The concurrent player count for MARVEL Tōkon, the new fighting game from Sony and Arc System Works, has plummeted to just 1,300 less than a month after launch. On 5ch, users are voicing concern over whether matches can even be found, with many pointing to the mandatory PSN account requirement and the royalty fees owed to Marvel as culprits. Some posts even invoked Concord, the poster child for gaming flops, as a comparison.
Can matches even happen at this point? 🥺
It hasn't even been a month since launch, right?
lmao ('草' = 5ch's laughter marker)
There's no way matchmaking works with numbers like this
There's no way matchmaking works with numbers like this
Game Freak's Beekane, sitting at 500 concurrent players, might be its rival for now
>>7
I mean, that one's a solo game, so in the extreme case even single-digit concurrent players wouldn't hurt it
This is a PvP game though 😭
I mean, that one's a solo game, so in the extreme case even single-digit concurrent players wouldn't hurt it
This is a PvP game though 😭
Just bury it next to Concord already lol
People were already saying matchmaking took like 5 minutes back when it had 5,000 players, so 1,000 is gonna be rough
Has the peak settled in around 4,000?
>>12
That 4,000 was the weekend bump, so this week it'll probably be 3,000 to 2,000
That 4,000 was the weekend bump, so this week it'll probably be 3,000 to 2,000
>>4
So I guess it's such a lousy game that tens of thousands of people quit just from the negative buzz
So I guess it's such a lousy game that tens of thousands of people quit just from the negative buzz
The projectile speed was insane in the pre-release build — did they seriously ship it like that?
My timeline gets a decent flow of fighting game tweets, including from overseas, but I'm not even seeing people talking about how bad Tōkon is
My timeline gets a decent flow of fighting game tweets, including from overseas, but I'm not even seeing people talking about how bad Tōkon is
Normally a number like this would have you thinking early service shutdown as a failure, but apparently there's a contract with Marvel, so who knows
>>18
Ah, so licensing rights and stuff mean they can't pull the plug even with low concurrent numbers?
Ah, so licensing rights and stuff mean they can't pull the plug even with low concurrent numbers?
>>18
Wait, this is a one-time purchase — what do you mean by 'service shutdown'?
Wait, this is a one-time purchase — what do you mean by 'service shutdown'?
>>18
Saw this in another thread — apparently they have to pay Marvel a royalty per character, so it costs a lot
Saw this in another thread — apparently they have to pay Marvel a royalty per character, so it costs a lot
>>29
Babylon's Fall was also a one-time purchase and it still got shut down
Babylon's Fall was also a one-time purchase and it still got shut down
>>31,37
Probably because it's run as a live service — fighting games don't put that much load on servers anyway, even Arika manages it
Probably because it's run as a live service — fighting games don't put that much load on servers anyway, even Arika manages it
Wait, this is a one-time purchase?
Just like Marathon, this is straight-up garbage
Just like Marathon, this is straight-up garbage
>>36
It's a one-time purchase, but you have to stay connected to the server at all times
and on top of that, even on Steam you need a PSN account, so…
It's a one-time purchase, but you have to stay connected to the server at all times
and on top of that, even on Steam you need a PSN account, so…
Honestly I had high hopes for this, but I'd say it's half Arc System Works' fault and half Sony's fault
>>48
The game itself is rough, but the mandatory PSN requirement also played a part in killing it
Yeah, probably about 50/50
The game itself is rough, but the mandatory PSN requirement also played a part in killing it
Yeah, probably about 50/50
Hint: it's digital-only
>>52
Wait, was there ever a physical Steam release…?
Wait, was there ever a physical Steam release…?
There's no way to hype it back up, this is a lost cause
>>59
If they gave it away for free, maybe…!
Oh wait, I forgot the beta didn't pull in a crowd either lol
If they gave it away for free, maybe…!
Oh wait, I forgot the beta didn't pull in a crowd either lol
A lot of Steam users don't have the specs for it, so most people probably moved over to PS
>>71
Wait, did it actually grow from 2,814?
Wait, did it actually grow from 2,814?
You can tell how bad it is when it's not even used as a 'beating stick' — the go-to weapon for trash-talking other games
It's less about it being Sony's game and more that handing it to Arc — a studio that only ever makes crap games — was the real mistake
>>102
And Sony's doing its part too, with the 'you can't play without a PSN account!' setup helping drive players away ♥
And Sony's doing its part too, with the 'you can't play without a PSN account!' setup helping drive players away ♥
Seriously though, just let us play online matches without needing PSN, for free, come on
*This article is compiled and summarized from the 5ch (Hardware/Industry (Geha)) thread “Sony’s MARVEL Tōkon Currently at 1,300 Concurrent Players lol.”



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