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Unconfirmed reports from sites like sumahodigest.com claim that Sony’s next-gen console, the “PS6” (development codename Orion), will offer ray-tracing performance up to 12 times that of the current PS5, closing in on the RTX 5090. Combined with PSSR upscaling, overall rendering performance is said to reach up to 4 times that of the PS5. On 5ch’s hardware/industry board, users questioned the credibility of the leak itself and voiced concerns about the console’s price, with the discussion spiraling into a more fundamental debate: “Does ray tracing actually matter?”
Unconfirmed reports have surfaced claiming that Sony’s next-generation console, the “PS6,” will deliver ray-tracing performance 8 to 12 times that of the current PS5. The new console, reportedly codenamed Orion, is also said to see a major boost in traditional rasterization performance, and when combined with PSSR upscaling, is claimed to achieve rendering performance equivalent to up to 4 times that of the PS5.
The key specs being reported are as follows.
Codename: Orion
Source: sumahodigest.com / Read the original article here
What people said
Company's gonna go under — this joke again (classic recurring 5ch gag)
Ah… (say no more)
but you don't hear much anymore about whether ray tracing is actually worth it
Switch 2 is already a loser
By the time PS6 actually launches we'll be on the RTX 6000 series
PC being permanently on the bleeding edge never changes
though I do use it for mood-heavy games like Resident Evil
Resolution and polygon counts hit a wall for pushing graphics further, so the industry's just force-feeding us ray tracing as the next big thing — are there actually users out there who want that?
I'm in the 'don't need it' camp
We should stop chasing graphics fidelity already and instead evolve toward PS5-level visuals with a rock-solid 60fps, absolutely zero frame drops, and lightning-fast load times
Kind of like how digital cameras hit a performance ceiling and started bolting on a bunch of useless effects and features
Then again, making gorgeous graphics with baked lighting has also hit its limits
do the people spewing all this fantasy stuff actually hate Sony?
They're clearly setting themselves up to enjoy the disappointment when the real specs get announced, right?
can't even tell the difference
They're permanently guaranteed to be inferior to PC
Seriously, they should freeze development until they can match that level of neural rendering
The compute units running DLSS5 use fp8, but RDNA4 in the RX9000 series has that too, so they can catch up
The real question is what happens once things move on to fp4 and features show up that only run on that
Since fp4 has lower precision, there'll probably be more vendor-specific implementations popping up
Isn't 'Wolverine PS6 Edition' gonna be the one taking over the world?
A: No. Not much impact at all.
What it can actually do is the same as the rest of the 5000 series
it just gets you a higher frame rate, that's about it
Heavy VRAM usage is a separate issue
But if you don't want to compromise on any of that, you'd go with the 5090, right
Background and Key Points of This Topic
It’s worth noting that these figures are all based on anonymous, unconfirmed leaks and are not an official announcement from Sony. The PS5’s ray tracing is reportedly a simplified implementation applied only to specific things like on-screen reflections, not full ray tracing — a point the thread itself raised by calling it “fake ray tracing.” In recent years, graphical improvements from higher resolution and polygon counts have plateaued, which is part of why the industry as a whole has shifted its focus toward ray tracing and AI upscaling (PSSR, DLSS, FSR). With semiconductor prices continuing to climb, how high next-gen console prices will actually go remains unknown until an official announcement, so numbers like the “¥225,000” floated in the thread are purely sarcastic jabs. Whether ray tracing’s benefits are even noticeable depends on factors like screen size and eyesight, so it’s not unusual for opinions to be split on whether it’s necessary at all.
*This article is compiled from excerpts and a summary of the 5ch (Hardware/Industry, aka “Geha”) thread “[Good News] Media Report: ‘PS6’s Ray Tracing Performance Leaked at Up to 12x PS5, Rivaling the RTX 5090’.”
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