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The story
A post claiming that PS5 pre-orders for Final Fantasy VII Revelation are outpacing Switch 2 pre-orders on Amazon sparked discussion on 5ch’s hardware/industry board (Geha). Posters in the thread questioned the point of releasing simultaneously on both platforms, citing differences in digital download ratios between the two consoles and Square Enix’s broader shift toward multiplatform releases for all its titles following a change in management. Others pushed back, noting that sales rankings by platform have shifted well after launch for past titles, arguing it’s premature to call a winner based on early numbers alone — opinions remained split.
What people said
FINAL FANTASY VII REVELATION [Amazon.co.jp exclusive] In-game item "Armor: Midgar Bangle MK-III (DLC)" included – PS5
Bought over 5,000 times in the past month
Ocarina of Time (remake) is 30GB.
Cyberpunk and Witcher 3 are 50GB.
Square Enix just doesn't have the tech.
Ocarina of Time 27GB
Requiem 32GB
Onimusha 34GB
Witcher 43GB
Cyberpunk 60GB
FF7R 102GB
But that crappy "S**tStation" don't shelllll, lolwww😂 (mocking slurred baby-talk for "doesn't sell" + a slur for PlayStation)
the Switch version is obviously going to outsell it overall.
That 20% is for Switch 2
and that's worldwide, lol
Chris Dring: "The Switch 2 version of Resident Evil Requiem has a 20% digital ratio — Switch 2's third-party digital ratio runs low"
https://krsw.5ch.io/test/read.cgi/ghard/1773471355/
Switch 2 Cyberpunk 2077 digital ratio: 24% ← this, lmaooo
https://krsw.5ch.io/test/read.cgi/ghard/1759217169/
It's not about "bothering" — people who own a Switch 2 mostly don't own a PS5 to begin with.
That's about the biggest middle finger you could give every other platform.
it's just the obvious result, no need to act so smug about it.
If anything, until recently it wasn't even released there, so it was literally zero.
Ahh, the good ol' "planting seeds for later" theory, much obliged, much obliged (sarcastic jab at copium-fueled reasoning).
HEEERE IT COMES (゚∀゚)!! (classic 2ch/5ch hype exclamation)
Love how salty you sound.
Forcing a multiplatform release to the point of downgrading the game is just plain stupid of Square Enix.
There was just a disaster where PS5's Silent Hill couldn't even beat Switch 2's Derby Stallion 2 — who are you to talk big right now…
but PS ended up losing out anyway once time passed.
Isn't it just dumb to try stirring things up over one early snapshot like this?
The whole "if it's below PS it's worthless" line never held water in the first place —
that's exactly why Switch multiplatform releases have kept expanding this whole time —
and you're still trying to comfort yourself with that logic?
Some people are comforting themselves with just a 20% share, so, you know, calm down.
Come to think of it, has it already gotten to the point where there's no reason to even release on PS anymore, Roach? (slur for Sony/PS fans, short for "cockroach")
Falling short is an understatement — dropping by half is basically the expected case.
Can you please get that through your head already?
That has nothing to do with sales — it's just the fallout of a change in leadership shifting company policy toward multiplatform releases for every title.
In fact, titles that used to lean Nintendo-exclusive, like Asano's team's new project Elliott, Octopath Traveler, and Dragon Quest Monsters, have also been forced into that same multiplatform shift.
Judging by the inferiority complex you're showing, it clearly does have a point.
Well sure, to a 🐷 Sony-fanboy, "Trashwitch Station" has nothing to do with anything, I bet.
not like Switch, which builds steady, gradual sales over time ("jiwa-ure").
Xenoblade doesn't really seem to be selling steadily over time though?
How long are you going to keep dreaming that?
How is that not steady long-tail sales?
Even I'll admit, after seeing that happen, I gave up on it ever actually winning.
Who did that even benefit?
Either way, your claim that it's "not selling steadily" is just false.
But Xenoblade 3 showed zero steady long-tail sales in Nintendo's own financial reports?
What are you even talking about?
You're in no position to be lecturing anyone else.
If you factor in digital downloads, I'd bet Trails 2nd is selling way better on PS5, by a wide margin.
Background and Key Points of the Debate
The figures quoted in the thread come from Amazon’s bestseller ranking — “units purchased in the past month” — not official pre-order numbers released by the publisher or a market research firm, which is worth keeping in mind. It’s also been reported that Switch 2 third-party titles tend to have lower digital download ratios than on other platforms, around 20% for Resident Evil Requiem and about 24% for Cyberpunk 2077. Square Enix has shifted toward multiplatform releases — even for new titles that previously leaned Switch-focused — following a change in its management structure, and this simultaneous release appears to be part of that broader trend. At the same time, titles like Xenoblade 3 have seen sales grow well after launch, so some argue it’s too early to declare a platform “winner” based on initial pre-order figures alone.
*This article is compiled and summarized from the 5ch (Hardware/Industry, “Geha”) thread “FF7 Revelation: PS5 Crushes Switch 2 with 5x the Pre-orders in an Overwhelming Victory — Simultaneous Multiplatform Release Was Pointless After All.”


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