Pokémon Company’s Revenue Surges 4.4x in 5 Years to ¥531.4 Billion

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The story

In The Pokémon Company’s financial results for the fiscal year ending February 2026, revenue reached approximately ¥531.428 billion — about 4.4 times what it was five years ago. Net profit has also grown roughly 13.6-fold over eight years, surpassing ¥120 billion, numbers that highlight just how lucrative the Pokémon brand has become. The news sparked discussion on 5ch’s Hardware/Industry (Geha) board, where posters compared the figures to “Palworld,” which had been a hot topic around the same time, debated Pokémon’s merits as a finished game, and argued over whether Pokémon should keep sticking to Nintendo platforms.

The Pokémon Company’s revenue grew about 4.4x in five years, reaching roughly ¥531.4 billion for the fiscal year ending February 2026. Net profit is “up about 13.6x” over eight years, topping ¥120 billion

Source: news.denfaminicogamer.jp / Original article here

What people said

2AnonymousSep 7, 2026 16:01
Hey Nintendo fanboy, you still play Pokémon?
Show us the results of that 'Mega Finale'
3AnonymousSep 7, 2026 16:01
And yet you still lost to Palworld?
34AnonymousSep 7, 2026 16:19
Looks like Bond-Sales-chan is over in Re: #3 chanting 'Palworld, Palworld' again 😅 (a mocking nickname for a poster who hypes up sales figures)
6AnonymousSep 7, 2026 16:04
🐷< PAL-PAL-PAL-PALWORLD💢
97AnonymousSep 7, 2026 17:08
Re: #6
Haven't seen that one-note gag in a while lol, didn't know people still did that lol
114AnonymousSep 7, 2026 17:28
Re: #6
Are you crying right now?
7AnonymousSep 7, 2026 16:04
Wasn't Palworld's sales this year like 1.8 million copies? lol
Bold of it to even try to compete lol
8AnonymousSep 7, 2026 16:04
Re: #7
Shh! You'll summon the Pokémon fanboys!
10AnonymousSep 7, 2026 16:04
Re: #7
Come on, leave him alone lmao
15AnonymousSep 7, 2026 16:06
More importantly, I want to see Palworld Entertainment's financial results, but they still haven't come out
18AnonymousSep 7, 2026 16:08
Re: #15
They've been in the red for ages already
16AnonymousSep 7, 2026 16:07
/)  /)
  /  ⌒  ヽ   / ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄
  | ●_ ●  | < Even Disney bowed down to me, you know
 (〇 ~  〇 |  \_________
 /       |
 |     |_/


23AnonymousSep 7, 2026 16:11
Palworld

• Full-release sales: 1.8 million copies
• Trading cards flopped hard
• Streamers hate it, nobody's playing it on stream
• Pokémon — the thing it was supposed to crush — just posted a massive revenue jump

Things are looking a bit rough, huh?
39AnonymousSep 7, 2026 16:21
Re: #23
Sounds like you can't tell the full release apart from Early Access
Very 'old-school console gamer' of you
32AnonymousSep 7, 2026 16:18

⚡🐭 A mouse that can't use electricity is just a mouse
49AnonymousSep 7, 2026 16:24
By the way, whatever happened to Palworld's trading cards? Are they still hard to find?
50AnonymousSep 7, 2026 16:25
Re: #49
It dropped clean off the Amazon rankings
53AnonymousSep 7, 2026 16:26
Re: #50
Seriously? lol
65AnonymousSep 7, 2026 16:35
Re: #50
Well yeah. A TCG nobody's buying isn't worth anything
66AnonymousSep 7, 2026 16:35
Palworld just papers over everything with 'it's fun,' you know
70AnonymousSep 7, 2026 16:38
Re: #66
If it had gone with original designs, it could've been legendary
73AnonymousSep 7, 2026 16:42
Re: #66
'Papers over everything with fun' lmaooo you just can't admit Palworld actually won so you're spouting nonsense like this lmaooo
This one line alone is confusing enough to start its own thread lmaooo
76AnonymousSep 7, 2026 16:44
Total double standard — these Pokémon fanboys were singing praises for Sakuna: Of Rice and Ruin, which also got an anime adaptation out of it
80AnonymousSep 7, 2026 16:48
Re: #76
What are you talking about? Does Sakuna have anything to do with Pokémon?
79AnonymousSep 7, 2026 16:48
It's kind of endearing how they're great at making money but bad at making games
85AnonymousSep 7, 2026 16:57
Re: #79
That's because Nintendo is holding them back
They should just smack Nintendo with a stack of dividend cash and break free already
84AnonymousSep 7, 2026 16:57
Well, the weekly anime and the movies are pretty much done for at this point though
87AnonymousSep 7, 2026 16:59
Re: #84
If anything, they're expanding in the very areas that looked like they'd shrink once that ended
They don't need to rely on the anime anymore
86AnonymousSep 7, 2026 16:59
Honestly, tying a great IP like Pokémon down to a company like Nintendo is a huge loss for Japan
The Pokémon Company and Game Freak should break free from Nintendo and bring Pokémon to PC/PlayStation
89AnonymousSep 7, 2026 17:01
Re: #86
We've got Palworld now, which apparently already surpasses Pokémon
No need to bother with Pokémon anymore, right?
91AnonymousSep 7, 2026 17:02
Feels like Pokémon is drifting away from kids more and more, kind of like that mouse out in Chiba (Disney) — is that really okay?
Pokémon cards have basically become something kids can't even afford to buy anymore
92AnonymousSep 7, 2026 17:04
Re: #91
Probably fine — just going about daily life you run into regional Pokémon tie-ins and theme park stuff everywhere
If anything, it's basically impossible to live your life without bumping into Pokémon somehow
94AnonymousSep 7, 2026 17:06
Re: #91
Pokémon has quite a few mobile games too, you know
98AnonymousSep 7, 2026 17:09
Re: #91
You do need games and anime to fill in the gaps though.
Ignore kids and you end up abandoned like some hardware that became too much of a barrier to get into
96AnonymousSep 7, 2026 17:07
Pokémon's always building random parks nobody quite understands, teaming up with local governments, running stamp rallies that probably don't even turn a profit — they never let the buzz die down
110AnonymousSep 7, 2026 17:17
Re: #96
It's impressive that it stays a hot topic for this long
Truly the world's number one IP
102AnonymousSep 7, 2026 17:13
You see Pokémon painted on buses sometimes — I wonder if they get mad every time thinking 'Palworld's actually winning!'
105AnonymousSep 7, 2026 17:14
Re: #102
There was a Pokémon stamp rally going on until recently, so they were probably fuming every time they went to the station

Background and Talking Points

The article stems from The Pokémon Company’s financial results for the fiscal year ending February 2026: revenue of ¥531.428 billion, and net profit up roughly 13.6-fold over eight years to top ¥120 billion. That revenue figure isn’t just console game sales — it also includes trading cards, mobile games, and licensing income from theme parks and stamp rallies, so it can’t simply be reduced to unit-sales numbers. In the thread, many posts compared these figures to “Palworld,” which had been trending around the same time, but the two companies’ revenue structures are different enough that a direct comparison doesn’t really hold up. Some comments also confused Palworld’s full-release sales with its Early Access sales. There were calls for Pokémon to break away from Nintendo, but the discussion didn’t fully acknowledge that the IP has already expanded well beyond home consoles — into mobile games, trading cards, and real-world event tie-ins.

※This article is excerpted and summarized from the 5ch (Hardware/Industry (Geha)) thread “The Pokémon Company’s revenue up “about 4.4x” in five years. ¥531.428 billion for the fiscal year ending February 2026.”

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