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The story
Naoki Hamaguchi, director of FINAL FANTASY VII Revelation, explained to IGN why the PS5 and Xbox physical versions will require a download. According to him, the game’s total size reaches 300GB — too much to fit even on two discs — so the plan is to put the main game on a single disc (roughly 100GB) and cover the remaining ~200GB with a mandatory download. Hamaguchi also noted on his own X account that, given each platform’s limits on package capacity, he wanted to avoid compromising the quality of this final installment just to cram it onto physical discs. The thread was split on whether the quality gap with the Switch 2 version — officially listed at around 130GB — and this whole decision actually make sense.
FINAL FANTASY VII Revelation
The director of FINAL FANTASY VII Revelation explains why the physical disc version requires a download to play
Naoki Hamaguchi, director of FINAL FANTASY VII Revelation, has explained why the PlayStation 5 and Xbox physical versions require a download.
Source: ign.com / Read the original article here
What people said
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So they made it one 100GB disc + a 200GB mandatory download
Brilliant idea, genius
Tokioka was only 27GB, you know
Line 1, sure, but line 2 sounds dumb
Put another way, it means they've had to start skimping because they're worried about cartridge costs
Meanwhile the 'Buhitch' (a snide nickname for the Switch, blending 'oink' with 'Switch') version is a measly 130GB
Gonna be fun seeing just how much content got cut
Nope, can't help it — I crack up every time I see Yuffie lol
Basically, every game this guy makes from here on out is never gonna fit on a disc
As long as he's the one making it, it will NEVER fit on a disc
He's designing the whole pipeline from the ground up so it can't fit on a disc
Honestly, maybe he and Sony are in cahoots and already decided to kill off physical discs lol
Optical discs are cheap anyway, so it shouldn't be a problem to add a few more?
Guess they didn't want the disc-swapping 🤮 hassle again
FF has truly lost it
It's not really a big deal except for a certain low-spec console (wink wink)
>But doing that would mean compromising the game's fidelity and quality.
So does that mean the Switch 2 version is the one that compromised on fidelity and quality?
Hey now, cut that out
So does that mean even when they go all out, the PS5 version still looks bad?
According to Hamaguchi, the PS5 version was made without compromising on fidelity or quality
Which means the Switch 2 version, which has less data than the PS5 one, is…
Wow… that sure 'dropped a lot' 😂
So you're saying they made it with zero compromise and it still looked that rough?
Guess that means that's just the ceiling for FF7R on PS5
…So does that mean the people blaming the Switch 2 for it were just blind…?
I'm guessing it means the Switch 2 version's quality is pretty rough compared to the PS5 one 😂
They just keep piling stuff on without caring about file size at all
Probably why we've been getting more games lately that look flashy but feel mediocre
Wait, seriously
You didn't stock up on SSDs?
Are you out of the loop or something? ('johaku' — slang for someone who's naive/uninformed about tech deals)
A 27GB game on a 64GB cartridge — where exactly do you think they skimped?
I wonder what the per-unit cost difference between a 64GB and a 32GB cart actually is
I think the Switch 2 might be the only one where it hasn't come out
'Bigger file size = better' was basically the mantra back then
Seems like there's a hard cap on package (physical disc) capacity
https://x.com/nhamaguc/status/2098057305334091887
>Each platform has its own constraints on package capacity, but we felt that compromising the quality of this final installment just to fit it onto a full physical release wouldn't ultimately be what most fans want.
Once you're freed from discs, you can kiss all this annoying back-and-forth goodbye too
Background and Key Points of This Discussion
The optical discs used by the PS5 are capped at roughly 100GB per disc (single-sided, triple-layer), so fitting 300GB of data onto one or two discs is technically difficult. The “disc plus mandatory download” approach itself isn’t unusual for large-scale titles in recent years, and doesn’t necessarily mean corners were cut. Where the thread split was over how this size gap connects to past criticism of the Switch 2 version’s visual quality: some read it as meaning that if the PS5 version was built at 300GB “without compromise,” the smaller Switch 2 version must have been proportionally simplified, while others pointed out that judging visual quality or polish from file size alone is premature. The fact that even the disc version still requires a mandatory download is also raising questions about what the point of choosing physical media even is anymore.
*This article is compiled and summarized from the 5ch (Hardware/Industry (Geha)) thread “Square Enix’s Hamaguchi: ‘FF7 Revelation is 300GB, didn’t even fit on two discs so we made it a key-disc setup’“.
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