Palworld Loses Players to Copycat Game ‘animo,’ Sales Rank Plummets to No. 102

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The story

Palworld, which became a massive hit during its 2024 early access period and had expanded by 2026 into a full release complete with trading cards, has become a hot topic after disappearing from the concurrent-player rankings entirely. On the 5ch “Hardware/Industry (Geha)” board, the prevailing theory is that players have been flowing over to the new free-to-play title animo (which carries a Metacritic score in the 70s, roughly the same as Palworld’s), and reports noted that Palworld has also plunged to a global rank of 102 on SteamDB’s sales charts. Since Palworld itself borrowed heavily from ARK-style survival games, opinions were split between those amused by the “one copycat getting devoured by another copycat” irony and those who simply argued the game itself had gotten boring.

What people said

1AnonymousSep 19, 2026 09:27
Concurrent players have crashed so hard it's vanished from the concurrent-player rankings…😭
3AnonymousSep 19, 2026 09:27
A copycat losing to another copycat… I honestly don't even know what to make of this anymore.
16AnonymousSep 19, 2026 09:32
Re: #3
Honestly, this was totally expected.
It's always another copycat that ends up killing a copycat.
Same thing happened with Genshin Impact going to war with other Chinese gacha games.
9AnonymousSep 19, 2026 09:29
It did well for an indie game, but beating Pokémon was always an impossible task (´・ω・`)
10AnonymousSep 19, 2026 09:30
Re: #9
Pokémon is just on a whole different level.
11AnonymousSep 19, 2026 09:30
Lol, neither of them is even playable on Switch.
19AnonymousSep 19, 2026 09:32
Re: #11
That's because Switch already has the real Pokémon to play.
12AnonymousSep 19, 2026 09:30
Palworld's just plain boring, honestly.
15AnonymousSep 19, 2026 09:31
Re: #12
Exactly.
Looking back on it now, it was a game that only ever had hype going for it.
73AnonymousSep 19, 2026 10:01
Re: #12
You can build a base, but it's shockingly shallow.
Crafting with no real production-line system is just boring.
17AnonymousSep 19, 2026 09:32
[Sad News] Palworld Loses to animo, a Copycat of Palworld Itself, in Concurrent Players
https://krsw.5ch.io/test/read.cgi/ghard/1789764070/
43AnonymousSep 19, 2026 09:43
Re: #17
Back then Palworld could still crack the top 18…
Guess it's been completely eaten alive now.
20AnonymousSep 19, 2026 09:33
Palworld's like a game from years ago at this point.
Who even cares anymore.
21AnonymousSep 19, 2026 09:33
Re: #20
It only just got its full release this year and even got a trading card game, and this is how it ends up 😭
29AnonymousSep 19, 2026 09:37
Honestly the gameplay is nothing like Pokémon's (this one's a ripoff of ARK), so it was never going to eat into Pokémon's demand.
33AnonymousSep 19, 2026 09:38
Re: #29
Exactly.
Saying it's more fun than Pokémon just screams you've never actually played either one.
31AnonymousSep 19, 2026 09:37
Here we go again (a recurring copypasta):

Soulslike? Great, go for it!
Monster Hunter-like? Great, go for it!
Pokémon-like? We'll spend 3 billion yen to crush you.
77AnonymousSep 19, 2026 10:02
Re: #31
That's not a '-like,' that's a straight-up design ripoff.
34AnonymousSep 19, 2026 09:39
Copying someone else's game just means you're setting yourself up to be copied too.
And if that copy turns out more fun, users will drop you without a shred of mercy.
40AnonymousSep 19, 2026 09:41
Re: #34
It was undercutting Pokémon on price to get an edge, but once an even cheaper (free) game showed up, that was game over.
50AnonymousSep 19, 2026 09:50
And on top of that, even animo's own concurrent player numbers aren't all that high either.
Guess they'll just keep eating each other alive, getting weaker, and fading out one by one.

Meanwhile, Pokémon just kept setting new sales records.
51AnonymousSep 19, 2026 09:50
Re: #50
At the end of the day, a fake can never beat the real thing.
62AnonymousSep 19, 2026 09:56
Even here on Geha, plenty of people can't name a single one of Palworld's monsters ("Palmon"), lol
65AnonymousSep 19, 2026 09:57
Re: #62
Yeah, there's really no character that's actually become popular.
67AnonymousSep 19, 2026 09:58
So what ever happened to the card game?
75AnonymousSep 19, 2026 10:01
Re: #67
A TCG with weak art appeal won't catch on even if the rules are fun, so it'll probably just quietly die off.
78AnonymousSep 19, 2026 10:02
Checked SteamDB and Palworld's sales drop is insane.

World rank 102, that's absurdly low… it came out this year, no way…

80AnonymousSep 19, 2026 10:02
Re: #78
Rank 102 is way too brutal, lol
It's over.
88AnonymousSep 19, 2026 10:06
Re: #78
Back when early access was the big talk, there were a few people saying 'I'll buy it when the full version drops,' but I guess there weren't as many as it seemed.
99AnonymousSep 19, 2026 10:10
Re: #78
It was only ever hype to begin with, so once the hype's gone, so is the game.
A developer whose only skill is copying was never going to manage ongoing content anyway.
The copycats will just eat each other alive, and in the end the original — Nintendo — will be the one left standing.
Honestly, you have to wonder what this game was even born to do.
87AnonymousSep 19, 2026 10:05
Falling all the way to sales rank 102 means demand genuinely got split off by the copycat.
89AnonymousSep 19, 2026 10:06
Re: #87
Before the copycat showed up, I think it was sitting around rank 50.
That was already low, but this is a brutal crash.
96AnonymousSep 19, 2026 10:09
It's probably sold something like 20 million copies on Steam, so does it really matter if concurrent players are low right now?
100AnonymousSep 19, 2026 10:10
Re: #96
The real problem is the sales rank being low, not just concurrent players.
It's at 102, after all.
111AnonymousSep 19, 2026 10:16
Palworld's company president: 'Just copy stuff! Since we're copying, we don't even need to write design docs!'

China: 'Oh, is that so…❤'
118AnonymousSep 19, 2026 10:21
Re: #111
A perfect picture of an idiot who helped create the very lawless environment that let rule-breakers run wild.
114AnonymousSep 19, 2026 10:18
Is animo actually any good?
So is it the 'true Palworld' that surpasses Palworld, the so-called 'true Pokémon'?
116AnonymousSep 19, 2026 10:19
Re: #114
For what it's worth, its Metascore is exactly the same as Palworld's, in the 70s.
Since the reviews are about equal either way, I'd say animo's the better pick since it's free-to-play 😄
121AnonymousSep 19, 2026 10:22
Re: #114
I played it a bit, and it feels like Palworld turned into a mobile gacha game cranked way up on microtransactions.
There are limits on getting monsters that make it rough if you don't pay, but pay up and you get them instantly.
Whether you think that's fine or garbage is up to you, but personally, I don't think it's fine.

Background and Key Points of the Discussion

Palworld became an explosive hit during its 2024 early access period, and by 2026 had progressed to a full release along with a card game rollout. Meanwhile, the buzzy new title animo carries a Metacritic score in the same 70s range as Palworld, with the main difference being that it’s free-to-play. In the thread, two different metrics get mixed together — “dropped out of the concurrent-player rankings” and “Steam sales rank 102” — the former referring to a ranking by simultaneous player count, the latter to a sales ranking. As for gameplay, some argue that animo, unlike Palworld’s ARK-style survival approach, leans more toward Pokémon-style collecting and raising, meaning the two aren’t simply interchangeable. The thread’s central disagreement boils down to this: did Palworld genuinely lose out on merit, or did it just get undercut by animo’s free price tag?

*This article is excerpted and summarized from the 5ch (Hardware/Industry (Geha)) thread “[Sad News] Palworld Has Its Demand Completely Devoured by a Copycat Game Called animo 😭“.

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