MARVEL Tōkon’s Concurrent Players Crash to 1,300 — 5ch Asks ‘Can You Even Find a Match?’

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The story

The concurrent player count for MARVEL Tōkon, the new fighting game from Sony and Arc System Works, has plummeted to just 1,300 less than a month after launch. On 5ch, users are voicing concern over whether matches can even be found, with many pointing to the mandatory PSN account requirement and the royalty fees owed to Marvel as culprits. Some posts even invoked Concord, the poster child for gaming flops, as a comparison.

What people said

1AnonymousAug 24, 2026 20:17
Can matches even happen at this point? 🥺
3AnonymousAug 24, 2026 20:18
It hasn't even been a month since launch, right?
5AnonymousAug 24, 2026 20:18
lmao ('草' = 5ch's laughter marker)
There's no way matchmaking works with numbers like this
7AnonymousAug 24, 2026 20:19
Game Freak's Beekane, sitting at 500 concurrent players, might be its rival for now
9AnonymousAug 24, 2026 20:20
Re: #7
I mean, that one's a solo game, so in the extreme case even single-digit concurrent players wouldn't hurt it
This is a PvP game though 😭
10AnonymousAug 24, 2026 20:21
Just bury it next to Concord already lol
11AnonymousAug 24, 2026 20:21
People were already saying matchmaking took like 5 minutes back when it had 5,000 players, so 1,000 is gonna be rough
12AnonymousAug 24, 2026 20:21
Has the peak settled in around 4,000?
13AnonymousAug 24, 2026 20:22
Re: #12
That 4,000 was the weekend bump, so this week it'll probably be 3,000 to 2,000
14AnonymousAug 24, 2026 20:22
Re: #4
So I guess it's such a lousy game that tens of thousands of people quit just from the negative buzz
17AnonymousAug 24, 2026 20:23
The projectile speed was insane in the pre-release build — did they seriously ship it like that?
My timeline gets a decent flow of fighting game tweets, including from overseas, but I'm not even seeing people talking about how bad Tōkon is
18AnonymousAug 24, 2026 20:23
Normally a number like this would have you thinking early service shutdown as a failure, but apparently there's a contract with Marvel, so who knows
20AnonymousAug 24, 2026 20:24
Re: #18
Ah, so licensing rights and stuff mean they can't pull the plug even with low concurrent numbers?
29AnonymousAug 24, 2026 20:28
Re: #18
Wait, this is a one-time purchase — what do you mean by 'service shutdown'?
93AnonymousAug 24, 2026 21:49
Re: #18
Saw this in another thread — apparently they have to pay Marvel a royalty per character, so it costs a lot
21AnonymousAug 24, 2026 20:25
Guess the PS5 that only sold 2,000 units already came out on top 😄
22AnonymousAug 24, 2026 20:25
31AnonymousAug 24, 2026 20:30
Re: #29
Babylon's Fall was also a one-time purchase and it still got shut down
47AnonymousAug 24, 2026 20:37
Re: #31,37
Probably because it's run as a live service — fighting games don't put that much load on servers anyway, even Arika manages it
36AnonymousAug 24, 2026 20:32
Wait, this is a one-time purchase?
Just like Marathon, this is straight-up garbage
42AnonymousAug 24, 2026 20:33
Re: #36
It's a one-time purchase, but you have to stay connected to the server at all times
and on top of that, even on Steam you need a PSN account, so…
48AnonymousAug 24, 2026 20:37
Honestly I had high hopes for this, but I'd say it's half Arc System Works' fault and half Sony's fault
53AnonymousAug 24, 2026 20:45
Re: #48
The game itself is rough, but the mandatory PSN requirement also played a part in killing it
Yeah, probably about 50/50
52AnonymousAug 24, 2026 20:44
Hint: it's digital-only
55AnonymousAug 24, 2026 20:46
Re: #52
Wait, was there ever a physical Steam release…?
59AnonymousAug 24, 2026 20:51
There's no way to hype it back up, this is a lost cause
61AnonymousAug 24, 2026 20:52
Re: #59
If they gave it away for free, maybe…!


Oh wait, I forgot the beta didn't pull in a crowd either lol
71AnonymousAug 24, 2026 21:01
A lot of Steam users don't have the specs for it, so most people probably moved over to PS
75AnonymousAug 24, 2026 21:02
Re: #71
Wait, did it actually grow from 2,814?
80AnonymousAug 24, 2026 21:17
You can tell how bad it is when it's not even used as a 'beating stick' — the go-to weapon for trash-talking other games
102AnonymousAug 24, 2026 22:30
It's less about it being Sony's game and more that handing it to Arc — a studio that only ever makes crap games — was the real mistake
105AnonymousAug 24, 2026 22:45
Re: #102
And Sony's doing its part too, with the 'you can't play without a PSN account!' setup helping drive players away ♥
108AnonymousAug 24, 2026 23:04
Re: #1
PS players like, 'I'll just play Street Fighter 6 instead'
121AnonymousAug 25, 2026 00:09
Seriously though, just let us play online matches without needing PSN, for free, come on
127AnonymousAug 25, 2026 00:24

Background and Key Points

MARVEL Tōkon is a 3D fighting game built by Arc System Works, the studio behind Guilty Gear and Dragon Ball FighterZ, published by Sony. Since 2024’s Helldivers 2 backlash, Sony has pushed a blanket policy requiring a linked PSN account for PS5 titles, including Steam versions — a friction point that has repeatedly hurt PC sales for Sony-published games. Fighting games are also uniquely dependent on population health: unlike single-player titles, matchmaking quality collapses fast once concurrent numbers drop below a few thousand, because you need enough players online simultaneously at your skill tier and region. A month-old release falling to 1,300 concurrent players is a red flag by that standard.

The thread’s actual disagreement is about where to place blame: some posters split it roughly 50/50 between Arc System Works (citing rough game balance, like an overtuned projectile speed carried over from the pre-release build) and Sony (the mandatory PSN login as a needless barrier to entry). Nobody in the thread settles this — it’s an open argument, not a consensus.

What’s likely to confuse outside readers is the Marvel-royalty point posters raise almost in passing: because Sony reportedly pays Marvel a per-character licensing fee, some assume this locks Sony into keeping servers running regardless of player count, unlike Concord, which Sony could shut down and refund within weeks since it owned that IP outright. That’s speculation in the thread, not a confirmed contract term, and readers shouldn’t take it as established fact.

*This article is compiled and summarized from the 5ch (Hardware/Industry (Geha)) thread “Sony’s MARVEL Tōkon Currently at 1,300 Concurrent Players lol.”

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