Capcom’s Half-Year Earnings Soar 49% as ‘Onimusha’ Launch Smashes Expectations

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The story

Capcom has released its half-year earnings for the fiscal year ending March 2027 (April–September period), posting strong results: net sales of ¥120.887 billion (up 49.0% year-on-year) and operating profit of ¥60.769 billion (up 54.5%). The new ‘Onimusha’ title, the franchise’s first new entry in 20 years, got off to a hot start, while sales of ‘Pragmata’ and resales of back-catalog titles also boosted performance, pushing total unit sales to 36.86 million. On 5ch, opinions split between posters praising Capcom’s dominance — “Resident Evil, Monster Hunter, Street Fighter 6, and now Onimusha, they’re just too strong” — and others arguing it’s less about Capcom’s strength and more that rivals like Square Enix have simply self-destructed. The thread also saw lingering frustration over Capcom’s past data breach, along with plenty of requests to revive old IPs like Dino Crisis and Darkstalkers.

Capcom’s Half-Year Results Soar on 49% Sales Growth — First New ‘Onimusha’ in 20 Years Hits, ‘Pragmata’ Contributes, Back-Catalog Resales Drive Momentum

Capcom announced its half-year earnings (April–September) for the fiscal year ending March 2027 on the 27th. Net sales came to ¥120.887 billion, up 49.0% year-on-year, while operating profit reached ¥60.769 billion, up 54.5%.

Interim net profit was ¥43.083 billion, up 56.6%. Unit sales grew to 36.86 million thanks to new releases and stepped-up sales of back-catalog titles. The full-year forecast remains unchanged, and the interim dividend was set at ¥23 per share.

Source: news.yahoo.co.jp / Original article here

What people said

3AnonymousOct 27, 2026 21:01
Because watching Osaka night-view channels on YouTube beats watching 'Peace-kun' from Omiya Park (a local mascot statue) any day.
4AnonymousOct 27, 2026 21:03
If you're making bank, invest in security already.
How many times are you gonna get hacked?
5AnonymousOct 27, 2026 21:03
If the big game companies merged, wouldn't that create the ultimate game company?
6AnonymousOct 27, 2026 21:04
Resident Evil.
Monster Hunter.
Street Fighter.
Onimusha.

Capcom's just too strong…
9AnonymousOct 27, 2026 21:04
Re: #6
None of these franchises ever get old, huh lol
19AnonymousOct 27, 2026 21:10
Re: #6
That's because they're all globally recognized IPs…
What are other publishers even doing, looking at you, Square Enix.
29AnonymousOct 27, 2026 21:17
Re: #6
Unlike other companies, they kept making games in-house properly.
10AnonymousOct 27, 2026 21:05
Still, I want those two characters cut from the next Monster Hunter.
12AnonymousOct 27, 2026 21:07
Who would've thought we'd end up in an era where Capcom reigns supreme alone.
17AnonymousOct 27, 2026 21:09
Re: #12
I kind of get the impression everyone else just weakened on their own —
it's less that Capcom got amazingly strong…
21AnonymousOct 27, 2026 21:12
Why does announcing expansion content for the latest game end up boosting sales of older titles?
46AnonymousOct 27, 2026 21:33
Re: #21
A friend of mine who's never played Yakuza apparently just started the Kiwami remaster from the first game — is that the kind of thing you mean?
22AnonymousOct 27, 2026 21:13
There are actually quite a few celebrities who got rejected by Capcom or Sony.
24AnonymousOct 27, 2026 21:13
I still haven't forgiven them for leaking everyone's personal info.
25AnonymousOct 27, 2026 21:15
Still, annual sales won't even hit ¥300 billion, huh.
Not as high as I expected.
27AnonymousOct 27, 2026 21:16
Re: #25
Isn't the big selling season year-end/New Year's?
26AnonymousOct 27, 2026 21:15
This company's profit margin is weirdly high.
Though apparently Koei's is the highest of all.
31AnonymousOct 27, 2026 21:19
Onimusha is genuinely fun. How's Dragon's Dogma 2, though?
32AnonymousOct 27, 2026 21:20
Re: #19
Square Enix's decline is brutal. Churning out garbage remakes nonstop, they're basically in their final days.
34AnonymousOct 27, 2026 21:21
Re: #32
They've got no choice but to get bought out by Koei Tecmo.
33AnonymousOct 27, 2026 21:21
This would've been perfect if Yujiro (Yujiro Hanma, the 'Baki' character) had joined Street Fighter 6.
Tekken snatched him up instead.
57AnonymousOct 27, 2026 21:40
Re: #33
He overlaps with Akuma character-wise, so he's not needed.
35AnonymousOct 27, 2026 21:24
Pragmata was honestly just a mediocre game though.
37AnonymousOct 27, 2026 21:25
Square Enix has literally nothing that sells overseas.
71AnonymousOct 27, 2026 21:54
Re: #37
FF7 at least had some popularity overseas, but look what they did with the remake. They need to reflect on that. (´・ω・`)
44AnonymousOct 27, 2026 21:32
Are there any other old Capcom IPs that seem like they could hit big, like Onimusha did?
47AnonymousOct 27, 2026 21:33
Re: #44
Kamen no Ninja Hanamaru (an obscure old Capcom arcade title)
50AnonymousOct 27, 2026 21:34
Re: #44
Dino Crisis.
Lost Planet.

If they remade those in a modern style, there's a chance.
61AnonymousOct 27, 2026 21:44
Re: #44
I've been waiting forever for Breath of Fire 6.
A mobile game? Never heard of her…
55AnonymousOct 27, 2026 21:38
Please, a new Darkstalkers game.
70AnonymousOct 27, 2026 21:54
Re: #55
I'd love an action game set in the Darkstalkers universe.
66AnonymousOct 27, 2026 21:50
Feels like most of their talented staff left the company, yet they keep cranking out hits without a hitch — that's impressive.
82AnonymousOct 27, 2026 22:10
Re: #66
Guess it means they properly trained up successors.
There was that TV broadcast controversy around Wilds, sure,
but the fact that those quirky, genius staff who left all end up underwhelming wherever they go next really shows how strong Capcom actually is.
72AnonymousOct 27, 2026 21:55
So they put out Resident Evil, Pragmata, and Onimusha all this year?
Isn't that going way too hard?
77AnonymousOct 27, 2026 22:05
Re: #72
Feels like the kind of pattern where next year they'll be the lone loser everyone talks about.
83AnonymousOct 27, 2026 22:12
Re: #72
They're putting out Monster Hunter Ascendance, Code: Veronica, and Mega Man next year too, so they're not slowing down anytime soon.

Background and Key Points of Debate

Capcom has suffered multiple ransomware incidents in recent years (including a massive 2020 data breach), which is why comments like “invest in security already” and “I haven’t forgiven them for leaking personal info” keep surfacing in the thread — that memory still lingers. A key feature of this round of growth is that, beyond sales of the new titles ‘Onimusha’ and ‘Pragmata,’ resales of back-catalog games played a major role, reflecting how the practice of keeping older titles alive through remasters and price cuts has become firmly established. Some posters in the thread argued it’s less that “Capcom is strong” and more that “other companies weakened themselves,” a view often framed in contrast to Square Enix’s struggles — one of the thread’s central debates. The thread also flagged concern about the road ahead, since Capcom released major titles back to back this year — Resident Evil, Onimusha, and Pragmata — with some worrying they’re “overextending and will run out of steam next year.” These underlying circumstances and concerns behind the strong earnings are details that don’t come through from the headline numbers alone.

*This article is excerpted and summarized from the 5ch (Geinou/Sports News+) thread “[Games] Capcom’s Half-Year Results Soar on 49% Sales Growth — First New ‘Onimusha’ in 20 Years Hits, ‘Pragmata’ Contributes, Back-Catalog Resales Drive Momentum.”

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