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The story
A thread went up on 5ch’s Hardware/Industry board (“Geha”) after a user who owns a Switch 2, a PC, and a PS5 Pro posted on social media that “in the end I only play Nintendo games on my Switch 2.” Other users fired back one after another with arguments like “Switch 2 is the all-purpose console — you can play Nintendo games, third-party games, and indie games” and “By that logic, isn’t PS5 the one nobody actually needs?” The discussion eventually spiraled into a comparison of actual sales for multiplatform titles like Pragmata, and a tit-for-tat over how Nintendo and Sony calculate unit sales and first-party sales ratios differently in their earnings reports — turning into an endless back-and-forth where both sides kept trading evidence and rebuttals.
What people said
@kurenainoshiro
What world is this person even talking about?
Probably thinks saying "AAA" makes the Pro sound more worth it
That one line is really the only point they're trying to make
Also notable that PC gets lumped in as "indie titles and other stuff"
You get Nintendo games, most third-party games, and indie games too
Meanwhile PS5 can't even run stuff like Chameleon or Suika Game
Suika Game actually runs on it lol
Isn't that a bit weird?
Can't be helped, PlayStation's indie lineup is weak
600 points over the past month
Pragmata (Switch 2)
1,000 points over the past month
Capcom's not dumb enough to ignore this
For older titles, digital sales are everything
Leftover physical copies gathering dust don't matter
Give it two years and that gap balloons to 40,000 units!!!!!!!
Pragmata's lifetime totals on Switch and PS might end up about the same
Went from 35,000 vs 15,000 in week one, and the gap's already closing from week two onward
Sony's financials use US accounting standards, so they count third-party software sales at full retail value, right?
Nintendo only counts its 30% cut
As for unit counts, Sony counts each digital copy, add-on, and DLC as a separate unit sold,
but Nintendo doesn't count digital DLC or add-ons in its sales figures at all
The sheer number of "named" PlayStation accounts is insane
It'd be one thing if they were just hyping up Sony, but all they do is trash other consoles — they even pile on Switch players just quietly enjoying Elden Ring
For example, in Q1 they sold 43.27 million units of software
and first-party titles made up 82.6% of software sales revenue
Sales and unit counts differ because of discounts and such, but doing the simple math, that leaves roughly 7.53 million units for all third parties combined
> first-party titles made up 82.6% of software sales revenue
That figure is a percentage of sales revenue, not of unit count
Stop lying so confidently
It's done nothing but shrink with every console generation, and it's already scraping the floor
It's now in the danger zone, at or below the level of the Vita — a system Sony already gave up on entirely
Even now software sales are a garbage-tier disaster, but honestly this is just the opening act — an even more miserable decline is still coming
Assuming first-party software averages ¥8,000
and even pricing third-party software at ¥4,000, that works out to roughly 12 million units
So third-party software sold on Nintendo hardware in Q1 lands somewhere above 7.3 million and below 12 million units
I already wrote that sales revenue and unit counts are different
Even on a revenue basis it's not that different anyway Re: #74
That Wolverine game — Metascore of 78, beatable in 13 hours, comes with a fart-cloud guideline and an obsessive amount of detail put into the arm hair
Performance and specs are actually weak excuses here — it really just comes down to habit
Put bluntly, the crowd still buying on PS is a fixed, aging demographic with no future in it
It's because Nintendo's first-party lineup is so strong that buying third-party games just isn't a priority
With first-party titles releasing constantly, money doesn't flow toward third-party games as easily — that's obvious from the earnings reports too
That's also just a matter of time
The bigger the install-base gap gets, the more Switch 2 is going to win out on sales
That'll likely hold true for Japan at least
Even right now, Switch 2 often wins the multiplatform matchup
the fact that MGS — a title that sold only 12,000 physical copies that month — landed at #2 shows its digital sales can't be much to write home about either
3rd place (new entry) PS5 METAL GEAR SOLID: MASTER COLLECTION Vol.2
12,691 units (12,691 cumulative) / KONAMI / August 27, 2026
https://www.famitsu.com/article/202609/86517
August 2026 PS Store Download Ranking
PlayStation 5
Japan
2. METAL GEAR SOLID: MASTER COLLECTION Vol.2
https://blog.ja.playstation.com/2026/09/11/20260911-monthly-ps-store-ranking-s/
Even Honogurashi on Switch 2 — #2 in July, #1 in August — isn't exactly crushing it in monthly digital sales either
Switch 2 and Switch had Splatoon Raiders selling 90,000 units and Tomodachi Collection selling 70,000 units in August alone,
and Honogurashi outsold both of those — that's exactly why its sales look strong
They're overwhelmingly hardware fans rather than software fans
With Nintendo, that fandom branches out into Mario communities, Zelda communities, and so on
but with PlayStation you almost never see a "Last of Us crowd" or a "God of War crowd," do you
In the end the only way they can hype up their hardware is through the pretty low-brow tactic of comparing it to other consoles, and that's rough in more ways than one
True enough
After the Zelda Direct, a ton of female YouTubers streamed watch-along reactions at the same time — women only tune in for the IP
After the Fire Emblem Direct too, female YouTubers came crawling out of the woodwork
And honestly, the guy saying "I only play Nintendo games on Switch 2" isn't buying every game out there in the first place
He's only ever bought stuff that matches his own taste to begin with, and acting like he's covering every genre of game is just creepy
I'm talking about Switch 2 digital sales
Splatoon Raiders is a Switch 2 game though?
Background and Key Points of This Debate
Discussions like this tend to talk past each other because Nintendo and Sony count software unit sales differently in their earnings reports. Nintendo excludes download-only titles and add-on content from its unit sales figures, while Sony, under US accounting standards, tends to count these toward revenue as well — meaning a simple unit comparison isn’t starting from the same premise to begin with. Within the thread, posts pointing out this difference in accounting methods coexisted with posts calculating ratios while ignoring it entirely, and the exchange of figures dragged on without any real resolution. It’s also worth noting for readers that the claim itself that “Switch 2 can play anything” isn’t backed by any data showing how many people actually play things besides Nintendo titles — it remains a back-and-forth rooted in personal impressions and individual buying habits rather than hard evidence.
※This article was compiled by excerpting and summarizing the 5ch (Hardware/Industry (Geha)) thread “A Switch 2/PC/PS5 Pro owner says: “I guess I don’t really play anything but Nintendo games on Switch 2…””.

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