Sony Launches New Division Dedicated to Live-Action Anime Adaptations — Fans Fear ‘Another Saint Seiya’

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The story

Sony Pictures Entertainment announced that its subsidiary Crunchyroll has launched a new division to produce live-action adaptations of anime in partnership with Japanese creators. On 5ch’s hardware/industry (“Geha”) board, users debated whether past live-action adaptations have actually succeeded, citing the Saint Seiya live-action film — touted as hugely popular in South America but a box-office flop — and data showing Netflix’s One Piece lost viewership in its second season. The thread also explored why game adaptations like Mario and Resident Evil have thrived at the box office while manga/anime adaptations keep struggling.

Sony Pictures Entertainment announced that its subsidiary Crunchyroll has launched a new division to pursue live-action anime adaptations, among other projects, in partnership with Japanese creators.

Source: eiga.com / Original article here

What people said

3AnonymousOct 12, 2026 10:30
Isn't that the road Konami already walked down ages ago with Ys VI?
4AnonymousOct 12, 2026 10:30
Saint Seiya…
5AnonymousOct 12, 2026 10:32
Re: #4
The most recent example being that doesn't exactly inspire confidence
100AnonymousOct 12, 2026 20:14
Re: #4
Wasn't that like a CG movie from over 20 years ago?
Americans can never make anything but Disney-style stuff, so I bet they just assume anything Japanese must be amazing.
11AnonymousOct 12, 2026 10:40
So are we supposed to enjoy Sony's spiritual successor to Saint Seiya?
12AnonymousOct 12, 2026 10:41
Is there even demand for a live-action Demon Slayer?
13AnonymousOct 12, 2026 10:44
Re: #12
Just my bias, but I get the feeling Sony Pictures and Sony Music (Aniplex) don't get along very well.
14AnonymousOct 12, 2026 10:45
To begin with, that whole stylized thing in Masami Kurumada's manga where characters go flying across a double-page spread is going to look like a failed joke in live action.
That's basically true of action stuff in general.
Mystery or suspense works could pull it off, though.
15AnonymousOct 12, 2026 10:47
Why do they keep doing the thing everyone says not to do?
16AnonymousOct 12, 2026 10:48
Don't spend a fortune mixing oil and water.
17AnonymousOct 12, 2026 10:50
A modern-day rom-com wouldn't be that costly to shoot live-action, but if you try to adapt isekai, fantasy, or post-apocalyptic stuff, the set costs spiral out of control.
19AnonymousOct 12, 2026 10:51
They could just make a localized version of the anime, like the Indian version of Star of the Giants (a classic baseball anime) — why go live-action instead?
20AnonymousOct 12, 2026 10:54
Just pay up and make us a regular anime instead, pwease…
22AnonymousOct 12, 2026 10:56
The only manga/anime adaptations that can just barely work in live action are school dramas.
24AnonymousOct 12, 2026 11:00
Re: #22
Like Aku no Hana (The Flowers of Evil), Tacopi's Origin of Sin, or To Love-Ru?
38AnonymousOct 12, 2026 11:49
Isn't this just a minor service with like 10 million paying subscribers?
Netflix has 350 million.
41AnonymousOct 12, 2026 12:07
Re: #38
Compared to Netflix, honestly everything except Amazon Prime Video is trash at this point.
47AnonymousOct 12, 2026 12:24
It's less about "creators" and more about the original author.
They should be working closely with the original creator to develop the project.
That's how the One Piece live-action succeeded.
48AnonymousOct 12, 2026 12:25
Re: #47
Though apparently viewership crashed in season 2, putting it in cancellation territory.
49AnonymousOct 12, 2026 12:28
Re: #48
Making that up with no source?

Live-action "One Piece" Season 2 also debuts at #1 worldwide. Is Japanese manga saving Netflix?
https://news.yahoo.co.jp/expert/articles/8cf1e57306a62649a8f0873723bae6f4b8cd5d3e

If you're going to call this adaptation a failure,
then no adaptation could ever count as a success.
53AnonymousOct 12, 2026 12:31
Re: #49
Viewership dropped to two-thirds of season 1's numbers in season 2, and it's even losing to the Korean drama ranked right above it.
There's always someone falling for these trashy puff-piece articles.

51AnonymousOct 12, 2026 12:30
The Zelda movie currently in production is also being handled by Sony Pictures Entertainment, so maybe they've convinced themselves they've got some kind of knack for live-action adaptations now.
56AnonymousOct 12, 2026 12:38
Re: #51
Sony Pictures just put up financing and got the distribution rights for Zelda — they're not involved in production at all.
57AnonymousOct 12, 2026 12:44
Re: #1
Even in 2026, maybe think about why Hollywood movies based on manga/anime still haven't succeeded.
The Netflix One Piece drama isn't even a topic of conversation among manga fans, let alone the general public.
And also think about why Hollywood adaptations of games like Mario and Resident Evil have succeeded.
59AnonymousOct 12, 2026 12:50
Re: #57
They kept hyping Saint Seiya as a "national anime" in South America, but the moment they made it live-action it flopped hard and has already been forgotten.
That kind of claim always gets exaggerated, so you shouldn't trust anything except hard numbers, like actual game sales figures.
60AnonymousOct 12, 2026 13:00
Just make a live-action Fist of the North Star already lol
61AnonymousOct 12, 2026 13:03
Re: #60
There already is one, actually
ttps://ameblo.jp/yoshinori1408/entry-12861551608.html
68AnonymousOct 12, 2026 13:47
Re: #55
JoJo's SBR has only had one episode released, so its viewer numbers are probably pretty high relatively speaking.
The others released whole seasons with multiple episodes, so it's not that impressive by comparison.
69AnonymousOct 12, 2026 13:52
Re: #68
Netflix calculates its viewership numbers as total hours watched divided by the runtime of the work (series),
so how few episodes there are doesn't matter.
If anything, watching just 30 minutes gets counted the same as finishing the whole drama series, so that number is massively inflated.
70AnonymousOct 12, 2026 13:56
Hollywood's done for, so it's basically just a jobs program for out-of-work actors.
71AnonymousOct 12, 2026 13:57
Re: #70
But recently, Sony's own Spider-Man movie made 400 billion yen — is there any Japanese movie or anime that can beat that?
75AnonymousOct 12, 2026 15:06
Re: #55
Anime is actually less popular than people think.
Even in the West, only the absolute top-tier mainstream titles get watched.
That's true even for Japanese Netflix-original live-action dramas.
I heard Netflix invested heavily in Japanese original content and anime for a while, but the returns were poor, so they shifted investment back to Korean dramas.
It's such a weak global performer that it's only surviving in its own isolated ("galapagos") domestic bubble.
That's probably why they want to go live-action.
The fact that they poured a movie-level budget into Gas Human (Gasujin) also suggests only movie-grade live-action actually gets any traction.
79AnonymousOct 12, 2026 16:42
Re: #75
It's already bad that even Demon Slayer — Japan's undisputed #1 — only pulled in $400 million overseas; no need to even mention the rest of the pack.
In the end, the numbers make it clear (so unclear it barely registers globally at all), so all people can say is the fuzzy, feel-good line "Japanese anime is popular worldwide!"
80AnonymousOct 12, 2026 16:50
Re: #75
I get this a bit.
At the end of the day, live-action is what rakes in the big money.
It's also true that realistic-style games outsell anime-style ones.
Though live-action movies cost more to make than anime, so there's more risk.
86AnonymousOct 12, 2026 17:38
Re: #79
It's close to 4 trillion yen though — isn't that actually impressive?

According to the Association of Japanese Animations, the global market size for Japanese anime in 2024 (preliminary figures) hit a record high of 3.8407 trillion yen. Of that, the overseas market accounted for 2.1702 trillion yen (up 26% year-on-year), exceeding the domestic market for the second year running and driving the overall growth.
88AnonymousOct 12, 2026 17:44
Re: #86
That's like a tenth of the game industry's size, though.
Kind of underwhelming.

Background and Key Points of This Debate

Netflix’s “viewership” metric is calculated by dividing total hours watched by a title’s total runtime, which means works with fewer episodes are more easily counted as “completed,” and thread posters pointed out that a headline like “#1 in the world” alone doesn’t capture the full picture. According to the Association of Japanese Animations, the global anime market hit a record 3.8407 trillion yen in 2024, with the overseas market up 26% year-on-year — but that figure covers the anime industry as a whole, including streaming and merchandising, and sits on a different axis from the box-office or viewership performance of any individual live-action adaptation. The thread split between those who see the overall market growth as grounds for optimism about live-action adaptations, and those who remain skeptical based on the track record of specific titles like Saint Seiya and One Piece — with each side citing different sets of statistics, which is at the root of the disagreement.

※This article is excerpted and summarized from the 5ch (Hardware/Industry, “Geha”) thread “Sony to Focus on Live-Action Anime Adaptations, Launches New Division with Japanese Creators“.

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