MARVEL Tōkon’s Concurrent Players Crash to 1,300 — 5ch Asks ‘Can You Even Find a Match?’

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The concurrent player count for MARVEL Tōkon, the new fighting game from Sony and Arc System Works, has plummeted to just 1,300 less than a month after launch. On 5ch, users are voicing concern over whether matches can even be found, with many pointing to the mandatory PSN account requirement and the royalty fees owed to Marvel as culprits. Some posts even invoked Concord, the poster child for gaming flops, as a comparison.

1Anonymous2026/08/24(月) 20:17:25.92ID:ID:X2ByUOYYr
Can matches even happen at this point? 🥺
3Anonymous2026/08/24(月) 20:18:06.95ID:kQYwtThd0
It hasn't even been a month since launch, right?
5Anonymous2026/08/24(月) 20:18:23.75ID:D9ErCTl90
lmao ('草' = 5ch's laughter marker)
There's no way matchmaking works with numbers like this
7Anonymous2026/08/24(月) 20:19:57.58ID:7477AX3r0
Game Freak's Beekane, sitting at 500 concurrent players, might be its rival for now
9Anonymous2026/08/24(月) 20:20:48.23ID:X2ByUOYYr
>>7
I mean, that one's a solo game, so in the extreme case even single-digit concurrent players wouldn't hurt it
This is a PvP game though 😭
10Anonymous2026/08/24(月) 20:21:29.53ID:CmT2lAE+0
Just bury it next to Concord already lol
11Anonymous2026/08/24(月) 20:21:29.78ID:O/I1jmGx0
People were already saying matchmaking took like 5 minutes back when it had 5,000 players, so 1,000 is gonna be rough
12Anonymous2026/08/24(月) 20:21:35.27ID:2KVkfkuy0
Has the peak settled in around 4,000?
13Anonymous2026/08/24(月) 20:22:14.42ID:3HYF5GQ90
>>12
That 4,000 was the weekend bump, so this week it'll probably be 3,000 to 2,000
14Anonymous2026/08/24(月) 20:22:18.74ID:SxjctSGid
>>4
So I guess it's such a lousy game that tens of thousands of people quit just from the negative buzz
17Anonymous2026/08/24(月) 20:23:11.15ID:FPV28bnz0
The projectile speed was insane in the pre-release build — did they seriously ship it like that?
My timeline gets a decent flow of fighting game tweets, including from overseas, but I'm not even seeing people talking about how bad Tōkon is
18Anonymous2026/08/24(月) 20:23:50.38ID:rv2dJNd8r
Normally a number like this would have you thinking early service shutdown as a failure, but apparently there's a contract with Marvel, so who knows
20Anonymous2026/08/24(月) 20:24:46.54ID:kQYwtThd0
>>18
Ah, so licensing rights and stuff mean they can't pull the plug even with low concurrent numbers?
29Anonymous2026/08/24(月) 20:28:35.77ID:dyA5b7OJ0
>>18
Wait, this is a one-time purchase — what do you mean by 'service shutdown'?
93Anonymous2026/08/24(月) 21:49:57.23ID:wVg3fj4Q0
>>18
Saw this in another thread — apparently they have to pay Marvel a royalty per character, so it costs a lot
21Anonymous2026/08/24(月) 20:25:17.71ID:ea04vWthr
Guess the PS5 that only sold 2,000 units already came out on top 😄
22Anonymous2026/08/24(月) 20:25:21.76ID:eKTKyGFz0
31Anonymous2026/08/24(月) 20:30:04.31ID:O/I1jmGx0
>>29
Babylon's Fall was also a one-time purchase and it still got shut down
47Anonymous2026/08/24(月) 20:37:04.92ID:dyA5b7OJ0
>>31,37
Probably because it's run as a live service — fighting games don't put that much load on servers anyway, even Arika manages it
36Anonymous2026/08/24(月) 20:32:01.21ID:V5P8v1oAa
Wait, this is a one-time purchase?
Just like Marathon, this is straight-up garbage
42Anonymous2026/08/24(月) 20:33:11.43ID:EvtBxNUkd
>>36
It's a one-time purchase, but you have to stay connected to the server at all times
and on top of that, even on Steam you need a PSN account, so…
48Anonymous2026/08/24(月) 20:37:35.58ID:vPegflUl0
Honestly I had high hopes for this, but I'd say it's half Arc System Works' fault and half Sony's fault
53Anonymous2026/08/24(月) 20:45:02.35ID:kQYwtThd0
>>48
The game itself is rough, but the mandatory PSN requirement also played a part in killing it
Yeah, probably about 50/50
52Anonymous2026/08/24(月) 20:44:52.13ID:rctTwMbw0
Hint: it's digital-only
55Anonymous2026/08/24(月) 20:46:44.51ID:U2Q3wzMDr
>>52
Wait, was there ever a physical Steam release…?
59Anonymous2026/08/24(月) 20:51:04.77ID:a86FUOj60
There's no way to hype it back up, this is a lost cause
61Anonymous2026/08/24(月) 20:52:09.35ID:PvYG646vd
>>59
If they gave it away for free, maybe…!


Oh wait, I forgot the beta didn't pull in a crowd either lol
71Anonymous2026/08/24(月) 21:01:42.01ID:sVuZV6Z10
A lot of Steam users don't have the specs for it, so most people probably moved over to PS
75Anonymous2026/08/24(月) 21:02:56.66ID:ZvercVMV0
>>71
Wait, did it actually grow from 2,814?
80Anonymous2026/08/24(月) 21:17:05.15ID:nY30cc5k0
You can tell how bad it is when it's not even used as a 'beating stick' — the go-to weapon for trash-talking other games
102Anonymous2026/08/24(月) 22:30:24.38ID:kJswXdfa0
It's less about it being Sony's game and more that handing it to Arc — a studio that only ever makes crap games — was the real mistake
105Anonymous2026/08/24(月) 22:45:16.88ID:kQYwtThd0
>>102
And Sony's doing its part too, with the 'you can't play without a PSN account!' setup helping drive players away ♥
108Anonymous2026/08/24(月) 23:04:14.69ID:x3Uh1Me8d
>>1
PS players like, 'I'll just play Street Fighter 6 instead'
121Anonymous2026/08/25(火) 00:09:30.71ID:c4aIQFlW0
Seriously though, just let us play online matches without needing PSN, for free, come on
127Anonymous2026/08/25(火) 00:24:11.73ID:kZG8oVrD0

*This article is compiled and summarized from the 5ch (Hardware/Industry (Geha)) thread “Sony’s MARVEL Tōkon Currently at 1,300 Concurrent Players lol.”

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