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The story
PS5 will enter its sixth year since launch in 2026, but gaming media have pointed out that, unlike previous PlayStation hardware, there’s no new title that can be called “the game synonymous with this console” — and the topic blew up on 5ch’s console-war (geha) board. The original article cites titles like PS1’s Ape Escape and Crash Bandicoot, and PS4’s Horizon Zero Dawn, and notes that in the PS5 generation there’s even a case of a game that took 8 years to develop only to shut down its service two weeks after launch. In the thread, discussion centered on how Astro Bot, which won Game of the Year, is actually the third entry in its series rather than a new IP; how the disastrous flop of the big multiplayer title Concord kept getting joked about as “the face of PS5”; counterarguments that Nintendo similarly has few new IPs; and pointers that gacha games like Genshin Impact are effectively what’s propping up the PS5 install base.
2026 marks a full six years since the PS5 launched.
Every past PlayStation console had a new IP you could point to and say “this is the game that defines this hardware.”
For the PS1 it was Ape Escape and Crash Bandicoot; for the PS4 it was Horizon Zero Dawn.
Source: hashout.jp / Read the original article here
What people said
That's the third entry in the series
And on top of that it's trash that bombed at only 1.5 million copies
PS2: God of War
PS3: Uncharted (series ended)
PS4: Horizon
PS5: Marathon
Marathon is actually an IP with quite a bit of history
I still think Concord is the true face of PS5
We even ended up with a console-war unit of measurement called "one Concord"
Yeah, I feel like Marathon doesn't really fit
Seriously nobody's playing it, so it never comes up in conversation
they don't have some amazing signature new IP either
So is it 'only Sony sucks, only Sony's the villain' again?
Ring Fit Adventure, 15 million copies♥
A social phenomenon♥
How would you even know, how would you even know — Cordian, Cordian
It was already gone back in the PS2/PS3 era, so that's just how PlayStation is (´・ω・`)
and it's fast and cheap to make too
Sony, stuck obsessing over high-end graphics games, isn't reading where the industry is heading
So you're saying only cheap, quick-to-make, profitable games should get made,
and everything should just turn into that kind of game?
Is that really what people on the player side want?
That's a weird take
People say that all the time lol
It's really just mid-size-or-smaller Japanese games that only sell domestically, plus Capcom and Square Enix
It's far from the 'every game is flocking to it' situation people were predicting before the Switch 2 launched
Let's look at reality
What's strong about PS5 is that it can coast entirely on gacha/live-service games
Genshin Impact, Honkai: Star Rail, Zenless Zone Zero, NTE, Wuthering Waves, Infinity Nikki, Hoshi no Tsubasa, Seven Deadly Sins
eFootball, EA Sports FC, Sakatsuku, Phantasy Star Online 2, Dragon Quest X, Gundam Battle Operation 2, Yu-Gi-Oh! Master Duel, Dead or Alive 6 (free version)
GTA Online, Apex Legends, Fortnite, Valorant, Overwatch, Roblox, Delta Force, Rainbow Six Siege, Once Human, Minecraft, Monster Hunter Wilds, Street Fighter 6, Gran Turismo 7
Coming later:
GTA6, Ananta (Mugendai Ananta), Animo, Hakugin no Shiro, Unmei no Trigger, Bringer, Mongiru, Lili's World, Yume no Compass, Loco Kingdom
Seriously, at that point it's just a giant smartphone
The great Age of Concord
What's wild is that all of it happened in the PS5 era
For PS2 it'd be FF10 or something
From PS3 onward nothing else comes to mind
The history of PlayStation is the history of Final Fantasy
And once FF fell from grace, PlayStation stopped being everyone's console
Way overrated
To regular people FF is just seen as some creepy host-club-looking game (a jab likening FF's pretty-boy character designs to Japanese host-club hosts)
Background and Key Points of This Discussion
Concord, the title that symbolically keeps coming up in the “PS5 has no new IP” debate, was a large-scale online multiplayer game reported to have taken roughly 8 years from the start of development to release — and it met an unusual fate, shutting down its service and issuing full refunds just two weeks after its August 2024 launch. The unit of measurement repeatedly joked about in the thread, “one Concord,” and the phrase “the great Age of Concord,” are both riffs on this incident. Meanwhile, Astro Bot, which won Game of the Year (The Game Awards), is actually the third entry in its series overall and isn’t a completely new IP in the strict sense — that’s the starting point for the criticism. Within the thread, a counterargument that Nintendo, too, mostly relies on sequels and remakes with few new IPs clashed with the rebuttal that third parties are nonetheless flocking to the Switch 2, and neither side reached a resolution. There’s also the observation that Chinese-made gacha games like Genshin Impact are effectively what’s sustaining the PS5’s active player base — a comment that reflects how the nature of home consoles is shifting, and reads as more than just wishful thinking about new releases; it points to a deeper shift in industry structure.
※This article is excerpted and summarized from the 5ch (Hardware/Industry (Geha)) thread “[Sad News] Media: ‘No “This Is the IP for PS5!” Title in 6 Years — Even a Case Where a New IP Took 8 Years to Develop and Ended in Two Weeks’.”



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