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The story
Developments surrounding Kojima Productions’ new titles became a hot topic on 5ch’s hardware/industry board (Geha). According to the thread, OD, said to have originally been in development for Google, was picked up by Microsoft and remains in production, while Physint, reportedly a PlayStation title, has also moved to Microsoft due to circumstances on Sony’s side. Opinions in the thread were split on whether the delays are Kojima Productions’ fault or the result of Sony’s shift away from big-budget single-player games, and the discussion drew attention as criticism came even from posters who had long defended Sony.
What people said
Physint is the one Sony finally lost patience with and dropped, and Microsoft picked that up too.
Maybe the problem is on the director's side?
OD only just got a teaser last year and is in normal development, and Physint hasn't even started development.
Where's the problem supposed to be?
His timelines are way too long and the return on investment is way too low.
He'll probably get kicked out by Microsoft too and end up crawling to Nintendo last.
A bit late for that take.
The Kojima stans who were bashing Konami are out of their minds.
Look at PlatinumGames' dragon project — if you can't hit deadlines and it looks like a bust, they'll cut you loose without hesitation.
If OD succeeds, he'll be fine though.
Kamiya's thing wasn't even about deadlines — it just died because the gameplay was way too boring.
That last co-op gameplay trailer they put out was rough.
OD is on Xbox too, so now it's just one platform to worry about — isn't that a good thing?
Would you forgive the entity that decided the thing you worship wasn't worth spending money on and kicked it out?
SIE: "…wait, dev time and costs went way up and now we can't even be sure of a return…"
SIE: "Fine, guess we don't need single-player games anymore! ☆ Break up the studios, break 'em all up!"
They probably figure they can rake in huge profits through PSN without even releasing games.
You can tell they basically look down on games and gamers.
Honestly there's nothing left to defend about Sony right now.
Lol.
That's genuinely a big deal.
Seriously?
I figured that guy and Rent were Sony loyalists no matter what happened.
I didn't even know that guy was capable of criticizing Sony.
Honestly, Death Stranding's sales weren't even that impressive — I guess Kojima's games carry too many memories from PlayStation's glory days to just let go of.
https://imgur.com/a/4i9KCpl
Lol, they're waking up.
What do they even do now — their beloved PS is dying, Switch is off-limits since it's "the enemy religion," and PC's out too because they're not smart enough to use one.
Guess it's retirement time…
They pinpointed exactly what's wrong this precisely, yet stayed a fanboy until now — kind of dumb when you think about it.
I mean, their patience with SIE has probably just run out.
Up until now they were venting their anger at Nintendo,
but now even that's not an option anymore.
How am I supposed to read this?
Are they saying Concord is worse than Kojikan?
Though to be fair, multiplayer games are only huge if they hit — if they flop, it's just as much money down the drain.
If all you want is profit, just make gacha games and be done with it.
Game fans take pride and see culture in the fact that there are works out there that are, in a sense, art — that's not the same thing.
Kojima worship stayed rooted in PlayStation, and that continued even after his work stopped being MGS.
But now Kojima's been cut loose by Sony and is shaking hands with Microsoft —
one more symbolic pillar gone, and the PlayStation community is falling apart over it.
Maybe it was never celebrated, but the reality is that even with the Master Collection, Switch outsold the other platform's version.
Kojima was cut loose back in June, before the complaints about dropping physical discs even started.
It goes straight to your brand image.
Why would Sony deliberately let go of someone this big?
Nobody on this earth can understand what SIE is thinking these days.
How did it come to this?
I mean, did Death Stranding really become a flagship title, though?
If this were a third party like Konami, it'd make sense, but the platform holder itself is doing this.
Ever since it moved its base to California, SIE looks like it's been tearing itself apart.
Let Kojikan spend as much money as he wants, and it'll still pay off in advertising value.
Microsoft's going to run dry!
I want to believe they're not dumb enough to actually do that…
…but it's Microsoft, so it's entirely possible.
Background and Key Points of Debate
The hardware/industry board known as “Geha” is a place where rivalries between fanbases tend to surface every time relationships with platform holders shift, and this thread followed that pattern once again. It’s worth noting that the details discussed in the thread about OD’s history and Physint’s move being due to circumstances on Sony’s side are all secondhand accounts from posters, not official announcements. The core of the debate splits between those who put the blame for development delays on the studio itself and those who point to a shift in publisher policy away from big-budget single-player development — the latter view echoes a topic that has come up across the wider game industry recently amid rising development costs. The fact that criticism came even from posters long seen as pro-Sony is part of what drove this thread’s momentum.
※This article is compiled as an excerpt and summary of the 5ch (Hardware/Industry (Geha)) thread “[Sad News] Kojima Productions’ Move to Xbox Sends Japanese and Overseas PlayStation Communities into Chaos, as Diehard PS Fans Turn into Flipped Haters One After Another.”

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