Do Gundam warships’ machine guns even matter? 5ch: ‘It’s like manually fighting an aim-bot cheater’

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The story

On 5ch’s general live-commentary board (Nandemo Jikkyo G), a discussion took off from the question: “Can the machine guns mounted on Gundam-series warships actually shoot down enemy units?” Opinions split over how visual interception could even work under the in-universe radar jamming caused by Minovsky particles, and whether locally-controlled computers should be able to auto-aim without relying on radar at all. The thread also wandered into why bridges are designed to be so exposed, whether funnels are actually practical weapons, and why mobile suits’ limited range forces the mothership itself onto the front line.

What people said

1AnonymousAug 29, 2026 13:14
Me, a Gundam nerd: "Yeah… fair point."
6AnonymousAug 29, 2026 13:17
Just have a Newtype squad handle it, unbeatable.
16AnonymousAug 29, 2026 13:23
Re: #6
That's basically how the old G Generation games worked.
Make a Newtype the ship's captain and its support fire hits 100% of the time.
12AnonymousAug 29, 2026 13:20
The vulcan guns on Gundam's head never really did much, huh.
107AnonymousAug 29, 2026 14:30
Re: #12
It turned J.Q.'s Zaku into a beehive (riddled it with holes).
One of the iconic scenes.
14AnonymousAug 29, 2026 13:22
That's an anti-missile measure, right?
22AnonymousAug 29, 2026 13:30
Re: #14
It's outer space, so there's no air resistance to worry about,
and since there's no pilot aboard there's no acceleration limit either —
a weapon designed under those conditions,
and you're going to intercept it visually in the dark of space where radar doesn't even work?
24AnonymousAug 29, 2026 13:34
Re: #22
I mean, they'd only use the machine guns once the target's within visual range or roughly locatable, surely.
18AnonymousAug 29, 2026 13:25
By the way, in WWII the main purpose of anti-aircraft guns was 'disrupt the enemy plane's attack run' >>> 'shoot the enemy plane down.'
Those were defensive weapons.
23AnonymousAug 29, 2026 13:33
Re: #18
Dive bombers disappeared in the latter half of the Pacific War
because anti-aircraft guns got properly equipped.
25AnonymousAug 29, 2026 13:35
The whole 'visual aiming' thing doesn't add up either.
Tracking and firing at a moving target is local processing, so jamming shouldn't matter.
Even mobile suits detect approaching objects and sound a warning, so they should be able to track it.
28AnonymousAug 29, 2026 13:38
Re: #25
You think?
Radar targeting doesn't work because of Minovsky particles (nicknamed 'Mino-ko'), so visual aiming should matter a lot, no?
30AnonymousAug 29, 2026 13:40
Re: #28
That's like manually going up against a cheater with auto-aim and auto-fire in a video game.
32AnonymousAug 29, 2026 13:40
It's outer space, so kinetic rounds that just coast on inertia over long distances would make more sense, right?
35AnonymousAug 29, 2026 13:41
Re: #32
There's already the mega particle cannon for that.
33AnonymousAug 29, 2026 13:41
Re: #30
At least in the retro-futuristic world of the original Mobile Suit Gundam, that's how it is.
36AnonymousAug 29, 2026 13:42
Re: #33
Like I already said, it's local control, so jamming — i.e. Minovsky particles — shouldn't be relevant.
No human can match a computer that reacts instantly.
Mobile suits themselves already rely heavily on computer control anyway.
39AnonymousAug 29, 2026 13:43
Re: #36
I mean in terms of target detection.
You can't fire while watching a radar screen, so it comes down to eyeballing it.
40AnonymousAug 29, 2026 13:43
Re: #36
Victory Gundam actually shows that high concentrations of Minovsky particles mess with electronics.
42AnonymousAug 29, 2026 13:45
Re: #39
Re: #40
Since it's local control, anything a human can visually confirm, a computer can too.
Even in a mobile suit, the pilot only sees anything through a camera in the first place.
43AnonymousAug 29, 2026 13:45
Re: #42
Have you never seen the machine-gun turret seats on a Gundam warship?
48AnonymousAug 29, 2026 13:50
Re: #42
That's exactly the point — the computer's 'eyes' are the ones malfunctioning.
46AnonymousAug 29, 2026 13:47
I don't get why the warship is even on the front line.
53AnonymousAug 29, 2026 13:52
Re: #46
Because a mobile suit alone doesn't have that much range.
Thrusters aren't infinite either.
58AnonymousAug 29, 2026 13:53
Re: #46
Mobile suits are basically the only thing that can land an effective hit on a warship, and since their range isn't that long, the mothership has no choice but to push forward.
52AnonymousAug 29, 2026 13:52
Re: #48
It wouldn't.
If the camera were malfunctioning, humans couldn't see through it either.
If it's working fine, then the local computer should be able to control it too.
And if even the local computer breaks down, mobile suits wouldn't be practical weapons in the first place.
55AnonymousAug 29, 2026 13:52
Re: #52
That's why I'm saying the warship's gun seats aren't monitors.
61AnonymousAug 29, 2026 13:55
Re: #52
So does that mean the computer does direct optical observation without going through a data cable…?
I'd love to see how that mechanism actually works.
74AnonymousAug 29, 2026 14:06
Even with Minovsky particles around, Universal Century tech should be advanced enough to handle it with image recognition and AI.
79AnonymousAug 29, 2026 14:10
Re: #74
Even by Unicorn's UC 0096, this is what radar still looks like:
85AnonymousAug 29, 2026 14:14
Why doesn't anyone with a science background point out that funnels are riddled with flaws as a weapon in the first place?
87AnonymousAug 29, 2026 14:16
Re: #85
Really?
As a weapon controlled by thought alone, it's pretty impressive though?
92AnonymousAug 29, 2026 14:19
The Eisenherz in SEED has no manned gun turrets and fires automatically.
Makes sense as an evolution, since keeping 360-degree watch by hand would be brutal.

Re: #85
You should first point out exactly where all these flaws are.
In the story, funnels fall out of fashion but eventually culminate in something called 'Gengaozo.'
96AnonymousAug 29, 2026 14:23
Isn't it just baffling that the bridge is designed to be totally exposed?
97AnonymousAug 29, 2026 14:24
Re: #96
Same deal in Star Wars, though.
You need an obvious weak point.
99AnonymousAug 29, 2026 14:25
Re: #96
Don't forget this is a promotional anime made to sell toys to kids.
105AnonymousAug 29, 2026 14:27
Re: #96
In the back half of the SEED movie, when Murrue said 'Leave the rest to you!' and then moved to that punishment seat that's totally exposed from outside — that made zero sense to me.
103AnonymousAug 29, 2026 14:26
If Minovsky particles make missiles unusable, it's fair to question whether machine guns even matter.
106AnonymousAug 29, 2026 14:29
Re: #103
I think there were wire-guided missiles, weren't there?
108AnonymousAug 29, 2026 14:30
Re: #103
Knock out electromagnetic waves and guided missiles stop working — that was true back in the 1980s.

But as time went on, real-world missiles combining lasers, optical tracking, and AI showed up, verily.
The Universal Century's tech is outdated now.
111AnonymousAug 29, 2026 14:34
Why are there so few transformable mobile suits equipped with funnels?
Zipping around the battlefield at high thrust while scattering funnels everywhere seems like it'd be strong.
114AnonymousAug 29, 2026 14:37
Re: #111
If you prioritize efficiency too much, the most practical mass-production unit ends up looking like this:

Background and Key Points of the Debate

In the Gundam universe, the presence of “Minovsky particles,” which jam radio waves, disables long-range radar and missile guidance, which is why the setting emphasizes visual confirmation and close-range combat. This discussion takes that premise as a given and asks how mobile suits’ own sensor capabilities square with the role of shipboard machine guns — it’s worth noting there’s no officially confirmed answer here; this is purely fan speculation. The thread split between those arguing that locally-controlled computers should be able to process information equivalent to visual targeting, and those countering that under Minovsky particle interference, visual aiming is unavoidable regardless — no consensus was reached. On the exposed bridge design, some pointed out that the reasoning likely has less to do with in-universe logic and more to do with production considerations tied to toy sales.

*This article is excerpted and summarized from the 5ch (Nandemo Jikkyo G) thread “A science major girl asks: ‘Do Gundam warships really need machine guns? There’s no way those could actually shoot anything down, right?’

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