Overseas Retailer Claims Zelda Pre-Orders Are 120x GTA6’s — Fans Stunned

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The story

A post on 5ch’s hardware/industry board blew up after Wakkap, a major European game retailer, tweeted a comparison of daily pre-order numbers for GTA6 and the new Zelda title, claiming “Zelda’s pre-orders are 120 times GTA6’s.” On US Amazon, Zelda topped the games category and passed 100,000 units within days of pre-orders opening, while GTA6 reportedly failed to even crack the download-card rankings over the same period. Thread posters debated whether the comparison was fair, noting that GTA6’s console packaging is said to be a paper download-code voucher rather than a disc — making it harder for retailers to track real pre-order numbers — and that the PC version’s release date is still unannounced, meaning the tally only covers PS5 and Xbox. Opinions were split.

Anyone have data comparing daily pre-order numbers for GTA6 and Zelda? I’d like to see it.

■Wakkap (major European game retailer)

Source: x.com / original post here

What people said

9AnonymousSep 14, 2026 07:29
Zelda's got more momentum than GTA did when ITS pre-orders opened, even on US Amazon.

It's #1 in games and hit 100k pre-orders within a few days.
GTA6 never even beat the download cards at its peak, so it couldn't take the top spot, and it still hasn't hit 100k.
12AnonymousSep 14, 2026 07:31
Re: #9
Even in Japan Zelda's pre-orders are clearly ahead, so it looks like Zelda's on top in Japan, the US, AND Europe 🥺
15AnonymousSep 14, 2026 07:32
Re: #9
Is it really giving off "Zelda's gonna outsell it" vibes?
10AnonymousSep 14, 2026 07:30
Maybe the code-package thing is so bad that people are just pre-ordering through Sony's own store ("Sonisuto" — 5ch slang for PlayStation's direct store) instead, so retailers can't get an accurate count?
88AnonymousSep 14, 2026 07:59
Re: #10
If you're buying it for the discount anyway, isn't the paper version cheaper?
11AnonymousSep 14, 2026 07:30
The "key paper" (a box that just contains a download code) probably isn't getting as many pre-orders as expected.
16AnonymousSep 14, 2026 07:33
Re: #11
Apparently there were a ton of pre-order cancellations over the whole paper-slip-instead-of-disc fiasco.
22AnonymousSep 14, 2026 07:34
Re: #11
That paper's trash the second you use it — it's not even a reusable key…
56AnonymousSep 14, 2026 07:46
Re: #11
It's not like a "key" you can reuse.
It's more like a one-time redemption slip — use it once and it's done.
23AnonymousSep 14, 2026 07:36
> That GTA6 paper scrap
Bit harsh lol (´・ω・`) < That "paper scrap" is YOUR product, buddy lol lol
28AnonymousSep 14, 2026 07:37
Re: #23
Retailers probably don't want to sell a paper slip with a time bomb attached 😄
Sony's ditching physical anyway, so no point tiptoeing around it anymore.
31AnonymousSep 14, 2026 07:38
Well it's basically "why would you buy the digital version in a box? You won't even be able to download it right at midnight!" (´・ω・`)
A physical release can't beat Ocarina of Time (OoT) at that game.
37AnonymousSep 14, 2026 07:39
Re: #31
This physical copy arrives early so you can play right at midnight.
32AnonymousSep 14, 2026 07:38
Is photorealism getting old faster than expected?
38AnonymousSep 14, 2026 07:39
Re: #32
Isn't the bigger issue that it's a downgraded 30fps version?
35AnonymousSep 14, 2026 07:39
GTA will sell fine, just as a digital copy.
If it's just a key-paper box there's no reason to buy the physical version, so retailers probably want to trash-talk it.
42AnonymousSep 14, 2026 07:40
Re: #35
More like the PC version, not just digital.
Without physical packaging, not many people bother buying it on console anyway.
45AnonymousSep 14, 2026 07:42
GTA6 overall will probably outsell the Ocarina of Time remake, but only once the PC version is out.

With just PS5 and Xbox, it might lose.
50AnonymousSep 14, 2026 07:43
Re: #45
Exactly this.
Most of GTA6's sales will be on PC too.
47AnonymousSep 14, 2026 07:42
They said GTA6 already passed 5 million pre-orders on PS5 alone, so I guess Zelda's at 600 million copies then?
Amazing.
53AnonymousSep 14, 2026 07:45
Re: #47
No way the retailer has data on digital pre-orders.
This has to just be a comparison of physical pre-orders that went through this one retailer.
49AnonymousSep 14, 2026 07:43
Re: #42
Even the PC version's probably going to need some serious specs to hit 60fps+.
52AnonymousSep 14, 2026 07:44
Re: #49
Even setting fps aside, the difference between modded and unmodded is huge.
60AnonymousSep 14, 2026 07:48
Maybe it's not just me — a lot of people worldwide are going "huh?" about GTA.

There might genuinely be some backlash from GTA5 having sold TOO much (they were giving it away for free lol).
I don't think a game that's purely about violence like GTA5 is really something the general public wants that badly.
If you actually play GTA5, the quests themselves are way more boring than you'd expect.

But the "units sold" number alone is insane, so it gets attention regardless — I watched the trailer too, of course,
and the realism in that footage really is impressive.
But maybe that's just not translating into actual purchases.
90AnonymousSep 14, 2026 08:01
Re: #60
America had real riots during COVID — it was basically real-life GTA already.
The price is high too, maybe the generational handoff just isn't going smoothly.
98AnonymousSep 14, 2026 08:07
Re: #60
Expectations for GTA6 have probably been hyped up way too much.
I mean, a new GTA IS genuinely a big deal, but there was this whole "even people who've never played GTA should play this one, it's mandatory!" vibe going around.
67AnonymousSep 14, 2026 07:50
50,000 followers on a gaming account?
That's rare.
Must be a pretty big player.
70AnonymousSep 14, 2026 07:51
Re: #67
Didn't know there was a retailer that big in Europe.
72AnonymousSep 14, 2026 07:51
Also saw someone overseas analyzing GTA's 100+ million units sold as: "it's been out since the PS3 era, so there are probably people who keep rebuying it every generation."

That could actually be a big factor.
One person might've bought it on PS3, rebought it on PS4, then rebought it AGAIN on PS5 (or PC).
If so, the actual number of unique users could be way smaller than it looks.
73AnonymousSep 14, 2026 07:52
Re: #72
It was even given away for free at times.
Even if you already own it on another platform, you'd grab a free copy.
75AnonymousSep 14, 2026 07:53
Well, this is probably temporary.
After all, GTA6 is supposedly doing 50 million units in its first week.


Latest entry in the series, "Grand Theft Auto VI," may hit 50-million-unit sales in its first week — market research firm releases sales forecast based on pre-order data
https://doope.jp/2026/07168184.html
77AnonymousSep 14, 2026 07:53
Re: #75
If someone's seriously saying this, they've completely lost it.
81AnonymousSep 14, 2026 07:55
Is there a chance GTA never even recoups its development costs?
97AnonymousSep 14, 2026 08:07
Re: #81
How many times Concord's budget would GTA's dev costs be, I wonder. (Concord — the PS5 game infamous for flopping hard and getting pulled from sale)
83AnonymousSep 14, 2026 07:55
Even saying GTA5 "sold a lot," the real question is what percentage of buyers actually paid full price.
85AnonymousSep 14, 2026 07:57
Re: #83
Most people probably bought it on sale 😀
84AnonymousSep 14, 2026 07:56
That kind of gap might show up in Japan, but overseas GTA ("Auto Seft" — a garbled 5ch nickname for the series) will still sell.
87AnonymousSep 14, 2026 07:58
Re: #84
Even overseas, it's questionable whether GTA beats Zelda once you exclude the PC version.
And the PC version — the one that actually matters — still has no release date; this comparison is only PS5 and Xbox.

Background and key points of this discussion

GTA6 was originally slated for a fall 2025 release before being delayed repeatedly, and with rumors of a price tag over $80, it was already a hot topic before launch. That said, the “120 times” figure comes from a single European retailer’s comparison of its own in-house sales data — it isn’t an official global sales forecast or tally, and should be read with that caveat. As pointed out in the thread, GTA6’s console packaging is reportedly a paper voucher for a download code rather than a disc, which likely pushes buyers toward digital or PC purchases and makes it harder for retailers to gauge real sales and pre-order trends. There’s also a view that GTA5’s headline numbers include a large share of copies picked up for free or on sale, meaning raw unit counts alone don’t necessarily reflect true popularity. Underneath it all is a tension unique to the game industry: hype and buzz don’t always translate directly into actual sales strength.

*This article is excerpted and summarized from the 5ch (Hardware/Industry (Geha)) thread “Major overseas retailer: ‘Zelda’s pre-orders are 120 times GTA6’s’.”

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