Category: Games

  • PS5 Pro: “The busier you are, the more you should consider it” — 5ch fires back: “More like for people who want to waste their money”

    An article arguing that people with less time should consider the PS5 Pro even more, citing “less prep work,” was picked up on 5ch. The piece is a contribution from an individual gadget blogger published on Yahoo! News, not a reporting piece from a major outlet. On 5ch, a string of rebuttals followed — pointing out that even PC gaming rarely eats up time with setup these days, and that if convenience is the metric, the handheld Switch 2 arguably wins outright. Once it became clear the source wasn’t Sony or a general media outlet but the opinion of an individual blogger who favors Apple products, doubts about the content itself spread further.

    How should we think about the “extra step” before starting a game?

    PC is freedom. You can customize it endlessly, use it for things beyond gaming, and even expand your enjoyment with mods. That’s appealing in its own right. I used to love that freedom myself, and there was a period when PC gaming was my main thing.

    That said, freedom always comes with the cost of “configuring things yourself, solving problems yourself.” When you have time to spare, that can even be part of the fun — but that “self-resolution cost” gradually becomes a burden.

    Source: news.yahoo.co.jp / Original article here

    4AnonymousSep 18, 2026 12:34
    People with no time → ❌
    People with no money → 🔺
    People who want to waste their money → ⭕
    14AnonymousSep 18, 2026 12:44
    Re: #4
    There's someone right now, on a totally different thread, still fighting for RDNA4 because they can't accept being told they're wrong.
    25AnonymousSep 18, 2026 12:49
    Seriously, who's even buying the PS5 Pro? Even hardcore Sony hardware fans overseas mostly don't own one.
    28AnonymousSep 18, 2026 12:50
    Re: #25
    It barely sells worldwide to begin with, and Sony isn't shipping much of it because it's bad cost-performance for them.
    30AnonymousSep 18, 2026 12:52
    If you're not using mods, PC and PS5 are basically the same, no? And if convenience is the metric, the Switch 2 wins anyway.
    35AnonymousSep 18, 2026 12:54
    Re: #30
    Nah, they're totally different — PS5 is basically playing on PC's low settings.
    32AnonymousSep 18, 2026 12:53
    "Mid-high class"👈 the writer's ignorance oozes out right there

    Even on PC, you don't fuss around with prep just to start a game
    Smartphones have app updates from the store too
    And PC maintenance is just something you do occasionally, whenever you've got a spare moment

    On top of that, this "source" isn't even a media article — it's just the personal opinion of an Apple-fanboy blogger,
    with a twisted anti-Windows bias baked in
    And Re: #1 is an idiot for slapping "media" in the thread title over this

    > Balky / ENHANCE gadget blogger
    > Runs a blog called ENHANCE, built around "getting more out of your gadgets," covering how to use gadgets and apps. Loves Apple products at heart, but recently built a PC and switched mainly to Windows. Hobby: music production.
    75AnonymousSep 18, 2026 14:16
    Re: #73
    The writer isn't even a media journalist — just an individual blogger who's an Apple fanboy.

    Re: #32
    41AnonymousSep 18, 2026 13:00
    > How far you can reach a high level of gaming experience, cost-performance included, without extra hassle

    Then it's obviously the Switch 2, no contest…
    42AnonymousSep 18, 2026 13:02
    Re: #41
    Calling the worst possible environment for playing third-party games your "only choice" is a bit much…
    44AnonymousSep 18, 2026 13:07
    They're probably writing this article without even knowing Sony isn't shipping units because parts costs shot up, and that it's ended up as scalper bait as a result.
    46AnonymousSep 18, 2026 13:11
    Re: #44
    The one writing it isn't Sony, it's just some Mac fanboy though.
    47AnonymousSep 18, 2026 13:14
    Re: #42
    Well, true, but compared to the Switch 1, the Switch 2 has improved massively and I'd call it a solid pass mark.
    Back in the Switch 1 days you'd see single-digit fps, terrain popping up out of nowhere, game crashes — stuff that wasn't even really playable.
    I'm playing Elden Ring in handheld mode and honestly it's pretty comfortable.
    49AnonymousSep 18, 2026 13:17
    Re: #47
    Playing it on PC would be a far better experience though.
    52AnonymousSep 18, 2026 13:23
    Re: #49
    Don't need a "far better experience" — being able to play it easily is enough.
    If it's easy to play AND comfortable, that's more than enough.
    If it's not easy to play, I just stop touching games altogether.
    89AnonymousSep 18, 2026 15:08
    Re: #52
    Couldn't agree more.
    Seriously, Switch 2 is the only choice.
    51AnonymousSep 18, 2026 13:20
    When I'm busy, I'm not sitting in front of a monitor at all.
    65AnonymousSep 18, 2026 13:53
    Re: #54
    Whoa, calm down. There's an opinion agreeing with that right above me at Re: #51, isn't there?
    The moment you're forced to play in one fixed spot, it's a dealbreaker — pretty simple, right?
    Can your nerdy PC be carried freely around the house and played in your hands?
    67AnonymousSep 18, 2026 13:59
    Re: #66
    Other way around — a handheld is exactly what lets you play even when you don't have the energy to sit down in front of a monitor.
    That's exactly what Re: #51 is getting at.
    59AnonymousSep 18, 2026 13:37
    PCs can crash depending on your own setup, so there are times I think a console is the better choice.
    62AnonymousSep 18, 2026 13:42
    Re: #59
    That's on you for building a crappy PC or not maintaining it properly.
    66AnonymousSep 18, 2026 13:56
    Re: #65
    You're the one who needs to calm down lol
    Nobody's playing a handheld console in a situation where they can't even sit in front of a monitor lol
    73AnonymousSep 18, 2026 14:08
    Re: #1
    Reads like something a not-too-bright person came up with, so it's probably AI lol
    74AnonymousSep 18, 2026 14:12
    "Best visuals with no setup needed" is just a lie. It says "the PS5 Pro plays at a mid-high class level," so calling that "the best visuals" doesn't add up.

    I game on PC, and it's been years since I've spent any time on settings or setup.
    79AnonymousSep 18, 2026 14:31
    Re: #74
    It obviously means "the best visuals among consoles that need zero setup — just plug the cable in and go," however you slice it.
    81AnonymousSep 18, 2026 14:37
    Modern PCs are honestly too good to "waste" on just gaming.
    83AnonymousSep 18, 2026 14:41
    Re: #81
    Being able to do all kinds of things IS its strength — saying it's "a waste" to use for gaming makes no sense at all.

    So what, you're gonna play AAA titles on a "home trash" console instead? ("home trash"/家ゴミ is derogatory slang some PC gamers use for consoles)
    82AnonymousSep 18, 2026 14:40
    The price being around 120,000 yen — I figured this article must be old, then realized it's from today!?
    85AnonymousSep 18, 2026 14:50
    Re: #82
    It's not even an article to begin with, just some Mac fanboy's personal ramblings on a blog.
    88AnonymousSep 18, 2026 15:05
    The PS5 Pro: recommended for those of you who don't have much time left to live 😉
    90AnonymousSep 18, 2026 15:11
    Re: #88
    Once you're dead, everything in your collection is just trash. So the right move is to avoid buying unnecessary stuff as much as possible, and promptly sell off or dispose of anything you use less often or have lost interest in.
    Ultimately, of course, the answer is to graduate from games that require consoles altogether. Keep your gaming confined to essentials you already own, like a PC or smartphone. Actually, graduating from the gaming hobby entirely is the optimal solution.
    97AnonymousSep 18, 2026 15:32
    Re: #92
    Holding the device in your hands is such a pain lol
    Sitting back relaxed with a gamepad in hand is way more comfortable lol
    98AnonymousSep 18, 2026 15:33
    You can relax and hold a gamepad on the Switch 2 too though…
    101AnonymousSep 18, 2026 15:36
    Re: #98
    They're talking about not being tied to a location, so that's not docked mode, right?
    In docked mode it's not just "a lesser PC" — it's a lesser Xbox and a lesser PS too.
    100AnonymousSep 18, 2026 15:35
    > With limited time

    This is obviously Switch 2, no contest.
    102AnonymousSep 18, 2026 15:37
    Re: #100
    If you've got so little time that you can't even be wherever you want, you're not really in a position to be gaming in the first place.

    Background and points of contention

    The original piece was a contribution posted to Yahoo! News Individual (Expert), a section where experts and bloggers post their own views — different in character from a standard reporting article. On the 5ch thread, part of the backlash stemmed from readers not realizing this and taking it as if “the media is recommending the PS5 Pro.” The disagreement centered on what counts as “convenient”: one side argued PC gaming barely needs any setup before you start playing, while the other pointed out the handheld Switch 2 lets you play anywhere regardless of location — leaving the console PS5 Pro’s positioning unclear. Note that claims within the 5ch thread about the PS5 Pro’s street price or shortages reflect posters’ impressions, not facts backed by official shipment data.

    ※This article is excerpted and summarized from the 5ch (Hardware/Industry (Geha)) thread “Media: “The busier you are, the more you should consider the PS5 Pro”“.

  • ‘KEMURI’ Developer UNSEEN Loses 7 Staff — Wave of Lead-Level Departures — 5ch: “This studio is done for”

    Overseas media report that at least seven developers have left UNSEEN, the studio developing the new action game ‘KEMURI,’ since the start of 2026. Those who departed were almost all senior staff — lead game designers, directors, and senior-level designers — a heavy blow for a small studio said to number only a few dozen people. On 5ch, many posters pointed to a controversial video in which the company reportedly said something to the effect of “people die if we port to Xbox” as the backdrop for the exodus, with discussion turning to worries about the company’s management and whether its PS5-exclusive strategy can hold up.

    At least seven people have left in 2026 alone

    Source: gamestalk.net / Original article here

    2AnonymousSep 18, 2026 13:41
    So this is why they looked so haggard in that video
    5AnonymousSep 18, 2026 13:43
    Game development's tough, huh
    Guess porting work nearly kills you?
    Honestly, probably better off that they quit
    8AnonymousSep 18, 2026 13:44
    Re: #5
    I think that was more like 'the game won't sell on Xbox so we can't make a living,' right?
    15AnonymousSep 18, 2026 13:47
    Re: #5
    Ah, the part where they said porting would kill them so they won't release on Xbox! lol
    Forget porting, sounds like the company itself is just a black company (exploitative workplace) lol, this is hilarious
    7AnonymousSep 18, 2026 13:44
    When your company only has a few dozen people, losing 7 is brutal
    And they're all senior people too
    10AnonymousSep 18, 2026 13:45
    >Their titles were Lead Game Designer, Lead Level Designer, Senior Level Designer, Lead Gameplay Engineer, Lead Engineer, Animation Director, Senior Gameplay Animator

    This studio is done for
    14AnonymousSep 18, 2026 13:46
    Re: #10
    At this point the ones who left might as well be the real studio
    25AnonymousSep 18, 2026 13:50
    Re: #10
    These people should just start their own company and go multiplatform instead of PS-only
    39AnonymousSep 18, 2026 13:56
    Re: #10
    Wait, this many left a 40-person studio?
    Even if it were 7 junior staff that'd be rough, but this looks like the end
    17AnonymousSep 18, 2026 13:48
    So this is the studio where porting to Xbox supposedly kills people
    18AnonymousSep 18, 2026 13:49
    The voice cast is stacked, so Sony's probably footing the bill
    19AnonymousSep 18, 2026 13:49
    Funny how the Sony loyalists keep dropping like flies one after another
    Meanwhile Kojima (Kojikan) seems to have been saved by Xbox
    20AnonymousSep 18, 2026 13:49
    Probably because the company's in trouble, they filmed and uploaded a video trashing Xbox themselves to show their loyalty (to Sony)

    But the result was just advertising that their management can't even choose their words properly, exposing a lack of qualification as executives
    21AnonymousSep 18, 2026 13:49
    Wait, is it PS5-exclusive?? There's no way it can win like that
    No wonder people are jumping ship
    62AnonymousSep 18, 2026 14:06
    Re: #21
    It's also coming to PC
    27AnonymousSep 18, 2026 13:52
    She herself quit as director partway through Ghostwire: Tokyo and left Tango too
    28AnonymousSep 18, 2026 13:52
    Oh, this is the game the PlayStation fanboys were hyping up
    What are the PlayStation fanboys gonna do now
    29AnonymousSep 18, 2026 13:52
    Apparently they're buddies with YouTubers who make a living milking Disney and Concord content
    They'll probably get cut loose by Sony eventually too
    31AnonymousSep 18, 2026 13:53
    Basing your whole business around PlayStation is a guaranteed loss at this point
    35AnonymousSep 18, 2026 13:55
    Ikumi Nakamura threw in the towel on Ghostwire partway through and quit Tango, remember
    Guess it's karma that the same thing is happening now that she's the one running a company
    36AnonymousSep 18, 2026 13:55
    At this rate, whatever game does come out is bound to feel unfinished
    37AnonymousSep 18, 2026 13:56
    Maybe they've got problems that have nothing to do with Xbox
    38AnonymousSep 18, 2026 13:56
    If that's the case, maybe the comment was a last-ditch attempt to save a dying studio
    Talking about wanting to go PlayStation-first
    There was that overseas company that put out two pieces of shovelware doing the same thing
    45AnonymousSep 18, 2026 13:59
    When they said stuff like "people die making it for Xbox"
    you could hear staff in the background laughing mockingly
    That interview was clearly staged as a smear campaign
    49AnonymousSep 18, 2026 14:01
    Re: #45
    And they filmed it themselves, too
    Basically brown-nosing up to SIE (Sony Interactive Entertainment), begging for favors in the name of loyalty


    No wonder any decent creator would walk out
    50AnonymousSep 18, 2026 14:01
    Re: #45
    That laughter was genuinely unpleasant
    The kind of laugh you'd hear from a Fuji TV employee on a Tunnels (Tonneruzu) show
    55AnonymousSep 18, 2026 14:03
    Re: #49
    If that's really why they put the video out
    I'd love to know how they felt the following week when word got out that Kojima got dropped by SIE and was heading to Xbox
    57AnonymousSep 18, 2026 14:04
    Re: #55
    LMAO that's way too funny 🤣
    58AnonymousSep 18, 2026 14:04
    If it's a Japanese publisher I get not wanting to release on the 'crap box' (derogatory nickname for Xbox), but even knowing that, you shouldn't say it out loud
    60AnonymousSep 18, 2026 14:05
    Re: #58
    Can't relate to that feeling, but it's true the loyalists keep dropping like flies
    66AnonymousSep 18, 2026 14:08
    Re: #58
    Realistically though, it's PlayStation that publishers are leaving
    Kojima was pissed off about it too, wasn't he?
    59AnonymousSep 18, 2026 14:05
    Even if they manage to finish this online game, can they actually keep up with updates afterward?
    When you get a mass exodus like this all at once, unless it's unpaid wages, it's usually because the team has fallen apart
    64AnonymousSep 18, 2026 14:06
    Re: #59
    If they keep saying 'people die,' that's scary — good luck getting bug reports out of them
    69AnonymousSep 18, 2026 14:09
    If this is how Mikami's former subordinate is acting, Mikami himself must have found it pretty humiliating when Microsoft bought Tango Gameworks
    Sounds like Mikami's new game after going independent will probably snub Xbox too
    71AnonymousSep 18, 2026 14:11
    Re: #69
    lol the logic there makes no sense at all
    80AnonymousSep 18, 2026 14:15
    So is this a case where, if anyone's going to 'die,' it's because of your own poor planning — and that's why the staff bailed?
    93AnonymousSep 18, 2026 14:19
    Re: #80
    Staff started leaving in droves right after they announced PS5 exclusivity at the State of Play, so maybe so lol
    97AnonymousSep 18, 2026 14:21
    Funny how they conveniently have enough staff to port to PC but somehow not enough for Xbox

    I don't want to play a game made by liars
    102AnonymousSep 18, 2026 14:23
    Re: #97
    There are plenty of games that release on PC and Switch but skip both PS and Xbox, so maybe it's the same reason as those

    Background and Key Points of This Discussion

    UNSEEN is the studio founded by Ikumi Nakamura, who served as director on ‘Ghostwire: Tokyo’ at Tango Gameworks, after she left the company; ‘KEMURI’ is its first title. The departure count cited here was independently compiled by the source, gamestalk.net, and the company itself has not officially explained the reasons behind the exits. On the thread, posters repeatedly pointed to backlash over an interview video touching on Xbox porting as an underlying cause of the departures, but this is purely speculation on 5ch’s part, and no causal link between the two has been confirmed. It’s generally understood in the industry that when leads and directors leave in quick succession from a studio of only a few dozen people, it tends to affect a project’s progress and quality, and many posters voiced concern along those lines. At the same time, opinions were split over whether the departures — and the video itself — were justified, making this a topic that resists any simple verdict of right or wrong.

    *This article is compiled and summarized from the 5ch (Hardware/Industry (Geha)) thread “Lead, Director, and Senior Staff Continue to Leave ‘KEMURI’ Developer UNSEEN.”

  • Vanilla Switch Version of ‘Romance of the Three Kingdoms 14’ Beats Out PS5 Version — Famitsu Top 30 Sparks Buzz

    On 5ch’s Hardware/Industry (Geha) board, the update to Famitsu’s game software sales ranking Top 30 became a hot topic. The focus was the multiplatform showdown for ‘Romance of the Three Kingdoms 14’ — despite there being no Switch 2 version of the game, the original Switch version outsold the PS5 version. Other points raised included how the Switch port of ‘Metal Gear’ (including older entries) has outsold the PS5 version in cumulative totals, and the discussion kept circling back — as it does almost every week — to PS5 software underperforming.

    6AnonymousSep 18, 2026 11:04
    Only 3 PlayStation titles, huh
    And one of them's barely hanging on at #30, the other's a total flop
    11AnonymousSep 18, 2026 11:05
    Re: #6
    Next week two will probably drop off and two new ones will come in, so we'll be back to 27-3 again
    15AnonymousSep 18, 2026 11:08
    Wait, the PS5 version of Seifuku Kanojo 3 didn't even chart in its debut week? Checked it out and turns out this entry just got completely snubbed on PS5 lol
    22AnonymousSep 18, 2026 11:12
    Re: #15
    Well, Entergram has basically pulled out of PlayStation at this point
    20AnonymousSep 18, 2026 11:10
    But they still put out Seifuku Kanojo 2 on it, you know? lol
    78AnonymousSep 18, 2026 12:11
    Re: #20
    Apparently that second one got burned pretty badly — the art book bundled with the limited edition was 'missing' from just the PS4 version
    They ended up doing this weird thing where it shipped in separate boxes, like some three-part delivery method
    Not clear whether Sony even nitpicks what goes inside limited editions
    27AnonymousSep 18, 2026 11:15
    Re: #22
    Ah, this is about an eroge (adult game) port
    42AnonymousSep 18, 2026 11:34
    Re: #27
    Actually, doesn't Giga not do ports anymore?
    The ones doing ports these days are Domiru's 'Ares' and… what was the other one again…
    HOOK also recently set up their own in-house porting label
    33AnonymousSep 18, 2026 11:27
    Romance of the Three Kingdoms 14 multiplatform showdown
    Switch wins
    Somehow blew right past the handicap of not even having a Switch 2 version
    38AnonymousSep 18, 2026 11:32
    Re: #33
    Honestly, that's kind of hilarious
    PS5 just keeps limbo-ing under a bar that's already on the floor
    36AnonymousSep 18, 2026 11:31
    How big was the gap between the Metal Gear Switch 1+2 version and the PS5 version again?
    39AnonymousSep 18, 2026 11:33
    Re: #36
    PS5: 15,732 units
    Switch 1+2: 17,662 units (didn't chart this week; figure's through last week)
    44AnonymousSep 18, 2026 11:35
    Giga as a company is already kind of… it's rough that there's nothing to fill the gap left by the Baldr series
    99AnonymousSep 18, 2026 12:31
    Re: #44
    If action is all you need, I'd recommend 'Totsu Raba,' which sold like crazy this year
    The writer's a light novel author so it's got that kind of vibe

    If you want robots though, that's tough
    Horror, fantasy, and pure-love titles come out steadily, but robot games are basically nonexistent
    45AnonymousSep 18, 2026 11:38
    So the Three Kingdoms multiplatform battle goes to Switch, huh
    'Trash-tation' (a mocking nickname for PlayStation) just can't sell software
    70AnonymousSep 18, 2026 12:06
    Re: #45
    Switch has 38 million units out there in the wild and it can still only sell this much?
    47AnonymousSep 18, 2026 11:39
    What's even fun about checking the physical sales charts every single week just to say 'PS doesn't sell'?
    56AnonymousSep 18, 2026 11:45
    Re: #47
    Then why do you keep showing up here every week?
    49AnonymousSep 18, 2026 11:41
    Re: #47
    Can't help it, it's just the truth lol
    50AnonymousSep 18, 2026 11:42
    Re: #49
    Yeah, I get checking once every six months and going 'yep, still not selling,' but I don't get what saying the same thing every single week accomplishes
    54AnonymousSep 18, 2026 11:44
    Re: #50
    Must be rough having reality pointed out to you week after week lol
    95AnonymousSep 18, 2026 12:23
    Re: #50
    Isn't the real problem that it's not selling every single week, though?
    61AnonymousSep 18, 2026 11:50
    PlayStation's domestic market has shrunk smaller than the Vita's at this point
    Honestly it should just fully withdraw the way Vita already did
    62AnonymousSep 18, 2026 11:57
    Re: #61
    What first-party titles are even left besides 'Space Baldy'? Was there anything else?
    71AnonymousSep 18, 2026 12:06
    Re: #70
    Saros: 'Yeah, fair'
    73AnonymousSep 18, 2026 12:09
    Re: #71
    That's selling worse than Saros, which only moved 4,400 units despite a 7-million-unit install base
    75AnonymousSep 18, 2026 12:10
    Re: #73
    Toukon: 'True that'
    84AnonymousSep 18, 2026 12:15
    Honestly, if you start playing BotW or TotK now, for some people that alone could carry them through the entire Switch 2 lifespan
    87AnonymousSep 18, 2026 12:17
    Re: #84
    There's no map expansions like Genshin keeps getting, so that's just not happening lol
    85AnonymousSep 18, 2026 12:16
    People are celebrating that Toukon and Saros outsold Three Kingdoms, but are those really numbers worth celebrating? 🤔
    89AnonymousSep 18, 2026 12:17
    Re: #85
    Given the licensing costs and development scale it's clearly running at a loss, but hey, I'm happy about it anyway!
    92AnonymousSep 18, 2026 12:18
    Re: #85
    Wouldn't you still be happy to win even against a third-party 'complete edition' title?
    93AnonymousSep 18, 2026 12:21
    Starting with Wolverine, the killer titles are coming
    From here on out, it's PlayStation's turn
    94AnonymousSep 18, 2026 12:21
    Re: #93
    You always say that, but… starting when, exactly?
    105AnonymousSep 18, 2026 12:40
    Elden Ring's doing nothing at all
    So is nobody actually buying it after all?
    107AnonymousSep 18, 2026 12:42
    Re: #105
    Stock shortage
    This is exactly why missed sales opportunities suck
    Looking back later, you can't tell if it was really a shortage or not — it just ends up looking like a game with a front-loaded launch

    Background and Key Points of This Topic

    Famitsu’s software sales ranking is based on physical sell-through figures compiled from POS data at major retailers nationwide, and does not include digital download sales. Because of this, platforms with a higher proportion of digital sales tend to show smaller numbers on the ranking than their actual total sales. It’s also worth noting that the case discussed in the thread — where the Switch versions of ‘Romance of the Three Kingdoms 14’ and ‘Metal Gear’ outsold their PS5 counterparts — is based on cumulative totals including older releases, not a figure reflecting the new title’s momentum on its own. On the Hardware/Industry (Geha) board, debates over which platform comes out on top using this weekly ranking as ammunition have become a regular fixture, and this thread followed that same familiar pattern.

    *This article is excerpted and summarized from the 5ch (Hardware/Industry (Geha)) thread “[10/18] Famitsu Top 30 Update.”

  • Illusion of Gaia Remaster Set for January 14, 2027 — Standard Edition ¥5,478, Limited Edition Up to ¥19,580

    On September 17, 2026, Clear River Games announced that it will release multi-platform versions of “Illusion of Gaia,” the action RPG originally released for the Super Famicom in 1993, on January 14, 2027. The game will be available on PC, Switch 2, PS5, Xbox Series X|S, Switch, and Xbox One. Physical pricing is set at ¥4,980 (before tax) for the standard edition, ¥7,000 for the SteelBook Edition, and ¥17,800 for the top-tier Gaia Edition. On 5ch’s Hardware/Industry (Geha) board, posters called the price steep for a remaster of an old SFC title, questioned the pricing compared to Konami’s revival titles, and debated the bulkiness of the limited edition’s bundled items and whether the port is emulation-based.

    Clear River Games announced today (September 17, 2026) that it will release the action RPG “Illusion of Gaia” (PC / Switch 2 / PS5 / Xbox Series X|S / Switch / Xbox One) on January 14, 2027.

    Pricing for the digital version has not yet been decided. The physical version will be available for Switch 2 and PS5, with the standard edition priced at ¥4,980 (before tax), the SteelBook Edition at ¥7,000 (before tax), and the Gaia Edition at ¥17,800 (before tax).

    Pre-orders will be rolling out at retailers starting today.

    Source: 4gamer.net / Original article here

    3AnonymousSep 18, 2026 06:03
    Ugh, the soundtrack doesn't include all the tracks again?
    4AnonymousSep 18, 2026 06:07
    Music boxes, figures, whatever—
    why do they only bundle stuff that makes the package needlessly huge?
    Do they seriously think bigger = happier?
    5AnonymousSep 18, 2026 06:08
    Is this really the only way left for them to feel superior?
    7AnonymousSep 18, 2026 06:12
    Well, at least physical PS5 releases are still a thing come next January.
    9AnonymousSep 18, 2026 06:14
    It's not even a remake, so this price is way too high — are they taking us for fools?
    10AnonymousSep 18, 2026 06:19
    After seeing the pricing for Goemon and Bomberman, this really stands out.
    Classic pattern: hype at the announcement, everyone cools off once the price drops, and by release day it's completely forgotten and nobody's talking about it.
    31AnonymousSep 18, 2026 06:43
    Re: #10
    Konami's being incredibly reasonable here.
    Square Enix doesn't seem to care at all whether kids can actually afford this.
    11AnonymousSep 18, 2026 06:20
    Is it because of Edia (a Japanese publisher known for cheap retro re-releases) that reviving retro games turned into this easy-money trend?
    12AnonymousSep 18, 2026 06:22
    Just get the Romancing SaGa team to make them do a proper remake instead.
    13AnonymousSep 18, 2026 06:23
    It's basically still the SFC game inside, yet they're pricing it so boldly — but I bet people will buy it anyway.
    14AnonymousSep 18, 2026 06:24
    The digital version will probably end up priced around the same as Torneko (Mystery Dungeon: Shiren the Wanderer's cousin series).
    16AnonymousSep 18, 2026 06:24
    No physical release for the original Switch either, huh.
    I wanted to buy it as a game card.
    34AnonymousSep 18, 2026 06:48
    Re: #16
    The Switch 2 version IS on a game card.
    18AnonymousSep 18, 2026 06:27
    Ditching Nintendo, lmaooooo ("datsunin" — slang for a game going multiplatform off Nintendo)
    20AnonymousSep 18, 2026 06:30
    Re: #18
    That's just a malicious thread title.
    Honestly "Switch, Switch 2, and others" would've been a better title.

    Anyway, ¥5,000 feels off. Isn't that basically the same as full price back in the day?
    I did want it, but full price is a bit much…
    48AnonymousSep 18, 2026 07:14
    Re: #20
    Full price back then was over ¥10,000.
    Also, this thread's way too late —
    the limited editions were already sold out by 11am yesterday.
    19AnonymousSep 18, 2026 06:29
    The price is such an own-goal that it overshadows the good news of a release date — someone should just redo the thread with "Switch 2, etc." as the title.
    27AnonymousSep 18, 2026 06:37
    Re: #19
    On the usual Geha board this thread would just be titled "Switch 2"
    with something like "Bad news: Switch 2's Illusion of Gaia is a rip-off."
    23AnonymousSep 18, 2026 06:32
    It's a gem that really deserved a proper remake for this era.
    If it were an actual remake, I'd have bought it without hesitation.
    28AnonymousSep 18, 2026 06:37
    Re: #23
    Though there's the dilemma that I'd at least prefer Square Enix not be the one doing it.
    30AnonymousSep 18, 2026 06:42
    If it's Square Enix, I can safely skip it with total peace of mind.
    33AnonymousSep 18, 2026 06:46
    Re: #30
    This one's being developed and published by an overseas company, like what happened with Front Mission.
    35AnonymousSep 18, 2026 06:48
    It's just a plain remaster with no real added content, right?
    Illusion of Gaia's a great game, but there's no way I'm buying this.
    45AnonymousSep 18, 2026 07:07
    Re: #35
    Isn't making it more playable itself an added feature?
    37AnonymousSep 18, 2026 06:50
    Re: #34
    Seriously?! Leave it to an overseas publisher.
    40AnonymousSep 18, 2026 06:57
    Re: #37
    Of course, it's playable on the original Switch too.
    41AnonymousSep 18, 2026 07:02
    Re: #33
    If it follows the Front Mission model, that means if you wait, the digital version might even drop 90% in a sale.
    47AnonymousSep 18, 2026 07:09
    Re: #41
    Different publisher, so there's no telling what the sale discount rate would be.
    51AnonymousSep 18, 2026 07:26
    With the Arcade Archives line, the buyer's personal taste and experience really factor in heavily—
    like, people who don't get old games like "Kaitei Takara Sagashi" (an obscure retro arcade title) just won't buy them.
    56AnonymousSep 18, 2026 07:31
    Re: #51
    That's exactly why I'm saying a price like ¥800 won't cut it.
    58AnonymousSep 18, 2026 07:35
    Seriously, the limited edition stock is way too small.
    Barely any brick-and-mortar stores are even carrying it, so it's going to end up pretty rare.
    Basically, I can't even buy one.
    59AnonymousSep 18, 2026 07:38
    Re: #58
    Kamui Fujiwara (the game's character designer) said production hasn't even started yet and that he wants to do something about it, so hopefully there'll be a reorder.
    61AnonymousSep 18, 2026 07:39
    I mean, it's still basically the SFC game underneath, right?
    I'll probably just consider buying it if it goes on sale.
    63AnonymousSep 18, 2026 07:41
    Re: #61
    At least read the article before posting…
    74AnonymousSep 18, 2026 08:13
    "This port is based on the original while adding a number of modern conveniences. The new 'Arrange Mode' includes boosted magic damage, a minimap to track exploration and progress, and save/load anywhere."

    Personally I'd have liked a Hard Mode.
    The original's back-half balancing was pretty loose.
    85AnonymousSep 18, 2026 08:47
    Re: #74
    So this is basically emulation under the hood, isn't it?

    Thought so, and sure enough the screenshots in the article clearly look like emulation.
    If they'd gone full "3D Classics"-level remake, you couldn't tell — but I doubt they put in that much effort.
    79AnonymousSep 18, 2026 08:24
    Square Enix has finally reached the point where they can't even do remakes anymore —
    welcome to the remaster hell arc.
    94AnonymousSep 18, 2026 10:14
    "The Nintendo Switch 2 version can also be enjoyed on the Nintendo Switch console."

    So the Switch 2 cartridge actually works when inserted into a Switch 1?
    96AnonymousSep 18, 2026 10:43
    Re: #94
    That's rough, way too sloppy…
    Guess that tells you all you need to know about the quality inside too.

    Background and key points of this discussion

    “Illusion of Gaia” is an action RPG developed by Quintet and released for the Super Famicom in 1993, with the original package back then priced at over ¥10,000 including tax. The publisher behind this new release, Clear River Games, appears to be an overseas company handling the license rather than Square Enix itself, and the thread saw some confusion and correction over that point. On pricing, many commenters compared it to Konami’s recently announced revival titles, and there was also dissatisfaction with the tendency for limited edition bonus items, like music boxes, to bloat the package size. Whether the port is based on emulation of the original ROM can’t be determined from the article alone, and how far the Arrange Mode’s minimap and save-anywhere features go will likely shape how the release is ultimately received.

    *This article is excerpted and summarized from the 5ch (Hardware/Industry [Geha]) thread “PS5 and Others: “Illusion of Gaia” Release Date Set for January 14! Standard Edition ¥5,478, Limited Editions ¥7,700 and ¥19,580.”

  • GTA6 Sits at #44 on US Amazon’s Pre-Release Chart, Fueling Doubts It’ll Hit 50 Million Copies on Day One

    GTA6 has carried extraordinary pre-release expectations of 50 million copies sold on day one, but on 5channel, users have been buzzing about the fact that it’s sitting at just #44 on Amazon’s US ranking — the game’s home market, no less. In the thread, alongside skepticism that the target can be hit, posters pointed to the packaged version containing not a disc but a download code that expires 120 days after release, as well as sluggish PS5 sales overall, as possible factors. Meanwhile, opinions split over whether the ranking in question was limited to PS5 or covered the whole site, and the thread never reached a consensus.

    1AnonymousSep 18, 2026 09:18
    Is this thing actually going to sell 50 million copies?
    5AnonymousSep 18, 2026 09:19
    It's not lifetime sales of 50 million, it's supposed to be DAY-ONE sales of 50 million — so it needs to be flying off shelves right now or there's no way it happens
    9AnonymousSep 18, 2026 09:20
    Re: #5
    Well, it's an unrealistic number no matter how you look at it, but even setting that aside, #44 is just brutal
    17AnonymousSep 18, 2026 09:23
    Rough seeing it underperform like this in America of all places
    18AnonymousSep 18, 2026 09:24
    Re: #17
    At the end of the day, a huge chunk of GTA's sales come from the US
    22AnonymousSep 18, 2026 09:26
    There's no upside for users in this 'paper ticket' packaging, but there's no upside for the publisher either at this rate
    24AnonymousSep 18, 2026 09:27
    Re: #22
    If the code at least didn't expire it'd be one thing, but since it does, it's basically a ticking time bomb
    Way too scary to stock if it turns out unpopular and doesn't sell
    23AnonymousSep 18, 2026 09:26
    Which countries do they even think are going to move 50 million units?
    26AnonymousSep 18, 2026 09:28
    Re: #23
    Why, 'Rest-of-World-land,' obviously 😤 (mocking how sales outside the big markets get vaguely lumped into 'everywhere else')
    28AnonymousSep 18, 2026 09:29
    They'll just give it away free once online mode drops, so the numbers can be whatever they want by then
    33AnonymousSep 18, 2026 09:31
    Re: #28
    GTA5 could get handed out dirt cheap because it already sold at full price and recouped its dev costs first
    GTA6 needs to move tens of millions at full price too, or it's in trouble
    32AnonymousSep 18, 2026 09:30
    Wait, isn't this just a hardware debuff…?
    34AnonymousSep 18, 2026 09:32
    Re: #32
    Pretty seriously, I think it's getting swept up in the whole PS5-dropping-discs controversy and taking the hit for it
    36AnonymousSep 18, 2026 09:34
    Sorry, what's this 'paper ticket' thing everyone's talking about?
    38AnonymousSep 18, 2026 09:35
    Re: #36
    With GTA6, what's inside the box isn't a disc — it's a paper card with a code that expires 120 days after release

    Not from purchase, mind you
    From release
    45AnonymousSep 18, 2026 09:38
    Re: #38
    Ah, I see — anti-scalping measure maybe?
    47AnonymousSep 18, 2026 09:39
    So what was that about it never hitting #1? 🤔
    https://imgur.com/kZU7fbJ.jpeg
    76AnonymousSep 18, 2026 09:54
    Re: #47
    Why post some European country's #1 ranking in a thread about US Amazon?
    59AnonymousSep 18, 2026 09:44
    It's not just the US — GTA6 is bombing hard in Japan too
    Flopping in both Japan and America at once has to sting
    60AnonymousSep 18, 2026 09:45
    Re: #59
    Japan is underperforming on a whole different level
    It's stuck in double digits on the download charts…
    68AnonymousSep 18, 2026 09:49
    Wasn't the expiring paper ticket a Japan-only thing?
    I don't think Xbox was affected, at least
    73AnonymousSep 18, 2026 09:53
    Re: #68
    Yeah, that's down to Japan's Payment Services Act
    87AnonymousSep 18, 2026 09:58
    Re: #68
    For anyone buying it right now, the expiration date is irrelevant anyway —
    it's the paper-ticket format itself that people just don't like
    69AnonymousSep 18, 2026 09:50
    Even FF and Monster Hunter didn't sell on it — is the PS5 debuff really this strong?
    They'd better get the PC version out soon
    70AnonymousSep 18, 2026 09:52
    Re: #69
    Wasn't there a leak that they scrapped the PC release?
    Gives the impression PS5 pre-orders must be really weak
    86AnonymousSep 18, 2026 09:58
    Re: #69
    That one [FF] fell flat even after ports to PC and Xbox — still stuck at the same 3 million initial shipment/download figure
    Monster Hunter launched day-and-date on PC too, but only had a strong opening with no legs

    Isn't this just down to the games themselves not being that good?
    71AnonymousSep 18, 2026 09:52
    Capcom: 'Told you it was a barrier, didn't I?'
    74AnonymousSep 18, 2026 09:53
    Re: #71
    Capcom: 'The Switch 2 version of Onimusha isn't selling either…💦'
    75AnonymousSep 18, 2026 09:53
    I— it's still #1 on the PlayStation Store, okay?!
    100AnonymousSep 18, 2026 10:17
    Re: #75
    Sorry, it's #7 on the store in North America too…
    77AnonymousSep 18, 2026 09:54
    Combined with Xbox, total pre-orders are like 5 million or so, right?
    That's way too weak
    82AnonymousSep 18, 2026 09:56
    Re: #77
    Don't call it weak
    They spent 8 years on this
    88AnonymousSep 18, 2026 09:59
    Re: #81
    Let's play spot-the-difference
    https://m.media-amazon.com/images/I/51kKmEy0QSL._SX342_SY445_QL70_FMwebp_.jpg
    95AnonymousSep 18, 2026 10:11
    Re: #88
    That's North America
    102AnonymousSep 18, 2026 10:18
    Re: #95
    So it's still #1 after all, lol
    103AnonymousSep 18, 2026 10:19
    Re: #102
    That's #1 only within the PS5-exclusive category, though
    116AnonymousSep 18, 2026 10:27
    🐷< IT'S NOT NUMBER ONEEEEEE



    How long are you gonna keep running from reality?
    131AnonymousSep 18, 2026 10:32
    Re: #116
    Even filtered down to just the PS ranking it shows like this, so they're cropping the image so you can't tell only PS-related products are listed below it — making sure nothing but the #1 spot is visible

    Background and Key Points of This Topic

    The ‘day-one 50 million copies’ figure attached to GTA6 is a fan expectation based on predecessor GTA5’s track record of selling over 190 million copies to date — it is not an officially announced sales target. Likewise, the much-discussed ‘#44’ ranking is just a single snapshot of Amazon’s US pre-order chart before launch, not a reflection of actual post-release sales. The thread’s disagreement stemmed from differing interpretations of whether the ranking referred to the PS5-exclusive category or the site-wide chart — since how a screenshot is cropped can make the game look like either ‘#1’ or ‘#44,’ the confusion is understandable. The packaged version also uses a download code that expires 120 days after release instead of a disc, a feature unique to this title; some see it as an anti-scalping measure, while others worry about its impact on the used-game market and resale value. There were also claims that the PS5 hardware itself is losing momentum, but this remains speculation within the thread and is not backed by any evidence.

    ※This article is excerpted and summarized from the 5channel (Hardware/Industry (Geha)) thread “[Bad News] GTA6, Expected to Sell 50 Million Copies, Currently Ranked #44 on the Real Deal US Amazonwww”.

  • Zelda: Ocarina of Time Remake Sparks Ranking Feud with Roblox on Amazon US

    A screenshot claiming that “The Legend of Zelda: Ocarina of Time Remake” had been overtaken by Roblox-related products on Amazon US’s best-seller rankings was posted to 5channel’s Hardware/Industry (“Geha”) board and stirred up debate. But a counter-screenshot soon surfaced showing that “once you exclude gift cards, Zelda is still #1,” splitting the thread over which ranking people were even looking at. The discussion then spiraled into claims that GTA6 has never once beaten Roblox in the first place, Roblox’s own stock price cratering, and reports that the Xbox version of GTA6 didn’t even crack the rankings.

    2AnonymousSep 18, 2026 08:32
    What are we even gonna do about this?
    5AnonymousSep 18, 2026 08:33
    Re: #2
    What do you want me to do about it?
    9AnonymousSep 18, 2026 08:33
    Seriously, what are we gonna do about this?
    12AnonymousSep 18, 2026 08:33
    Re: #9
    What do you even want us to do about it? Just spit it out already, jackass.
    16AnonymousSep 18, 2026 08:34
    GTA never won even once, though.
    26AnonymousSep 18, 2026 08:39
    Re: #16
    What's the deal with GTA6 fanboys using Roblox as their bludgeon, only to get bludgeoned by Roblox itself?
    28AnonymousSep 18, 2026 08:40
    Re: #16
    Of course it hasn't — GTA6 preorders only opened three months ago.
    99AnonymousSep 18, 2026 09:05
    Re: #16
    It's literally just an image showing GTA getting crushed by both Roblox and Ocarina of Time in the Amazon rankings.
    31AnonymousSep 18, 2026 08:41
    Re: #28
    So it hasn't won since preorders opened either, right? What's "of course" about that?
    35AnonymousSep 18, 2026 08:42
    Re: #31
    Wait, are you saying Zelda was already out when GTA6 preorders opened?
    44AnonymousSep 18, 2026 08:46
    Re: #34
    Huh?
    52AnonymousSep 18, 2026 08:49
    Re: #44
    Huh?
    If you look at the ranking that excludes gift cards, Zelda's still #1 right now, you know?

    60AnonymousSep 18, 2026 08:50
    Re: #52
    Does the 🐷 (mocking nickname for Xbox fans) not even understand how Amazon's ranking system works?
    45AnonymousSep 18, 2026 08:47
    Wait, is Ocarina of Time Remake really supposed to be GTA6's rival here?
    Aren't the "shō-chan" crowd (a mocking 5ch nickname) also unconsciously lowering the bar and expectations for GTA6?
    48AnonymousSep 18, 2026 08:47
    Re: #45
    That's the hurdle the 🐷 (Xbox fanboy) set, isn't it?
    47AnonymousSep 18, 2026 08:47
    What makes GTA scary is that, unlike Zelda, it keeps selling for over a decade straight.
    50AnonymousSep 18, 2026 08:48
    Re: #47
    Isn't that just on PC, though?
    53AnonymousSep 18, 2026 08:49
    Re: #47
    Meanwhile, there's Tears of the Kingdom.
    56AnonymousSep 18, 2026 08:49
    Re: #47
    Breath of the Wild is still selling to this day too — and it's never even been put on sale.
    62AnonymousSep 18, 2026 08:50
    Thing is, the Switch 2 itself is already losing…
    64AnonymousSep 18, 2026 08:52
    Re: #62
    Never imagined it'd lose to the PS5 even before the price hike. Seriously, what happens once GTA6 actually drops?
    66AnonymousSep 18, 2026 08:52
    The listing that shows up at the top of the software's product page is the ranking that excludes gift cards.

    And according to that, Zelda's still #1 right now ♥
    https://www.amazon.com/Legend-ZeldaTM-Ocarina-Nintendo-Switch-2/dp/B0HJ6F7L6T
    80AnonymousSep 18, 2026 08:56
    Ever since it got exposed that GTA6 has never once beaten the Roblox gift cards, this thread's energy suddenly died down, lol
    81AnonymousSep 18, 2026 08:57
    Re: #80
    87AnonymousSep 18, 2026 09:00
    Re: #81
    Where did you even crop that from? Post a link to the actual source.
    83AnonymousSep 18, 2026 08:57
    [LMAO] Sony's Wolverine has a wave of fake 10/10 review-bomb scores mass-deleted, user score drops back down to 6.4 lol

    https://krsw.5ch.io/test/read.cgi/ghard/1789681335/
    92AnonymousSep 18, 2026 09:01
    Re: #83
    The second this got exposed, people started spamming distraction threads like this one lol. It's blatant to the point of being childish, lol
    85AnonymousSep 18, 2026 08:58
    Doesn't really matter where Roblox ranks anyway — it's not a PlayStation product, so it's kind of pointless (´・ω・`)
    88AnonymousSep 18, 2026 09:00
    Re: #85
    The one who really needs to be worried is Nintendo, since their user base overlaps with Roblox's the most — tons of kids are being pulled away.
    94AnonymousSep 18, 2026 09:02
    GTA 6 On PS5 One Of Amazon's Best Sellers, Xbox Version Missing From Top 100
    https://www.thegamer.com/xbox-version-gta-6-not-among-top-100-amazon/

    Guess the Xbox version might be the only one not hitting #1, lol
    97AnonymousSep 18, 2026 09:04
    Re: #94
    🐷💦 <"It's not supposed to be #1… *oink*!!"
    108AnonymousSep 18, 2026 09:08
    Re: #94
    Meanwhile Zelda dropped out of #1 within a week…
    111AnonymousSep 18, 2026 09:11
    Re: #94
    Did the Xbox fanboy lie again?
    104AnonymousSep 18, 2026 09:07
    For starters, Roblox is currently in the middle of a business crisis, so it's not really a threat (´・ω・`)

    ■ Roblox shares plunge sharply after earnings, still feeling the impact of child-safety measures — U.S. stocks
    https://kabutan.jp/news/marketnews/?b=n202608010005

    ■ Did protecting kids tank the stock price? Roblox faces a safety-vs-growth dilemma
    https://news.yahoo.co.jp/expert/articles/7b47597946c56eb887465b066853679feccbf40a

    ■ Roblox's 70% stock crash hands Xbox a once-in-a-lifetime opportunity
    https://forbesjapan.com/articles/detail/102355

    ■ Gaming's "YouTube," Roblox, loses users as stock plunges over 70% in a year
    https://newspicks.com/trends/2270/
    106AnonymousSep 18, 2026 09:07
    Re: #104
    And yet Zelda still loses to that very Roblox 😭
    122AnonymousSep 18, 2026 09:20
    Using today's Roblox as a bludgeon is wild. Its stock is down 70% from its peak and 40% since the start of the year — investment and costs keep climbing while user numbers shrink, there's no path to fixing the losses in sight, and even investors are starting to give up on it.
    125AnonymousSep 18, 2026 09:23
    Re: #122
    And Zelda still lost to that very Roblox that everyone's giving up on 😭

    Background and Key Points of This Discussion

    Amazon’s “Best Sellers” listings actually track two separate rankings — one that includes gift cards and prepaid cards, and one that excludes them — and which one you’re looking at changes the standings. That’s why the screenshots posted in the thread contradicted each other: the one showing Roblox ahead was most likely the “cards included” ranking, while the one showing Zelda at #1 was the “cards excluded” ranking — both probably from the very same day. This kind of “US Amazon ranking” talking point is easy to misread as reflecting actual units sold, when it’s really just a snapshot of the site’s internal ranking at a single moment. As for the Roblox stock plunge that came up in the discussion, that reflects investors reacting to rising costs and slowing growth tied to stronger child-safety measures — not the game itself becoming unpopular. Likewise, the claim that GTA6 has never beaten Roblox-related products is really just a ranking comparison between fundamentally different kinds of products, and doesn’t indicate which one is actually outselling the other.

    ※This article was compiled and summarized from the 5channel (Hardware/Industry, “Geha”) thread “[Sad News] Zelda: Ocarina of Time Remake Already Losing to Roblox on US Amazon lol.”

  • Marvel’s Wolverine User Score Drops to 6.4 After Mass Deletion of 10/10 Ratings

    The Metacritic user score for the PS5-exclusive title Marvel’s Wolverine started at 6.4, climbed to 6.7, and then fell back to around 6.4 after a wave of suspicious 10/10 ratings was removed — a development that became a hot topic on 5ch’s hardware/industry (“Geha”) board. While major outlets have largely scored the game in the 60s, posters shared screenshots showing that many of the accounts behind the deleted 10/10 reviews had only ever reviewed this one title. Opinion in the thread was split, with some drawing a contrast to Nintendo titles — where removing suspicious reviews tends to raise the score instead — and others wondering whether a wave of fake 0/10 reviews had also been quietly purged at the same time.

    User score starts at 6.4

    ↓

    Gets bombarded with 10/10 ratings and climbs to 6.7! 😤

    Source: metacritic.com / original article here

    10AnonymousSep 18, 2026 06:45
    ■ Sony games
    · Remove the fake reviews, score goes down ↓

    ■ Nintendo games
    · Remove the fake reviews, score goes up ↑


    Weird, huh!
    14AnonymousSep 18, 2026 06:46
    Re: #10
    No joke, this is exactly the problem lol
    It's painfully obvious which camp is behind it
    19AnonymousSep 18, 2026 06:49
    Re: #10
    Somehow everything the Sony camp does trends in the worst direction
    11AnonymousSep 18, 2026 06:45
    Re: #124
    It genuinely makes no sense that this looks worse than the low-spec Switch 2

    https://video.twimg.com/amplify_video/2100253715265458178/vid/avc1/1280×720/XiNDJH57QP6b2dos.mp4?tag=14

    Where did they even blow 40 billion yen (~$270M)?
    105AnonymousSep 18, 2026 07:36
    Re: #11
    Probably went to "entertainment" expenses or something?
    20AnonymousSep 18, 2026 06:50
    Wasn't there 0/10 bombing too, not just 10/10 bombing???
    How can you be so sure it was only the 10/10s???
    23AnonymousSep 18, 2026 06:52
    Re: #20
    Even if there was 0/10 sabotage too, those scores would get flagged and removed at the same time

    And once the removal happened, the score dropped to 6.4 ← get what that means?
    24AnonymousSep 18, 2026 06:53
    Both the suspicious 10s and 0s are getting stripped out, so 6.4 is probably close to the true score
    Proof that the major outlets' ~60 scores were about right
    28AnonymousSep 18, 2026 06:55
    With this many bugs, and being able to progress without even controlling it properly, even 6.4 is too generous — though I guess it's fun to watch as a so-bad-it's-good title
    31AnonymousSep 18, 2026 06:56
    Re: #28
    Even Digital Foundry praised the graphics, so that's probably where it's earning its points

    Though even the graphics have rough spots here and there, like the lava and water
    42AnonymousSep 18, 2026 07:01
    Marvel Tokon is also only pulling 200 concurrent players, so what's Sony gonna do about this

    Marvel must be furious at Sony
    50AnonymousSep 18, 2026 07:08
    Re: #1
    https://ps-store-db.live/static/cards/shared/2026-09-17-36789241e149086d.png
    58AnonymousSep 18, 2026 07:17
    Re: #50
    Capcom's got every right to be mad
    52AnonymousSep 18, 2026 07:13
    You can drag the score down just by spamming low scores that stay just under the threshold for getting flagged
    Reviews really need to come from people who actually paid for the game, like store reviews
    65AnonymousSep 18, 2026 07:21
    Re: #52
    But you guys don't even buy it, do you
    59AnonymousSep 18, 2026 07:18
    Re: #57
    On Steam, the real question is what percentage of those reviews are tagged as "refunded"
    66AnonymousSep 18, 2026 07:21
    Seriously ♪ the 10/10 review-bombing on Wolverine was brutal
    Tons of accounts giving it a 10 looked exactly like this




    69AnonymousSep 18, 2026 07:22
    Re: #66
    Way too blatant, lol
    Could at least give it a 9, or review a few other games too — put in some effort 😭
    71AnonymousSep 18, 2026 07:23
    Re: #66
    Well no wonder it got deleted
    74AnonymousSep 18, 2026 07:24
    Re: #66
    These "only ever reviewed this one game" accounts have been around forever
    They haven't even changed their methods — they really haven't learned a thing lol
    83AnonymousSep 18, 2026 07:28
    When it's this blatant, they've probably already factored in getting caught and removed — they just need the score boosted for even a moment to move some units
    86AnonymousSep 18, 2026 07:30
    Re: #83
    It's got a low Metascore and got panned across the board by major outlets — review-bombing a dud like that isn't going to make it sell
    93AnonymousSep 18, 2026 07:32
    Re: #86
    Compared to however much of the dev budget vanished without a trace, astroturfing costs are basically pocket change
    Though they're clearly putting effort into the wrong things
    101AnonymousSep 18, 2026 07:35
    Re: #93
    Buying Bungie was a waste of money too, wasn't it…
    84AnonymousSep 18, 2026 07:28
    (`・ω・´)* キリッ
                     /ら    ⌒\
                     / /\     \\
    KOJIMA PRODUCTIONS (ノ   >    )u)))
                    /⌒ ̄      ヽ |
                    |  | ̄ ̄ ̄\  | .|
                    |_|/ ⌒ \ |  | |
                    (__)      |__|
                              (__)

    Games today are facing a crisis of creativity.
    Companies pour out massive promotional pushes and mount an aggressive sales campaign before the game's actual fun has even been discussed — a hit-and-run kind of sales tactic that's now treated as completely normal.
    85AnonymousSep 18, 2026 07:29
    Re: #84
    That's Kojima Productions getting cut for Wolverine's sake 😭
    90AnonymousSep 18, 2026 07:32
    Re: #84
    If they'd just spent the money they poured into Wolverine and Tokon on this instead, they could've easily afforded it
    102AnonymousSep 18, 2026 07:36
    User score's down to 6.3 now, lol
    107AnonymousSep 18, 2026 07:37
    Re: #102
    Once the 10/10 bombing got removed, the score just kept dropping…
    112AnonymousSep 18, 2026 07:40
    Re: #102
    There's no stopping it now
    Like energy that's already started flowing, it can't be held back
    113AnonymousSep 18, 2026 07:41
    Re: #102
    Even the user score's gone full Wolverine colors (i.e., it's all downhill from here)
    111AnonymousSep 18, 2026 07:40
    Even so, its quality still beats every single game on the "trash Switch" (a derogatory nickname for the Nintendo Switch)
    116AnonymousSep 18, 2026 07:43
    Re: #111

    Major review outlet: "Fire Emblem is hundreds of times more fun than Wolverine"

    "Fire Emblem: Fortune's Weave is a remarkably intelligent work, with deep and rich themes, characters, and gameplay systems.

    It's wonderful that, in the very same month the Wolverine movie released, one of the three major console makers/publishers is respecting players' intelligence and striving to make a more sophisticated game, rather than being trapped in the same tired 'best practices' repeated endlessly."

    https://www.digitallydownloaded.net/2026/09/review-fire-emblem-fortunes-weave-nintendo-switch-2.html

    Background and Talking Points

    Metacritic has a system that detects when the same accounts post a burst of extreme scores in a short window and strips those reviews out as a batch. The phenomenon of “the score drops once a wave of 10/10 ratings gets removed” isn’t unusual on its own, and it has happened repeatedly with major Western titles too. That said, this thread comes from 5ch’s hardware/industry (“Geha”) board, where discussions tend to fall along pro-Sony vs. pro-Nintendo lines, and it’s worth noting that the conversation also included comparisons to the opposite pattern seen with Nintendo titles, along with unsubstantiated speculation about Sony’s PR spending. This article sticks to the verifiable score changes and the review screenshots, and leaves out unsupported claims about companies or individuals as well as discriminatory language.

    *This article is excerpted and summarized from the 5ch (Hardware/Industry, “Geha”) thread “[LMAO] Sony’s Wolverine user score drops back to 6.4 after mass deletion of 10/10 review-bombing www.”

  • Kojima: ‘PHYSINT Is the Culmination of My 40+ Year Career’

    Director Hideo Kojima’s remark that his new game “PHYSINT” will be “the culmination of my career spanning over 40 years” became a hot topic on 5channel’s Hardware/Industry (“Geha”) board. PHYSINT was originally announced as a partnership with Sony, but development has continued since then with funding from Microsoft — and that change in backer became the main point of debate in the thread. Since Sony is said to have posted losses around the same time on several exclusive titles including Concord, Marathon, and Wolverine, opinions split between “PHYSINT got cut over internal politics rather than profitability” and “it simply wasn’t profitable,” and the discussion kept going.

    1AnonymousSep 18, 2026 00:34
    So did Sony cancel it?
    8AnonymousSep 18, 2026 00:37
    Because it doesn't turn a profit.
    Lucky MS was willing to foot the bill.
    10AnonymousSep 18, 2026 00:37
    Re: #8
    Wait, what happened to the whole "PS is profitable" narrative? 😅
    12AnonymousSep 18, 2026 00:39
    Re: #10
    PS overall is profitable.
    It's just that Kojima's project alone was in the red,
    so it got written off as bad debt, that's all.
    14AnonymousSep 18, 2026 00:40
    He's just talking big — there's stuff he needs to do before that.
    If he doesn't deliver results, all that big talk gets thrown out with it.
    16AnonymousSep 18, 2026 00:43
    Re: #12
    They lost way more on the Bungie acquisition (600 billion yen) and Wolverine (50 billion yen) though.
    On top of that they've had flop after money-losing flop — Saros, The Last of Us Online, Concord, Marathon, "Space Baldy" (a mocking nickname for one of Sony's sci-fi titles), and the God of War spin-off centered on "the wife."

    Why should Kojima Productions have to clean up that mess? 😩
    21AnonymousSep 18, 2026 00:46
    Re: #16
    Whichever project has the worst internal evaluation gets cut first.
    That's all it is.
    LOL, what a pointless rebuttal.
    23AnonymousSep 18, 2026 00:48
    Re: #21
    That just means Sony's ('Cheap-ny's,' a mocking nickname for Sony) internal evaluations are wrong 🤭
    71AnonymousSep 18, 2026 01:43
    Re: #21
    Sounds like at Sony, the bigger the losses, the higher the internal evaluation 🤣🤣🤣
    20AnonymousSep 18, 2026 00:46
    A sudden engine switch has got to be demoralizing.
    Kojima Productions can probably handle UE5 fine, but a hassle's still a hassle.
    24AnonymousSep 18, 2026 00:48
    Re: #20
    They're still at the stage of making OD (Kojima's other upcoming title), so this shouldn't have much impact.
    This one's next in line after that.
    22AnonymousSep 18, 2026 00:46
    Death Stranding was boring anyway.
    If it can't even clear the sales bar, there's nothing to expect from this one either.
    27AnonymousSep 18, 2026 00:51
    Re: #22
    ???

    Concord, Marathon, Saros, and Wolverine all failed to clear the sales bar even worse than that 😟
    29AnonymousSep 18, 2026 00:52
    Re: #22
    Well, in reality it got a Metascore of 89 (91 on PC)
    and a GOTY nomination, so…
    99AnonymousSep 18, 2026 02:31
    Re: #22
    Still, it's the most fun of all the Sony exclusives.
    32AnonymousSep 18, 2026 00:54
    Re: #29
    It was only nominated…
    35AnonymousSep 18, 2026 00:58
    Re: #32
    That's still a solid achievement if you ask me, Mr. Nitpicker.
    43AnonymousSep 18, 2026 01:05
    Re: #32
    Did Marathon, Concord, or Saros get nominated for anything?

    Wolverine's a lock for KOTY ("Kuso [Crap] of the Year," Japan's worst-game award) though 😁
    41AnonymousSep 18, 2026 01:05
    Setting aside how good the games actually are, hasn't Kojima Productions finished every game it's started since the studio was founded?
    47AnonymousSep 18, 2026 01:08
    Re: #41
    "MS is gonna drop him too, gimme gimme~"
    "It'll never get finished, gimme gimme~"
    He's probably just bitter because this was supposed to be his crowning return-to-Metal-Gear PS exclusive.
    No need to engage with him.
    44AnonymousSep 18, 2026 01:06
    Kojima Productions has around 250 employees, right?
    Probably grown even more by now.
    Can they really make both OD and PHYSINT at the same time?
    46AnonymousSep 18, 2026 01:07
    Re: #44
    They'll finish OD first, then move on to PHYSINT.
    45AnonymousSep 18, 2026 01:06
    Do they even need to use actors?
    48AnonymousSep 18, 2026 01:09
    Re: #45
    It generates buzz, doesn't it?
    Same thing happened when Kimutaku (Takuya Kimura) was cast in Judgment — plenty of people who weren't drama fans or even his generation still reacted because they found it interesting.
    67AnonymousSep 18, 2026 01:33
    Re: #48
    Judgment really was great.
    Playing it, Kimutaku just becomes the character Takayuki Yagami in your head,
    and eventually you see him on TV and think "Yagami!!"

    Kojima's games use actors too, but they haven't reached that point for me yet.
    49AnonymousSep 18, 2026 01:09
    Tough gig — if he doesn't keep showing "look, we're making it," he won't get paid.
    52AnonymousSep 18, 2026 01:11
    Re: #49
    It really does feel like a rushed, last-minute reveal.
    And it's literally just a photo shoot, too.
    62AnonymousSep 18, 2026 01:20
    Is this coming out on the next-gen console?
    72AnonymousSep 18, 2026 01:44
    Re: #62
    Kojima himself said something like 2030-2031, so it'll probably be for the "Helix" generation.
    Well, cross-gen releases probably aren't going away next generation anyway.
    73AnonymousSep 18, 2026 01:45
    Sony's first-party lineup:

    Concord (service ended)
    Saros
    Marvel Tōkon: Fighting Souls
    Wolverine
    "Space Baldy"
    76AnonymousSep 18, 2026 01:48
    Re: #73
    Oh, don't forget about Marathon, sweetie~
    It's the only game Bungie — which Sony bought for 500 billion yen — has actually made under SIE.
    77AnonymousSep 18, 2026 01:49
    Sounds like they're building this up into something huge.
    Can they actually wrap it all up in a single game?
    80AnonymousSep 18, 2026 01:52
    Kojima-kan's probably dead set on finishing it out of sheer stubbornness at this point (´・ω・`)
    82AnonymousSep 18, 2026 01:56
    Re: #80
    Given the situation, if this flops, his career as a director is over.
    He's bound to be putting everything he's got into it.
    83AnonymousSep 18, 2026 01:59
    He said this same "culmination of my career" line back when it was jointly announced with Sh*tny (a mocking nickname for Sony) too lol
    93AnonymousSep 18, 2026 02:18
    Re: #83
    He partnered with them fully intending it to be his crowning achievement,
    and then it got unilaterally scrapped, nearly crushing that dream completely.

    No wonder he starts calling them "Sh*tny."
    102AnonymousSep 18, 2026 02:41
    I always think this, but
    he should just make movies already, seriously lol
    Isn't it kind of a waste putting Hollywood stars in a video game?
    If he created his own original characters instead, he could sell merch and stuff when it's a hit.
    Can't do that when you're using Hollywood stars.
    103AnonymousSep 18, 2026 02:42
    Re: #102
    This time around, MS has said it'll tie in with a film/TV series.

    Background and Key Points of This Topic

    The backdrop to this topic is that Kojima Productions’ major title “PHYSINT” was originally announced jointly with Sony, but later moved away from the Sony camp and has continued development with funding from Microsoft. In the thread, posters pointed to the fact that Sony is said to have posted losses in quick succession around the same period on major exclusive titles — including the Bungie acquisition (600 billion yen), Concord (service ended), Wolverine (50 billion yen), Marathon, and Saros — and opinion split between the view that “PHYSINT alone being cut was more about internal politics than profitability” and the view that “it was simply dropped for being an unprofitable project.” Note that all of these figures are based on posts on 5channel and are not confirmed information backed by financial statements or similar sources. There were also replies pointing out that Director Kojima had used the phrase “culmination of my career” back when the partnership with Sony was first announced, suggesting this isn’t the first time he’s said it. As for the release timing on next-generation hardware, that remains in the realm of anonymous speculation and should be read as distinct from any official announcement.

    ※This article is excerpted and summarized from the 5channel (Hardware/Industry “Geha”) thread “Director Kojima: ‘This (PHYSINT) Will Be the Culmination of My Career Spanning Over 40 Years’.”

  • “What If FF Had Kept Evolving in Pixel Art?” New Trailer for ‘Resonance’ Revealed

    On September 17, Square Enix released the final trailer for Final Fantasy Resonance, a new title said to take the pixel-art style of Final Fantasy and evolve it further as-is. In the 5ch Geinou/Sports News+ thread, some voiced nostalgia for the richly detailed pixel art of late-SFC-era titles like FF6 and Dragon Quest VI, while others vented frustration with the Octopath Traveler series and Dragon Quest remakes, which use the similar pixel-x-3D “HD-2D” style. Many also pointed out that what’s truly been lost isn’t the visuals but the “good old-fashioned fantasy world” feel, and opinion was split over whether the series’ tone changed starting with FF7 or with FF9.

    Final trailer released for Final Fantasy Resonance — the latest title making “what if FF had kept evolving in pixel art” a reality

    September 17, 2026, 12:40

    Square Enix has released the final trailer for Final Fantasy Resonance.

    Source: news.denfaminicogamer.jp / Original article here

    2AnonymousSep 17, 2026 23:37
    So if it 'evolves,' are they ditching the ATB system?
    3AnonymousSep 17, 2026 23:40
    Just hurry up and give us the definitive version of the original Romancing SaGa already
    4AnonymousSep 17, 2026 23:41
    Nah, forget it.
    Give up.
    A company that hasn't made a good game this century isn't gonna pull this off.
    5AnonymousSep 17, 2026 23:42
    Both FF6 and Dragon Quest VI
    had gorgeously detailed pixel art, being the final entries of their series on the SFC.
    FF6 especially.
    19AnonymousSep 17, 2026 23:52
    Re: #5
    Honestly FF6's level of detail wasn't my taste.
    I prefer the FF4-5 range.
    6AnonymousSep 17, 2026 23:44
    Pixel art was fun because we played it on CRT TVs.
    Why would you even do that on a high-res monitor now?
    22AnonymousSep 17, 2026 23:53
    Re: #6
    That's exactly why they're going back to their roots on tiny smartphone screens.
    7AnonymousSep 17, 2026 23:45
    I genuinely don't get what's good about HD-2D.
    24AnonymousSep 17, 2026 23:53
    Re: #7
    Honestly I think it's garbage.
    Octopath Traveler, 2, 0
    every time I bought one hoping it had evolved a bit, it was garbage, so I've decided never to buy HD-2D again.
    Thanks to that I didn't get fooled by the Dragon Quest I·II·III remakes either.
    No matter how many years pass, it hasn't evolved one bit — that's HD-2D for you.
    9AnonymousSep 17, 2026 23:45
    It's basically just like Octopath Traveler, right?
    10AnonymousSep 17, 2026 23:47
    Final Fantasy's stories are trash, honestly.
    Not interesting at all.

    Dragon Quest got popular because it has this fairy-tale-like world you just can't help wanting to dive into.
    26AnonymousSep 17, 2026 23:54
    I wonder how much content it has — maybe around 30 hours?
    37AnonymousSep 18, 2026 00:05
    Re: #26
    There are about 3 extra scenarios, so the total volume is over 3 times the main story — it's absurd.
    The story has some tearjerker moments here and there, but overall it's pretty flippant and lightweight.
    33AnonymousSep 18, 2026 00:02
    What's with the Stand-like thing behind each character? (a "Stand" here nods to the JoJo's Bizarre Adventure spirit-companion trope)
    36AnonymousSep 18, 2026 00:05
    Re: #33
    It's promo for characters from past FF titles.
    39AnonymousSep 18, 2026 00:06
    Re: #33
    Just leftover vibes from summoning them in the gacha game.
    34AnonymousSep 18, 2026 00:05
    It's not just about being pixel art.
    What matters is that good old-fashioned fantasy world setting.
    Things started going wrong around FF7.
    69AnonymousSep 18, 2026 00:30
    Re: #34
    FF was originally more of an ancient-fantasy setting, you know.
    Maybe influenced by Dragon Quest, it somehow shifted to medieval, and by 9 it ended up like that.
    Originally, anything went.
    71AnonymousSep 18, 2026 00:31
    Re: #34
    Exactly.
    Around when the world field stopped being a single overworld map,
    it stopped feeling right.
    48AnonymousSep 18, 2026 00:11
    Xenoblade 1 and 2 made me cry. The story was as good as Dragon Quest or FF in their prime.
    62AnonymousSep 18, 2026 00:21
    Re: #48
    Was there a part in Xenoblade that made you cry?
    Well, it did seem like something anime otaku would go for.
    Not sure about 2 though.
    50AnonymousSep 18, 2026 00:12
    They should've properly evolved FF12 instead.
    That sense of actually adventuring was strongest in 12.
    And yet the main story didn't get left behind either.
    54AnonymousSep 18, 2026 00:16
    Re: #50
    12 was fun.
    61AnonymousSep 18, 2026 00:21
    FF was good up through 6.
    Starting with 7 it turned into a cheesy movie.
    65AnonymousSep 18, 2026 00:23
    Re: #61
    8 is amazing though.
    Was that made by the staff from 2?
    It's a total mess but somehow it holds together.
    Pure genius.
    64AnonymousSep 18, 2026 00:23
    No good… every time I see a character with this haircut, I lose all motivation.
    Who on earth keeps designing these lame characters over and over?
    67AnonymousSep 18, 2026 00:28
    Re: #64
    Feels like a small, dated character cobbled together by ripping off bits from all over the place.
    73AnonymousSep 18, 2026 00:34
    This is just a rehash of some gacha game that got shut down, right?
    16 changed too much — 14 or 7 Remake is the proper evolution.
    76AnonymousSep 18, 2026 00:36
    Re: #73
    16 would've been better off not being an FF game — then it wouldn't get needlessly compared to past heroines.
    75AnonymousSep 18, 2026 00:35
    FF hasn't been a good old-fashioned fantasy world since the very first game lol
    A classic fantasy setting doesn't have a space station show up.
    99AnonymousSep 18, 2026 00:51
    Re: #75
    Anything went lol
    It was ancient fantasy, so anything was fair game lol
    Things got weird from 9, when it somehow tried to match Dragon Quest's style.
    81AnonymousSep 18, 2026 00:41
    The people making Square Enix's games should probably read more novels and poetry or something.
    The language keeps getting shallower, with characters just stating their emotions outright.
    I think early RPGs had that depth precisely because their means of expression were so constrained.
    It's the same reason a song that just repeats 'I love you, I love you' doesn't sell — indirect expression is what actually hits you.
    89AnonymousSep 18, 2026 00:44
    Re: #81
    That's the trend these days.
    Even Demon Slayer explains everything through dialogue, and a lot of isekai light novels ("narou-kei") cram in just as much dialogue and exposition.
    93AnonymousSep 18, 2026 00:46
    Re: #81
    This goes for any medium, but
    when a sad scene literally has someone say 'this is sad,' it kills the mood, doesn't it?
    87AnonymousSep 18, 2026 00:44
    As a kid I loved FF so much, I used to get so excited about release news and new info.
    Now watching the footage, my heart doesn't move at all. Guess that's aging for you.
    94AnonymousSep 18, 2026 00:48
    Re: #87
    If being able to predict that it's just gonna be some half-baked, sub-novel-tier story and lame battles counts as 'getting old,' then yeah, I guess that's what it is.
    100AnonymousSep 18, 2026 00:53
    Re: #87
    Personally I feel FF12 was the turning point — FF12 itself was just plain boring. FF13 has some battle highlights but everything else about it is boring.
    FF10 honestly had boring combat too and plenty of dated gameplay elements, but it had things going for it — the story, its distinct Asian-inspired world, and being the first game with voice acting.
    88AnonymousSep 18, 2026 00:44
    I'm just not interested in FF music made by some random composer who isn't Nobuo Uematsu.
    90AnonymousSep 18, 2026 00:46
    Re: #88
    The battle themes always follow that 'da-da-da-da-da-DAN' formula lol

    Background and Points of Discussion

    HD-2D is a Square Enix rendering technique that combines pixel-art characters with 3D backgrounds and lighting effects, used in the Octopath Traveler series and the Dragon Quest III: And Then Into Legend… remake, among others. In the thread, nostalgia for FF’s pixel-art era gets mixed together with opinions on recent HD-2D titles themselves, so it’s worth noting these are related but distinct topics. Opinions on when FF’s style shifted are also split, with some pointing to FF7 onward and others to FF9 onward — where players draw that line of “change” largely depends on their own formative experience with the series. All of this reflects individual thread participants’ impressions, and should be read as a separate discussion from any evaluation of Resonance itself.

    ※This article was compiled from excerpts and a summary of the 5ch (Geinou/Sports News+) thread “[Square Enix] The Latest Title Making “What If FF Had Kept Evolving in Pixel Art” a Reality — Final Fantasy Resonance: Final Trailer.”

  • New Fire Emblem: Thousand Blossoms Scores Perfect Marks Overseas — Opinion Split on 5ch

    The new “Fire Emblem: Thousand Blossoms” earned a perfect score from Atomix, a notoriously harsh review site that has awarded full marks to only 18 of roughly 1,400 games it has reviewed, sparking claims on social media overseas that it’s “Nintendo’s best game in decades.” The game also topped domestic Metacritic scores across the board, fueling further buzz — but reactions on 5ch’s “Hardware/Industry” (Geha) board were split. Players still early in the game voiced complaints like “I can’t forgive them for removing stat-grinding” and “the exploration segments are just stressful,” so the praise wasn’t universal.

    What Fortune Weaves for Fire Emblem is Nintendo’s best game in decades.

    Source: x.com / Original post here

    5AnonymousSep 17, 2026 22:58
    Atomix — a brutally harsh site that's given a perfect score to only 18 of roughly 1,400 games it's reviewed — just gave the new FE game full marks

    Atomix
    https://www.metacritic.com/publication/atomix?sort-options=score
    6AnonymousSep 17, 2026 22:59
    Journey into the past and guide the chosen Flame King down a less destructive path.
    Reda swears vengeance for her family.
    Theodora, after centuries of hardship and discrimination, is determined to see her homeland finally get the recognition it deserves.
    Dietrich longs to throw himself into slaughter.
    Kai just wants time with his family.

    All of them converge on the capital, Dagusion, drawn by the Hero's Tournament and the chance to have their deepest wish granted if they win.
    10AnonymousSep 17, 2026 23:01
    Re: #1
    Even if you start a thread like this, one look at the gameplay footage and anyone can tell it's shovelware for creepy otaku. You think copy-pasted walls of text and short bump posts from constantly rotating IDs (sockpuppeting) are going to change that? Stop flooding the log, it's obnoxious.
    11AnonymousSep 17, 2026 23:01
    There's something satisfying about reading pure, unfiltered praise for a genuinely great game.
    18AnonymousSep 17, 2026 23:03
    Can I be honest? I just finished the first tournament arc and the tactics portion has zero challenge, the exploration/RPG parts have no fun in them at all — the only things worth praising are Theodora's boobs and the soundtrack.
    19AnonymousSep 17, 2026 23:03
    Looking at X, opinions seem pretty mixed though.
    34AnonymousSep 17, 2026 23:08
    Re: #19
    Are you only following industry shills on your X?
    24AnonymousSep 17, 2026 23:05
    As a longtime series fan, this is pretty underwhelming…
    The thing I can't forgive most is that they removed stat-grinding (save-scumming level-ups to min-max stats).
    The prologue story makes no sense either, and the exploration stuff is just stress.
    An FE game without stat-grinding isn't FE.
    30AnonymousSep 17, 2026 23:06
    NNNNGH!!
    So frustrating!!

    I know!
    Let's play Wolverine instead!


    …yeah, that's not happening lol
    It's just an action game with damage-sponge enemies
    Even more stress than this
    31AnonymousSep 17, 2026 23:07
    I mean, unlike action games, tactics RPGs take forever to get through, so day-one reviews — good or bad — aren't really reliable.
    37AnonymousSep 17, 2026 23:08
    Re: #31
    Umm…
    You think they're playing it starting on release day and reviewing it that fast…?
    Come on, they're not idiots…
    123AnonymousSep 18, 2026 00:11
    Re: #31
    Outlets can't post a Metacritic score without clearing the game at least once.
    And on top of that, every major outlet overseas gave FE: Thousand Blossoms a perfect 100.
    38AnonymousSep 17, 2026 23:09
    The reason the FE-hater crowd is losing it


    Wolverine
    44AnonymousSep 17, 2026 23:11
    Re: #38
    Metacritic 'betrayal,' the Genshin backlash, and Sweet Baby's Wolverine — run through those three steps and boom, an FE hater is born!!
    39AnonymousSep 17, 2026 23:10
    No sense of payoff from recruiting allies through the scout system.
    Quick Battles are empty, no fun at all.
    I just want to play the tactics part, but the Quick Battles, dungeons, and home base are all a slog.
    Even the tactics maps feel phoned in.
    And support conversations are gated behind Engage levels.

    What even is this?
    42AnonymousSep 17, 2026 23:11
    Re: #39
    'What even is this' — sounds like you haven't actually played it.
    41AnonymousSep 17, 2026 23:11
    Honestly, calling this the series' best ever feels like a stretch.
    Though Metascores haven't been trustworthy for a while anyway.
    43AnonymousSep 17, 2026 23:11
    Could this be FE's first game to break 5 million copies worldwide? 🤗
    45AnonymousSep 17, 2026 23:11
    Western reviewers put way too much weight on how many hours of playtime you get for the price.
    67AnonymousSep 17, 2026 23:25
    Re: #45
    That's because it's nerds doing the reviewing.
    46AnonymousSep 17, 2026 23:12
    They aired over 20 minutes of gameplay footage during a State of Play and hyped it harder than almost any other game in recent memory — and then Wolverine turned out to be such a bad game that it got torn apart overseas too, and now they're losing it. Kind of sad, honestly.
    49AnonymousSep 17, 2026 23:12
    Re: #37
    I'm not saying they need to finish it, but I'd like to know how many hours they actually put in.
    10 hours in an action game and 10 hours in a tactics RPG are completely different things.
    77AnonymousSep 17, 2026 23:38
    Re: #49
    It says 120 hours right there.
    55AnonymousSep 17, 2026 23:15
    'Best in decades' — so Three Houses and Awakening never happened? Are we talking back to the GBA era?
    56AnonymousSep 17, 2026 23:15
    Re: #55
    It just simply means the best entry in the series.
    61AnonymousSep 17, 2026 23:21
    Here's what users are saying:
    66AnonymousSep 17, 2026 23:25
    Atomix — a brutally harsh site that's given a perfect score to only 18 of roughly 1,400 games it's reviewed — just gave the new FE game full marks

    Atomix
    https://www.metacritic.com/publication/atomix?sort-options=score
    71AnonymousSep 17, 2026 23:32
    Re: #66
    They gave Death Stranding a perfect 100 and instantly lost all credibility.
    101AnonymousSep 17, 2026 23:50
    Re: #71
    Funny to think that a week ago everyone was praising Kojima to the skies 🤣
    78AnonymousSep 17, 2026 23:39
    Re: #75
    This game has so much content that I doubt anyone playing it has gotten far enough to really talk about it.
    Even by chapter 5 or 6 you've barely been able to scout anyone.
    85AnonymousSep 17, 2026 23:42
    Re: #78
    I figured Renown would climb fast, but it barely moves at all.
    There's no way you can scout anyone before the first match, right?
    81AnonymousSep 17, 2026 23:40
    It's less that there's a ton of content and more that the exploration busywork is just padding out the playtime.
    88AnonymousSep 17, 2026 23:44
    Re: #81
    Sounds like someone who hasn't played it — you can skip all of that.

    Background and Key Points of This Debate

    The Fire Emblem series has traditionally embraced “stat-grinding” — save-scumming level-ups via save-and-reload to push character growth toward ideal stats — as a staple way to play, and the fact that this new entry restricts that freedom is part of why longtime fans are pushing back. At the same time, the fact that Atomix, a notoriously harsh site that has given a perfect score to only 18 of roughly 1,400 games it has reviewed, awarded this game full marks is being treated as compelling evidence of quality, though it also sparked debate in the thread over the site’s credibility (some pointed to its earlier perfect score for Death Stranding as grounds for skepticism). That said, it’s worth noting that a tactics RPG is hard to fully judge from a short play session right after launch — differences in how far people have progressed, from “still early on” to “120 hours in,” appear to be driving much of the disagreement. It’s also worth noting the game was developed not by Nintendo itself but by Intelligent Systems, a point some posters seemed to misunderstand.

    *This article is excerpted and summarized from the 5ch (Hardware/Industry, aka “Geha”) thread “[Good News] Overseas: “Fire Emblem: Thousand Blossoms is Nintendo’s best game in decades”.”