12:18


    The buyback price is low.
    75AnonymousSep 27, 2026 13:17
    Re: #49
    The in-store resale price is a bit over 10x that, so that's a ¥200,000 asset right there.
    63AnonymousSep 27, 2026 12:36
    You can get new copies cheap by reserving through the GEO app — did you not know that?
    64AnonymousSep 27, 2026 12:39
    Re: #63
    Going out of your way to buy new at GEO specifically… is this stealth marketing (stema)?
    77AnonymousSep 27, 2026 13:24
    Wait, they're selling used digital data?
    83AnonymousSep 27, 2026 14:12
    Re: #77
    'Digital game' is just synonymous with 'computer/video game.'
    A 'digital game console' just means a video game console.
    'Analog games,' meanwhile, means actual physical board games and card games.

    They also offer repairs and consultations (for PlayStation consoles especially, a lot of people don't know which model number is good or bad), which probably makes it easier for casual nostalgia buyers — not just hardcore collectors — to pick up retro consoles.
    79AnonymousSep 27, 2026 13:44
    Buying cheap and selling high is naturally going to be more profitable than selling new, obviously.
    80AnonymousSep 27, 2026 13:49
    Re: #79
    We're talking about revenue here.
    People in their 30s and 40s — the PlayStation's core demographic — aren't buying new releases; they're buying 'neo-retro' games (early-2000s titles, right in the middle of the PlayStation's heyday in Japan) instead, going full 'things were better back then.'
    85AnonymousSep 27, 2026 14:27
    Honestly, the PS2/original Xbox era is really the borderline for standalone games.
    After that, online updates became the norm, and you can't fully enjoy a game just by buying the package.
    96AnonymousSep 27, 2026 15:19
    Re: #85
    This is exactly what I hate about games these days.
    I really hate that a game doesn't feel complete in one package anymore.
    Patches fixing things after launch, content held back for DLC sold separately — I really hate all that.
    It's a shame this has just become the norm now.
    86AnonymousSep 27, 2026 14:31
    It's just nostalgia goggles — buy it and you'll realize it's actually boring.
    89AnonymousSep 27, 2026 14:42
    Re: #86
    I'm having fun playing them, though.
    92AnonymousSep 27, 2026 14:50
    Big win for Yamada Denki then, selling tons of old games brand new?
    97AnonymousSep 27, 2026 15:32
    Re: #92
    Feels like they're holding onto stock that could genuinely become an asset if managed well.
    No idea whether that offsets all the totally worthless stuff they're also stuck holding, though, enough to turn a profit.

    Background and Key Points of This Discussion

    In the used game market in recent years, a decline in circulating supply combined with an outflow to overseas buyers has driven up prices for certain titles. As noted in the thread, this trend wasn’t foreseen around 2021, when stores ran ‘clearance sales for non-current-gen software,’ and many of those titles saw prices climb afterward. Also, starting around the PS2/original Xbox generation, more titles began relying on online updates and DLC, raising the question of whether a game can be fully enjoyed with just the package alone — a practical issue that’s becoming increasingly relevant to game preservation going forward. Meanwhile, the term ‘neo-retro’ itself is closer to GEO’s own branding, and the thread shows disagreement over its definition and generational cutoffs — it’s easy to mistake it for an established industry-wide term when it isn’t.

    *This article is compiled and summarized from the 5ch (Hardware/Industry (Geha)) thread “[Sad News] GEO: “We make more profit off ‘neo-retro’ games than new releases 😁”“

  • That ‘70% Off Switch 2 Games’ Ad? It’s Just Temu — 5ch: ‘No Way I’m Sticking That Cartridge In My Switch’

    A thread titled “Switch 2 software clearance sale — 70% off” popped up on 5ch’s Hardware/Industry (Geha) board. What was actually circulating was an ad from the Chinese shopping platform Temu, with conditions attached: the offer was limited to new app users, capped at one item per purchase, and required meeting a minimum order amount. The ad itself even carried a disclaimer stating “This promotion is not affiliated with NINTENDO,” making clear it wasn’t an official Nintendo sale. While some posters voiced distrust with comments like “There’s no way I’m putting that cartridge in my console,” others pointed out the irony that the same people who’d previously mocked a PS5 “free for 0 yen” ad were now complaining about a Temu ad built on the exact same setup — and the thread devolved into console-camp bickering.

    1AnonymousSep 27, 2026 13:22
    Seriously, what is even going on here
    2AnonymousSep 27, 2026 13:23
    🐷💢GYAAAAAH!!!
    4AnonymousSep 27, 2026 13:24
    That tiny print at the very bottom is bugging me though……
    109AnonymousSep 27, 2026 15:46
    Re: #4
    New app users only. Promotional item limited to one per person
    Must meet the minimum order amount within the ○ limit.
    This promotion is not affiliated with NINTENDO.

    Actually the middle line bugs me more than the bottom one.
    Are they saying you have to buy something else bundled with it or what?
    7AnonymousSep 27, 2026 13:27
    No way I'm ever sticking that cartridge in my console
    12AnonymousSep 27, 2026 13:30
    Re: #7
    Ah, true.
    Might be some cartridge with Temu's own special "seasoning" baked in — a real "Temu-tchi 2" special
    23AnonymousSep 27, 2026 13:42
    Re: #7
    Can't even trust that there's an actual cartridge in the box, honestly
    24AnonymousSep 27, 2026 13:43
    Uwaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa (´・ω・`)
    25AnonymousSep 27, 2026 13:43
    They made thread after thread hyping up Temu's PS5 sale ads, but now that it's Switch 2 it's suddenly "well it's Temu—" "it's a scam—" lol
    27AnonymousSep 27, 2026 13:45
    Re: #25
    Wait, was that "B-Kane" 70% off thing Temu too?
    31AnonymousSep 27, 2026 13:48
    PS5 gets 0-yen ads but Switch 2 games can't go free? lol
    32AnonymousSep 27, 2026 13:49
    Re: #31
    How much stock are these Chinese sellers even sitting on lol
    38AnonymousSep 27, 2026 13:53
    Re: #31
    That's just a one-per-customer loss leader to reel people in
    And it's sketchy whether they're even actually selling the real thing
    34AnonymousSep 27, 2026 13:51
    Temu, AliExpress, Shein…
    Online shopping brands that inspire nothing but distrust
    40AnonymousSep 27, 2026 13:55
    Re: #34
    For what it's worth, a lot of PC-building folks use AliExpress, and I haven't heard stories of fakes showing up
    Still, it is that country, so I personally never use it — but plenty of people do buy CPUs and stuff there
    44AnonymousSep 27, 2026 13:59
    Re: #41
    At the end of the day it's basically just a blame-shifting match over the Temu thread
    Still, even Temu can't touch how good the console itself is
    50AnonymousSep 27, 2026 14:03
    Re: #40
    AliExpress started cracking down hard on shady sellers a few years back
    So a lot of them just flowed over into Temu and Amazon Japan's marketplace instead
    110AnonymousSep 27, 2026 15:48
    Re: #50
    So it's basically the dumping ground for sellers who got kicked off AliExpress, huh…
    57AnonymousSep 27, 2026 14:11
    67AnonymousSep 27, 2026 14:25
    If it's new-users-only and capped at one copy, they'll probably actually send you the real thing even at 70% off
    No one's dumb enough to run a bait-and-switch scam over that
    Just order with a throwaway account and a burner debit card, and delete the app the second it arrives
    69AnonymousSep 27, 2026 14:27
    Re: #67
    Sounds like you don't know Temu. You'll be crying in your pants (slang for getting badly burned)
    84AnonymousSep 27, 2026 14:58
    Switch Goemon games getting dumped at fire-sale prices
    https://x.com/kuro_retrogame/status/2104045119699907037
    93AnonymousSep 27, 2026 15:10
    https://jpeg.men/1KmJvKZ59qA.jpg
    Where's this?
    96AnonymousSep 27, 2026 15:15
    Re: #93
    Dumped cheap at Aeon
    98AnonymousSep 27, 2026 15:22
    Re: #93
    Uwaaaaaaa (´・ω・`)
    102AnonymousSep 27, 2026 15:37
    Reminds me of that story about someone buying a 'Nintendo Switch'
    and getting sent some random switch (like, an actual toggle switch) with just a Nintendo logo slapped on it
    104AnonymousSep 27, 2026 15:39
    Re: #102
    Great pun, but I'd be pissed if it happened to me lol

    Background and Key Points of This Topic

    Cross-border e-commerce platforms like Temu, Shein, and AliExpress frequently run “first-time-only, one-item-only” bargain ads to hook new users. This 70%-off offer is a textbook example, and the ad’s own fine print makes clear it isn’t an official sale involving Nintendo or Sony. What became the real point of contention in the thread wasn’t so much the ad’s credibility, but the fact that the same posters who’d previously mocked a PS5 “0 yen” ad seemed to be reacting far more harshly to a Switch 2 ad built on the exact same premise. Once console rivalry gets mixed in, arguments tend to shift away from what the ad actually says and toward “whose side is getting the better deal” or “whose side is more gullible.” Some posters also claimed that AliExpress’s recent crackdown on shady sellers has pushed more of them over to Temu, but that’s just anecdotal chatter from the thread — no supporting data was presented.

    ※This article is compiled and summarized from the 5ch (Hardware/Industry [Geha]) thread “[Bad News] Switch 2 Software Clearance Sale — 70% Off.”

  • Monster Strike Hits 13th Anniversary as Top Trend While Puzzle & Dragons’ 8-Year TV Show Quietly Ends

    Over on 5ch’s Newsspeed VIP board, posters were chatting about the latest in mobile gaming. The main topic was the contrasting fortunes of Monster Strike and Puzzle & Dragons: with its 13th-anniversary flagship livestream coming up that same day, Monster Strike looked set to top the trending charts, while word came in that Puzzle & Dragons’ TV show and anime, running for 8 years, was quietly coming to an end. Theories on Monster Strike’s staying power included its “broad age range” and “generous free handouts that let you play without paying,” and posters also swapped notes on what they were playing, from Suikoden: Fantasy (NTE) to Dokkan Battle and Mahjong Soul.

    1AnonymousSep 27, 2026 13:46
    (っ´ω`c) I'm playing FEH, Suikoden: Star Leap, and SD Gundam G Generation Eternal.
    9AnonymousSep 27, 2026 13:50
    The art of Cell Jr. in Dokkan Battle was so sexy, gotta share it, take a look.
    12AnonymousSep 27, 2026 13:51
    Blue Archive and NTE.
    13AnonymousSep 27, 2026 13:52
    Re: #12
    (っ´ω`c) Can open-world games like NTE even run well on a low-spec phone?
    15AnonymousSep 27, 2026 13:53
    Re: #13
    If it's a heavy game, that might be pretty rough.
    18AnonymousSep 27, 2026 13:54
    (´・ω・`) I forgot to buy lunch.
    22AnonymousSep 27, 2026 13:56
    Re: #18
    (っ´ω`c) What were you gonna get?
    20AnonymousSep 27, 2026 13:56
    Re: #15
    (っ´ω`c) What device are you playing on?
    23AnonymousSep 27, 2026 13:56
    Re: #20
    I play on a 7th-gen iPad Pro, or PC.
    26AnonymousSep 27, 2026 13:57
    (´・ω・`) I can't decide between fried chicken tenders or fried shrimp.
    29AnonymousSep 27, 2026 13:58
    Re: #26
    (っ´ω`) Compromise and go with shrimp fry then?
    27AnonymousSep 27, 2026 13:58
    Re: #23
    (っ´ω`c) Whoa! An iPad Pro, huh — that's some serious specs. Guess you'd need hardware at least that high for open-world games to run decently.
    30AnonymousSep 27, 2026 13:59
    Re: #27
    Then again, NTE might actually be well-optimized, so there's a slim chance it could work. But it's just a maybe, so don't get your hopes up.
    34AnonymousSep 27, 2026 14:00
    (´・ω・`) Whatever happened to the Steam version of the Suikoden spin-off!
    38AnonymousSep 27, 2026 14:04
    Re: #34
    (っ´ω`c) Apparently it's currently in active development.
    35AnonymousSep 27, 2026 14:01
    (´・ω・`) Are you the one who got burned by that crappy Digimon game?
    39AnonymousSep 27, 2026 14:04
    Re: #35
    (っ´ω`c) Yeah… were you playing it too?
    36AnonymousSep 27, 2026 14:03
    Re: #30
    (っ´ω`c) I really want to try an open-world game… Mugendai (lit. "Infinity").
    128AnonymousSep 27, 2026 15:17
    Re: #36
    Mugendai looks like it's gonna be ridiculously fun. I'm hyped for it too — also the female protagonist is stupidly cute.
    40AnonymousSep 27, 2026 14:06
    Re: #39
    (´・ω・`) I heard it was just an idle game so I never touched it, and I was smirking at Pomii-kun for playing it.
    43AnonymousSep 27, 2026 14:11
    Re: #40
    (っ´ω`c) I was definitely having fun with it back when I played, so it's fine. It's fine.
    41AnonymousSep 27, 2026 14:08
    Just lounging around at home. My hobby is teasing Pomii-kun.
    44AnonymousSep 27, 2026 14:12
    Re: #41
    (っ´ω`c) Aren't you playing any mobile games?
    42AnonymousSep 27, 2026 14:10
    Monster Strike's had the #1 spot in concurrent viewers both yesterday and today. It's also #1 in domestic sales every year.
    45AnonymousSep 27, 2026 14:13
    Re: #42
    (っ´ω`c) Monster Strike, huh. I've played it before but quit pretty fast.
    46AnonymousSep 27, 2026 14:13
    (っ´ω`c) Why is Monster Strike so popular anyway?
    54AnonymousSep 27, 2026 14:20
    Re: #46
    For one, its age range is wide. It's not like Uma Musume or idol games that target "weak men" (jakusha dansei, internet slang for socially/economically marginalized men), or FGO for light otaku — the breadth of its playerbase is just different. It's closer to Pokémon.
    Because it's such a huge, high-revenue title, they can hand out tons of free stuff, so you can play multiplayer without spending a dime — that's why the player count is absurdly high.

    By the way, today's their 13th-anniversary flagship stream, so it'll probably top the trends. Meanwhile, Puzzle & Dragons' last TV variety show and anime, after 8 years, quietly wraps up today.
    48AnonymousSep 27, 2026 14:15
    No matter how frustrating or brutal the ranked matches get, I can't quit Mahjong Soul (Jantama). I'll push through the stress and become a Jansei ("Mahjong Sage," the game's top rank) no matter what.
    51AnonymousSep 27, 2026 14:19
    Re: #48
    (っ´ω`c) Dream big, huh.
    49AnonymousSep 27, 2026 14:16
    Monster Strike's popularity really has legs. It feels even more that way since Puzzle & Dragons seems to have fallen off.
    52AnonymousSep 27, 2026 14:19
    Re: #49
    (っ´ω`c) Never played Puzzle & Dragons. Is Monster Strike really that fun?
    53AnonymousSep 27, 2026 14:20
    Don't you play Paranoiz?
    57AnonymousSep 27, 2026 14:22
    Re: #53
    (っ´ω`c) I'm not really into auto-battle games. Are you playing it?
    59AnonymousSep 27, 2026 14:23
    Re: #57
    Nope, not playing it.
    55AnonymousSep 27, 2026 14:21
    I managed to get Rachana, Hou, and Gremio all to 2-dupe or higher ("2 tochun," gacha slang for pulling two extra copies to power up a unit).
    61AnonymousSep 27, 2026 14:24
    Re: #55
    (っ´ω`c) Oh nice, congrats! How many pulls did that take?
    56AnonymousSep 27, 2026 14:21
    By the way, Puzzle & Dragons' show runs on the official YouTube channel, but it only gets around 1000 views and the comments always turn into flame wars trashing the developers, so comments are turned off. Apparently today's finale is a compilation of memorable past moments.
    62AnonymousSep 27, 2026 14:24
    Re: #56
    (っ´ω`c) That's sad…

    Background and Key Points of This Discussion

    Monster Strike is a title that Mixi (now MIXI) began distributing in 2013, making 2026 its 13th year. It’s a regular on domestic sales rankings, known for its wide reach down to so-called “casual” players thanks to free gacha giveaways and easy multiplayer access. Puzzle & Dragons, on the other hand, is a title GungHo launched in 2012 that has run a long-running anime and variety show on networks like TV Tokyo, but according to posts in the thread, that show is quietly coming to an end after 8 years. The two titles are often compared as pillars of the early days of Japan’s domestic mobile-game industry, but views from the thread like “they draw different audiences” or “it’s popular because you can play for free” are just individual users’ impressions, not backed by official sales data or user numbers — worth keeping in mind.

    Note: This article is excerpted and summarized from the 5ch (Newsspeed VIP) thread “(っ´ω`c) Mobile Games Thread.”

  • Who’s the “cancer” of the gaming industry? 5ch says: “Microsoft is the final boss”

    A thread titled “Who would you call the cancer cells of the game industry?” appeared on 5ch’s Hardware & Industry (“Geha”) board, and it quickly filled up with complaints about the business decisions of major publishers like Microsoft, Sony, and Square Enix. The biggest targets were Microsoft’s ongoing spree of studio closures, subscription-based sales models like Xbox Game Pass, and the trend of Japanese RPGs becoming overly movie-like. Depending on who was posting, the definition of “cancer” shifted wildly — PC versus console, whether Vtuber-driven marketing actually works — and the debate sprawled on without ever converging on a single answer.

    1AnonymousSep 27, 2026 09:22
    Take, for instance, a certain director who blows money on Hollywood star casting that has nothing to do with actual gameplay, just to make a crappy game. The cost of MS's layoffs is basically funding this guy.
    5AnonymousSep 27, 2026 09:26
    Re: #4
    Quite the fondness for talking about yourself there.
    Normal people wouldn't even come up with that idea.
    8AnonymousSep 27, 2026 09:29
    Re: #5
    I'm a PC gamer, so I already sold off my PlayStation ages ago.
    I'm just stating the realistic facts.
    6AnonymousSep 27, 2026 09:27
    Switch 2 butting into multiplatform releases
    10AnonymousSep 27, 2026 09:32
    A cancer cell is an abnormal cell whose genes get damaged and mutate, causing it to ignore the body's commands and multiply without limit.

    In other words, to qualify you need to:
    1. Have once been normal, but mutated
    2. Act with total disregard for the game industry
    3. Multiply uncontrollably and eat away at the industry

    It has to meet all three of these.
    12AnonymousSep 27, 2026 09:33
    This, right here.

    https://x.com/rgt_85/status/2067293383379263745?s=61

    14AnonymousSep 27, 2026 09:35
    Re: #12
    Translated, it's basically: "What's the most irritating thing about game-related fan communities on Twitter?"
    21AnonymousSep 27, 2026 09:50
    51AnonymousSep 27, 2026 11:09
    Re: #21
    Sounds like the type to say "I feel like working makes you a loser" (a famous NEET meme line).
    28AnonymousSep 27, 2026 10:09
    Square Enix.
    Compared to how they killed Japanese RPGs by turning them movie-obsessed, whatever's in Re: #1 is small potatoes.
    63AnonymousSep 27, 2026 11:40
    Personally, I'd say Vtubers.
    66AnonymousSep 27, 2026 11:44
    Re: #63
    That's a terrible move if the goal is cutting ad costs.
    It just becomes superchat bait — it's not like it actually makes anyone buy the game.
    65AnonymousSep 27, 2026 11:41
    Re: #62
    Harassment isn't okay anywhere, period.
    Do I really need to spell that out every time?
    69AnonymousSep 27, 2026 11:51
    Re: #65
    So basically, nobody needs a place to vent, huh? 🎵
    90AnonymousSep 27, 2026 13:07
    I'd say it's Microsoft. They release their games on PC too, and clearly have zero intention of actually growing the Xbox install base. Makes no sense.
    95AnonymousSep 27, 2026 13:24
    Re: #90
    Correct, Microsoft is the final boss.
    Or rather, it's Big Tech as a whole — Microsoft included — plus the military-industrial complex, and the nations and investors tied to them.
    In gaming specifically, Microsoft and the Chinese conglomerates are the root of the chaos.

    They're dragging games away from their essence as play, and they're increasingly becoming tools for politics and corporate power struggles.
    Just misguided will to power riding the big wave of runaway capitalism.
    91AnonymousSep 27, 2026 13:12
    The PC crowd, definitely.
    Games don't need anything besides consoles.
    92AnonymousSep 27, 2026 13:16
    Re: #91
    There's no way the game industry could survive on consoles alone.
    Most indie games come from PC in the first place.
    94AnonymousSep 27, 2026 13:20
    Re: #92
    Just fold the PC crowd into consoles and there's no problem.
    Then developers wouldn't have to waste resources on unnecessary porting work either.
    97AnonymousSep 27, 2026 13:25
    Re: #94
    No way that works.
    Things like the Switch 2 have garbage specs and market size next to PC — there's no way you could fold it into the console camp.

    Background and Key Points of This Discussion

    In recent years, the game industry has seen a steady stream of studio closures and layoffs driven by major publishers. Microsoft shut down several studios in 2024, including Tango Gameworks and Arkane Austin, while Sony dissolved its former Japan Studio back in 2021 — corporate restructuring at the top has gone hand in hand with a shrinking development scene. Developers themselves have pointed out that subscription-based sales models like Xbox Game Pass eat into individual game sales, and the thread’s observation that “games which take a long time to finish don’t mix well with a play-it-for-free model” follows that same logic. Meanwhile, the debate over whether Vtuber-driven promotion is worthwhile, or over whether PC or consoles are what really keeps the industry afloat, is a classic staple of 5ch’s notorious “geha” (hardware wars) arguments — not the kind of topic that ever gets settled objectively. The thread also contained plenty of insults and personal attacks against specific companies, and those posts have been left out of this article.

    *This article is compiled from excerpts and a summary of the 5ch (Hardware & Industry, “Geha”) thread “Who would you call the cancer cells of the game industry?“

  • Palworld pop-up store drops ticket requirement — 5ch: ‘More crowded at the Pokémon Center lol’

    A pop-up store for the game Palworld became a hot topic on 5ch’s Hardware/Industry (Geha) board after it abruptly scrapped its planned entry-ticket system and switched to open admission for anyone. In the thread, the theory that “maybe not enough customers showed up” spread as users debated why tickets were no longer needed, and the discussion turned into a comparison between photos posted from the venue and how crowded Pokémon Centers tend to be. The exchange put a spotlight on how attendance is trending at merchandise events for popular IPs.

    1AnonymousSep 27, 2026 13:41
    Wonder why that could be~ (said in a totally flat, deadpan tone)
    6AnonymousSep 27, 2026 13:43
    It's a system glitch, so making it free entry is the only option
    9AnonymousSep 27, 2026 13:45
    Re: #6
    If it's a popular IP store, you'd expect a ton of people to show up — are you sure it's fine without tickets?? 🥺
    8AnonymousSep 27, 2026 13:44
    Today's Palworld compilation thread (a recurring meme thread cataloguing Palworld's embarrassing moments)
    10AnonymousSep 27, 2026 13:45
    Re: #8
    Which part of this funny incident counts as material for the compilation?
    35AnonymousSep 27, 2026 13:53
    Re: #8
    Seriously, nothing can top Palworld
    I've never seen such a pathetic game
    21AnonymousSep 27, 2026 13:48
    Running a limited-time event in Shibuya and not even needing tickets — that says a lot…
    26AnonymousSep 27, 2026 13:51
    Re: #21
    There's no way that could happen with super-popular Palworld 🥺
    28AnonymousSep 27, 2026 13:51
    Re: #21
    I mean, without scalpers around that's pretty normal, honestly
    But I guess no scalpers swarming just means it's not popular
    65AnonymousSep 27, 2026 14:01
    Re: #21
    Um… there was also that SIE (Sony Interactive Entertainment) Astro Bot hands-on event in Shibuya that was completely empty, you know
    27AnonymousSep 27, 2026 13:51
    https://pbs.twimg.com/media/HTMS3k_bEAA1462.jpg
    42AnonymousSep 27, 2026 13:55
    Re: #27
    More people than the Pokémon Center lol
    57AnonymousSep 27, 2026 13:59
    Re: #42
    Dead empty lol
    No wonder the Palworld compilation thread never runs dry lol
    86AnonymousSep 27, 2026 14:06
    Re: #42
    https://newsdig.ismcdn.jp/mwimgs/2/d/590mw/img_2d68ec8af045f8471d057a36f8dd73fe66061.jpg
    https://newsdig.ismcdn.jp/mwimgs/b/4/590mw/img_b48aa632058d6b168d71004837d1379163324.jpg
    37AnonymousSep 27, 2026 13:54
    Everyone got selected (no lottery losers)
    39AnonymousSep 27, 2026 13:54
    Re: #37
    I was thinking of that too lol
    44AnonymousSep 27, 2026 13:55
    Re: #37
    This is exactly what I came here to see
    38AnonymousSep 27, 2026 13:54
    This rivals that Astro Bot event held in Shibuya
    in terms of how empty it was
    48AnonymousSep 27, 2026 13:56
    Re: #38
    That one was rough too
    59AnonymousSep 27, 2026 13:59
    This really drove home just how unpopular Palworld actually is
    62AnonymousSep 27, 2026 14:00
    Re: #59
    Scalpers probably bet on the Palworld cards as a long shot, got burned, and gave up on it
    67AnonymousSep 27, 2026 14:02
    The limited-edition Palworld event merch from a few years back is apparently still sitting unsold in stock 😭
    73AnonymousSep 27, 2026 14:03
    Re: #67
    Oh yeah, that happened lol
    And I think the production run was tiny too
    79AnonymousSep 27, 2026 14:04
    Re: #67
    Maybe this store is just a clearance sale for that leftover unsold merch
    81AnonymousSep 27, 2026 14:04
    So basically: Management ("Uh oh, literally nobody's showing up, we're in the red! Gotta save budget wherever we can! I know — tickets aren't even needed, let's just cut that too!")

    Is that what happened?
    82AnonymousSep 27, 2026 14:05
    Re: #81
    Gotta minimize the losses however you can
    85AnonymousSep 27, 2026 14:05
    Re: #81
    Smart of whoever's in charge to do damage control
    93AnonymousSep 27, 2026 14:07
    Guess Pokémon Centers are empty everywhere huh 😭
    96AnonymousSep 27, 2026 14:08
    Re: #93
    Other branches are just as bare lol
    107AnonymousSep 27, 2026 14:13
    Re: #93
    That's the Nagano Tokyu one posted above
    https://www.web-komachi.com/?p=296107

    > Tickets were handed out from the morning on day one, and a lot of fans showed up right when the store opened.
    110AnonymousSep 27, 2026 14:14
    Re: #93
    This, right here
    Cut it out with the narrative-spinning

    https://www.web-komachi.com/?p=296107

    Background and Key Points of the Discussion

    Merchandise events typically hand out entry tickets to prevent chaos from attendance exceeding expectations, so when tickets suddenly become unnecessary, it’s often because turnout fell short of projections. The thread split between those who saw this change as “proof nobody showed up” and those who chalked it up to “just a system glitch that forced an abrupt change in operations.” The venue photos posted only capture a specific moment in time, and crowd levels can vary depending on conditions — right after opening versus just before closing, for instance — so judging total attendance from photos alone may be premature. The Pokémon Center photos used for comparison could also be from different stores or times of day, so a simple side-by-side comparison should be taken with a grain of salt.

    ※This article is excerpted and summarized from the 5ch (Hardware/Industry (Geha)) thread “[Good News] Palworld’s Pop-Up Store Suddenly Drops Ticket Requirement, Now Open to All ♥“.

  • Even FF8 and MGS4 Make the List: 5ch Users Confess Their Favorite ‘Crap Games’ — ‘Air’s Adventure? Truly Just Hot Air’

    A thread titled “Tell me your personal ‘crap games,’ yo” on 5ch’s Hardware/Industry (Geha) board drew a flood of responses. Posters named everything from famous titles like Saga Frontier 2, FF8, MGS4, and GTA5 to obscure ones like The Lion King and Air’s Adventure, each explaining why they gave up on the game. Some even named critically acclaimed titles like Elden Ring and Dark Souls III, highlighting just how much people’s standards for a “crap game” can differ.

    1AnonymousSep 26, 2026 14:20
    Saga Frontier 2
    The first game where I quit after like two battles thinking, 'nah, this isn't it'!
    2AnonymousSep 26, 2026 14:22
    Super Monkeys
    13AnonymousSep 26, 2026 14:32
    Re: #1 Re: #2
    Take your ad-blog survey threads (aimed at content-scraping affiliate blogs) to the chat board, Kenmo, the Saiaku board, or your diary — go on, scram.
    14AnonymousSep 26, 2026 14:33
    Re: #13
    So I'm eating at the Matsuya in Nakano-sakaue when a fat guy sits down next to me, his gut bumps my elbow, and I spill my miso soup — now what?
    3AnonymousSep 26, 2026 14:23
    Romancing SaGa: Minstrel Song — I just don't like Sif's hairstyle.
    7AnonymousSep 26, 2026 14:28
    Wait, isn't Catherine one of those Toon Blast-type games?
    10AnonymousSep 26, 2026 14:31
    The Mystery of the Duo (Konbi no Nazo) isn't a crap game, don't even lump it in.
    20AnonymousSep 26, 2026 14:39
    Kakefu-kun's Jump Paradise, Speed Hell
    25AnonymousSep 26, 2026 14:43
    If you want a REAL crap game, go dig one up on the Wii.
    26AnonymousSep 26, 2026 14:48
    Challenger — a game where literally the only fun part is riding the train.
    36AnonymousSep 26, 2026 15:01
    I was shocked at just how much Baldur's Gate 3 was 'not for me.'
    37AnonymousSep 26, 2026 15:02
    Killer7
    Got suckered by Famitsu.
    39AnonymousSep 26, 2026 15:03
    Re: #37
    Wait, you didn't find it fun?
    41AnonymousSep 26, 2026 15:07
    Replaying MGS4 right now and it's really hitting me all over again what a crap game it is.
    42AnonymousSep 26, 2026 15:12
    Saga Frontier 2 is actually good. Unlimited Saga and SaGa Emerald Beyond are the real crap games.
    44AnonymousSep 26, 2026 15:13
    Huh, still zero variety so far lol

    Sega Mark III's Highschool! Kimengumi
    45AnonymousSep 26, 2026 15:15
    GTA5
    Stealing a car in the tutorial just felt gross, and the driving was so annoying to control.
    47AnonymousSep 26, 2026 15:19
    Random, but whenever someone talks like '…ssu' all I can think of is Hot Gimmick
    Well, it's a crap game anyway so who cares.
    69AnonymousSep 26, 2026 16:11
    Re: #47
    LOL, even Crayon Shin-chan talks like that-ssu!

    Re: #62
    I want you to properly call me a fat pig ♡
    No wait, how many times do I have to say I don't even know that person (…etc)
    48AnonymousSep 26, 2026 15:25
    Romance of the Three Kingdoms 13 arrived on release day, I stayed up all night playing it, thought 'this is bad, right?', and went to sell it the very next day.
    54AnonymousSep 26, 2026 15:32
    The first Ace Attorney
    The comedic tone just didn't click with me, so I quit partway through.
    56AnonymousSep 26, 2026 15:39
    FF8
    That's the one that made me stop buying FF games.
    58AnonymousSep 26, 2026 15:46
    The first time I played Donkey Kong 64 I had no idea what was going on and thought it was a crap game
    But once I replayed it and actually understood it, I realized it's a masterpiece.
    60AnonymousSep 26, 2026 15:48
    Hakai-Oh: King of Crusher
    61AnonymousSep 26, 2026 15:50
    – Powerful Golf
    Controls are so hard it's basically impossible to clear.
    – Burnout Paradise
    Open world, sure, but the systems are way too clunky.
    – Smash Bros. Ultimate
    A letdown that made the controls, UI, and online worse than the previous game.
    63AnonymousSep 26, 2026 15:54
    This one's Wii Sports
    The culprit that drove me away from Nintendo for good.
    64AnonymousSep 26, 2026 15:59
    Vagrant Story
    A crap game, complete with the shock of being the first time Famitsu ever fooled me.
    73AnonymousSep 26, 2026 16:33
    Re: #64
    It's not for everyone, but I think a 40/100 is fair for that one.
    67AnonymousSep 26, 2026 16:06
    Elden Ring and Dark Souls III, hands down
    Anything less than that, I couldn't say.
    71AnonymousSep 26, 2026 16:18
    Air's Adventure
    Truly just air (a pun — the title literally has 'air' in it, and that's about all the game has).
    72AnonymousSep 26, 2026 16:23
    SD Gundam G Generation Neo
    77AnonymousSep 26, 2026 16:51
    Seiken Densetsu 4 (Dawn of Mana)
    Seriously, 'What is even going on…?' perfectly summed up how fans felt back then.
    78AnonymousSep 26, 2026 16:52
    The Lion King's difficulty is straight-up insane.
    79AnonymousSep 26, 2026 16:54
    Honestly, if you're gonna make a thread like this, wouldn't a 'best games through the PS3/360/Wii era' thread be way more worthwhile?
    80AnonymousSep 26, 2026 16:55
    The skateboard stage in Mega Man 8 was pretty rough too.
    81AnonymousSep 26, 2026 16:56
    FF8 — I'm allergic to that visual-kei look, so I haven't bought a single Square game since.
    82AnonymousSep 26, 2026 17:10
    Probably the SNES Dear Boys game
    Though the manga itself is a perfect 10/10.
    83AnonymousSep 26, 2026 17:16
    Bahamut Lagoon
    Bought it because of the good reputation, but the vibe just didn't click with me at all.
    87AnonymousSep 26, 2026 18:01
    Re: #83
    Fasterrr than Salamander (a nod to the old shoot-'em-up meme).
    86AnonymousSep 26, 2026 17:19
    No wait, Dear Boys
    There's actually a chance
    Surprisingly, a lot of people like it, right?

    Background and Key Points of This Discussion

    The term “crap game” (kusoge) doesn’t always mean a genuinely poorly made game — it’s often used to describe a personal experience of “this just wasn’t for me,” shaped by a mismatch with expectations or how attached someone was to a title. In this thread, even highly acclaimed games like FF8, MGS4, Elden Ring, and Dark Souls III came up, showing just how much the line between “good” and “bad” depends on personal taste and memories. Comments about Killer7 and Vagrant Story repeatedly mentioned being “fooled by Famitsu,” highlighting the gap between the magazine reviews of the time and players’ actual impressions after playing. Some, like the poster who initially gave up on Donkey Kong 64 only to replay it later and change their mind, showed that a “crap game” verdict isn’t necessarily permanent.

    *This article is compiled and summarized from the 5ch (Hardware/Industry, aka “Geha”) thread “[Nostalgia] Tell Me Your Personal Crap Games, Yo ♡.”

  • Wolverine’s New Reviews Are Tanking Across the Board — 5ch: “Guess You Can’t Even Buy a Metascore Anymore?”

    Marvel’s new action game “Wolverine” (developed by Insomniac, a PS5 exclusive) launched to a string of glowing reviews, but every review added to Metacritic since then has scored low. Of the last 10 reviews, only one topped 76 points, and the overall score has slid down toward 75 — the cutoff between the green and yellow color bands. There are even reports that used-game retailer GEO cut its trade-in price by ¥1,500 just 10 days after launch. On 5ch, opinions split over the sudden drop: some suspect the early high scores were promotional favors, while others point to Insomniac’s layoffs and the resulting shake-up as the cause.

    Last 10 reviews

    70 points

    40 points

    Source: metacritic.com / Original article here

    2AnonymousSep 26, 2026 15:43
    Has Sony lost the ability to even buy a Metascore now? Weird, considering they're posting record profits.
    3AnonymousSep 26, 2026 15:44
    The PS Store rating's been quietly sliding too.
    4AnonymousSep 26, 2026 15:47
    Only 1 of the last 10 reviews scored above 76.
    What's up with this pattern where only the first reviews are high and everything after tanks?
    6AnonymousSep 26, 2026 15:48
    Whether you pay ¥980 or get it free,
    if you think of it as killing 12 hours when you're bored out of your skull, 76 is fair.
    7AnonymousSep 26, 2026 15:49
    The user score dropped to 6.8 too, lol.
    Keep up the good work, Sony's review-bombing squad.
    8AnonymousSep 26, 2026 15:52
    They'll probably give it away for pocket change too, like they did with Spider-Man ("Da-man").
    10AnonymousSep 26, 2026 15:54
    They don't want to waste extra money on a business they're about to shut down, right?
    11AnonymousSep 26, 2026 15:56
    Ghost of Yotei ("Ugly Yotei") clearly had a smaller map too.
    No doubt Totoki (Sony's cost-cutting exec) is squeezing the budgets hard.
    12AnonymousSep 26, 2026 16:01
    Right after launch, the high scores from outlets on Sony's payroll all got posted at once,
    but outlets that post their reviews later don't have to kiss up, so of course it ends up like this.
    13AnonymousSep 26, 2026 16:02
    Just a bit more and it hits 75…

    …and it turns yellow.
    17AnonymousSep 26, 2026 16:04
    Re: #13
    Green goes down to 75 and yellow starts at 74, so it might just barely hold on.
    There are already 140 reviews, so it should level off soon.
    15AnonymousSep 26, 2026 16:03
    Wait, they seriously spent $300 million on this?
    16AnonymousSep 26, 2026 16:04
    Just from this you can already tell it's a bad game that doesn't even reach mediocre.
    18AnonymousSep 26, 2026 16:08
    They spent $300 million
    and this is the best they could make…

    Are they even going to recoup the costs?
    19AnonymousSep 26, 2026 16:09
    Re: #17
    In the end, whatever pressure padded the early bonus scores is coming back to bite them.
    Squeaky wheel gets the grease, I guess.
    20AnonymousSep 26, 2026 16:09
    Oh no…
    Silent Hill's scores are dropping too.
    None of the big-name titles are really taking off lately.
    21AnonymousSep 26, 2026 16:09
    First red score, huh. Figured there'd be more by now — guess they were holding back a bit.
    35AnonymousSep 26, 2026 16:16
    So if you strip out Sony's launch-day bonus points,
    the real average is probably in the 60s, right?

    That's rough.
    39AnonymousSep 26, 2026 16:17
    HD-2D games keep pulling off hit after hit at the 3-million-unit level,
    and they're fast and cheap to make too.

    Sony's obsession with high-end graphics shows they don't get where the industry's heading.
    59AnonymousSep 26, 2026 16:53
    This is just Fire Emblem fanboys astroturfing, isn't it?
    62AnonymousSep 26, 2026 16:57
    Re: #59
    This is the Metascore, not the user score, though.
    So you're saying Fire Emblem fanboys have infiltrated every gaming outlet to rig it?
    You good? Need a tinfoil hat?
    68AnonymousSep 26, 2026 17:19
    Re: #1
    Ranked 4th on the PS Store this year for ratings.
    https://ps-store-db.live/static/cards/shared/2026-09-26-af7d7ca55b0a00bb.png
    76AnonymousSep 26, 2026 17:33
    GOTY always just comes down to how much Sony pays to buy it, honestly.
    Wonder if this year they'll actually run GOTY on merit alone, without buying it.
    83AnonymousSep 26, 2026 17:40
    Re: #76
    GOTY's become nothing but paid promotion and an outlet for nationalist propaganda at this point.
    The whole thing's existence is already sketchy.
    87AnonymousSep 26, 2026 17:55
    By the way, it's been about 10 days since launch — still no sales figures for Wolverine?
    Same studio's Spider-Man 2 announced its numbers within 3 days.
    91AnonymousSep 26, 2026 18:10
    Re: #87
    You already know why, lol.
    92AnonymousSep 26, 2026 18:12
    As for GEO's trade-in price, it's down ¥1,500 in just 10 days since launch.
    93AnonymousSep 26, 2026 18:14
    Re: #92
    Used-game trade-ins are about to dry up too, so more people will wait and see — buyers holding off will only pick up speed.
    97AnonymousSep 26, 2026 18:58
    Didn't Insomniac have layoffs too?
    If a bunch of key members left, that would explain the brutal gap compared to Spider-Man.
    100AnonymousSep 26, 2026 20:01
    This has to be this year's Worst Game of the Year.
    If they weren't pulling strings, both the user score and Metascore would probably be half of what they are now.
    101AnonymousSep 26, 2026 20:13
    Re: #100
    The publisher's attitude — dump-and-run sales tactics, pressuring reviewers — is absolutely KOTY (Kuso-Game-of-the-Year) tier.

    Background and Key Points

    Metacritic scores are a weighted average of reviews out of 100, color-coded green at 75 and above, yellow from 50–74, and red at 49 and below. It’s common for scores from major outlets with early access to cluster right after launch, with scores trending harsher as time passes — a pattern seen repeatedly with big-budget titles, not something unique to this game. Words like “manipulation” and “pressure” are flying around in the thread, but these are all speculation; nothing in the thread actually shows the publisher influenced the reviews. Developer Insomniac has previously dealt with a major data leak and layoffs, and some suggest the resulting organizational changes may have affected the scores, but this too lacks any numerical backing. Concrete figures like the drop in used-game trade-in prices reflect market reaction, but don’t directly prove anything about the game’s quality.

    *This article is compiled and summarized from the 5ch (Hardware/Industry (Geha)) thread “[Sad News] Wolverine’s newly added Metacritic reviews are all scoring low, and it’s bad“.