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The story
Capcom has released its half-year earnings for the fiscal year ending March 2027 (April–September period), posting strong results: net sales of ¥120.887 billion (up 49.0% year-on-year) and operating profit of ¥60.769 billion (up 54.5%). The new ‘Onimusha’ title, the franchise’s first new entry in 20 years, got off to a hot start, while sales of ‘Pragmata’ and resales of back-catalog titles also boosted performance, pushing total unit sales to 36.86 million. On 5ch, opinions split between posters praising Capcom’s dominance — “Resident Evil, Monster Hunter, Street Fighter 6, and now Onimusha, they’re just too strong” — and others arguing it’s less about Capcom’s strength and more that rivals like Square Enix have simply self-destructed. The thread also saw lingering frustration over Capcom’s past data breach, along with plenty of requests to revive old IPs like Dino Crisis and Darkstalkers.
Capcom’s Half-Year Results Soar on 49% Sales Growth — First New ‘Onimusha’ in 20 Years Hits, ‘Pragmata’ Contributes, Back-Catalog Resales Drive Momentum
Capcom announced its half-year earnings (April–September) for the fiscal year ending March 2027 on the 27th. Net sales came to ¥120.887 billion, up 49.0% year-on-year, while operating profit reached ¥60.769 billion, up 54.5%.
Interim net profit was ¥43.083 billion, up 56.6%. Unit sales grew to 36.86 million thanks to new releases and stepped-up sales of back-catalog titles. The full-year forecast remains unchanged, and the interim dividend was set at ¥23 per share.
Source: news.yahoo.co.jp / Original article here
What people said
How many times are you gonna get hacked?
Monster Hunter.
Street Fighter.
Onimusha.
Capcom's just too strong…
None of these franchises ever get old, huh lol
That's because they're all globally recognized IPs…
What are other publishers even doing, looking at you, Square Enix.
Unlike other companies, they kept making games in-house properly.
I kind of get the impression everyone else just weakened on their own —
it's less that Capcom got amazingly strong…
A friend of mine who's never played Yakuza apparently just started the Kiwami remaster from the first game — is that the kind of thing you mean?
Not as high as I expected.
Isn't the big selling season year-end/New Year's?
Though apparently Koei's is the highest of all.
Square Enix's decline is brutal. Churning out garbage remakes nonstop, they're basically in their final days.
They've got no choice but to get bought out by Koei Tecmo.
Tekken snatched him up instead.
He overlaps with Akuma character-wise, so he's not needed.
FF7 at least had some popularity overseas, but look what they did with the remake. They need to reflect on that. (´・ω・`)
Kamen no Ninja Hanamaru (an obscure old Capcom arcade title)
Dino Crisis.
Lost Planet.
If they remade those in a modern style, there's a chance.
I've been waiting forever for Breath of Fire 6.
A mobile game? Never heard of her…
I'd love an action game set in the Darkstalkers universe.
Guess it means they properly trained up successors.
There was that TV broadcast controversy around Wilds, sure,
but the fact that those quirky, genius staff who left all end up underwhelming wherever they go next really shows how strong Capcom actually is.
Isn't that going way too hard?
Feels like the kind of pattern where next year they'll be the lone loser everyone talks about.
They're putting out Monster Hunter Ascendance, Code: Veronica, and Mega Man next year too, so they're not slowing down anytime soon.
Background and Key Points of Debate
Capcom has suffered multiple ransomware incidents in recent years (including a massive 2020 data breach), which is why comments like “invest in security already” and “I haven’t forgiven them for leaking personal info” keep surfacing in the thread — that memory still lingers. A key feature of this round of growth is that, beyond sales of the new titles ‘Onimusha’ and ‘Pragmata,’ resales of back-catalog games played a major role, reflecting how the practice of keeping older titles alive through remasters and price cuts has become firmly established. Some posters in the thread argued it’s less that “Capcom is strong” and more that “other companies weakened themselves,” a view often framed in contrast to Square Enix’s struggles — one of the thread’s central debates. The thread also flagged concern about the road ahead, since Capcom released major titles back to back this year — Resident Evil, Onimusha, and Pragmata — with some worrying they’re “overextending and will run out of steam next year.” These underlying circumstances and concerns behind the strong earnings are details that don’t come through from the headline numbers alone.
*This article is excerpted and summarized from the 5ch (Geinou/Sports News+) thread “[Games] Capcom’s Half-Year Results Soar on 49% Sales Growth — First New ‘Onimusha’ in 20 Years Hits, ‘Pragmata’ Contributes, Back-Catalog Resales Drive Momentum.”
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