Nintendo’s New Remake Priced at ¥8,980 Sparks Debate: “Did They Just Polish the Graphics?”

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The story

A thread went up on 5ch’s Hardware/Industry (Geha) board about Nintendo’s new remake title. Some users pushed back on the ¥8,980 price tag, arguing “all they did was polish the graphics, add full voice acting, and throw in a jump button, and that’s the price?” while others praised the solid approach of boosting quality-of-life without touching the original’s core structure. Later in the thread, a long back-and-forth broke out over a hidden “burn the terrain to proceed” trick that’s existed since the original game, with posters disagreeing over whether it counts as a bug exploit or a legitimate strategy.

What people said

1AnonymousSep 8, 2026 23:34
Never thought Nintendo would pull this
3AnonymousSep 8, 2026 23:35
Oh, so you'd have preferred it split into episodes with the story rewritten, huh?
156AnonymousSep 9, 2026 00:16
Re: #3
What it's really missing is minigames and political correctness lol
185AnonymousSep 9, 2026 00:23
Re: #3
Skip the episodic split, but give us a defeat/game-over route
10AnonymousSep 8, 2026 23:39
Just prettying up a game from almost 30 years ago…
It's not FF7, come on
14AnonymousSep 8, 2026 23:41
Re: #10
If only FF7 had gotten a remake like this instead
32AnonymousSep 8, 2026 23:49
Re: #10
If FF7's remake had been like this, it would've actually been praised
47AnonymousSep 8, 2026 23:52
Re: #10
Isn't that basically what people wanted from the FF7 remake in the first place?
Something that kept the main story intact and just polished the graphics while adding side events and extra content
28AnonymousSep 8, 2026 23:46
Seems like the puzzles actually changed too — that spiderweb which used to only break if you dropped from a height now burns through instead
But people who never actually played it ("air-play" posers) wouldn't notice
36AnonymousSep 8, 2026 23:49
Re: #28
Funny thing is, you could burn through it in the original too
Equip a burning Deku Stick, and while at critical health wheezing for breath, it catches and lets you push through
Apparently Koichi Ishii cleared the original that way for the 3DS version
50AnonymousSep 8, 2026 23:52
Re: #28
The second spiderweb can only be broken by burning it — don't you remember?
39AnonymousSep 8, 2026 23:50
Re: #36
Seriously?
That's not even in my strategy guide
First time I've heard this
64AnonymousSep 8, 2026 23:55
Re: #39
Well, it's basically an exploit anyway

Speaking of behind-the-scenes stories from back then, apparently Camelot's Takahashi brothers cleared the Water Temple without ever finding the Zora Tunic
Supposedly they told Miyahon (Miyamoto), "the Water Temple is way too hard, the underwater breathing time limit is brutal…" and everyone was floored
76AnonymousSep 8, 2026 23:58
Re: #64
The first one you break through from a height
The second one you set on fire
That's not an exploit at all, it's the intended method
84AnonymousSep 8, 2026 23:59
Re: #76
I'm talking about how that "break through from a height" web can actually also be burned through instead — what are you even saying?
108AnonymousSep 9, 2026 00:03
Re: #76
Went and watched footage of the original
You're right
41AnonymousSep 8, 2026 23:51


Is this one of those memes about faces getting more intense with DLSS5?
51AnonymousSep 8, 2026 23:52
Re: #41
Gross
Goblin
67AnonymousSep 8, 2026 23:56
Explain to me what's supposed to be fun about manually jumping in spots where auto-jump already handled it
72AnonymousSep 8, 2026 23:57
Re: #67
You didn't know? You just feel like jumping for no reason
75AnonymousSep 8, 2026 23:57
Re: #67
You end up wasting time trying to force your way up spots you can't actually climb, just because you can jump now
80AnonymousSep 8, 2026 23:58
Re: #67
Well, it lets you take shortcuts, doesn't it
78AnonymousSep 8, 2026 23:58
https://www.nintendo.com/jp/games/switch2/aa9ja/products/soft.html


¥8,980 for just modernizing the graphics, adding full voice acting, and letting you jump…😅
Throw in another ¥1,000 and you could buy GTA6😅
83AnonymousSep 8, 2026 23:58
Isn't Nintendo's sense of game design kind of off lately?
Reminds me of about 10 years ago when other companies took their first step toward decline
87AnonymousSep 8, 2026 23:59
Re: #83
The only companies that actually declined are the ones like Square Enix, Sega, and Bandai Namco that went all-in on PlayStation lol
97AnonymousSep 9, 2026 00:01
Re: #83
Nintendo's been hearing this same criticism forever, and yet
they're a company that keeps delivering results, so I don't think it's worth worrying about
88AnonymousSep 8, 2026 23:59
Re: #84
In Ura Zelda (the GameCube "Master Quest" version) you also burned through it to progress
106AnonymousSep 9, 2026 00:02
Re: #88
No, that's not what I'm talking about at all
Please learn how to actually follow a conversation
115AnonymousSep 9, 2026 00:05
Re: #106
There are two identical spiderwebs inside the Deku Tree, you know — remember that?
121AnonymousSep 9, 2026 00:06
Re: #106
You're just self-appointing yourself thread police, unilaterally deciding "this is the spot we're talking about"
Nobody agreed to that
122AnonymousSep 9, 2026 00:07
Re: #115
I keep telling you, that's not what I'm talking about
I'm talking about how the spiderweb you break by jumping down from a height also has a hidden trick where you can burn through it instead
Why are you suddenly bringing up the other spiderweb or Ura Zelda?
125AnonymousSep 9, 2026 00:07
Re: #122
Who cares, honestly…
129AnonymousSep 9, 2026 00:08
Re: #122
It's not a hidden trick at all, burning it is literally the intended solution
The strategy guide from back then even noted that the candlestick cue meant to hint at this wasn't very clear
126AnonymousSep 9, 2026 00:08
Ah, this just makes me appreciate how hard the FF remakes actually tried — this one's such an average, boring remake by comparison. Amazed people are getting this hyped over it
141AnonymousSep 9, 2026 00:11
Re: #126
It's fine for a remake to be plain
If you're going to pour that much effort into a remake and turn it into something totally different, just make a new game instead
143AnonymousSep 9, 2026 00:12
Re: #126
It's not like this one was made by the actual Zelda team the way EPD1 titles are
Rather than tying up their ace talent on a remake for years, it's obviously better for them to focus on new titles
142AnonymousSep 9, 2026 00:11
Re: #129
I'm saying jumping down from a height to break through is the intended method
The web itself can technically be burned, but swinging your stick normally doesn't connect downward, so you can't burn it that way under normal play
Except there's this bug-like quirk where a specific animation happens to connect and burn it anyway — is that getting through to you?
146AnonymousSep 9, 2026 00:13
Re: #142
You burn it by rolling or holding up your shield, FYI
149AnonymousSep 9, 2026 00:13
Re: #142
I get it just fine, I just think you're going on and on about something pointless
160AnonymousSep 9, 2026 00:16
Graphics got better
You can move the camera
You can jump
They deliberately kept the loading screens

See, that's a seriously impressive evolution, right?
163AnonymousSep 9, 2026 00:17
I'm shaking


Background and Key Points of This Debate

The title generating discussion this time isn’t a brand-new Nintendo game, but a remake of an existing one. It reportedly features modernized graphics, full voice acting, a free-moving camera, and an added jump command, while deliberately keeping things like the original loading times to preserve the original’s atmosphere. It’s priced at ¥8,980, and the thread saw posts comparing that to GTA6’s price — though it’s worth noting that, as of this writing, GTA6 doesn’t actually have a confirmed retail price yet, so that comparison was based purely on one poster’s hearsay. The argument that heated up later in the thread — over whether the spiderweb can be burned through — turns out to be a hidden trick that existed in the original game as well, apparently because it was barely documented in strategy guides at the time. The fact that this remake is being judged not by “how much was changed” but by “how much comfort was added without breaking the original” reflects the differing expectations longtime fans bring to remakes.

※This article is compiled as an excerpt/summary of the 5ch (Hardware/Industry (Geha)) thread “Did They Just Polish the Graphics?.”

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