Category: Games

  • Wolverine Gets 28% Off on Amazon Just Two Weeks After Launch — 5ch: “That Was Fast!”

    The PS5 game Marvel’s Wolverine, released on September 15, 2026, saw a 28% price cut on Amazon barely two weeks after launch. Rakuten Books soon followed suit with the same discount. On a 5ch thread in the hardware/industry (“Geha”) board, posters reacted with shock at how fast the price drop came — “That was way too fast a call!” — while others predicted it would soon end up in bargain-bin sales or New Year’s grab bags, and voiced concern over whether it could still hit its first-year sales target. Discussion of what’s driving the discount touched on inventory levels and the used-game market, turning the thread into more than just a price-drop report.

    3AnonymousSep 29, 2026 15:49
    Probably gonna get even cheaper — only sold 20,000 copies and the sell-through rate's stuck in the green zone (a low tier on sales-tracking charts).
    4AnonymousSep 29, 2026 15:50
    Feels like in a few years this'll get lumped in with The Bouncer — "why did anyone treat this like a triple-A masterpiece?"
    5AnonymousSep 29, 2026 15:51
    That was way too fast a call! ( ・`д´)
    8AnonymousSep 29, 2026 15:52
    Who's dumb enough to buy this at full price now?
    28AnonymousSep 29, 2026 16:08
    Re: #8
    It's exactly because there was no shortage of suckers buying it right away that we ended up here!
    11AnonymousSep 29, 2026 15:53
    It's a shit game that'll eventually be a ¥500 bargain-bin coin anyway,
    but Amazon sure moved fast on that discount! 👺
    ( ゚_⊃゚)
    67AnonymousSep 29, 2026 16:36
    Re: #11
    Even ¥500 is too much, lol
    They'll just be handing out codes for free.
    12AnonymousSep 29, 2026 15:53
    Still too pricey.
    By year's end it'll hit the bargain cart, or come New Year it'll get stuffed into one of those depre— I mean, "lucky bag" grab bags.
    14AnonymousSep 29, 2026 15:55
    Re: #1
    Garbage that cost ¥50 billion to make.

    They could've funded PHYSINT with that 🤭
    16AnonymousSep 29, 2026 15:55
    In six months they'll be handing out flimsy paper download-code slips for free.
    If you're fine with that,

    go ahead and buy it now.
    17AnonymousSep 29, 2026 15:57
    Not budging on the sales charts at all, lol
    18AnonymousSep 29, 2026 15:57
    Given the stock situation it'll drop even further, so don't panic-buy yet.
    21AnonymousSep 29, 2026 16:02
    Even if it drops more, I still don't want it though.
    23AnonymousSep 29, 2026 16:03
    And then there were none who bought it at full price on launch day ever again…
    25AnonymousSep 29, 2026 16:06
    Well, guess that's just how it goes in Japan.
    Wonder how it's actually selling in the US and elsewhere.
    26AnonymousSep 29, 2026 16:07
    It'll probably keep dropping every week.
    The game of chicken begins.
    29AnonymousSep 29, 2026 16:08
    The real fun starts once it's cheaper than a fried-chicken bento box.
    31AnonymousSep 29, 2026 16:09
    Thought this was a TEMU listing for a second —
    turns out it wasn't.
    39AnonymousSep 29, 2026 16:17
    Re: #31
    The quality's TEMU-tier though
    34AnonymousSep 29, 2026 16:12
    AAAAAAAAAAAAAAAAAAAAAAAAAH!
    35AnonymousSep 29, 2026 16:13
    They'll probably just give it away eventually.
    Though I wouldn't want it even for free.
    50AnonymousSep 29, 2026 16:26
    Re: #35
    If the rumored first-year target of 6 million units is real, Sony will hand this thing out by any means necessary.
    Selling it the normal way clearly isn't going to move the numbers anymore.
    36AnonymousSep 29, 2026 16:14
    Wolverine's starting to look like an abandoned cat.
    37AnonymousSep 29, 2026 16:14
    Beekane (nickname for another disappointing game) ended up 70% off.
    Wait this one out until it gets down there too.
    38AnonymousSep 29, 2026 16:15
    Already being dumped at fire-sale prices?
    Wait, when did this even launch again?
    45AnonymousSep 29, 2026 16:22
    Why buy it when you can play free games on PC instead?
    46AnonymousSep 29, 2026 16:24
    GEO (a used-game retailer) has already dropped its buyback price for Wolverine by ¥2,000 just two weeks after launch,
    which points to serious oversupply of new copies, plus copies that did sell getting flipped straight back in as trade-ins —
    overall, turning into dead stock looks unavoidable at this point.
    47AnonymousSep 29, 2026 16:24
    Honestly the game itself is such low quality I wouldn't want it even for ¥500.
    49AnonymousSep 29, 2026 16:26
    Stuff like this makes me kind of get why they'd want to ditch physical discs.

    If just those 20,000 physical copies keep cycling through the used market, it'll only hurt sales further.

    Then again, if there'd been no physical version from the start, people probably wouldn't have bought it at all — so revenue ends up about the same either way.
    53AnonymousSep 29, 2026 16:27
    Re: #49
    Get rid of discs and it's way easier to control pricing even on a shit game.
    62AnonymousSep 29, 2026 16:33
    Rakuten Books is following Amazon's lead too —
    now selling shit-game Wolverine at 28% off!
    That was fast! 👺
    ( ゚_⊃゚)
    64AnonymousSep 29, 2026 16:34
    Re: #62
    Rakuten Books and Amazon are definitely watching each other, right?
    72AnonymousSep 29, 2026 16:39
    Shitny (mocking nickname for Sony): "Please! If we don't sell 6 million units Marvel's gonna drop us — everybody buyyyyy, pleeeease!!!!! 😭"


    Isn't that just pathetic?
    76AnonymousSep 29, 2026 16:42
    Re: #72
    It's probably around 1 million units by now.
    At this rate they'd seriously need to print codes, fake the "downloads," and just burn the discs to hit quota.
    This is literally the Reiwa-era E.T. (the infamous Atari cartridge landfill disaster) all over again.
    80AnonymousSep 29, 2026 16:43
    Sony's honestly got to be past the point where they should pull out of the games business.
    The massive losses piling up since Concord look pretty dire.
    83AnonymousSep 29, 2026 16:46
    Re: #80
    Even a super rough estimate — ¥5,000 a unit times 5 million units — comes to a ¥25 billion extraordinary loss.
    93AnonymousSep 29, 2026 17:12
    PlayStation games are known for crashing in price fast, but isn't this way too fast even so?
    95AnonymousSep 29, 2026 17:16
    Re: #93
    There's a legend for this: New Gundam Breaker, whose demo was so awful it set off a wave of pre-order cancellations — a panicked Amazon slapped a 46%-off discount on it on launch day itself…

    Background and Talking Points

    This price cut made waves precisely because of how quickly it followed launch. The thread cited rumors of a 6-million-unit first-year sales target and a ¥50 billion development budget, but both figures are unconfirmed hearsay, not verified official numbers. On the speed of the price drop, some posters suspected physical copies were flowing straight back into the used market, while others noted it could simply be a routine post-launch sale like any other year. Opinions in the thread were split on whether the discount reflects oversupply or is just standard promotion, and some linked it to worries about Sony’s game division performance — though that connection is speculation from thread participants, not something backed by financial results.

    ※This article is compiled and summarized from the 5ch (Hardware/Industry, “Geha”) thread “[Good News] That Wolverine Game Is 28% Off on Amazon! Everyone Hurry!“

  • Switch 2’s “Effectively ¥100,000” Price Tag Sparks Uproar, Splits 5ch Right Down the Middle

    The price of the Nintendo Switch 2 sparked heated debate on a 5ch thread. Some users pointed out that once you factor in games and an extra microSD card on top of the console itself, the real cost comes to roughly ¥100,000, prompting complaints that it’s “tough for ordinary people.” That drew pushback along the lines of “it’s absurd not to be able to afford it when you’re paying your taxes,” though plenty of replies seemed baffled since the logic didn’t quite connect. Others noted that even the ¥55,000 domestic PS5 isn’t selling especially well as a point of comparison, suggesting that price alone doesn’t decide how well a console catches on.

    1AnonymousSep 29, 2026 12:52
    Yeah, it really is expensive.
    7AnonymousSep 29, 2026 12:58
    Re: #5
    So what?
    14AnonymousSep 29, 2026 13:04
    Re: #7
    It's rough on regular folks though
    17AnonymousSep 29, 2026 13:06
    Re: #14
    This makes zero sense
    What exactly are you struggling with
    Is it some rare disease where you die if you don't buy one??
    55AnonymousSep 29, 2026 14:05
    Re: #14
    It comes down to whether YOU want one, doesn't it?
    What's with this "rough on regular folks" line
    16AnonymousSep 29, 2026 13:06
    Re: #14
    It's not something people who are actually struggling to make ends meet would be buying
    18AnonymousSep 29, 2026 13:08
    Re: #16
    Re: #17
    So it's only dads with two kids who have it rough?
    Guess a single NEET (not in education, employment, or training) wouldn't understand?
    20AnonymousSep 29, 2026 13:11
    Re: #18
    If you've got two kids, there's no way you don't know how much subsidy money gets thrown your way, right?
    23AnonymousSep 29, 2026 13:15
    Re: #18
    Having kids doesn't mean you're obligated to buy one
    Quit spinning hypothetical "what if" scenarios about an imaginary family
    19AnonymousSep 29, 2026 13:11
    My take-home pay is around ¥600,000 a month so I can easily afford it, but once you add up the console, games, and a microSD card to ¥80,000-100,000, that's rough.
    48AnonymousSep 29, 2026 13:48
    Re: #19
    Exactly that

    It really does run about ¥100,000 all in
    And the storage is garbage, so you have to keep buying more bit by bit on top of it
    24AnonymousSep 29, 2026 13:16
    Re: #20
    Re: #23
    Even though I pay my taxes?
    What are duties and rights even for, then?
    26AnonymousSep 29, 2026 13:17
    Re: #24
    What is this guy even saying???
    Someone who can follow this, please translate
    35AnonymousSep 29, 2026 13:26
    Re: #24
    That "single NEET" you're talking about from Re: #18 — you think he doesn't pay taxes? Are you just LARPing as a working adult?
    29AnonymousSep 29, 2026 13:21
    Re: #26
    Don't change the subject, this is about why the Switch 2 is so expensive, isn't it?
    I'm just pointing out the root of it
    37AnonymousSep 29, 2026 13:29
    Re: #29
    Huh?
    What does being able to afford a Switch 2 have to do with taxes and duties and rights?
    What is this guy even talking about
    31AnonymousSep 29, 2026 13:23
    Hang in there, dad
    If you can't even give your kid something as small as a Switch 2 for fun
    How do you plan on putting them through college?
    32AnonymousSep 29, 2026 13:24
    Re: #31
    Give a kid entertainment like the Switch 2 and they'll just turn into a spoiled brat like you, idiot
    33AnonymousSep 29, 2026 13:25
    Re: #32
    Suddenly dropping the act, lol
    34AnonymousSep 29, 2026 13:25
    Re: #32
    Already abandoning the bit?
    If so, this thread's done for
    45AnonymousSep 29, 2026 13:43
    Wages keep climbing too, you know
    That growth outpaces inflation, so real disposable income is actually going up
    46AnonymousSep 29, 2026 13:43
    Re: #45
    The supply-demand gap hasn't closed one bit
    Sure, sure, thanks for that (dismissive brush-off; exact slang unclear)
    53AnonymousSep 29, 2026 13:53
    I own two — for the first one I bought the multi-language version because of the lottery odds
    Though I basically never use the multi-language feature
    54AnonymousSep 29, 2026 13:58
    Re: #53
    My console is the Japanese version, but I want to try playing Raidou in English —
    do I need the multi-language version for that?
    64AnonymousSep 29, 2026 14:52
    If a home console going over ¥100,000 were some absurd joke that blew past every normal price line for game hardware, fine, but
    the Japanese market is one where even the ¥55,000 domestic PS5 isn't selling well, you know?
    66AnonymousSep 29, 2026 14:53
    Re: #64
    There just aren't any PS5 games I want.
    It's not about being cheap or not.
    69AnonymousSep 29, 2026 15:10
    Saying stuff like that is exactly why the stock price crashed
    71AnonymousSep 29, 2026 15:20
    Re: #69
    If stock price decided how fun a game is, Wolverine would've been way more fun

    Background and Key Points of This Discussion

    The Nintendo Switch 2 launched in 2025 with a console price in the ¥50,000 range. The “effectively ¥100,000” figure discussed in the thread appears to reflect the felt total cost once you add games and an extra microSD card on top of the hardware itself. Part of the reasoning is that the built-in storage tends to run out quickly, making an additional storage purchase practically mandatory. The thread saw pushback along the lines of “it’s absurd not to be able to afford it when you’re paying your taxes,” but the leap from high prices to tax burden and social security left many replies sounding confused. Meanwhile, the observation that “even the ¥55,000 domestic PS5 is struggling to sell” suggests that hardware price alone doesn’t determine adoption — whether there are games you actually want to play matters just as much as a buying motivator. Note that in the latter half of the thread, the discussion devolved into personal attacks and discriminatory language aimed at a specific poster, so that portion has been omitted from this article.

    *This article is compiled as an excerpt and summary of the 5ch (Hardware/Industry (Gehad)) thread “I want to buy a Switch 2, but….”

  • GOW Laufey’s Disc Version Canceled — 5ch: ‘Just Cut the Paper Into a Disc Shape, Problem Solved’

    Santa Monica Studio announced on X (formerly Twitter) that “God of War Laufey will be released on disc” — only for the announcement to be retracted shortly after. It then came out on 5ch that the actual physical edition doesn’t contain a Blu-ray disc at all, just a piece of paper with a download code inside the box. This sparked sarcastic jabs at the developer’s defense that “we never said Blu-ray disc,” along with growing concern over Sony’s move away from physical packaging. The debate also spilled over into arguments about the protagonist’s character design.

    Santa Monica says Laufey will get a disc version

    We can confirm God of War Laufey will be available on disc.

    ↓ Canceled

    Source: x.com / Original post here

    2AnonymousSep 29, 2026 19:22
    Santa Monica: "We're putting out the new game on disc!"

    ↓

    Santa Monica: "Just kidding!"
    10AnonymousSep 29, 2026 19:25
    Physical media's already dead and we didn't even have to wait until 2028
    11AnonymousSep 29, 2026 19:26
    Re: #10
    They're fully quitting discs in 2025, so by 2027 pretty much every new game will have dropped physical packaging
    12AnonymousSep 29, 2026 19:27
    Overseas it's business as usual
    Too bad, can't run a smear campaign on this one
    14AnonymousSep 29, 2026 19:29
    Re: #12
    21AnonymousSep 29, 2026 19:33
    That's probably just the code for the pre-order bonus DLC
    23AnonymousSep 29, 2026 19:35
    Re: #21
    >PS5 game, main title (digital version)
    40AnonymousSep 29, 2026 19:41
    Re: #23
    That's the contents of the Digital Deluxe Edition
    42AnonymousSep 29, 2026 19:41
    Re: #23
    The Digital Deluxe Edition only ever existed as a download version though
    24AnonymousSep 29, 2026 19:35
    If you cut the paper with the download code into a disc shape, it becomes a disc, so it's totally fine
    They never said 'Blu-ray disc'
    33AnonymousSep 29, 2026 19:37
    Re: #24
    Okay, that got a laugh out of me
    58AnonymousSep 29, 2026 19:47
    Re: #24
    Tales of… the demo disc… that disc-shaped paper… (a nod to a past Tales of series demo-disc mishap)
    35AnonymousSep 29, 2026 19:38
    Calling a package with no disc inside "physical" seems pretty messed up to me
    Well, it's Sony, so whatever I guess
    51AnonymousSep 29, 2026 19:44
    Re: #35
    The "I'm not buying it anyway, so who cares" mindset
    54AnonymousSep 29, 2026 19:44
    The comments on the English-language blogs are a total warzone, lol
    Meanwhile the Japanese blog's comments are dead silent, lol
    69AnonymousSep 29, 2026 19:50
    Re: #54
    Nobody cares about western games anyway
    Same goes for third-party stuff — if this happens with Persona 6 or Kingdom Hearts 4, people will just say 'guess I'll get the Switch 2 version then'
    That's just how it'll go
    55AnonymousSep 29, 2026 19:45
    Say this thing bombs hard — would that get the plan to kill physical media reconsidered, or just speed it up?
    60AnonymousSep 29, 2026 19:47
    Re: #55
    It'd be Sony's entire gaming business that gets reconsidered
    59AnonymousSep 29, 2026 19:47
    I wonder if next year's Persona and FF titles will still ship on disc…
    74AnonymousSep 29, 2026 19:53
    Re: #59
    Those two are looking shaky as well lol
    …someone posted that FF7R is still in negotiations

    If it's already like this in February, by next spring the PlayStation section might just be gone from stores lol
    85AnonymousSep 29, 2026 20:00
    Re: #59
    ???: "Oh, sorry lol, we already shut the factory down, so is a flimsy piece of paper okay?"
    61AnonymousSep 29, 2026 19:47
    Re: #40
    Re: #42
    Ah, so it's this note referenced in #1 then

    *1 The Standard Edition of the physical release is provided via download code. Requires an internet connection and a PlayStation account.
    70AnonymousSep 29, 2026 19:50
    Re: #61
    "God of War Laufey" Pre-order Bonus (*1)
    That footnote is about the bonus, not the disc
    65AnonymousSep 29, 2026 19:48
    She actually looks good in this one

    71AnonymousSep 29, 2026 19:50
    Re: #65
    That hair that's constantly flowing in the wind bugs me
    75AnonymousSep 29, 2026 19:54
    Re: #65
    Looks like a mom from an old American TV drama lol
    78AnonymousSep 29, 2026 19:57

    She just looks like some cringe middle-aged lady in a costume that doesn't suit her
    Zero appeal, seriously — now I get why there aren't more games with a middle-aged woman as the lead
    82AnonymousSep 29, 2026 19:58
    Re: #78
    No bust, no buy
    84AnonymousSep 29, 2026 19:59
    Are they seriously planning to keep doing physical releases the year after next too?
    Well, a piece of paper is meaningless anyway, not that I know who'd even buy it lol
    90AnonymousSep 29, 2026 20:03
    Re: #84
    If they want to keep any kind of relationship with retailers alive, a flimsy piece of paper is the only option left lol

    Even though it's only valid for 170 days lol
    105AnonymousSep 29, 2026 20:11
    Wait, this is a GOD game?
    Wasn't the protagonist supposed to be a bald white guy?
    Now he's turned into some middle-aged dude who looks like Alfie
    I don't want to play as such a bland, forgettable character
    107AnonymousSep 29, 2026 20:13
    Re: #105
    Apparently the bald guy's wife is the protagonist this time
    110AnonymousSep 29, 2026 20:14
    Re: #105
    She's Kratos's wife and the leader of the rebel army
    115AnonymousSep 29, 2026 20:17
    Re: #1
    Oh, so this one's a woman
    She's completely flat-chested
    I thought it was a man

    Thanks a lot, Sweet Baby Inc. (a consultancy some gamers blame for certain character design choices)
    116AnonymousSep 29, 2026 20:17
    Switch fanboys are panicking now that it's already confirmed PS5 will crush them at next year's GOTY too, lol
    Lost to PS5 again~ lol
    124AnonymousSep 29, 2026 20:24
    Re: #116
    Wait, is something even coming out next year? 🤔
    125AnonymousSep 29, 2026 20:24
    People who want a disc just want to resell it used anyway
    126AnonymousSep 29, 2026 20:24
    Re: #125
    Might be true for PS5, yeah

    Background and Key Points of the Discussion

    In recent years, Sony has increasingly adopted a format for PS5 physical editions in which no actual disc is included — just a download code — and this “God of War Laufey” case appears to be another instance of that trend. As pointed out in the thread, this isn’t unique to this title; it’s part of a broader industry-wide shift away from physical distribution, driven by disc production costs and shrinking factory output. Two points became the main focus of debate: first, the sequence of events in which Santa Monica initially announced a “disc version” only to retract it, and second, unease over whether something can even be called “physical” when the box contains nothing but a download code. Concerns were also raised about the fate of other upcoming titles, such as Persona 6 and the Final Fantasy VII Remake series, reflecting broader anxiety about the future of packaged game sales. Separately, the back-and-forth over the protagonist’s character design was a debate specific to this title, distinct from the disc-cancellation issue itself.

    *This article is excerpted and summarized from the 5ch (Hardware/Industry (Geha)) thread “GOW Laufey’s disc version canceled…code in box.”

  • Is the “Switch 2 + PC combo” unbeatable? 5ch: “Why’s everyone so mad about it?”

    A post went up on 5ch’s Hardware/Industry (Geha) board arguing that “the Switch 2 + PC combo should be the obvious optimal answer, yet people get furious when you say so.” Some posters noted that gaming setups used to require owning every home console from Sony, Microsoft, and Nintendo plus a PC to be fully covered, whereas now a Switch 2 and a PC (plus a smartphone/tablet) is enough. The thread also drifted into side debates about PC heat and fan noise, worries about future price hikes, and how to treat Palworld’s early-access sales.

    1AnonymousSep 30, 2026 06:53
    I don't get it.
    At the very least, this division of labor is clearly the optimal setup — the strongest combo, full stop, right?
    Why's that something to get mad about?
    5AnonymousSep 30, 2026 07:18
    They're supposedly "PC owners," but the moment a new PC/PS/Xbox multiplatform game gets announced, they lose it and start chanting about loyalty (giri).
    6AnonymousSep 30, 2026 07:21
    That's because it's just a pose — they claim to own a PC, but they're constantly badmouthing PC games like Palworld.
    8AnonymousSep 30, 2026 07:26
    Re: #6
    This is exactly the kind of guy who shows up.
    13AnonymousSep 30, 2026 07:34
    Re: #6
    You can play Palworld on Xbox too — since when is it a "PC game"?
    22AnonymousSep 30, 2026 07:39
    Re: #5
    Re: #6
    Just pretend you don't own a PC! You can't bash it otherwise, so go with that!

    lol
    10AnonymousSep 30, 2026 07:29
    Acting like you're the center of the universe — like old PlayStation or today's Nintendo — only makes enemies. That's exactly why PS got hated on, and now Nintendo fans are doing the same thing.
    14AnonymousSep 30, 2026 07:34
    Re: #10
    It's not about being "the center of the universe" — objectively, if you've got the one company with clearly unique first-party IP and the other with a broad, accessible lineup, you can play almost every game between the two. Not sure what you're so bent out of shape about to be picking this fight.
    16AnonymousSep 30, 2026 07:35
    It just means Switch alone isn't enough. Pathetic hardware.
    33AnonymousSep 30, 2026 07:45
    Re: #16
    Well, back in the day you had to buy all three home consoles from Sony, Microsoft, and Nintendo plus a PC just to have full coverage. Now Switch 2 + PC + smartphone/tablet does the job.
    19AnonymousSep 30, 2026 07:36
    Re: #14
    There's no denying it's the center [of gaming] in Japan, so they're pulling the "what about the rest of the world" card, lol.
    21AnonymousSep 30, 2026 07:39
    Don't PC gamers get annoyed by the heat and fan noise? That alone makes me not want to boot mine up.
    27AnonymousSep 30, 2026 07:43
    Re: #21
    Makes me wonder if everyone's just gaming in a super loud room.
    45AnonymousSep 30, 2026 07:52
    Re: #21
    If it bothers you that much, you could put it in the next room or find some other workaround.
    49AnonymousSep 30, 2026 07:52
    Re: #21
    Yeah, the room temperature definitely does go up.
    25AnonymousSep 30, 2026 07:41
    Every gamer I know plays on PC, no exceptions. If you have a regular job and are financially independent, you can afford an expensive PC. Honestly, I think the PS5-only crowd are shills trying to push people toward Chinese gacha spending and online subscription fees.
    44AnonymousSep 30, 2026 07:51
    Re: #25
    Sorry, but I own a gaming PC, a PS5 Pro, AND an Xbox Series X, lol.
    67AnonymousSep 30, 2026 08:01
    PS and Xbox will definitely end up priced above 150,000 yen even while selling at a loss, and that'll be the end of consoles [as we know them]. When that happens, Nintendo fans will start targeting PCs instead — in the end it's all just people who want to invent an enemy so they can call themselves the winners.
    75AnonymousSep 30, 2026 08:05
    Re: #67
    By then PCs will probably cost about twice as much too.
    82AnonymousSep 30, 2026 08:07
    Re: #67
    Doesn't matter anyway — PCs don't take up any shelf space from Switch.
    79AnonymousSep 30, 2026 08:06
    Re: #68
    Well, there's probably more demand for it than for Nintendo games, and the audience might fit better. What matters is the difference in audience — not many people actually want both.
    81AnonymousSep 30, 2026 08:07
    Re: #79
    Huh? Derby Stallion 2?
    87AnonymousSep 30, 2026 08:09
    Re: #81
    It's horse racing, so it's naturally a game that sells even aimed at adults. Releasing it on PC could bring in new players — there's more demand for it than for Mario Kart or Animal Crossing.
    92AnonymousSep 30, 2026 08:10
    Re: #87
    If you're an adult, buying it alongside a Switch 2 is no big deal. I've seen a few people on Twitter [X] buying both together too.
    93AnonymousSep 30, 2026 08:11
    Re: #87
    Just look at the Winning Post series — Switch is always the version that sells best.
    108AnonymousSep 30, 2026 08:18
    I'm also running the combo of a PC with an RTX 5070 Ti and a Switch 2. Best pairing there is ❤

    Background and Points of Contention

    In the past, many games required owning all three consoles — PlayStation, Xbox, and Switch — plus a PC to have full coverage. In recent years, though, many major titles now support both PC and Switch-family hardware, creating a situation where “two devices are enough.” What split the thread was the reasoning behind the backlash against flatly calling this combo the “optimal solution”: some argued it stems from distrust of people who publicly claim to own a PC while trashing certain genres of PC games, while others countered that this is just an unfair generalization. The back-and-forth over Palworld also touched on differing understanding of a PC-market-specific business practice — whether early-access sales should be counted together with full-release sales. Note that this article omits some posts, such as ones that lump an entire hardware fanbase together under a derogatory label.

    ※This article is excerpted and summarized from the 5ch (Hardware/Industry (Geha)) thread “The Switch 2 + PC combo is the ultimate setup, yet some people get abnormally angry when you say so — what’s their deal?.”

  • PS5’s Marvel’s Wolverine Sales Slump: Down 75% in Japan, 60% in Europe vs. Predecessor, Data Sparks Buzz

    An aggregated image circulating online claims that sales of Marvel’s Wolverine for PS5 have fallen 75% in Japan and 60% in Europe compared to its predecessor, Marvel’s Spider-Man 2, sparking discussion on 5ch’s Hardware/Industry (Geha) board. The previous title reportedly sold around 2.5 million units worldwide in its launch window, so a simple extrapolation suggests Wolverine’s worldwide sales could be stuck in the hundreds of thousands. Posters in the thread were divided over the terms of Sony’s contract with Marvel, the outlook for recouping development costs, and whether the comparison is even valid given how much the ratio of digital sales has shifted since the last game.

    ■ Japan: -75%

    PS5 Marvel’s Spider-Man 2

    77,348 units

    Source: i.imgur.com / Original post here

    10AnonymousSep 30, 2026 07:41
    The previous game did 2.5 million worldwide at launch.
    If this one's down 60-75%, Wolverine's worldwide sales are probably sitting around 600k-900k.

    No wonder they can't announce the numbers 😭
    12AnonymousSep 30, 2026 07:42
    Re: #10
    That's a total flop.
    21AnonymousSep 30, 2026 07:46
    Wait, even Spider-Man only did like 70k (in Japan)? lol
    28AnonymousSep 30, 2026 07:48
    Re: #21
    Well, Japan was already dead to begin with…
    But Spidey 2 sold well in Europe! As long as Europe's buying, there's still hope! 🥰

    Oh wait, Europe's dead too 😄
    23AnonymousSep 30, 2026 07:46


    Post your source properly.
    26AnonymousSep 30, 2026 07:47
    Sony's lineup this year:

    – Marathon
    – Saros
    – Marvel Tōkon (Fighting Souls)
    – Wolverine
    34AnonymousSep 30, 2026 07:50
    Re: #26
    Not a single one of those makes me want to play it.
    36AnonymousSep 30, 2026 07:51
    Sony: "In 2026 we're doubling down on first-party games to drive revenue."

    Meanwhile:
    Re: #26
    47AnonymousSep 30, 2026 07:58
    Re: #26
    I actually thought Marvel Tōkon was gonna sell like crazy…
    35AnonymousSep 30, 2026 07:51
    Wasn't there something about Marvel being able to walk away from the Sony deal anytime if it doesn't hit 6 million units sold?
    37AnonymousSep 30, 2026 07:52
    Re: #35
    There's no way this hits 6 million.
    Guess they'll just dump it into PS Plus for free to pad the numbers.
    98AnonymousSep 30, 2026 08:36
    Re: #35
    They're probably not making a sequel anyway, so no real damage.
    45AnonymousSep 30, 2026 07:57
    Won't they just funnel the shipment numbers into 'Other-land'? (a 5ch jab at the vague 'rest of world' sales bucket publishers use to obscure real figures)
    48AnonymousSep 30, 2026 07:58
    Re: #45
    Worst case, they just give it away for free and count that as 'sold.'
    That's the whole trick behind 'Other-land.'
    53AnonymousSep 30, 2026 08:00
    That just means 'Other-land' numbers go up, so no problem!
    55AnonymousSep 30, 2026 08:01
    Re: #53
    It only goes up once they dump it into PS Plus.
    61AnonymousSep 30, 2026 08:05
    If it had hit 2 million, they'd already have put out an official press release, so it's probably around 1 million.
    Surely they won't pull a Saros and just leave it out of the earnings report entirely — guess we wait for the financials.
    66AnonymousSep 30, 2026 08:12
    Re: #61
    Like that trash Gran Turismo, where 'if you never release the numbers, it never officially flopped' — there's a real chance they just say nothing at all in the earnings report.
    62AnonymousSep 30, 2026 08:07
    This really drives home how much of a miracle Spider-Man's quality was.
    I honestly doubt the same studio even made Wolverine.
    91AnonymousSep 30, 2026 08:35
    Re: #62
    Even if it's the same studio, unlike Japanese companies their staff turnover is really high, so the quality ends up all over the place.
    65AnonymousSep 30, 2026 08:09
    Not that Spidey itself was all that great to begin with either.
    Keeping the combat — which wasn't that fun to start with — basically unchanged and then making it the whole focus for Wolverine was obviously a bad call, fair point.
    68AnonymousSep 30, 2026 08:16
    Re: #65
    Honestly, swinging around was about the only fun part of Spidey.

    And in Wolverine, even that stopped being fun.
    69AnonymousSep 30, 2026 08:17
    Physical copies only, lol
    72AnonymousSep 30, 2026 08:21
    Re: #69
    Europe's number includes digital…
    73AnonymousSep 30, 2026 08:24
    Re: #69
    So there are a ton of victims who bought this garbage at full price digitally, where they can't even resell it?
    74AnonymousSep 30, 2026 08:24
    Oh no… are they gonna lose the license over this…
    85AnonymousSep 30, 2026 08:30
    Re: #74
    The whole idea was that making Spider-Man-style games over and over would get stale and boring, so they poured huge money into Wolverine to build a second pillar.
    But if that flops and there's no longer any prospect of recouping development costs on future exclusive Marvel games, isn't Sony the one who'd actually want to drop the license?
    80AnonymousSep 30, 2026 08:27
    I mean, it's a comparison with the previous game, so the digital ratio shouldn't be that different.

    Same Marvel IP, same publisher Sony, same developer — this argument comes up every time.
    88AnonymousSep 30, 2026 08:33
    Re: #80
    The shift to digital has moved on a lot since back then, so you can't assume the same ratio.
    89AnonymousSep 30, 2026 08:33
    Re: #80
    It's been 2 years, so PS5 Pro adoption has gone up too.
    ↓
    Can't buy discs for it
    ↓
    So the digital ratio goes up too.
    94AnonymousSep 30, 2026 08:35
    Back when Spider-Man 2 launched, the digital ratio was supposedly like 90% (lol), and if it's around 95% (lol) now, that's not much of a difference.

    Stop rewriting history to suit your argument.
    96AnonymousSep 30, 2026 08:35
    Re: #94
    It's actually dropped back down into the 80s now…
    104AnonymousSep 30, 2026 08:39
    Wolverine looks bad enough, but what's going to happen with Tōkon? Only around 100 concurrent players in a fighting game is rough.
    105AnonymousSep 30, 2026 08:39
    Re: #104
    Yeah, finding a match is basically hopeless at that point…

    Background and Points of Debate

    It’s worth noting that the figures in this thread come from an aggregated image posted on social media, not an official number released by Sony. In Japan’s retail sales surveys, the share of digital downloads has been climbing year after year, so comparing straight against the previous title’s launch may make the physical-only decline look larger than the real drop actually is. This very point was a source of disagreement in the thread over whether the comparison is even valid. There was also talk that Marvel could terminate its deal with Sony if sales fall short of 6 million units, but the contract itself has never been made public, so readers should treat that detail as unconfirmed.

    *This article is excerpted and summarized from the 5ch (Hardware/Industry (Geha)) thread “[Sad News] Wolverine Sales Down 75% in Japan, 60% in Europe vs. Predecessor, Total Flop 😭.”

  • Juice=Juice’s Game Livestream Show “Haro Tsuu GAMES” Sparks Debate After Blowing Past 3,000 Concurrent Viewers

    From 9:00 PM on September 29, 2026, Juice=Juice’s Sakura Ishiyama and Ayakari Endo appeared in a co-op game livestream titled “Two-Person Super Co-op Game SP” on Famitsu’s YouTube channel “Famitsu Game Livestream Ch” and the Niconico show “Haro Tsuu GAMES.” The stream became a hot topic on the 5ch Hello! Project board after its concurrent viewer count topped 3,000 — posters brought up past numbers like a solo stream by a popular Angerme member hitting 1,561 viewers and a Morning Musume Rhythm Heaven stream exceeding 5,000, sparking debate over whether “is that even an impressive number” and whether “the agency might be buying the concurrent-viewer count.”

    1AnonymousSep 29, 2026 21:18
    tps://www.youtube.com/watch?v=MoIn0FyqlG0
    At 9:00 PM on Tuesday, September 29, 2026, Famitsu's official "Famitsu Game Livestream Ch" (YouTube) and "Famitsu Channel" (Niconico) aired "Haro Tsuu GAMES," a game livestream show featuring Hello! Project members.
    This time, Juice=Juice's Sakura Ishiyama and Ayakari Endo appeared. Under the title "Two-Person Super Co-op Game SP," they played two games where teamwork is key.
    6AnonymousSep 29, 2026 21:22
    Why isn't it Eba x Mifu?? 😭 (fans' nickname for a different member duo)
    8AnonymousSep 29, 2026 21:22
    Is 3,000 viewers actually a big deal?
    13AnonymousSep 29, 2026 21:24
    Re: #8
    Morning Musume clears that easily
    22AnonymousSep 29, 2026 21:25
    Re: #8
    Here's the number for a popular Angerme member:

    215 Anonymous 2026/08/24 (Mon) 21:38:40.61 0
    1,561 viewers
    9AnonymousSep 29, 2026 21:23
    Was rewatching something from about a year ago — back then a member was thrilled just to hit 1,200 viewers
    10AnonymousSep 29, 2026 21:23
    A YouTuber said you can actually buy concurrent viewer counts
    14AnonymousSep 29, 2026 21:24
    Meanwhile, the Ookami board (a separate real-time live-chat board) commentary thread isn't gaining much traction.
    Funny how that works, huh?
    15AnonymousSep 29, 2026 21:24
    Re: #14
    Ooooh, the Ookami live-chat thread lol
    19AnonymousSep 29, 2026 21:25
    Re: #14
    That's because trolls keep spam-flooding the Juice=Juice thread.
    Fans stopped showing up on Ookami because of it.
    29AnonymousSep 29, 2026 21:26
    Re: #14
    Does that even matter?
    Why not just chat on YouTube instead?
    36AnonymousSep 29, 2026 21:26
    https://imgur.com/pDv6Ho5.jpg
    51AnonymousSep 29, 2026 21:28
    Re: #36
    Morning Musume's Rhythm Heaven stream topped 5,000 concurrent viewers though
    52AnonymousSep 29, 2026 21:28
    Re: #36
    That's just the Rhythm Heaven buff talking, lol
    They'd be embarrassed to lose even with that advantage, lol
    121AnonymousSep 29, 2026 21:41
    Re: #36
    Same with Rimi-Suta (another rhythm game) — Hello Project titles surprisingly pull good numbers
    104AnonymousSep 29, 2026 21:33
    Juice=Juice tops 3,000 viewers with Sakuringo (Sakura Ishiyama's nickname) x some random game nobody's even heard of
    108AnonymousSep 29, 2026 21:35
    I want the current Eba-Yofu duo (another member pairing's nickname) to play Splatoon
    109AnonymousSep 29, 2026 21:36
    Had no idea this was live right now — gonna go watch
    110AnonymousSep 29, 2026 21:36
    Is someone paying off this 'post-number-skipping yokai' too? 🤣 (a running joke about posts mysteriously skipping numbers in threads)
    111AnonymousSep 29, 2026 21:37
    Man, watching this is stressing me out lol
    122AnonymousSep 29, 2026 21:41
    If a game stream makes you irritated, you're just not cut out for watching them
    123AnonymousSep 29, 2026 21:43
    This game's a sure thing — whoever streams it gets good numbers
    153AnonymousSep 29, 2026 21:49
    Re: #123
    Really? First I'm hearing that
    169AnonymousSep 29, 2026 22:07
    Re: #123
    Yuhane totally bombed with it though
    124AnonymousSep 29, 2026 21:43
    Re: #52
    So Tsunku♂ (Hello Project's famed producer) — the guy you all hate — turns out to be the buff, huh?
    154AnonymousSep 29, 2026 21:50
    Re: #124
    It had just come out, so at the time it was the most talked-about game around
    160AnonymousSep 29, 2026 21:57
    Did copy-paste grandpa (a recurring troll known for spamming copy-pasted posts) finish trolling the Morning Musume UtaCon (an NHK music show) thread and come over here to spam instead?

    Background and Discussion Points

    “Haro Tsuu GAMES” is a game livestream show produced by Famitsu featuring Hello! Project members, simulcast on YouTube and Niconico Douga. Concurrent viewer count is a metric showing how many people are watching a stream at once, and on 5ch it’s frequently used as a yardstick for comparing the popularity of groups or members. The figures cited in the thread — “1,561 for a popular Angerme member’s stream” and “over 5,000 for Morning Musume’s Rhythm Heaven stream” — were both numbers thread posters recalled from past broadcasts, not official statistics released by anyone, so they should be taken with a grain of salt. The claim that “the agency buys concurrent-viewer counts” is also a recurring assertion in Hello Project-related threads, but no concrete evidence has ever been presented, so its truth is unconfirmed. Ishiyama and Endo have historically ranked low in fan popularity polls, and the numbers from this stream were seized on as a point of comparison both within and outside the group.

    *This article is excerpted and summarized from the 5ch (Hello! Project board) thread “[Breaking] Juice=Juice’s unpopular members Sakura Ishiyama and Ayakari Endo’s minor-game livestream on “Haro Tsuu GAMES” tops 3,000 concurrent viewers!“

  • Zelda ‘Source-Hunting’ Thread Heats Up on 5ch: ‘When Nintendo Copies, It’s a Beautiful Copy’

    A thread titled “Turns out the Zelda series was full of ripoffs…” on the Hardware/Industry (Geha) board turned into a rundown of popular Zelda elements alongside similar features from other companies’ games. Users brought up Luigi’s Mansion vs. Ghostbusters, the towers in Wind Waker vs. the towers in Assassin’s Creed, and Splatoon vs. the reportedly unreleased “Color Wars,” among other examples, one after another. The discussion also touched on how Masahiro Sakurai has acknowledged that Ocarina of Time’s targeting system had earlier precedents. The debate that dragged on longest was whether “Z-Targeting” counts as a lock-on feature, with opinions split over how to interpret the wording of an official Nintendo interview.

    6AnonymousSep 29, 2026 19:42
    He already got owned in that other thread, and here he goes again?
    17AnonymousSep 29, 2026 19:46
    Re: #6
    I'll keep it up until people stop taking the bait.
    20AnonymousSep 29, 2026 19:47
    Luigi's Mansion
    is a ripoff of Ghostbusters
    — sucking up ghosts with a vacuum cleaner.
    114AnonymousSep 29, 2026 21:06
    Re: #20
    Plus a bit of Haunted Mansion thrown in.
    27AnonymousSep 29, 2026 19:50
    Opening up the map by climbing towers is straight-up Assassin's Creed.
    30AnonymousSep 29, 2026 19:52
    Re: #27
    The towers in Wind Waker came first, though.
    32AnonymousSep 29, 2026 19:52
    Yeah, this one's blatant.
    36AnonymousSep 29, 2026 19:57
    Pikachu's a ripoff too — does Nintendo even have any morals?
    39AnonymousSep 29, 2026 19:59
    Re: #36
    When Nintendo copies, it's a beautiful copy.
    38AnonymousSep 29, 2026 19:57
    Turns out Splatoon's a ripoff too…
    56AnonymousSep 29, 2026 20:24
    Re: #38
    Color Wars never actually got released in the end.
    120AnonymousSep 29, 2026 21:14
    Re: #38
    No idea what game that even is, but seriously, this is rough….. Now I look like an idiot for praising the first one…..
    45AnonymousSep 29, 2026 20:15
    Re: #43
    Even Sakurai himself admits Ocarina of Time wasn't the first to do it.
    46AnonymousSep 29, 2026 20:16
    Link's outfit is based on dwarf/fairy-type clothing,
    so it's got nothing to do with Peter Pan.
    49AnonymousSep 29, 2026 20:18
    Re: #46
    But the original dwarves and fairies don't look anything like that.
    47AnonymousSep 29, 2026 20:17
    Re: #45
    Z-Targeting isn't actually a lock-on feature, you know?
    50AnonymousSep 29, 2026 20:20
    Re: #47
    Wait, so you're saying Nintendo is lying?

    https://www.nintendo.co.jp/3ds/interview/aqej/vol5/index5.html
    55AnonymousSep 29, 2026 20:22
    Re: #50
    Lol, citing Nintendo itself as your source is a power move.
    58AnonymousSep 29, 2026 20:25
    Re: #50
    It's literally described right above that as "a feature meant to solve issues like how to handle the camera and how to deal with one-against-many battles."
    Did you actually read it, or did you just have AI spit that quote out for you?
    61AnonymousSep 29, 2026 20:27
    Re: #58
    So you're saying Nintendo is lying, then.
    65AnonymousSep 29, 2026 20:29
    Nintendo copies this much, so why did they lose it over Palworld?
    68AnonymousSep 29, 2026 20:31
    Re: #65
    Because it's a game where you shoot Pokémon dead.
    69AnonymousSep 29, 2026 20:32
    Re: #65
    It's the "the nail that sticks up gets hammered down" thing (a saying about conformity punishing anyone who stands out).
    They've probably been crushing rivals like that all along.
    70AnonymousSep 29, 2026 20:32
    Re: #65
    All I can say is it's the height of hypocrisy.
    67AnonymousSep 29, 2026 20:30
    Re: #63
    No, that's you denying Nintendo's own explanation.
    Whatever excuse you come up with, if Nintendo says that's what it is, then it's lock-on.
    75AnonymousSep 29, 2026 20:36
    Re: #67
    Huh?
    Nintendo describes it as "a feature that lets you switch to a view directly behind Link, talk to distant characters, or lock on to enemies during battle" — they never called it "a lock-on feature" outright.
    84AnonymousSep 29, 2026 20:41
    Mario's side-scrolling is a ripoff of Pac-Land anyway lol
    87AnonymousSep 29, 2026 20:42
    Re: #84
    Though Pac-Land's jumping action is a ripoff of Donkey Kong.
    90AnonymousSep 29, 2026 20:43
    Z-Targeting is a feature meant to solve 3D-game problems like "it's hard to precisely move the protagonist toward a target" and "it's hard to control the camera."
    It's not a feature for automatically landing attacks on enemies.
    92AnonymousSep 29, 2026 20:45
    Re: #90
    Yeah, yeah, but Nintendo already admitted it's lock-on.


    What you're saying is just wishful thinking and delusion.
    93AnonymousSep 29, 2026 20:46
    Re: #92
    Nintendo explains it as a feature meant to solve the complexity of camera and character control.
    113AnonymousSep 29, 2026 21:05
    There's also the Great Deku Tree example.
    115AnonymousSep 29, 2026 21:09
    I thought nobody had done this before 😭


    Turns out Mega Man Legends (Rockman DASH) beat them to it 😭
    119AnonymousSep 29, 2026 21:12
    Re: #115
    I love how Sakurai already shut this down.

    Background and Key Points of This Discussion

    “Source-hunting” is a classic pastime on the Hardware/Industry (Geha) board, where the mechanics of hit games get lined up against earlier examples from other titles and stamped as “ripoffs.” This time around, multiple cases were paraded out — Luigi’s Mansion, the towers in Wind Waker, Splatoon, and more — but the thread’s biggest flashpoint was how to interpret Ocarina of Time’s “Z-Targeting.” One side reads the line from an official Nintendo interview, “you can lock on to enemies during battle to fight more effectively,” as “proof Nintendo admitted it’s a lock-on feature,” while the other side counters that it’s “just one of several purposes among many,” and the two sides remain at an impasse. Worth noting: this isn’t a dispute over new facts, but a disagreement over how to read the very same passage. It’s also worth keeping in mind that “multiple studios independently arriving at similar solutions to similar technical problems around the same time” and “deliberate imitation” are two different things — and simply listing parallels, as the thread does, can’t distinguish between the two.

    *This article is compiled as an excerpt/summary from the 5ch (Hardware/Industry (Geha)) thread “[Sad News] Turns Out the Zelda Series Was Full of Ripoffs…“.

  • Tried to Write “Ephemeral” (泡沫), Got “Splash” (飛沫) and “Millet-Pine” (粟松) Instead — 5ch: “This Is Basically a Comedy Skit”

    A thread appeared on 5ch’s Hardware & Industry (“Geha”) board about a poster who meant to type “ephemeral” (泡沫, houmatsu) but had it autocorrect to “splash” (飛沫, himatsu) instead — then, trying to fix the mistake, mistyped it again into the nonsense word “millet pine” (粟松, awamatsu). Adding insult to injury, another user misread that “粟松” as “chestnut pine” (栗松, kurimatsu), triggering a chain of three separate typos in a row. While the thread erupted in laughter with comments like “this is basically a comedy skit at this point,” some posters singled out the original poster for ridicule, others speculated the errors came from voice-to-text input, and the back-and-forth mockery kept going for a while.

    1AnonymousSep 29, 2026 17:43
    0143 Anonymous Desperado 2026/09/29 (Tue) 16:07:48.61 ID:B52DV1Pp0NIKU
    Someone's bound to report this, so they're probably already flagged. Honestly I'd love the fun scenario where Nintendo sues them directly, but there's no point going after some "splash" (飛沫) trash like this.
    2AnonymousSep 29, 2026 17:43
    Still no word — ephemeral (また沙汰泡沫)
    96AnonymousSep 29, 2026 19:28
    Re: #2's "mata sata" (また沙汰) — I don't get what that means either. Is that just me being ignorant?
    97AnonymousSep 29, 2026 19:30
    Re: #96
    Messed it up — a conversion typo.
    98AnonymousSep 29, 2026 19:31
    Re: #96
    Googled it and still couldn't figure it out — even the AI threw in the towel.
    7AnonymousSep 29, 2026 17:46
    But you're the one who typed it as "kurimatsu" (chestnut pine), aren't you?
    8AnonymousSep 29, 2026 17:47
    Thought this was gonna be about Inazuma Eleven, yansu (an exaggerated, old-timey speech tic used for comic effect).
    10AnonymousSep 29, 2026 17:47
    Re: #1
    Hey, calm down

    150 Anonymous Desperado 2026/09/29 (Tue) 17:31:11.30 ID:SBGIydaS0NIKU
    Re: #143
    S-splash lol
    Did you mean "ephemeral" and "Tanaka'd" it? (書き田中った — joke slang for "typo'd it," swapping in the surname "Tanaka" for "mistake") wwwwwwwwwwwwwww

    151 Anonymous Desperado 2026/09/29 (Tue) 17:31:12.62 ID:SBGIydaS0NIKU
    Re: #143
    S-splash lol
    Did you mean "ephemeral" and "Tanaka'd" it? wwwwwwwwwwwwwww
    48AnonymousSep 29, 2026 18:18
    Re: #10
    > "Tanaka'd it" (書き田中った)

    What even is that?
    16AnonymousSep 29, 2026 17:50
    Ah, the usual voice-input guy strikes again.
    18AnonymousSep 29, 2026 17:51
    Re: #16
    I don't even do that anymore.
    19AnonymousSep 29, 2026 17:51
    ♪ Millet-Pine's~ trousers, worn by a Splash~ ♪ (an improvised nonsense ditty mashing up the mistyped words)
    21AnonymousSep 29, 2026 17:54
    🐷 So excited….✨











    Fire Emblem first-week sales
    262,399 — Awakening
    353,201 — Fates (if)
    143,130 — Three Houses (風花雪月)
    144,558 — Engage
    127,131 — Banshi Senkou (万紫千紅, "myriad hues")

    Dead franchise, total flop! 😂
    BWAHAHAHAHAHA lolwww🤣🤣🤣
    23AnonymousSep 29, 2026 17:55
    Re: #21
    Down by one Wolverine, too…
    95AnonymousSep 29, 2026 19:25
    Re: #21
    Hey, don't tell me you're the one behind this copypasta too, "Distribution Geezer" (a nickname for a poster infamous for spamming sales-figure copypasta)?
    25AnonymousSep 29, 2026 17:56
    So in the end this is just a "Sony fanboy pig humiliates himself" thread (豚, "pig," is common console-fanboy slur on this board), because he couldn't even read it and tried converting it as "awamatsu"?
    27AnonymousSep 29, 2026 17:59
    It's certain that "ephemeral" (houmatsu) is the correct reading.
    If you don't nail this down, you'll plunge straight into abyss mode.
    29AnonymousSep 29, 2026 18:00
    Not "kurimatsu" — it's "awa"matsu lol
    They don't even know it's "houmatsu," lmao.
    30AnonymousSep 29, 2026 18:00
    So you're saying he read "泡沫" as "awamatsu," and that's how it got converted into "粟松" (millet pine)?
    33AnonymousSep 29, 2026 18:01
    So basically, someone who doesn't even know how to read "泡沫" started this thread?
    34AnonymousSep 29, 2026 18:03
    If it had been "chestnut" pine (栗松), it could've gone down as a legend…
    35AnonymousSep 29, 2026 18:04
    Re: #18
    Oh no, you just admitted you were replying to yourself under a different name.
    36AnonymousSep 29, 2026 18:07
    I've got a bad feeling a ton of garbage threads are about to get spammed just to bury this one.
    37AnonymousSep 29, 2026 18:08
    Why millet, though?
    It's already chestnut season, so just make it "chestnut pine" already.
    41AnonymousSep 29, 2026 18:12
    This is something I think even when I look at comment sections on video streaming sites, but —
    before you post, you should really double-check whether you've gotten something wrong or are
    using the wrong term. I find myself thinking that more and more lately.

    If you're posting on social media, that means you're at least connected to the internet, right?
    You can just look it up right then and there.

    That's probably part of why Europe brought in regulations targeting minors (girls) too.
    43AnonymousSep 29, 2026 18:13
    [Sad News] "Tanaka-kun" Meant to Write "Splash" (飛沫) But Wrote "Millet Pine" (粟松) Instead lol

    Use this to restart the thread.
    49AnonymousSep 29, 2026 18:19
    Heading right, yansu! Heading right, yansu!
    50AnonymousSep 29, 2026 18:20
    A crazy person calling out another crazy person.
    Stop making weird threads, it's making me lose my mind too.
    71AnonymousSep 29, 2026 18:47
    https://krsw.5ch.io/test/read.cgi/ghard/1790640600/155

    Damn, how hard did that hit you lol
    72AnonymousSep 29, 2026 18:49
    Re: #71
    I was wondering why nobody posted the original thread's URL — turns out it's a thread that crossed the line, lmao.
    88AnonymousSep 29, 2026 19:07
    Re: #71 What's with this guy, is he trying way too hard lol

    150 Anonymous Desperado 2026/09/29 (Tue) 17:31:11.30 ID:SBGIydaS0NIKU
    Re: #143
    S-splash lol
    Did you mean "ephemeral" and "Tanaka'd" it? wwwwwwwwwwwwwww

    151 Anonymous Desperado 2026/09/29 (Tue) 17:31:12.62 ID:SBGIydaS0NIKU
    Re: #143
    S-splash lol
    Did you mean "ephemeral" and "Tanaka'd" it? wwwwwwwwwwwwwww
    73AnonymousSep 29, 2026 18:54
    I can still understand mixing up "ephemeral" with "splash."
    But mixing up "ephemeral" with "chestnut pine" — what is that about?
    74AnonymousSep 29, 2026 18:54
    Re: #73
    houmatsu
    awamatsu
    millet → chestnut

    Background and Key Points of This Topic

    “泡沫” is properly read as “houmatsu” — the reading “awamatsu” doesn’t actually exist. It appears the original poster attempted the conversion without knowing the correct reading, mistyping what should have been “himatsu” as “飛沫” (splash), then, while trying to correct it, mis-converted “awamatsu” into “粟松” (millet pine) as well. On the Gaming Hardware board, minor typos and conversion errors like this are frequently mocked as evidence of the poster’s own ignorance, and this thread is a textbook example of that pattern. It’s also worth noting that the phrase “書き田中った” (“wrote-it-Tanaka’d”) isn’t a reference to any specific person — it’s simply wordplay poking fun at the mis-conversion itself.

    ※This article is compiled and summarized from the 5ch (Hardware & Industry, “Geha”) thread “[Sad News] Nintendo Fanboy (“Ninty Pig”) Meant to Write “Millet Pine” But Wrote “Splash” Instead lol.”

  • Developer Complains “Too Many People Wait for Download Sales” — Turns Out That’s Just the Old Secondhand Crowd

    On 5ch’s Hardware/Industry board — known as “Geha” (ゲハ), a notoriously contentious console-war subforum of Japan’s largest anonymous forum — a game developer’s lament that “too many customers wait for download sales” went viral. Posters agreed that waiting for a price drop is nothing new, but repeatedly pointed out that the people who used to buy at full price on release day were the very same crowd who used to trade physical discs secondhand. Now that secondhand disc trading has gotten harder, that demand has simply shifted over to sales. Commenters also cited titles like Factorio that never go on sale at all, along with how fast Square Enix and Capcom slash prices, converging on the view that it’s publishers’ own pricing — plus gamers’ ever-growing backlogs (“tsumige,” 積みゲー, literally “piled-up games”) — that’s really driving “sale-waiting.”

    1AnonymousSep 29, 2026 14:13
    We're finally clawing back the profits the secondhand market used to skim off us — devs should be happy about this.
    2AnonymousSep 29, 2026 14:15
    Unless it's a game I actually want to play on day one, I wait for a sale.
    3AnonymousSep 29, 2026 14:16
    Then just… don't run sales?
    16AnonymousSep 29, 2026 14:25
    Re: #3
    Some games actually declare they'll never go on sale. Like Factorio — its price has actually gone UP over time.
    4AnonymousSep 29, 2026 14:16
    Blame your own lack of talent for only making solid-but-forgettable games that people are fine sale-waiting on. If it bugs you so much, make something compelling enough that people HAVE to buy it day one.
    49AnonymousSep 29, 2026 14:44
    Re: #4
    If even a solid game gets sale-waited, what kind of masterpiece would actually get bought at full price…?
    5AnonymousSep 29, 2026 14:20
    The fair price for a game is like ¥7,000 tops. Sitting in front of a monitor mashing buttons isn't worth more than that.
    6AnonymousSep 29, 2026 14:20
    Every player can tell when a launch price is clearly set assuming a future 50%-off sale — nobody's fooled.
    7AnonymousSep 29, 2026 14:21
    People have been saying 'buying a game on release day is dumb' for years now, if not longer.
    10AnonymousSep 29, 2026 14:22
    With secondhand, the publisher gets nothing. With a sale, they at least get paid — so what's the problem?
    11AnonymousSep 29, 2026 14:23
    Blame the publishers who slash prices 30% within a few months of launch.
    12AnonymousSep 29, 2026 14:24
    Why not just declare 'we will never put this on sale,' like Factorio does?
    13AnonymousSep 29, 2026 14:24
    If I get hooked on a game I bought on sale, I'll buy the sequel day one.
    14AnonymousSep 29, 2026 14:25
    The real whale customers are the ones who buy day one, serve as free debuggers, and play it before any extra content even exists.
    15AnonymousSep 29, 2026 14:25
    Just do what Factorio does and never go on sale. Discount too aggressively and people lose all motivation to ever pay full price.
    17AnonymousSep 29, 2026 14:25
    There are games that make you want to play the moment they launch, and games that don't.
    18AnonymousSep 29, 2026 14:26
    Just make games people want to jump into the second they buy them. Backlogs are already so huge that people don't even start new day-one purchases right away — that's exactly why they end up waiting for the price to drop instead.
    19AnonymousSep 29, 2026 14:28
    With PlayStation dropping discs, now there's also 'this might be a dud, better hold off' hesitation stacking on top. Day-one sales are only going to get worse.
    33AnonymousSep 29, 2026 14:36
    Square Enix stuff basically halves in price if you just wait. Capcom's down to ¥990, so the earlier you buy, the more you lose. Personally, half-price is basically my starting point now. If I really, really want something I'll still buy day one — but even then it always drops later anyway.
    39AnonymousSep 29, 2026 14:39
    Re: #33
    We already get kept waiting something like 5 years just for these games to come out, so waiting another six months on top of that feels easy.
    42AnonymousSep 29, 2026 14:39
    It's not really about assigning blame — games just aren't a priority anymore, which is what lets people wait for the sale in the first place.
    44AnonymousSep 29, 2026 14:41
    Re: #42
    Six months feels like forever to a kid, but it's nothing to an adult. Nintendo has a lot of kid players, and kids have school to talk about games with their friends.
    45AnonymousSep 29, 2026 14:42
    There are just so many games now. Even buying day one, if it lands in your backlog, the price drops eventually anyway… And with key-card releases, there's not much reason to buy physical anymore either. A real game card at least saves storage space no matter the price, so that's still worth buying.
    53AnonymousSep 29, 2026 14:46
    Re: #45
    These days over 20,000 titles ship in a year, easy, lol.
    'Steam's weekly new-release count now tops 700 titles — roughly 100 games launching per day. Some on social media say devs' real challenge has shifted from just shipping the game to getting it discovered.'
    https://news.denfaminicogamer.jp/news/2609032d
    48AnonymousSep 29, 2026 14:43
    Sales have their upside too — you end up grabbing stuff you had zero interest in just because it's cheap. Then it goes straight into the backlog. Whatever happens after the purchase, at least it sold.
    59AnonymousSep 29, 2026 14:53
    Re: #48
    Seasonal sales feel like a festival, so every time I set myself a budget — like ¥5,000 — and buy a grab-bag of stuff.
    63AnonymousSep 29, 2026 14:57
    Honestly I'm just waiting for Pragmata to get cheaper.
    66AnonymousSep 29, 2026 14:58
    Re: #63
    Yeah, once it hits half-price I'd want to try it. ¥990 is probably still a long way off though — even [Monster Hunter] Wilds (digital) hasn't gotten there yet.
    65AnonymousSep 29, 2026 14:58
    I figure Nintendo will roll out a bundle voucher deal once they've got enough titles piled up, so I'm holding off on the so-so ones. ¥9,000 for Mario Kart World is way too much.
    76AnonymousSep 29, 2026 15:10
    Re: #65
    I doubt Switch 2 will get a bundle-voucher program ("katachike" — Nintendo eShop's multi-game discount ticket system). Even if there's ever a discount, it'll probably be something small like ¥1,000–2,000 off for buying two games.
    77AnonymousSep 29, 2026 15:10
    A secondhand copy is someone else's used goods, but a download sale is the publisher officially declaring 'this brand-new copy is now only worth this much.' Sale-waiting basically means the customer never valued it as more than that to begin with.
    81AnonymousSep 29, 2026 15:11
    Re: #77
    If it plays out like it has for Capcom — more users AND more profit — I don't see the downside.
    78AnonymousSep 29, 2026 15:10
    Unlike physical copies, there's no risk of selling out, so you don't have to panic-buy and pile up your backlog even faster.
    84AnonymousSep 29, 2026 15:13
    Re: #78
    No sellouts, sure, but sales do run on a countdown — and that's exactly what fills the backlog up faster.
    93AnonymousSep 29, 2026 15:23
    From a publisher's perspective, a sale-price digital purchase still beats losing that sale to secondhand entirely.
    96AnonymousSep 29, 2026 15:33
    Re: #93
    Actually the opposite — a lot of publishers oppose dropping discs specifically because physical releases let them dodge the full platform cut ('furupura,' full platform fee) on new titles.
    99AnonymousSep 29, 2026 15:40
    Re: #93
    Physical already has thin margins on top of the secondhand problem, so I'd think publishers actually welcome the shift to digital.

    Background and Key Points of the Debate

    In the background lies Japan’s history of legal disputes over “secondhand resale rights” for console games, in which publishers fought — and lost — attempts to restrict resale. Physical secondhand trading has long been legal but generates zero revenue for developers, a sore point in the industry for decades. The thread’s real point isn’t “sale-waiting customers are the villains” — it’s that as disc distribution shrinks and more games go download-only, demand that used to flow into the secondhand market has simply migrated to sales instead, which, if anything, is an improvement for publishers since they actually get paid this time. That said, examples like Square Enix and Capcom cutting prices sharply within a short window of release were also raised, and it’s easy to overlook how the sheer speed of those markdowns is itself what trains customers to learn “just wait, it’ll get cheaper.” The thread also cited a report that Steam now sees roughly 700 new titles released per week, pointing to a deeper structural factor: with that much supply competing for the same finite time and money, waiting for a sale only becomes more appealing.

    ※This article is excerpted and summarized from the 5ch (Hardware/Industry “Geha” board) thread “Developer: ‘Too many people buying via download sales’ ← Turns out it’s just the old secondhand crowd switching over to download sales.”

  • Miyamoto: ‘Ocarina of Time’ and ‘Princess Mononoke’ Had Shockingly Similar Material

    During development of The Legend of Zelda: Ocarina of Time, Shigeru Miyamoto said in a 1999 interview that he was surprised by how much the “material” of the game overlapped with Hayao Miyazaki’s Princess Mononoke, which came out around the same time — and the remark has become a hot topic on 5ch’s hardware/industry board. Sparked by his comment that a horse-riding protagonist and a giant creature ended up in both works by coincidence, the thread saw a string of posts cross-checking timelines to figure out “which one thought of it first.” Discussion also spread to the personnel ties between Nintendo’s art department and Studio Ghibli, along with claims that later entries in the series resemble past works, turning this into more than just a simple “ripoff” debate.

    Right after finishing The Legend of Zelda: Ocarina of Time, Shigeru Miyamoto discussed the influence he took from Hayao Miyazaki’s film Princess Mononoke in an interview in the February 1999 issue of the gaming magazine Gēmujin. What’s interesting is that it wasn’t just a case of being influenced — he recalled that the two works, made in production at almost the same time, ended up with “material that was shockingly similar” once finished.

    During development, staff had floated ideas of using a unicorn or an elk instead of a horse. In the end, Miyamoto decided, “Let’s go with a horse” — and he said Princess Mononoke played a part in that decision. However, Miyamoto didn’t go into detail about exactly how Princess Mononoke influenced the “let’s go with a horse” call.

    He then talked about a similarity involving a mounted archer and a giant Goron. Miyamoto pointed to the scene of Link firing a bow while riding on horseback, and the scene of a giant Goron walking with a mountain in the background. While working on these, he recalled, “it turned out that was basically Ashitaka and the Daidarabotchi — I was honestly floored.”

    Source: gamestalk.net / Original article here

    2AnonymousSep 29, 2026 11:52
    Well, horses aren't copyrighted or anything anyway
    Unless it's got a specific name, I guess
    11AnonymousSep 29, 2026 12:06
    Re: #2
    Even a horse with a specific name doesn't get copyright or publicity rights
    3AnonymousSep 29, 2026 11:55
    Horseback riding was invented by Nintendo!
    Their legendary legal department strikes again!
    9AnonymousSep 29, 2026 12:04
    Ripoff-tendo (a pun combining パクリ/"pakuri," meaning rip-off, with the "-tendo" of Nintendo)


    25AnonymousSep 29, 2026 12:16
    Re: #9
    Tears of the Kingdom's Depths are a straight-up ripoff of the Sea of Corruption from Nausicaä
    They're clearly influenced by Ghibli films
    10AnonymousSep 29, 2026 12:06
    Ocarina of Time was in development earlier, though
    17AnonymousSep 29, 2026 12:08
    Re: #10
    Princess Mononoke spent 16 years in the planning stage, though
    23AnonymousSep 29, 2026 12:12
    Re: #10
    Ocarina of Time: ~3 years development, released 1998
    Princess Mononoke: 16 years of planning, 3 years production, released 1997

    However you slice it, Ocarina of Time is the one that copied lol
    31AnonymousSep 29, 2026 12:18
    Z-targeting is a ripoff of Virtual On too, it's ripoffs all the way down (Z-targeting/Z注目 is Ocarina of Time's lock-on system)
    54AnonymousSep 29, 2026 12:43
    Re: #31
    That's going to make every Virtual On player your enemy — what makes you say that?
    32AnonymousSep 29, 2026 12:18
    Breath of the Wild is obviously way more similar to Princess Mononoke
    In terms of the direction and the setting
    61AnonymousSep 29, 2026 12:56
    Re: #32
    Nintendo has always had staff with Ghibli connections anyway
    For starters, Yoichi Kotabe, who headed Nintendo's art department, was actually Miyazaki's senior back in his animator days
    He's such a towering figure that from Panda! Go, Panda! all the way through 3000 Leagues in Search of Mother, he formed a trio with Isao Takahata and Hayao Miyazaki
    Of course it's going to look similar
    34AnonymousSep 29, 2026 12:20
    44AnonymousSep 29, 2026 12:33
    Re: #34

    Technology's moved forward but they're doing the exact same thing as 18 years ago
    They should be ashamed of themselves
    35AnonymousSep 29, 2026 12:24
    Star Fox is a ripoff of Star Wars too, you know
    40AnonymousSep 29, 2026 12:29
    Re: #35
    Star Wars is a ripoff of Star Trek too, you know
    36AnonymousSep 29, 2026 12:24
    Making the protagonist green is Miyamoto's one truly original touch
    39AnonymousSep 29, 2026 12:28
    Re: #36
    That's a ripoff of Peter Pan
    42AnonymousSep 29, 2026 12:30
    Re: #39
    That's actually Robin Hood
    45AnonymousSep 29, 2026 12:34
    Re: #39
    Lol it does look alike

    Re: #43
    That's just a piece of fan art though
    38AnonymousSep 29, 2026 12:26
    Re: #36
    Master Chief Link ("マスチー" is Japanese fan slang for Master Chief from Halo)
    43AnonymousSep 29, 2026 12:32
    Robin Hood


    46AnonymousSep 29, 2026 12:36
    Re: #45
    What's your basis for thinking Peter Pan isn't fan art?
    50AnonymousSep 29, 2026 12:38
    Re: #46
    You don't even know Disney's Peter Pan? lol
    58AnonymousSep 29, 2026 12:50
    Re: #50
    There were Peter Pan picture books before Disney even existed, though
    53AnonymousSep 29, 2026 12:42
    Re: #50
    Disney's Robin Hood is older, though
    60AnonymousSep 29, 2026 12:54
    Disney's Robin Hood looks like this
    62AnonymousSep 29, 2026 12:56
    That's a total Ripoff-Link of Peter Pan…
    64AnonymousSep 29, 2026 12:59
    Re: #62
    Damn, that's rough lol
    66AnonymousSep 29, 2026 13:08
    Re: #62
    Don't waste 1.5MB on an image like this lol 🤣
    100AnonymousSep 29, 2026 14:27
    Re: #62
    This is awful lmao
    They were already ripping it off back then lol
    67AnonymousSep 29, 2026 13:10
    Re: #66
    What do you mean?
    You on garbage internet or something?
    76AnonymousSep 29, 2026 13:33
    Re: #67
    Can't you get it looking clean at like 100KB?
    81AnonymousSep 29, 2026 13:47
    Re: #1
    Creators are better off not doing interviews
    Some media outlets ask leading questions too
    And once creators get successful, an overconfident remark slips out without them meaning it
    I feel like I get why the creators of Fullmetal Alchemist and Demon Slayer avoid social media and stay out of the public eye
    86AnonymousSep 29, 2026 13:55
    Re: #81
    Still, since games have to handle their own promotion, someone needs to serve as the main face of the brand
    These days that's Miyamoto and Aonuma
    88AnonymousSep 29, 2026 14:01
    I never got any Ghibli vibes from Ocarina of Time — is that really true?
    92AnonymousSep 29, 2026 14:14
    Re: #88
    Maybe when Zelda drew on ancient Japanese elements, it just happened to overlap with Princess Mononoke
    Japan is amazing
    Though with BotW and TotK it feels less like an overlap and more like they deliberately layered it on

    Background and Key Points of This Topic

    The source is an interview in the February 1999 issue of the gaming magazine Gēmujin, and the backdrop is that Ocarina of Time (released 1998, about 3 years in development) was made at nearly the same time as Princess Mononoke (released 1997, 16 years of conception plus 3 years of production). In the thread, posts checking timelines to determine “which one was conceived first” stood out, but Miyamoto’s own comment wasn’t about “imitation” — he described a coincidental overlap where “the material happened to be similar,” not an admission of copying. That distinction is easy to miss, and the quoted portion of the article doesn’t claim a direct influence either. Another point of discussion was the personnel ties between Nintendo and Ghibli: it was noted that Yoichi Kotabe, who served as art director, had a background as an animator alongside Isao Takahata and Hayao Miyazaki, leading some to frame it less as straightforward copying and more as “the same lineage of creators arriving at similar expressions.” Others pointed to similarities in titles after Breath of the Wild, broadening the discussion from Ocarina of Time alone to the art style of the series as a whole.

    *This article is compiled as an excerpt/summary from the 5ch (Hardware/Industry (Geha)) thread “Miyamoto: ‘Ocarina of Time’ and ‘Princess Mononoke’ Had Shockingly Similar Material.”