Category: Games

  • Is the PS5 Really “Jailbroken Up to the Latest Firmware”? 5ch Fires Back: “It’s Capped at 13.60, That’s a Lie”

    A thread on 5ch’s Hardware/Industry (Geha) board claimed the PS5 had been jailbroken all the way up to its latest firmware, leaving online matches overrun with cheaters. But replies quickly pushed back with technical objections: “What’s actually jailbroken only goes up to FW13.60, not the current FW14.10” and “You need the latest firmware just to connect online, so a jailbroken console can’t get on PSN at all” — casting doubt on the original poster’s claim itself. The thread also drifted into the long history of piracy in Japan and abroad going back to the PSP and DS days, plus the risk of console bans, so it never quite became the simple “SONY is finished” story it started out as.

    1AnonymousOct 5, 2026 16:49
    Seriously, these guys at SONY can't get anything right.
    5AnonymousOct 5, 2026 16:59
    This is probably bad.
    I think it's going to blow up into a huge controversy.
    63AnonymousOct 5, 2026 18:02
    Re: #5
    PlayStation puts a ton of weight on competitive online play.
    If it gets flooded with cheaters, the games become unplayable.
    10AnonymousOct 5, 2026 17:09
    I saw some foreign guy on X saying, "Got my PS5 games for free! Digital, just like Sony wanted!"
    17AnonymousOct 5, 2026 17:16
    Re: #10
    Truly a scoundrel (using an old-school insult).
    11AnonymousOct 5, 2026 17:09
    Up to the latest firmware? But Japanese sites never report on this stuff, so Japanese people really do have better manners, huh. Why are foreigners such a lawless mess?
    13AnonymousOct 5, 2026 17:11
    Re: #11
    Don't act like Japanese people have great manners after seeing the lawlessness back in the PSP and DS days.
    Even Sony's own execs (mockingly nicknamed "Sonynini") basically said they didn't care as long as the console itself sold.
    19AnonymousOct 5, 2026 17:17
    Re: #11
    There's no defending the PSP, full stop.
    Nintendo even took DS flashcart ("magicom") makers to court, but Sony just let its piracy problem slide.
    18AnonymousOct 5, 2026 17:16
    Ugh… it's genuinely painful when someone with zero knowledge starts a thread…

    Listen up: right now jailbreaking only works up to FW13.60, not the latest version.
    You absolutely need the latest firmware to connect to PSN.

    The latest firmware is 14.10,
    so staying jailbroken and playing online at the same time is impossible.
    The fact that OP doesn't even know this proves he doesn't own a PS5 lol

    Besides, anyone who jailbreaks their console never updates the firmware in the first place.
    48AnonymousOct 5, 2026 17:46
    Re: #18
    Same thing happened with 13.6 —
    it's always like this: the newest version is already cracked behind the scenes,
    the info just gets shared quietly among hackers,
    and it's often jailbroken way before word gets out.

    Publicizing how to jailbreak the newest firmware risks an expensive lawsuit from Sony,
    so the trend is:
    a few hours after a new firmware drops,
    they release the jailbreak for the *previous* one instead.

    So the hacker crews are actually already cheating on the latest firmware,
    and yes, you do run into cheaters on PSN online play.
    20AnonymousOct 5, 2026 17:17
    Breath of the Wild running on a PS5, lmaooo

    https://video.twimg.com/amplify_video/2105145500793974785/vid/avc1/1280×720/Za0-POr7XXinODmY.mp4
    26AnonymousOct 5, 2026 17:21
    Re: #20
    The bigger always contains the smaller — high-spec PCs can already emulate the PS5,
    so eventually PS5/XSX will be able to emulate not just the Switch 1 but the Switch 2 too….. damn, this is just absurd.
    123AnonymousOct 5, 2026 19:18
    Re: #20
    The PS5's too weak for this, it's super choppy.
    But I guess Nintendo's Breath of the Wild is such a masterpiece they just had to play it anyway.
    35AnonymousOct 5, 2026 17:31
    Re: #1
    So far it's reached the point where you can play PC games, original Xbox games, and every Nintendo game up through the Switch 1.
    Apparently the PS5's internals are basically a PC.
    But you won't be able to play GTA6 without updating.
    So right now it's: don't update and you get emulation, update and you get GTA6.
    126AnonymousOct 5, 2026 19:19
    Re: #35
    A spoofed firmware (one that fakes its version number) will show up soon and make it work.
    38AnonymousOct 5, 2026 17:35
    Could this actually boost the player count for Marathon?
    79AnonymousOct 5, 2026 18:24
    Re: #38
    Even if the game gets cracked and people can cheat, the PS Plus monthly subscription fee is the ultimate wall — it's not going to boost the numbers lol
    39AnonymousOct 5, 2026 17:36
    Might end up like the PSP Go, where store stock vanished overnight the moment people found out it could be cracked.
    129AnonymousOct 5, 2026 19:21
    Re: #39
    That takes me back to the fire-sale prices at Kojima (the Japanese electronics retail chain)!
    I think it was like half the retail price, so that's the only time in my life I camped out overnight to buy a console.
    If this happened today there'd be a ton of people desperate enough to do the same.
    56AnonymousOct 5, 2026 17:58
    Can't believe people actually risk this — if they detect foul play, it's a permanent account ban AND the console itself gets bricked.
    Get caught doing that on a Pro and the ¥130,000 hardware you bought becomes a paperweight that can't even play games.
    68AnonymousOct 5, 2026 18:07
    Re: #56
    Since the PS5 has console-level bans,
    buying a used console is about to get a lot riskier.
    59AnonymousOct 5, 2026 18:00
    It's insane that neither the Switch nor the Switch 2 has ever been cracked.
    Nintendo, a company that only builds out-of-place artifacts ("OOPArts" — tech that seems ahead of its time).
    61AnonymousOct 5, 2026 18:01
    Re: #59
    The original Switch has been emulated though.
    71AnonymousOct 5, 2026 18:11
    Re: #59
    Yeah, that one's obviously an impostor.
    65AnonymousOct 5, 2026 18:04
    Well, no wonder they're ditching the disc drive (´・ω・`)
    70AnonymousOct 5, 2026 18:11
    Re: #65
    Eventually the console itself will disappear too, so no worries, no worries.
    77AnonymousOct 5, 2026 18:15
    This has become a legendary piece of hardware.
    83AnonymousOct 5, 2026 18:28
    Re: #77
    Sony's very own Zelda, huh!
    86AnonymousOct 5, 2026 18:30
    Re: #77
    The list of compatible emulators has gotten out of hand.
    https://x.com/Alessio_ITA_/status/2107006781180273149
    100AnonymousOct 5, 2026 19:00
    It had the vibe of a fake thread at first, but is this actually for real?
    104AnonymousOct 5, 2026 19:05
    They announce: "GTA6 requires the latest firmware! So pirated copies won't work!"

    ↓

    That very firmware gets jailbroken almost instantly.


    A joke that writes itself.
    119AnonymousOct 5, 2026 19:15
    Re: #104
    GTA6 doesn't even have a physical disc release in the first place, so how exactly is anyone supposed to pirate it?

    Background and Key Points of This Discussion

    With consoles like the PS5, it’s standard practice for hacker groups not to publicize a newly found jailbreak method right away — instead, they reveal the previous generation’s method once the next firmware version drops. That’s why rumors like “the latest version is already cracked” tend to spread ahead of the facts. At the same time, online services like PSN require the latest firmware just to connect, which means a console kept jailbroken generally can’t take part in online matches at all — so the “jailbroken and overrun with cheaters” scenario raised in the thread isn’t really likely to happen in practice. The existence of console bans (where an account or a specific piece of hardware gets locked out entirely) is another factor keeping the real-world risk of using a jailbreak in check. Given the long history of piracy culture dating back to the PSP and DS era, it remains to be seen — at least as of this thread — how much real-world damage this latest episode will actually cause compared to past cases.

    ※This article is compiled and summarized from the 5ch (Hardware/Industry [Geha]) thread “[SONY IS FINISHED] PS5 Jailbroken All the Way to Latest Firmware, Every Game Now Overrun With Cheaters”.

  • Concerns Rise Over GTA6’s Quality — 5ch Fires Back: ‘It’ll Sell 50 Million in Week One, So It’s Fine’

    On 5ch’s Hardware/Industry (Geha) board, concerns have been raised about whether GTA6’s quality will hold up. Reasons cited include it being the first title since key developers left the studio, repeated delays, a surprisingly low-key marketing push, and negative reactions to leaked gameplay footage. On the other hand, market research reports were also cited, noting that pre-orders alone reportedly brought in about $180 million across the five major markets, with worldwide launch-week sales projected at $3.3–5.2 billion. Opinions split between optimists who say sales figures alone put any worries to rest, and cautious posters who kept pointing to past big-budget games that flopped despite high expectations, refusing to let go of their quality concerns.

    1AnonymousOct 5, 2026 17:49
    Sales-wise it's fine since it'll move 50 million units in week one, but is the quality actually going to hold up?
    2AnonymousOct 5, 2026 17:51
    First title since key developers left
    Repeated delays
    Surprisingly low-key marketing
    Latest footage turned out to be a misleading trailer (PV sagi)
    Tons of leaked gameplay videos, almost universally panned
    No online mode at launch
    Retail copies are just a code in a box (no disc)
    3AnonymousOct 5, 2026 17:52
    It probably won't be a total trainwreck, but the quality seems like it'll fall way short of expectations — personally I've got nothing but worry.
    7AnonymousOct 5, 2026 17:54
    If it doesn't come out on the Switch 2, it won't sell.
    20AnonymousOct 5, 2026 17:58
    Re: #7
    Sorry, wrong thread
    8AnonymousOct 5, 2026 17:54
    Speaking of PS5, it's the graveyard where third-party titles like Monster Hunter and Final Fantasy both flopped hard, so GTA might be in trouble too.
    9AnonymousOct 5, 2026 17:55
    Obviously it has to be a legendary game for the history books
    Obviously it has to be the best in the series
    If a merely average game drops after all this hype, it's gonna blow up into a huge backlash
    10AnonymousOct 5, 2026 17:55
    Anthem, Cyberpunk [2077], Dragon's Dogma 2
    12AnonymousOct 5, 2026 17:55
    Re: #10
    Exactly, exactly
    That's precisely what I'm trying to say
    40AnonymousOct 5, 2026 18:07
    Re: #10
    Mass Effect Andromeda
    FF15
    That one game (you know the one)
    Starfield
    Wilds [Monster Hunter Wilds]
    11AnonymousOct 5, 2026 17:55
    Feels like they only keep adding tedious, annoying features.
    17AnonymousOct 5, 2026 17:57
    Re: #11
    Adding fuel management to cars gives me nothing but a bad feeling.
    55AnonymousOct 5, 2026 18:25
    Re: #17
    EVs are gonna have long charging waits lol
    61AnonymousOct 5, 2026 18:27
    Re: #17
    Basically no different from weapon durability breaking in Breath of the Wild
    When you're not in a spot where you can casually swing by a gas station, you'll end up having to repeatedly ditch cars and steal new ones
    13AnonymousOct 5, 2026 17:56
    A Latina woman and her listless ex-military boyfriend who just goes along with whatever she says
    14AnonymousOct 5, 2026 17:56
    Why is everyone stirring up anxiety before it's even out?
    19AnonymousOct 5, 2026 17:58
    Re: #14
    It's not so much stirring up anxiety as there being nothing reassuring, so people are going 'huh, wait…'
    The marketing is still this weak at this point, it's starting to feel genuinely bad.
    15AnonymousOct 5, 2026 17:56
    The fact that development overlapped with the peak of the political-correctness era doesn't help either.
    18AnonymousOct 5, 2026 17:57
    It'll definitely keep selling for a long time, so I figure they'll just patch it up with that in mind.
    22AnonymousOct 5, 2026 18:00
    Marketing drops BOOM!
    'This is gonna be a legendary game! AAAAAH!'

    That's the reaction they want
    but it's not happening, so yeah, I'm genuinely, truly worried.
    23AnonymousOct 5, 2026 18:00
    They're making it with a massive army of developers, so it's not going to come up short on content, and it'll outsell RDR2
    It's just that Rockstar and Take-Two turn into a company posting huge losses in any year they don't release a game.
    24AnonymousOct 5, 2026 18:01
    Guaranteed to be way more politically correct than Pokémon or Fire Emblem could ever dream of — can't wait, right?
    25AnonymousOct 5, 2026 18:01
    Re: #19
    There was a 20-minute gameplay video released
    If it really runs like that on an actual retail PS5, it's a guaranteed win
    46AnonymousOct 5, 2026 18:12
    Re: #25
    PS5 dev kits are more powerful than the retail units, right? Apparently they even use a vapor chamber for cooling
    If it's barely hitting 30fps on a dev kit, who knows how it'll actually run on a retail console…
    26AnonymousOct 5, 2026 18:01
    That's why I'm saying sales-wise it's in the 50-million-units-week-one class, so it's fine
    (We're talking about quality here)
    30AnonymousOct 5, 2026 18:02
    Re: #26
    I think it'll pass that in total sales eventually, but there's no way it sells 50 million units in the first week alone.
    27AnonymousOct 5, 2026 18:01
    Can't really say until it's actually out.
    There's also the Wolverine example (the troubled Marvel's Wolverine game).
    28AnonymousOct 5, 2026 18:01
    Just hurry up and drop the next trailer or gameplay footage already
    Or is the game so unfinished they can't even put out another trailer?
    36AnonymousOct 5, 2026 18:05
    Re: #30
    It's being reported that pre-orders are strong, putting it in the 40-50 million unit range.
    51AnonymousOct 5, 2026 18:21
    Re: #36
    Did you actually check the source? All that comes up is stuff like 'unprecedented' and 'phenomenal.'
    60AnonymousOct 5, 2026 18:27
    > According to a market research firm's report, Grand Theft Auto 6 recorded the 'strongest pre-order campaign in history.'
    > In the last week of June, the game racked up roughly $180 million in digital pre-order sales across the five major markets in the US and Europe.
    > GTA 6 is projected to achieve worldwide cumulative sales of $3.3 billion to $5.2 billion by the end of launch week.

    Convert that to unit sales and it comes out to roughly 50 million units, which is where the '50 million' figure comes from
    It's not something haters made up.
    70AnonymousOct 5, 2026 18:31
    Re: #60
    > In the last week of June, the game racked up roughly $180 million in digital pre-order sales across the five major markets in the US and Europe.
    > GTA 6 is projected to achieve worldwide cumulative sales of $3.3 billion to $5.2 billion by the end of launch week.

    So at $100 a copy, that's 1.8 million units up front, with a low end of 33 million and a high end of 52 million — is that what it's saying?
    Apparently it's at 5 million now — is that actually fine?
    62AnonymousOct 5, 2026 18:27
    50 million units as a PS5 exclusive? Isn't that some kind of mistake?
    66AnonymousOct 5, 2026 18:29
    Re: #62
    Well, there is technically an Xbox version too
    though it might only account for like 10-20% of sales
    84AnonymousOct 5, 2026 18:50
    If it were a Switch 2 multiplatform release, I'd say you should be worried about quality (-_-)
    86AnonymousOct 5, 2026 18:52
    Re: #84
    Monster Hunter Wilds' 'Ascendance' [expansion] is a Switch 2 multiplatform release, so yeah, go ahead and worry about that one.
    89AnonymousOct 5, 2026 18:55
    Good thing it's outside the GOTY eligibility window.
    90AnonymousOct 5, 2026 18:55
    Re: #89
    Nope, it's within the window
    GOTY is a lock

    Background and Key Points of This Discussion

    GTA6 is in a situation where “is it really going to be okay?” concerns come easily before release, thanks to the departure of key developers, repeated delays, a marketing push that’s still low-key this close to launch, and poor reactions to leaked gameplay footage. On the other hand, the market research report cited in post 60 notes that pre-orders alone brought in about $180 million across the five major US and European markets, with worldwide cumulative launch-week sales projected at $3.3–5.2 billion. The ’50 million units’ figure is a back-calculation from that estimate, and as posts 51 and 70 point out, some are questioning the basis for the calculation and whether there’s any precedent for it — so it’s worth noting this isn’t a confirmed number. The thread split between the camp saying ‘if the sales are there, quality is secondary’ and the camp pointing to past cases like Anthem, Cyberpunk 2077, and Dragon’s Dogma 2, where hype outran the final product and fans ended up disappointed — with past big-budget game flops being cited again and again.

    *This article is compiled from excerpts and a summary of the 5ch (Hardware/Industry [Geha]) thread “[Discussion] Seriously, is GTA6 going to be okay?“

  • New Fire Emblem title “Banshi Senkou” has 5ch comparing its route structure to Three Houses — “140 hours in and loving it”

    On 5ch’s hardware/industry board (geha), discussion heated up over reactions to the new simulation RPG *Fire Emblem: Banshi Senkou*. Posts centered on reports of 140-hour playthroughs and comparisons of its route structure with the previous title, *Three Houses*, with some praising the reduced overlap between route branches while others pointed out flaws noted by some reviews, including issues around save data. Comments were split — one post claiming “the consensus is settling into ‘bad game’ territory” drew pushback with “no, the reviews are turning around” — showing the player base hasn’t reached a consensus. Citing past remarks from Masahiro Sakurai, the thread also debated whether sheer playtime length should even be used as a measure of quality.

    1AnonymousOct 5, 2026 16:15
    People are starting to call it a massive, must-play SRPG.
    3AnonymousOct 5, 2026 16:17
    I had an absolute blast for 140 hours.
    The DLC's probably going to cover stories the main game never got into, so I'm way too hyped for what's still coming.
    62AnonymousOct 5, 2026 17:31
    Re: #3
    In that same amount of time you could clear Wolverine twelve times over — so Wolverine wins.
    12AnonymousOct 5, 2026 16:31
    I bet the satisfaction of playing through all 3 (4) routes still goes to Three Houses, though.
    Each route turns into a completely different story all the way to the ending, and it packs in so much worldbuilding — as a piece of writing, Three Houses was just on another level.
    15AnonymousOct 5, 2026 16:33
    Re: #12
    The story's different for each route to begin with, so it doesn't bother me at all.

    Three Houses was rough because the first half was the same across routes.
    Banshi Senkou has the same second half, but you can skip the war arc.
    20AnonymousOct 5, 2026 16:36
    Re: #15
    Yeah, Three Houses drags because the first half is almost identical.
    I got sick of it by the third character.
    And the characters don't even carry over between routes.
    29AnonymousOct 5, 2026 16:44
    Re: #15
    It's so true that Three Houses gets tedious because the first half repeats.
    I wanted to skip that part entirely and just start from part 2.
    14AnonymousOct 5, 2026 16:33
    It's cool how even the shared second-half maps play out differently depending on your protagonist choice and how you trained your units.
    Like Nine can handle both heavy armor and healing — there's real freedom in how you build your team.
    22AnonymousOct 5, 2026 16:39
    Re: #14
    Never actually recruited Nine.
    Daitou's so easygoing about likes and dislikes that he's just too easy to get.
    17AnonymousOct 5, 2026 16:34
    Give it up, the consensus is already settling on "bad game."
    18AnonymousOct 5, 2026 16:34
    Re: #17
    Give it up yourself, the reviews are turning around.
    31AnonymousOct 5, 2026 16:44
    Forget arguing strategy, just go see for yourself.
    Even the reviewers raving about it are pointing out flaws — that's just a fact.
    Save data issues being the biggest one.
    33AnonymousOct 5, 2026 16:45
    Re: #31
    If you want the facts, just go play it and check for yourself.
    57AnonymousOct 5, 2026 17:25
    Compared to Three Houses, the physical sales ranking is dropping about three times as fast.
    Doesn't exactly scream good word of mouth.
    108AnonymousOct 5, 2026 18:06
    Re: #57
    On the Nintendo eShop it's been losing to Derby Stallion 2 the whole time, too.
    The difference in reputation is showing.
    66AnonymousOct 5, 2026 17:34
    It doesn't have that tedious route-overlap problem that was Three Houses' weak point.
    But as a character-driven game, Three Houses still wins out.
    Three Houses is also really popular with female fans for that character-focused side.
    68AnonymousOct 5, 2026 17:34
    Re: #66
    Banshi Senkou crushed it in the popularity poll, though.
    74AnonymousOct 5, 2026 17:46
    Wasn't there something Sakurai said once, like "does hearing a game takes hundreds of hours actually make you want to play it?"
    75AnonymousOct 5, 2026 17:46
    Re: #74
    With Banshi Senkou, it does make me want to play it.
    82AnonymousOct 5, 2026 17:50
    Re: #74
    Sakurai's the type who watches movies at double speed while doing his daily workout routine, though.
    He probably never found RPGs fun to begin with.
    95AnonymousOct 5, 2026 17:58
    Re: #74
    Well, he's the type who multitasks on an exercise bike like some hyper, can't-sit-still kid (lit. "dopamine kid").
    His number of games played versus his actual playtime is wildly out of balance — that was a whole topic of discussion on its own.
    76AnonymousOct 5, 2026 17:47
    Banshi Senkou isn't a "this takes X hundred hours" game, it's a "next thing you know X hundred hours have passed because you were having fun" game.
    If you actually want to rush through it, you can.
    81AnonymousOct 5, 2026 17:49
    Re: #76
    I'm running on no sleep because of it.
    Also can't focus at work anymore.

    Background and Key Points of This Discussion

    Three Houses is known for branching into multiple routes, but its longstanding weak point has been that the first half is nearly identical across routes, making it feel padded. Many commenters feel Banshi Senkou improves on this, and also praised how the approach to the shared second-half maps itself changes depending on how units are trained. That said, opinions tend to be divided right after launch, and the thread saw “bad game” takes and “the reviews are turning around” takes repeatedly trade places. Some reviewers have also flagged complaints around save data, so it’s worth noting that playtime length alone doesn’t measure satisfaction. Likewise, eShop ranking comparisons are easily swayed by launch timing and buzz, so it would be premature to judge a game’s merits from short-term rankings alone. Some posts note that Banshi Senkou came out ahead in a popularity poll, suggesting that early post-launch swings in opinion don’t necessarily match up with long-term reputation.

    *This article is excerpted and summarized from the 5ch (Hardware/Industry [geha]) thread “‘Fire Emblem: Banshi Senkou’ seems to be a god-tier game.”

  • New ¥270,000 Gaming PC Sparks Spec Debate — 5ch: ‘This PC Is Trash, But…’

    A thread about a new gaming PC priced around ¥270,000 blew up on 5ch’s Hardware/Industry (Geha) board. The thread title goaded readers with “the Switch 2 is finished,” but replies quickly turned to complaints about the high price and the specs — the bundled GPU is in the RTX 5060 family with only 8GB of video memory (VRAM). At the same time, comparisons to the PS5 and talk of generational gaps in upscaling tech like DLSS sparked debate, with some arguing “the PC market is far bigger than the Switch 2’s” — so opinion never settled into a single verdict.

    1AnonymousOct 5, 2026 12:09
    Beautiful.
    2AnonymousOct 5, 2026 12:11
    Can ¥270,000 really compete with the Switch 2?
    3AnonymousOct 5, 2026 12:12
    Re: #2
    Go work for like a month (and you could afford it).
    7AnonymousOct 5, 2026 12:15
    Re: #2
    The PC market is way bigger than Switch 2's, you know.
    Though yeah, this particular PC is trash.
    12AnonymousOct 5, 2026 12:17
    Re: #2
    Of course it ends up like that if you max out every high-end option.
    Just go with the cheapest config.
    6AnonymousOct 5, 2026 12:15
    Back in the day you could get this spec for ¥150,000.
    13AnonymousOct 5, 2026 12:17
    Re: #6
    Yeah, that was about right two years ago.
    Hard to recommend PCs these days.
    9AnonymousOct 5, 2026 12:16
    Re: #3
    You think it'll sell like 20,000 units a week?
    11AnonymousOct 5, 2026 12:17
    Re: #9
    Do Nintendo fanboys ("buta," lit. "pigs" — derogatory 5ch slang for Switch fans) actually think the Switch 2 is beating PC?
    20AnonymousOct 5, 2026 12:21
    Not even good-looking, and with a 5060 it's only really in PS5-rival territory.
    77AnonymousOct 5, 2026 15:23
    Re: #20
    The 5060 puts out 19 TFLOPS — double the PS5's. Even the PS5 Pro loses badly lol
    23AnonymousOct 5, 2026 12:22
    Re: #1
    Kinda looks like Showa-era furniture.
    27AnonymousOct 5, 2026 12:24
    Re: #23
    Yeah, those old Showa-era TVs on legs had that same furniture-like look.
    29AnonymousOct 5, 2026 12:25
    Re: #20
    Even this junk PC has specs the PS5 can't keep up with.
    32AnonymousOct 5, 2026 12:31
    Re: #29
    That's basically a rounding error at this point.
    35AnonymousOct 5, 2026 12:33
    Re: #32
    You're dreaming too hard about the PS5.
    51AnonymousOct 5, 2026 12:41
    Re: #32
    "A rounding error against something above you, a huge gap against something below you" — such an easy brag to call out.
    31AnonymousOct 5, 2026 12:29
    If I'm buying this, I'd rather just get a PS5 (´・ω・`)
    33AnonymousOct 5, 2026 12:31
    Re: #31
    Wait, you haven't even bought a PS5!?
    You're just picking PS5 over a gaming PC hypothetically —
    turns out you don't actually own one.
    Can't believe people like that exist.
    You're no gamer.
    36AnonymousOct 5, 2026 12:33
    Re: #32
    No way.
    Do you know how many generations behind it is?
    It even gets the latest DLSS —
    meanwhile all you've got is some inferior knockoff upscaler that's not in the same league.
    48AnonymousOct 5, 2026 12:40
    Re: #36
    https://www.nvidia.com/content/dam/en-zz/nvidiaweb/geforce/news/dlss-5-3d-guided-neural-rendering/nba-2k27-geforce-rtx-1920×1080-nvidia-dlss-5-3d-guided-neural-rendering-desktop-gpu-performance.png

    Apparently little 5060-chan can do ultra ray-tracing at FHD with DLSS 5 style transfer layered on top and still pull 258fps 😮
    69AnonymousOct 5, 2026 14:43
    Re: #48
    Yeah, that's just how it is.
    Even PSSR (based on FSR 4.1) is upscaling-only and already about two generations behind DLSS,
    and with no frame generation on top of that, it's a three-generation gap.

    On PS5, only a handful of titles even use FSR 3.1's frame generation,
    and that's not AI-based, so it's not even in the same league as DLSS.
    41AnonymousOct 5, 2026 12:35
    Some of the truly unhinged ones in the "shou-chan" crowd (a mocking 5ch nickname for die-hard Nintendo fanboys) actually think its tech is on par with today's mid-to-high-end GPUs — and it only just got some half-baked AI upscaling working.
    43AnonymousOct 5, 2026 12:37
    Re: #41
    At best it's like a 3060.
    That's low-end by today's standards.
    56AnonymousOct 5, 2026 13:16
    Re: #43
    RTX 3060 > PS5 Pro ≈ RX 6600

    RTX 2060 Super > PS5
    60AnonymousOct 5, 2026 13:47
    Re: #56
    Pretty much right in terms of real-world performance.
    That said, 8GB of VRAM on a 5060 is just unacceptable.
    64AnonymousOct 5, 2026 14:09
    No way two fans spinning these days puts out some deafening roar.
    Talking about PCs with 20-year-old knowledge, lol.
    72AnonymousOct 5, 2026 15:14
    Re: #64
    If there's only a couple of fans, they have to spin fast, so of course it's loud…
    74AnonymousOct 5, 2026 15:17
    If you're going to buy this junk-spec PC, you'd get more satisfaction out of a console.
    I'm waiting until the AI bubble bursts anyway.
    76AnonymousOct 5, 2026 15:20
    Re: #74
    Nah, not happening.
    Even if my current PC died
    and I somehow ended up only able to afford this,
    I'd buy this PC over a PS5 any day.
    No way I'm abandoning my massive Steam library.
    83AnonymousOct 5, 2026 15:39
    The specs are so trash it's almost sad 😭
    Don't even call this a "gaming PC" lol
    84AnonymousOct 5, 2026 15:42
    Re: #83
    So you settled and bought a console that's even weaker than this?
    Aren't you embarrassed?
    86AnonymousOct 5, 2026 15:42
    The case design looks like it wouldn't allow much expansion — can you actually swap parts in it?
    87AnonymousOct 5, 2026 15:47
    Re: #86
    It's a cube case, so it's probably mATX —
    so a high-end GPU just physically won't fit, that's all.
    It's got a full set of standard parts, so why'd you assume it couldn't be upgraded?
    94AnonymousOct 5, 2026 16:06
    The guy harping on about the model-number "suffix" (like Ti/Super tiers) is just some old-timer whose knowledge hasn't updated in 20 years.

    Background and key points of this debate

    The sticking points for this gaming PC were price and GPU specs. The bundled GPU is in the mid-range RTX 5060 family, and the unit costs roughly ¥270,000. Some in the thread argued “the 5060 is nearly twice as powerful as the PS5,” while others pointed out that “8GB of VRAM feels thin for a modern gaming PC” — one reason opinion split so sharply. The generational gap between NVIDIA’s DLSS and the upscaling tech used on PS5 systems (PSSR/FSR) was also a hot topic, with the presence or absence of frame generation cited as a key performance difference. At the same time, some argued “the PC market is far bigger than the Switch 2’s,” showing the debate couldn’t be reduced to a simple “it’s finished” verdict. Note that the GPU model names and benchmark figures cited here come from posts within the thread and may differ from official performance figures.

    ※This article is excerpted and summarized from the 5ch (Hardware/Industry, “Geha”) thread “[Nintendo Bad News] Gaming PCs Have Finally Arrived — Switch 2 Is Finished.”

  • ‘Psikyo Memories’ Collects All 12 Psikyo Shooters, Launching for Switch 2/PS5 in February 2027

    Ediia has announced that “Psikyo Memories” will launch for Nintendo Switch 2 and PS5 on February 18, 2027. The collection bundles all 12 of Psikyo’s arcade shooters, including “Strikers 1945” and “Gunbird,” but commenters on the thread were quick to point out that “the content is probably just the existing PS port” and “the rights just moved from City Connection to a Korean company.” The pricing — 7,480 yen for the standard edition and 16,280 yen for the special edition — also drew complaints, with many noting these titles have sold for just a few hundred yen in past sales. The reasons behind the exclusion of titles running on other companies’ hardware, like Zero Gunner 1 and 1945PLUS, also became a topic of discussion.

    Ediia has announced that “Psikyo Memories” will launch for Nintendo Switch 2 and PS5 on February 18, 2027.

    Includes all 12 Psikyo arcade shooters, including “Strikers 1945” and “Gunbird”

    This title is a collection of shooting games from Psikyo, the game maker that was active primarily in the 1990s arcade scene.

    Source: gamespark.jp / Original article here

    2AnonymousOct 5, 2026 10:54
    Just bought one title for like 300 yen in an Xbox sale the other day
    3AnonymousOct 5, 2026 10:55
    So what was the point of all those piecemeal releases up until now?
    4AnonymousOct 5, 2026 10:57
    Another game with a physical release just got announced
    I wonder when Matsuyama's gonna walk back that comment of his

    'Psikyo Memories' is set to launch for Nintendo Switch 2/PS5 on February 18, 2027. Pricing: 7,480 yen for the standard and download editions, 16,280 yen for the special edition.
    5AnonymousOct 5, 2026 10:57
    Is this actually the original code, not the version ZeroDiv ported by eyeballing it (i.e., recreated by sight without the original source, not a real port)?
    8AnonymousOct 5, 2026 11:00
    Re: #5
    Nothing's changed from before, it's still just the PS version port.
    They've just been copy-pasting the same thing forever.
    6AnonymousOct 5, 2026 10:59
    They're already all out on Switch — why bother re-releasing on Switch 2?
    7AnonymousOct 5, 2026 10:59
    Xbox used to be THE console for shooters, man…
    48AnonymousOct 5, 2026 12:02
    Re: #7
    I'm saying they're all already out individually.
    11AnonymousOct 5, 2026 11:01
    A hardcore fan who went to the TGS demo was grumbling about it, so word is it's probably the eyeballed recreation version after all.
    12AnonymousOct 5, 2026 11:04
    I own a few of these separately already,
    but if it's one package I'd want it on a cartridge.
    13AnonymousOct 5, 2026 11:04
    I'm curious about the details on the art booklet —
    size, page count, is that info coming later?
    14AnonymousOct 5, 2026 11:07
    Honestly this is just a reissue of the one City Connection already put out — the rights just changed hands.
    Zero Gunner 2 is still the "-" (minus) eyeballed recreation version too.
    So if you already own the old version, you don't need to buy this.
    37AnonymousOct 5, 2026 11:38
    Re: #14
    If they'd at least newly included the titles that ran on Sega Model 2 hardware (Pilot Kids and Zero Gunner 1),
    that would've given people a reason to think "oh, this one's different."

    Also, Space Bomber.
    15AnonymousOct 5, 2026 11:09
    I already have the Switch download version, but buying it all over again feels like a waste…
    17AnonymousOct 5, 2026 11:15
    I got this for like 286 yen in a sale,
    so over 7,000 yen is pretty steep.
    I'd at least want one brand-new title thrown in.
    18AnonymousOct 5, 2026 11:16
    Guess the only difference is the limited-edition bonuses

    [Ediia Edition]
    ・Desktop calendar
    ・Set of 12 dog tags
    ・Art booklet

    [City Connection Edition]
    ・Special binder & case
    ・Reproduction instruction cards
    ・Collection of unreleased materials
    19AnonymousOct 5, 2026 11:19
    Every Psikyo shooter tastes like soy sauce watered down — they all leave such a weak impression (i.e., bland and forgettable).
    20AnonymousOct 5, 2026 11:19
    So the Switch version stays with City Connection, and the Switch 2 version is from Ediia?
    What a mess.
    22AnonymousOct 5, 2026 11:22
    Can you play games like this in vertical orientation on Switch?
    28AnonymousOct 5, 2026 11:29
    Re: #22
    Yeah, you can.
    I play Arcade Archives titles like that a lot.
    23AnonymousOct 5, 2026 11:22
    Wait, Ediia already took the rights from City Connection and released these — now they're putting out another all-in-one?
    What is going on with Ediia?
    24AnonymousOct 5, 2026 11:26
    Re: #23
    It's in the article linked in Re: #1, but it looks like the rights to Psikyo's games are now held by a Korean company.
    52AnonymousOct 5, 2026 12:10
    What about 19XX?
    55AnonymousOct 5, 2026 12:19
    Re: #52
    That one's Capcom.
    61AnonymousOct 5, 2026 12:26
    Zero Gunner 1 never getting ported is one thing,
    but 1945PLUS HAS been ported, so don't leave it out like this.
    75AnonymousOct 5, 2026 12:55
    Re: #61
    Feels like anything built on another company's well-known hardware gets excluded.
    Zero Gunner ran on Sega Model 2,
    1945PLUS ran on Neo Geo.
    Maybe they have to clear rights with the hardware maker they borrowed from?
    63AnonymousOct 5, 2026 12:38
    So this is just the two volumes of the "Psikyo Shooting Library"
    mashed into one and ported to the latest hardware??
    That's pretty lazy, even by their standards.
    64AnonymousOct 5, 2026 12:43
    Re: #63
    That's our Ediia for you — built different (a sarcastic meme phrase, lit. "got a different look about them").
    74AnonymousOct 5, 2026 12:54
    I wonder what's happening with the digital version — I checked and the collection doesn't show up on My Nintendo Store.
    Not sure if that's always been the case, but right now it's individual titles only.
    78AnonymousOct 5, 2026 12:59
    Re: #74
    The collection was never sold digitally to begin with.
    That's because it's really just a bundle of the individual download versions.
    When you plug the cartridge into the console, each included title shows up as its own separate icon you can play standalone — that's all it is.
    This pattern is common on Switch, where the digital versions are sold individually and the cartridge is just a bundled package of them.
    83AnonymousOct 5, 2026 13:19
    I wonder what the rights situation actually looks like here.
    Is City Connection going to stop selling theirs?
    89AnonymousOct 5, 2026 13:50
    Re: #83
    Apparently City Connection is continuing to sell the Switch and PS4 versions.
    84AnonymousOct 5, 2026 13:33
    Re: #1
    What about Xbox?
    Xbox is THE console for shmups, come on.
    85AnonymousOct 5, 2026 13:33
    Is it still Zero Gunner 2 with the "-" (minus)?
    Seems like the real deal without the minus is already out on Steam.

    ZERO GUNNER 2-
    https://store.steampowered.com/app/1342250/ZERO_GUNNER_2/

    Zero Gunner 2
    https://store.steampowered.com/app/4123660/Zero_Gunner_2/
    91AnonymousOct 5, 2026 13:56
    Re: #85
    Even the one without the minus in the title is still the minus version underneath…
    92AnonymousOct 5, 2026 13:58
    Is Space Bomber a problem because of President Clinton?
    100AnonymousOct 5, 2026 14:38
    Re: #92
    I think it's the background in the second half of stage 1 that's the issue.
    If 9/11 just hadn't happened, they probably could've released a home version.

    Background and Key Points of This Discussion

    Psikyo was a developer behind numerous 1990s arcade shooters, though the company itself has since dissolved. The rights to its titles later passed to City Connection, which had already distributed them individually and as a collection on Switch/PS4. This new “Psikyo Memories” is a repackaging through Ediia, working with a new rights holder (reportedly a Korean company), and multiple thread commenters pointed out that the included content appears to simply reuse the existing PS port data. There are two main points of contention. First is the question of why re-release on a new platform at all when the content hasn’t changed — a strong source of frustration among people who already own the older versions or bought them cheap in a sale, given the price. Second is the matter of missing titles: with Zero Gunner 1 (Sega Model 2 hardware), 1945PLUS (Neo Geo hardware), and Space Bomber all left out, commenters speculate that rights clearance for other companies’ hardware may be the obstacle. One thing readers might easily misread is that “all 12 titles” does not mean “every Psikyo game ever made” — it’s worth remembering that this is really just a bundle of the titles whose rights happened to be cleared.

    *This article is compiled and summarized from the 5ch (Hardware/Industry (Geha)) thread “All 12 Psikyo Shooters Included! “Psikyo Memories” Launches for Switch 2/PS5 on February 18, 2027“.

  • Why the Wii Was a Huge Hit But Had a Short Lifespan: 5ch Says “Even With 100 Million Consoles Sold, Software Was Only Half of PS3’s”

    The Wii launched in 2006 and ended production in 2013. While cumulative hardware sales topped 100 million units, a thread points out that the number of packaged software titles stayed at roughly half of the PS3’s total. On the 5ch Hardware/Industry (Geha) board, a thread debated why such a massive hit switched to its successor, the Wii U, after such a short run. Opinions were split between those who see it as a short-lived fad that third parties never fully bought into, and those who argue the Wii was never designed to be a long-running platform in the first place.

    1AnonymousOct 5, 2026 07:02
    ・It was ultimately a one-hit wonder, riding on titles like Wii Sports
    ・Completely overhauling a game interface people had loved for years wasn't a good move
    ・During the shift to HD, the player base got split between it and PS3/Xbox
    2AnonymousOct 5, 2026 07:04
    The boom was just a fad for casual, mainstream audiences — only Nintendo's own games actually sold.
    Third parties had zero motivation.
    Sony brought out Move, so the direction shifted.
    Sony was only ever chasing Wii's leftovers anyway, so they weren't motivated either.
    That's basically it.
    3AnonymousOct 5, 2026 07:10
    It was a complete one-hit wonder, plain and simple.
    If it actually had something great going for it, those elements would've carried over to later hardware.
    4AnonymousOct 5, 2026 07:16
    Re: #3
    VR controllers are basically an evolved form of the Wii remote, right?
    5AnonymousOct 5, 2026 07:17
    Wii: launched 2006, production ended 2013.

    Dragon Quest X kept supporting it through the end of Version 3 even after hardware production ended (support was finally cut with Version 4 in November 2017).
    That seems plenty long to me.
    52AnonymousOct 5, 2026 09:38
    Re: #5
    It was completely dead in its later years though.
    6AnonymousOct 5, 2026 07:18
    It can only be because it was just a gimmick for kids.

    Making the game react properly to how you swing the remote requires sophisticated physics calculations, but the Wii didn't have the power for that.
    Swapping buttons for stick-waving just made things more tedious.

    Given its limited power, the only physics simulations it could pull off were simple mini-games like bowling.
    In other words, it was hardware that peaked at Wii Sports.
    I thought it was just a showcase for what was coming, but there was no further development beyond that.
    8AnonymousOct 5, 2026 07:23
    Re: #6
    Gun-shooter games, which had gone extinct once displays moved to LCD, actually made a comeback on it, you know.
    7AnonymousOct 5, 2026 07:21
    It's not bad, but honestly I'd rather just play with a normal controller.
    9AnonymousOct 5, 2026 07:26
    Because they never intended for it to live long.

    They pushed the Wii U out even though it was clearly unprepared.
    They could've held off that year and kept milking the Wii a while longer instead.
    I think the intent was to get ahead of the PS4, though.
    10AnonymousOct 5, 2026 07:27
    That said, the Wii was the one that started letting you download and play old retro games.
    Even so, the Wii Remote's pointer accuracy was way too low, making it hard to control the way you wanted.
    (They clearly knew that — that's why they later released the Wii Remote Plus with built-in MotionPlus.)
    12AnonymousOct 5, 2026 07:46
    The Wii's hardware topped 100 million units, but it only put out about half as many packaged software titles as the PS3.

    People say it had more million-sellers than the PS2,
    but in reality sales were abnormally concentrated in about 30 specific titles and the usual handful of 4 or so publishers that always do well on Nintendo hardware —
    everything else barely sold at all.

    By its third year on the market, pretty much all the buzz was about the Virtual Console.
    13AnonymousOct 5, 2026 07:47
    Meanwhile, around that same time, rival companies were going bankrupt.
    14AnonymousOct 5, 2026 07:47
    Simply put: no HDMI port.
    24AnonymousOct 5, 2026 08:24
    Re: #14
    Yeah, pretty much this.
    Also, they couldn't keep manufacturing that GameCube-era CPU forever.
    15AnonymousOct 5, 2026 07:53
    Starting with the Wii, they shifted from a high-performance path to a low-performance one.
    Core gamers disappeared almost overnight.
    18AnonymousOct 5, 2026 08:03
    Re: #15
    Those core gamers are basically an endangered species now anyway, and they barely buy software, so the Wii's direction was the right call.
    16AnonymousOct 5, 2026 07:58
    The only people who get a thrill out of big semiconductor numbers are benchmark nerds.
    17AnonymousOct 5, 2026 08:02
    I think it's because it missed the boat on Full HD.
    Funny enough, Switch 2 went the other way and moved past Full HD pretty quickly.
    32AnonymousOct 5, 2026 08:41
    For a console lifespan back then, that's pretty normal — not short-lived at all.
    44AnonymousOct 5, 2026 09:03
    Re: #32
    It was short-lived garbage with a completely empty software lineup.
    The only thing it had to brag about was coasting on its victory lap (resting on past glory) (lol).
    37AnonymousOct 5, 2026 08:52
    Capcom's Street Fighter IV went to PS3 and 3DS, while the Wii got Tatsunoko vs. Capcom instead — but Tatsunoko vs. Capcom (a Capcom/Tatsunoko-characters crossover fighter) was actually pretty fun.
    It'll probably never get a remaster now, though.
    42AnonymousOct 5, 2026 09:02
    Re: #37
    What even was Tatsunoko vs. Capcom, honestly.
    45AnonymousOct 5, 2026 09:04
    Both Wii and Wii U got eaten alive by the DS and 3DS.
    Back then it was completely the DS's era, so with home consoles it was just a constant pattern of people cheating on them with the PS3.
    82AnonymousOct 5, 2026 10:55
    Re: #45
    These days that same position has been taken over by PC, after all.
    49AnonymousOct 5, 2026 09:17
    Once Nintendo pivoted to a casual, general-audience路線 with the Wii, I gave up on Nintendo hardware.
    This was the last Nintendo console I ever bought.
    60AnonymousOct 5, 2026 10:05
    Re: #49
    If anything, the way Nintendo seriously pushed for a qualitative shift in gaming with the Wii and DS is exactly what made me love them.
    No other hardware has ever taken risks like that.
    77AnonymousOct 5, 2026 10:47
    The fact that you can't even boot up a game if the remote's battery is dead is such a glaring flaw.
    81AnonymousOct 5, 2026 10:49
    Re: #77
    Well, of course that happens if the controller's battery dies — that's just obvious.
    87AnonymousOct 5, 2026 11:52
    It's fine to get tired of games — you just play again whenever you feel like it.
    The Wii chose to position itself around exactly that kind of casual relationship with gaming.
    92AnonymousOct 5, 2026 11:59
    Re: #87
    The painful part is that the DS ended up taking that exact position away from it.
    The DS did well by balancing the traditional control style with the touch pen — it's a shame the Wii abandoned that balance entirely.
    89AnonymousOct 5, 2026 11:55
    It gave up on so-called 'gaming depth' from the very start.
    Calling it a 'failure' for lacking that is missing the point entirely.
    It was never meant to appeal to people looking for that kind of thing.
    91AnonymousOct 5, 2026 11:58
    Re: #89
    But Nintendo doesn't really bet on that kind of lightweight, casual-game-centered approach anymore, do they?
    If they considered it a success, they'd still be doing it.
    93AnonymousOct 5, 2026 12:00
    Re: #91
    The Wii's whole philosophy was: there's already a main console sitting front and center elsewhere, and it's fine if the Wii just quietly gets a spot off in the corner.
    It gave up from the start on being some do-everything, all-in-one machine.

    Now that Switch/Switch 2 have become the main console,
    it's simply become capable of doing everything as a result.
    98AnonymousOct 5, 2026 12:09
    I get it now — there are people for whom it's just inconvenient unless the Wii gets labeled a failure.
    101AnonymousOct 5, 2026 12:13
    Re: #98
    This isn't unique to Nintendo — anyone keeps doing what succeeded and drops what failed.
    It's as simple as that, isn't it?
    102AnonymousOct 5, 2026 12:15
    Re: #101
    Then wasn't the Wii a success?
    105AnonymousOct 5, 2026 12:19
    Re: #102
    Is the Wii U really a continuation of the Wii's direction, though?
    107AnonymousOct 5, 2026 12:24
    Re: #105
    Wii U, Switch, and Switch 2 all carry it forward, come on…

    Background and Key Points of This Discussion

    The Wii had a run of roughly seven years, from its 2006 launch to the end of production in 2013 — not extremely short compared to contemporaries like the PS3 and Xbox 360. What the thread calls “short-lived” isn’t about poor sales; it refers to the fact that, despite how widespread the hardware became, third-party software support stayed thin, and the transition to its successor, the Wii U, happened abruptly. Cumulative hardware sales topped 100 million units, making it one of the best-selling home consoles in Nintendo’s history, but according to the figures cited in the thread, the number of packaged software titles was only about half that of the PS3. The biggest point of contention is this twist of “it sold, but it didn’t last” — opinions were also split on whether the Wii’s control scheme and low-performance approach carried through to the Switch, or whether that lineage was cut off once by the Wii U’s struggles.

    ※This article is compiled as an excerpt and summary from the 5ch (Hardware/Industry [Geha]) thread “Why the Wii Was a Huge Success Yet Still Short-Lived.”

  • PS6’s CPU Reportedly Upgrading to Zen 6, Up to 120% Higher IPC Than PS5

    The next-gen “PS6” console is expected to launch sometime between late 2027 and 2028, and new reports claim its CPU will move from the PS5’s AMD Zen 2 to the Zen 6 generation, boosting IPC (instructions processed per clock cycle) by up to 120%. The chip is said to be a semi-custom “Orion” design co-developed by AMD and Sony, built on TSMC’s 3nm process. On 5ch’s console-war board, users weighed in with skepticism — noting that the actual generation-to-generation IPC gains for Zen (about 19% for Zen 3, 13% for Zen 4, 16% for Zen 5) make it hard to see how four generations add up to 120% — alongside worries that the price will skyrocket.

    New performance estimates have surfaced regarding the CPU in the next-generation “PS6” console, which is rumored to launch sometime between late 2027 and 2028. The PS6 is said to move from the AMD Zen 2 architecture used in the PS5 to the Zen 6 generation, which could bring a major boost to IPC (instructions executed per clock cycle). Current predictions suggest that CPU performance far exceeding the PS5’s could help maintain high frame rates even in games with complex physics simulations and large numbers of NPCs.

    The PS6’s CPU is reportedly built around “Orion,” a semi-custom chip co-developed by AMD and Sony, combining TSMC’s 3nm process with the Zen 6 architecture.

    Source: sumahodigest.com / Original article here

    15AnonymousOct 5, 2026 07:52
    Zen 2 was already a bit dated even back then — people were saying they should've held out for Zen 3.
    25AnonymousOct 5, 2026 08:01
    Re: #15
    That was right when RDNA2 barely missed the cut, so Zen 3 (which launched around the same time as RDNA2) was probably a no-go too.
    The Xbox Series X uses Zen 2 as well.
    17AnonymousOct 5, 2026 07:56
    No way this gets cheaper, and no way it sells, so I've stopped taking next-gen console specs seriously (´・ω・`)
    Doesn't matter how high-performance something is if nobody can afford it.
    20AnonymousOct 5, 2026 07:58
    Re: #17
    "Nobody can afford it" = wrong
    "I can't afford it" = correct
    19AnonymousOct 5, 2026 07:56
    The Switch 2 is finished (well, it already was).
    52AnonymousOct 5, 2026 09:01
    Re: #19
    Sorry to say, but the Switch 2's ARM chip is, broadly speaking, way more efficient per clock cycle than x86 CPUs.
    23AnonymousOct 5, 2026 07:59
    They should just let it work as a PC. Sounds like the Xbox is basically heading that direction already, though.
    24AnonymousOct 5, 2026 08:01
    Re: #23
    If these specs are real, Steam games should run on it with room to spare. I really hope they go that route.
    38AnonymousOct 5, 2026 08:25
    Re: #23
    They probably don't want to bow down to Windows, so why not just ship it with Ubuntu instead 😁
    26AnonymousOct 5, 2026 08:02
    Re: #20
    Obviously — if people can't afford it, it won't sell. We're talking about a platform that lives or dies on sales volume here, you know?
    27AnonymousOct 5, 2026 08:04
    Re: #26
    Everyone would buy it even at a million yen. You're just the one who can't afford it.
    36AnonymousOct 5, 2026 08:16
    The Japanese PS5 being 50,000 yen before tax is going to make it hard to judge the price this time.

    I think a lot of people assume "surely it won't go above 100,000 yen," but even the much less powerful Steam Machine was 200,000 yen.
    37AnonymousOct 5, 2026 08:19
    Re: #36
    That's just a special bargain price for Japan. With the PS6, poor old Japan is probably getting cut loose.
    40AnonymousOct 5, 2026 08:34
    I think the reason the PS5 Pro can't ship [in enough volume] is that they're taking a loss even at today's high price.
    The 2TB SSD and the 4nm chip make it expensive.

    Since the Steam Machine is 200,000 yen, they'd probably want something like 170,000 yen.
    The PS5's 6nm process is still relatively cheap.

    Which means the PS6's 3nm chip will be even more expensive.
    Maybe close to 300,000 yen just in production cost?
    And that's a conservative estimate.

    Say they sell it for 200,000 yen anyway —
    to claw back a 100,000 yen loss through software royalties, you'd need to sell 300,000 yen worth of games just to net 90,000 yen.
    In reality, they probably wouldn't even see that much in sales.
    44AnonymousOct 5, 2026 08:43
    Re: #40
    Storage is the weak point for pricing, so that's what they'll cut — 1TB at most, maybe even down to 500GB if it's bad.
    If it crosses the $1,000 line, even the US market won't let that slide.
    So they'll aim to keep it under $1,000, which means in Japan it'll probably come in under 200,000 yen.
    94AnonymousOct 5, 2026 11:19
    Re: #40
    Then just sell it for 300,000 yen.
    41AnonymousOct 5, 2026 08:37
    120%… that's the kind of gain a smartphone would just lose to the next OS update.
    43AnonymousOct 5, 2026 08:42
    Re: #41
    We're talking about IPC here, right? Once you factor in the clock speed jump from shrinking 7nm down to 2nm, 120% doesn't even come close to the real gain.
    47AnonymousOct 5, 2026 08:51
    Re: #41
    IPC has stayed basically flat from the iPhone 12 to the iPhone 18, though.
    A 120% IPC improvement is way too much of a stretch.
    If they meant IPC improves 20% — reaching 120% of the original value — that might be realistic, though.
    49AnonymousOct 5, 2026 08:57
    Re: #47
    Agreed.
    I think the correct reading isn't "a 120% improvement," but rather "a 20% improvement, bringing it to 120% [of the original]."

    But even so, that's rough. The 8-core/16-thread setup is staying the same as the PS5, so compared to past PlayStation generations, the jump is way too small.
    51AnonymousOct 5, 2026 08:59
    Re: #49
    Going from Zen 2 to Zen 3 alone already gave up to a 19% boost.
    https://www.4gamer.net/games/461/G046172/20201009109/

    If you stack that all the way from Zen 2 to Zen 6, yeah, 120% starts to sound believable.
    54AnonymousOct 5, 2026 09:01
    Re: #49
    The PS6 reportedly packs two Zen 6 LP cores dedicated to handling the OS and background tasks, so unlike the PS5 — where 1-2 cores get tied up running the OS — there's no more interrupt lag eating into performance. That alone should be a big jump in real-world performance.
    All 8 cores/16 threads become fully available for the game itself.
    55AnonymousOct 5, 2026 09:06
    Re: #51
    Zen 2 was an older architecture with IPC roughly on par with Skylake.
    Zen 3 is where it caught up to Intel.
    Everything since then has only seen margin-of-error-level gains.
    If anything, AMD stopped chasing raw IPC and leaned hard into a server-optimized architecture instead — which is why their server market share keeps growing.
    58AnonymousOct 5, 2026 09:22
    Re: #55
    https://www.4gamer.net/games/612/G061273/20220925006/
    Zen 4: 13% IPC improvement

    https://ascii.jp/elem/000/004/210/4210323/
    Zen 5: 16% IPC improvement

    Various benchmarks went up proportionally too.
    56AnonymousOct 5, 2026 09:19
    Re: #38
    There was actually a console that was sold partly on being able to run Linux — it was called the PS3. Though Linux support ended up getting scrapped because it turned into a security hole.
    60AnonymousOct 5, 2026 09:23
    Re: #56
    Sony got sued on the grounds that if the PS2 and PS3 were going to use open-source Linux, then the PS3's own OS should also be made fully open-source and free. That's why they switched to a custom BSD and dropped Linux.
    And that's exactly why it became impossible to use a PlayStation as a PC.
    63AnonymousOct 5, 2026 09:55
    To begin with, the PS5's clock speed alone is already pushed way past where it should be — it runs crazy hot because of it.
    64AnonymousOct 5, 2026 09:58
    Re: #63
    The Xbox's CPU and GPU were a newer generation and looked like they might win on raw performance, so Sony scrambled and cranked the PS5's clock speed way up to compensate. That's the whole reason it's being pushed so hard.
    66AnonymousOct 5, 2026 10:07
    Re: #58
    You just proved with your own data that the "120% improvement" claim is false.
    70AnonymousOct 5, 2026 10:12
    Re: #66
    Why are you dropping the word "up to"?
    72AnonymousOct 5, 2026 10:22
    Re: #70
    Even AMD's own marketing figure is already the "up to" maximum.
    If the max per generation is only around a 10% improvement, four generations won't add up to a 120% improvement.
    Measured in actual games, even a 50% improvement would be questionable.
    For gaming especially, minor architectural tweaks don't move IPC much anymore — it's gotten to the point where you need brute-force moves like slapping on 3D cache to get real gains.
    76AnonymousOct 5, 2026 10:30
    Re: #72
    That's why the source I posted mixes average and max figures. There are cases where IPC jumps massively just from adding AVX-512 support, after all.
    75AnonymousOct 5, 2026 10:28
    I say this every time, but PC and Xbox both use the same generation of AMD chips too — so what's the actual advantage here lol
    79AnonymousOct 5, 2026 10:34
    Re: #75
    On console-war boards, Xbox is unconditionally ranked above everything else.
    83AnonymousOct 5, 2026 10:43
    Seriously, nobody's going to be able to afford this — it'll probably run 150,000 yen.
    84AnonymousOct 5, 2026 10:47
    Re: #83
    150,000 yen would already be a massive loss. No management team would sign off on eating a 1-2 trillion yen deficit like that.
    86AnonymousOct 5, 2026 10:56
    Once the PS6 drops, 98% of the "my PC can handle anything" crowd (パソコンガ, PC-bragging gamers) are gonna end up with low-spec rigs by comparison — can't wait 😊
    91AnonymousOct 5, 2026 11:06
    Re: #86
    Wake up from that dream already.
    87AnonymousOct 5, 2026 10:58
    Waiting on the official announcement. Same as with PCs — everything comes down to the price in the end.
    92AnonymousOct 5, 2026 11:08
    Re: #87
    My guess is they'll scale back performance from the original plan and cut storage too. As long as they beef up the AI features, they can paper over the rest.

    Background and Key Points of This Discussion

    The “IPC” at the center of the PS6 CPU buzz is a measure separate from clock speed — it indicates how many instructions can be processed per clock cycle, and serves as a yardstick for real generational performance gains. Looking at AMD’s past Zen architectures, the published improvements were roughly 19% from Zen 2 to Zen 3, 13% for Zen 4, and 16% for Zen 5 — numbers that don’t easily stack up to 120% even when added together. That suggests the “up to 120%” figure is likely a maximum value for specific workloads, and actual in-game performance isn’t simply going to more than double. Alongside debate over how to interpret the number, the thread also showed real concern that the switch to TSMC’s 3nm process and larger storage capacities will drive up costs, pushing the console’s retail price well above the current PS5. IPC gains and retail pricing are technically separate issues, but in the thread they ended up tangled together.

    ※This article is excerpted and summarized from the 5ch (Hardware/Industry (Console Wars)) thread “[Good News] PS6’s Zen 6 Said to Boost IPC by Up to 120% Over PS5’s Zen 2“.

  • RTX 5060 Price Drops to a Record-Low ¥75,000, Sparking a GPU Tier-Ranking Debate on 5ch

    NVIDIA’s entry-level GPU, the RTX 5060, has quietly dropped to a record-low price of ¥75,000, sparking discussion on 5ch’s “Hardware/Industry (Geha)” board. Rather than the price itself, the thread’s debate centered on where to draw the line between entry-level, mid-range, and high-end GPUs — with some arguing the RTX 5060 Ti and above should count as mid-range, and others pointing out the problem that NVIDIA’s only model below the 5060 is the 5050. The discussion also expanded into comparisons with home game consoles, contrasting the PS5’s GPU performance and the unreleased PS6’s projected specs against AMD GPUs.

    1AnonymousOct 4, 2026 21:53
    What are we even gonna do about this?
    4AnonymousOct 4, 2026 21:58
    Wild that #2 and #4 on the GPU ranking are both over ¥1 million.
    You guys are spending way too much money on gaming.
    6AnonymousOct 4, 2026 22:00
    Re: #4
    That just means we're past the phase where gamers are the ones buying them.
    7AnonymousOct 4, 2026 22:04
    Re: #4
    The ones over ¥1 million are honestly just sitting unsold most of the time.
    But every once in a while Dospara drops one for like ¥890,000 and it sells out instantly.
    The 5090 really is on a different level.
    5AnonymousOct 4, 2026 21:59
    I'm out of the loop on PC building these days, but
    doesn't it run most games fine?
    9AnonymousOct 4, 2026 22:10
    Re: #5
    Sure it runs them, but it's not the kind of performance you'd buy new right now.
    10AnonymousOct 4, 2026 22:11
    For 1080p this is plenty.
    Once you get into WQHD or heavy 4K titles, the price jumps way up.
    The 5090's crazy pricing is because AI folks are buying them up, not gamers.
    22AnonymousOct 4, 2026 22:42
    Re: #10
    Recent demanding games want 12GB of VRAM even for the minimum 1080p spec.
    15AnonymousOct 4, 2026 22:27
    Unlike the 4060, it's loud, it runs hot, and on top of that it's weak.
    Even on the Steam hardware survey it ranks below the 3060 and 4060 — total trash.
    79AnonymousOct 4, 2026 23:52
    Re: #15
    The 5060's performance-per-watt is actually good,
    so if you power-limit it, it ends up both more powerful and more efficient than the 4060 — a straight upgrade across the board.
    82AnonymousOct 4, 2026 23:58
    Re: #79
    How much are you planning to undervolt from 150W exactly? Are you trying to send it into stutter hell and break it? LOL
    16AnonymousOct 4, 2026 22:31
    The 5060 isn't actually an entry-level card, though.
    I can tell from the post alone whether someone's never touched one or is just an AMD fanboy (lit. "red believer").
    25AnonymousOct 4, 2026 22:53
    Re: #16
    It's NVIDIA's fault for not making a real entry-level card.
    Seriously, the only thing below this is the 5050.
    24AnonymousOct 4, 2026 22:51
    I get the 5060, but what's with the 3060 price spike?
    73AnonymousOct 4, 2026 23:43
    Re: #24
    It's got 12GB of VRAM, so if you push it you can still do a lot with it.
    98AnonymousOct 5, 2026 00:26
    Re: #24
    Isn't it just that the older one is out of stock so it's pricier?
    And then there are people who get suckered into buying it.
    28AnonymousOct 4, 2026 22:57
    There's no strict definition of "entry-level" vs "mid-range" anyway…
    In my head, the 5060 Ti counts as mid-range
    and the plain 5060 is entry-level.
    29AnonymousOct 4, 2026 23:00
    Re: #28
    Only AMD even bothers making true entry-level cards anymore, lol.
    34AnonymousOct 4, 2026 23:14
    Re: #33
    Wait, explain that?
    43AnonymousOct 4, 2026 23:24
    Re: #34
    Can use every RTX feature, runs AAA titles smoothly at max settings in 4K → high-end → 5080 and up
    Can use every RTX feature, runs AAA titles smoothly at max settings, but 4K is a struggle → upper-mid-range → 5070 to just under 5080
    Can use every RTX feature, runs AAA titles smoothly at max settings, but only at 1080p → mid-range → 5060 to just under 5070
    Can technically play games, it runs → entry-level → whatever junk is left
    47AnonymousOct 4, 2026 23:28
    Re: #43
    The PS5 can't even run Forza Horizon 6, so it's below "whatever junk is left," lol.
    42AnonymousOct 4, 2026 23:23
    I don't know what alternate universe you're living in, but 1080p is still 55% of the Steam hardware survey.
    44AnonymousOct 4, 2026 23:25
    Re: #42
    That's because it includes developing countries too.
    If you limit it to developed countries, WQHD and up is the norm.
    51AnonymousOct 4, 2026 23:29
    If a 20 TFLOPS 5060 counts as entry-level, then the PS5 is basically a pathetic little slug, lmao.
    54AnonymousOct 4, 2026 23:31
    Re: #51
    The 5060's VRAM is garbage though.
    Not worth buying.
    55AnonymousOct 4, 2026 23:32
    5050: low-end
    5060: entry-level
    5060 Ti: lower mid-range
    5070: mid-range
    5070 Ti: upper mid-range
    5080: mid-to-high-end
    5090: high-end
    That's how it is.
    59AnonymousOct 4, 2026 23:34
    Re: #55
    The 5090's already been discontinued.
    The 5080 is the high-end now.
    100AnonymousOct 5, 2026 00:28
    Re: #55
    I wish the last one had a name like a Final Fantasy attack.
    56AnonymousOct 4, 2026 23:32
    The PS5 is roughly equivalent to a 2060, right?
    Of course it's a pathetic little slug then, lol.
    Though I won't deny plenty of titles still run fine on a 2060 at 1080p.
    63AnonymousOct 4, 2026 23:36
    Re: #56
    It was settled ages ago that the PS5's "Oberon" chip is a custom RX 5700 — junk that maxes out at WQHD.
    Why do people keep insisting on converting it into RTX terms when it can't use a single RTX feature?
    64AnonymousOct 4, 2026 23:36
    The PS6 is expected to land somewhere around a 5070 or 5070 Ti.
    If it comes in under ¥200,000, it'll probably be seen as better value than a PC.
    65AnonymousOct 4, 2026 23:37
    Re: #64
    Didn't the leaks say the PS6 is junk capped at around 40 TFLOPS at best?
    71AnonymousOct 4, 2026 23:42
    Re: #64
    If they slapped a 5070 Ti, memory, a 1TB drive, and a console-customized CPU together and sold it for ¥200,000, they'd go into the red just like with the PS3, lol.
    72AnonymousOct 4, 2026 23:42
    Re: #65
    AMD's own RX 9070 XT does 48.7 TFLOPS.
    The PS6 should come in just a bit below the 9070 XT, so it's clearly above the 5060 but probably in the same league as the 5070 or 5070 Ti.
    75AnonymousOct 4, 2026 23:47
    Re: #72
    Sorry, that's the Xbox "Helix" with the RX 9070 XT.
    The PS6's ideal target is 40 TFLOPS, which puts it closer to an RX 7800 XT.
    76AnonymousOct 4, 2026 23:49
    And on top of that, that's a chip model that came out over a year ago.
    78AnonymousOct 4, 2026 23:50
    Re: #76
    Microsoft and Sony just haven't announced it yet for their own reasons — the deal's probably long since been signed.
    Sony announced their AMD partnership for the next-gen console a good while back, remember?
    81AnonymousOct 4, 2026 23:54
    Guess you really do need the 16GB VRAM model?
    I'm fine with just 1080p though.
    83AnonymousOct 5, 2026 00:01
    Re: #81
    It depends more on the quality settings than the resolution.
    With 8GB you can even run Wilds at 4K with ray tracing on and high settings.
    Even that still performs better than the PS5 Pro.
    86AnonymousOct 5, 2026 00:04
    Re: #81
    Take Resident Evil 4's PC version as an example.
    It's not even that demanding a game by PC standards.
    But even RE4 eats up over 10GB of VRAM at max quality in 1080p.
    And that's with ray tracing turned off, by the way.


    Of course, it's PC, so you don't have to run max quality — you can always tune settings down…
    But personally, I'd want at least 12GB to play comfortably, ideally 16.
    92AnonymousOct 5, 2026 00:09
    Re: #81
    With a 5060 you'd be running medium settings anyway, so it's fine.
    Besides, RAM prices are the biggest driver of cost increases right now,
    so this isn't really the time to pick "more RAM, just in case" as a nice-to-have bonus — just think of it as: paying the price difference gets you better visuals, and that's enough.

    Background and Key Points of This Discussion

    The GPU categories “entry-level,” “mid-range,” and “high-end” aren’t official designations from NVIDIA — they’re just convenient labels users apply based on performance and price. Because of this, the actual performance range behind the same label shifts with every generation, which is why debates like this one keep recurring. The TFLOPS (theoretical compute performance) figures used for comparison in the thread also aren’t a metric that allows simple comparisons between GPUs of different architectures, and this caveat tends to get overlooked when people line up the PS5 or the unreleased PS6 against the RTX series. As for the soaring prices of flagship models, that’s largely attributed to demand from generative AI, which is creating a pricing dynamic separate from gaming demand — a factor worth considering separately from trends in gamer demand.

    *This article is compiled as an excerpt and summary of the 5ch (Hardware/Industry [Geha]) thread “[Sad News] Entry-level GPU RTX 5060 Quietly Drops to a Record-Low ¥75,000 😰.”

  • Ryza’s Thighs Get Even Thicker in New Art — 5ch Reacts: “Too Thick, It’s Gross”

    Ryza, the poster character of Koei Tecmo’s popular Atelier series, has become a hot topic on 5ch’s Hardware/Industry (Geha) board after her thighs were drawn even thicker in the latest artwork and the official AI chat service. Some in the thread pushed back with comments like “too thick, it’s gross,” while others defended it as “just part of the character’s identity,” drawing comparisons to 2B from NieR: Automata as another case where the character design alone carries all the popularity. Many also pointed out the contradiction of marketing such a risqué body type while heavily censoring expression within the AI chat itself, with some posts tying this back to the poor performance of the follow-up title, Yumia.

    1AnonymousOct 4, 2026 16:55
    Can't fit into hot pants anymore?
    4AnonymousOct 4, 2026 16:59
    These look like the legs of someone with a medical condition lol
    16AnonymousOct 4, 2026 17:14
    Re: #4
    Oh?
    Is that discrimination against Black women?
    82AnonymousOct 4, 2026 20:14
    Re: #4
    I was about to post the exact same thing and got beaten to it lol
    8AnonymousOct 4, 2026 17:04
    This is the "overdid it so much she's just fat now" problem, like Rikka from Gridman
    26AnonymousOct 4, 2026 17:34
    Re: #8
    That one's the fault of her short legs
    9AnonymousOct 4, 2026 17:04
    "Legs are just for show — the bigwigs just don't get it…" (riffing on the famous Mobile Suit Gundam line)
    10AnonymousOct 4, 2026 17:06
    I was wondering why she's straddling what looked like half an apple, but looking closer it's actually a ball — still, the texture on that ball looks off, doesn't it?
    11AnonymousOct 4, 2026 17:08
    Theory: she's the reincarnation of "Necrosis Guy," that famous poster from 10 years ago who showed off his gangrenous leg
    12AnonymousOct 4, 2026 17:11
    This is genuinely gross
    She's basically some kind of yokai or monster at this point
    13AnonymousOct 4, 2026 17:12
    She's obviously meant to be the sexy character no matter how you slice it,
    but you're not allowed to do anything lewd with her in the AI chat?
    That really doesn't sit right.
    14AnonymousOct 4, 2026 17:13
    Is this even supposed to be sexy?
    She looks more like a speed skater
    22AnonymousOct 4, 2026 17:26
    Ryza's really just about the body at this point, so people are getting tired of it
    24AnonymousOct 4, 2026 17:29
    Is the "Dolphin Wave" move actually popular? (her signature special attack)
    25AnonymousOct 4, 2026 17:31
    Weird breasts are common enough in this genre, but weird legs are rare
    28AnonymousOct 4, 2026 17:37
    She's really settling into her role as the cash-cow for ecchi chats
    32AnonymousOct 4, 2026 17:44
    And this is from the same AI chat service that bans lewd content
    honestly, that's hilarious
    33AnonymousOct 4, 2026 17:45
    A character with zero distinguishing features probably wouldn't have sold,
    so in a way this was the right call
    37AnonymousOct 4, 2026 17:47
    Re: #33
    Same deal as 2B
    sells purely on character design, to the point the actual game gets in the way
    35AnonymousOct 4, 2026 17:47
    At this point even where her left leg attaches to her body looks wrong
    36AnonymousOct 4, 2026 17:47
    She became the symbol of the whole franchise
    and basically sealed the fate of the "Pay-to-Win Alchemist" release (a pun on "alchemist," the series' usual subtitle, swapped for "microtransactions")
    38AnonymousOct 4, 2026 17:48
    Re: #1
    What's going on in the second picture lol
    her thighs are thicker than her butt
    39AnonymousOct 4, 2026 17:49
    I feel like I see a lot of art that looks nice at a glance but has a completely broken skeleton underneath
    41AnonymousOct 4, 2026 17:51
    This is the Atelier thread where the fans who let everything slide for the fan service are now furious they got suckered into buying a crappy game
    like, you're the ones who spoiled the devs rotten — the fact they lost their know-how is on you
    42AnonymousOct 4, 2026 17:58
    Even back in the day there were guys who got turned on by Robot Poncotts characters (a late-'90s kids' robot-battling toy/anime franchise)

    I guess turning that kind of extreme body-part-deformation fetishism into moe art just widened the audience for it
    43AnonymousOct 4, 2026 17:59
    There's that joke about guys who only ever train their upper body
    she's the lower-body version of that
    46AnonymousOct 4, 2026 18:02
    The fact that they keep milking this one character over and over really tells you how badly Yumia went, and that's rough
    47AnonymousOct 4, 2026 18:08
    Yumia itself isn't bad
    the mistake was calling a gacha game a numbered mainline entry
    49AnonymousOct 4, 2026 18:10
    Poor Resleriana and Yumia, the new kids don't even get a say in this
    50AnonymousOct 4, 2026 18:18
    The original Ryza had the best balance
    now they're trying so hard to make her fap material that it's backfiring
    51AnonymousOct 4, 2026 18:19
    They should make an Atelier game about a homunculus who eats materials and grows or shrinks specific body parts accordingly
    that way they'd cover every fetish out there
    52AnonymousOct 4, 2026 18:19
    I can't be friends with people who are into this kind of thing
    no matter how you look at it, she's a monster
    53AnonymousOct 4, 2026 18:20
    They sell her on sex appeal but then censor the AI version of Ryza to death — I don't get it
    54AnonymousOct 4, 2026 18:30
    Too thick, it's gross
    just make Ryza 4 already
    though personally I prefer Yumia
    63AnonymousOct 4, 2026 18:47
    I mean, even back in game 3's CG model her thighs were already bigger than her head
    once the devs get carried away thinking "this is what gets attention," this is just where it ends up
    88AnonymousOct 4, 2026 20:59
    Re: #63
    In game 1 she's just plain fat. She got a bit taller in the sequels and ended up looking more normal
    recent art and figures are all based on her game-3 look regardless of outfit
    the AI version uses the game-3 design too
    68AnonymousOct 4, 2026 19:11
    Ever since the Gridman character got dragged online for being drawn too exaggerated and everyone started holding back, Ryza's basically the only one left carrying the torch for absurd-thigh characters
    91AnonymousOct 4, 2026 21:38
    Re: #68
    Meanwhile her boyfriend's legs look like twigs even in pants
    90AnonymousOct 4, 2026 21:37
    She's not even cute at all, so why is she popular?
    94AnonymousOct 4, 2026 21:52
    Re: #90
    Probably because people aren't into ugly girls the way you are

    Background and Key Points of This Discussion

    Ryza, the poster character of the Atelier series, has drawn attention for her thigh-emphasized design ever since the very first game, and that tendency has only grown stronger with each sequel. This time, the spark was that her proportions were exaggerated even further in the official AI chat service and new artwork. In the thread, some drew a parallel with NieR: Automata’s 2B — another case where the character design alone drives popularity while the actual game tends to get somewhat overshadowed. Others pointed out that marketing such a risqué body type while strictly censoring expression within the AI chat exposes a gap between the publisher’s marketing approach and user expectations, a discussion that, combined with talk of the struggling follow-up title Yumia, brought renewed attention to the series’ ongoing over-reliance on its characters.

    *This article is compiled from excerpts and a summary of the 5ch (Hardware/Industry (Geha)) thread “[Sad News] Ryza Just Keeps Getting Thicker.“

  • FE Official Poll: Engage Camp Takes Early Lead — Three Houses Fans Cry Foul

    In the official Fire Emblem series popularity poll, the latest title “Engage” camp posted a score far ahead of the “Three Houses” camp in the first round of tallying — and it became a hot topic on 5ch’s Hardware & Industry board (Geha). Because the poll’s scoring multiplier shifts to give the trailing side a correction boost, opinions in the thread split over which numbers actually reflect “popularity.” Posters shared first-round totals showing the Engage side at roughly 8.24 million points combined versus the Three Houses side at roughly 3.42 million, and the debate spread between fans of both games.

    3AnonymousOct 4, 2026 15:39
    Guess Three Houses really was FE's peak after all, huh
    5AnonymousOct 4, 2026 15:43
    Re: #1
    Only Nintendo can beat Nintendo!
    6AnonymousOct 4, 2026 15:45
    Does this actually sting the Nintendo-only fanboys ('Nishi-kun')?
    7AnonymousOct 4, 2026 15:45
    Thanks to the 'den-den phenomenon' (a meme for fans who wave away bad results with vague reassurances), a mountain of believers showed up insisting 'it's not a crap game!' — and yet here we are.

    No popularity is proof enough that it's a crap game.
    37AnonymousOct 4, 2026 16:33
    Re: #7
    Three Houses fans are the ones buying into the Engage side ('Myriad Hues,' 5ch's nickname for the Engage camp), so pitting them against each other isn't really fair.
    Still, I'd love for Koei to make another Three Houses someday.
    39AnonymousOct 4, 2026 16:36
    Re: #7
    That excuse is lame as hell.
    10AnonymousOct 4, 2026 15:48
    Of course — the female fanbase fled.
    11AnonymousOct 4, 2026 15:50
    Bet they'll start saying 'it's not fair, it just came out!' next.

    But Three Houses characters swept every popularity poll right out of the gate too.
    12AnonymousOct 4, 2026 15:51
    Can't be helped — Three Houses' house leaders are just too popular.
    13AnonymousOct 4, 2026 15:52
    Vote battles are a game where the multiplier keeps shifting,
    so the only part that reflects actual popularity is the opening tally.
    14AnonymousOct 4, 2026 15:54
    The FE-complex crowd hasn't actually played it (an 'air-player,' 5ch slang for talking about a game without having played it), so they don't get it, but — in vote battles the more popular side can actually end up losing.
    Isn't this a first-ever win for 'Egachan' (comedian Egashira 2:50, internet shorthand for someone famously unlucky)?
    15AnonymousOct 4, 2026 15:55
    Three Houses already had strong character popularity to begin with, while Engage (punned here as 'ten-thousand deaths') crammed in way too many characters and came out thin across the board — no way it was winning this.
    16AnonymousOct 4, 2026 15:57
    By the way, here's the opening tally — if it's really about popularity, this is what counts, so Re: #1 is just embarrassing themselves.

    Reda >> Yuris
    Theodora >> Edelgard
    Dietrich >> Dimitri
    Claude = Kai
    18AnonymousOct 4, 2026 16:00
    Just so it's clear: the opening tally is fair, but from round two onward the multiplier shifts with the score and buffs whoever's losing.
    So if you want to see real popularity, it's the opening score, not the final result.
    That's what Re: #16 is.
    102AnonymousOct 4, 2026 20:02
    Re: #16
    > Claude = Kai
    Even a new-release bonus can't flip this one, huh.
    17AnonymousOct 4, 2026 15:58
    The vote counts aren't even that different, lol
    19AnonymousOct 4, 2026 16:02
    Re: #17
    Same, lol lol
    If anything, a game that's only been out two weeks closing the gap this much — how popular is that?
    20AnonymousOct 4, 2026 16:02
    [Sad News] Following 'Xeno-complex,' 'Zelda-complex,' and 'Bayo-complex,' 'FE-complex' officially joins the hall of fame (5ch slang for diehard fans whose franchise inferiority complex makes them lash out at critics)
    https://krsw.5ch.io/test/read.cgi/ghard/1790946625/
    21AnonymousOct 4, 2026 16:06
    The more they keep saying stuff like this, the more people will start thinking Engage might not actually be bad — so keep it up.
    Well, I don't care about info-illiterate people who'd believe guys like this anyway.
    22AnonymousOct 4, 2026 16:07
    Yuris, summoned here just to pad out the numbers, huh.
    24AnonymousOct 4, 2026 16:11
    Anyway, what's Nintendo gonna do with the console lineup from here?
    Realistically Zelda's about the only thing left this year.
    26AnonymousOct 4, 2026 16:21
    Guess even the Savior's gotta pick a new party (´・ω・`)
    I mean, wouldn't gathering each title's most popular characters sell better after all? → Proceeds to the Engage Route
    27AnonymousOct 4, 2026 16:25
    Are you bashing this without even understanding the rules? lol
    28AnonymousOct 4, 2026 16:26
    In vote battles, the more popular character tends to lose — you're just talking without having played, aren't you?
    29AnonymousOct 4, 2026 16:26
    Opening scores
    2,733,069 Reda
    2,599,429 Theodora
    2,214,917 Dietrich
    1,336,070 Edelgard
    *956,856 Dimitri
    *699,365 Claude
    *697,559 Kai
    *430,629 Yuris
    Engage ('Myriad Hues') total 8,244,974
    Three Houses total 3,422,920
    58AnonymousOct 4, 2026 17:07
    Re: #29
    Kai's the only one who deserves sympathy.
    62AnonymousOct 4, 2026 17:15
    Re: #29
    Maybe it's because Kai's too much of a good kid that there's nothing to even say about him.
    44AnonymousOct 4, 2026 16:39
    That just proves the character's done for.
    No need to get so worked up about it.
    46AnonymousOct 4, 2026 16:40
    Re: #44
    That just proves he's popular.
    No need to get so worked up about it.
    67AnonymousOct 4, 2026 17:39
    By the way, yet another YouTuber gave it a low rating.

    And this is the same guy who happily bought the limited edition and even made an unboxing video.
    Do you 🐷 (piggies) brand this guy an anti too?
    71AnonymousOct 4, 2026 17:45
    Kent also had plenty of complaints and only just barely landed on a positive review.
    By the way, a lot of people giving ⭐5 on Amazon write nothing but complaints in the review text itself.
    At this rate the bar just keeps dropping — pretty soon even a 50-point game gets ⭐5 'high praise.'

    Normally a positive review means you've got maybe one or two gripes that don't really bother you.
    A real crap game is one you literally can't play — but good luck telling that to the 🐷 (piggies) who just make up their own standards.
    73AnonymousOct 4, 2026 17:48
    Re: #71
    Lol, you can tell they're panicking about the Amazon rating almost flipping on them.
    76AnonymousOct 4, 2026 17:50
    Bet they'll bail at the end with some 'guess I'll go to bed' line.
    100AnonymousOct 4, 2026 19:43
    FE's really been on a downward slide ever since Three Houses, huh.
    101AnonymousOct 4, 2026 19:57
    Re: #100
    Not sure if FE fans even realize it, but
    Three Houses is popular on a whole different level.

    Background and Key Points of This Discussion

    What this thread is reacting to is an official Fire Emblem popularity-poll event built with a mechanism where the scoring multiplier shifts to give a correction boost to whichever side is trailing. As pointed out in replies 16 and 18, looking only at the final results makes it seem like the “Three Houses” camp staged a comeback, but many posters argued that a fair comparison can only be made using the opening scores, before the multiplier correction kicks in. According to the opening tally posted in reply 29, the Engage (“Myriad Hues”) camp totaled roughly 8.24 million points combined, versus roughly 3.42 million for the Three Houses camp — and this is what’s behind the “total defeat” framing. On the other hand, some pushed back, arguing that Three Houses, having been out for years, has already built up an entrenched fanbase, making a straight comparison with the freshly released Engage camp inherently unfair — so the thread split over which number should count as the real measure of “popularity.” As of this article, no final results or official announcement for the poll event itself have been released.

    ※This article is excerpted and summarized from the 5ch (Hardware & Industry, “Geha”) thread “[Sad News] FE’s Engage (‘Myriad Hues’) suffers total defeat in the official poll.”