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The story
A video posted to X (formerly Twitter) showing a remake of The Legend of Zelda: Ocarina of Time running at 60fps on an iPhone 18 Pro became a hot topic on 5ch’s Hardware/Industry (“Geha”) board. The thread erupted with accusations of double standards — “the same crowd that mocked PS5 jailbreaking suddenly loses it over Switch modding.” Discussion also drifted into how the PS5’s master key had leaked, and how ports like this are said to cost in the thousands of dollars.
What people said
tps://x.com/Puertorock77_/status/2119906868353278373?a=WXMttxzMkRS-JtMpbPs
Funny thing is, the same people who mocked PS5 jailbreaking were saying Sony was finished, that they had it coming. But now that it's Switch 2's turn, suddenly jailbreaking is a crime and they're tagging Nintendo on every post they can find.
Well, the iPhone's just got better specs.
Same thing's happening on Geha lol
Wasn't that just because the PS5's master key leaked, so people said it was game over for Sony lol? Sure enough, it got cracked right after a firmware update too.
Probably fun because AI regulation hasn't caught up yet, so people can get away with a lot.
Still don't get why you'd sink that much money into it though.
Maybe they've got some monetization angle, or a plan to spread malware, harvest data, and sell it off for profit?
I have no idea what you mean by "sinking money into it" — do you seriously think they're buying expensive gear or throwing an army of people at this? They're just messing around in their spare time with whatever PC and free tools they already have. Monetization? What are you even talking about lol.
Even if regulations shut down the online options, once local LLMs get strong enough, people will just jailbreak those and start all over again. Same cycle as hacking.
I think they said a few thousand dollars for the Mario Kart World port, so maybe around ¥2 million? Not sure what it'd run for Ocarina of Time though.
Background and Key Points
The port being discussed here appears to differ from simply running a dumped ROM straight through an emulator — it’s believed to be the work of volunteers who reverse-engineered the original game’s code and rewrote it for another platform, which is likely why it runs more smoothly than an emulated version would. The thread’s point that “you need the actual hardware to dump the ROM” reflects a common assumption in modding communities: that the ROM itself must be dumped from hardware and software you legitimately own. It’s also worth noting that the “a few thousand dollars” cost isn’t a concrete estimate for this specific project — it’s a figure carried over from a different title’s port.
*This article is excerpted and summarized from the 5ch (Hardware/Industry, “Geha”) thread “[Great News] Zelda: Ocarina of Time Finally Gets an iPhone Release Toooooo wwwwwwwwwwwwwwww” (the trailing “w”s mimic laughter, like “lol”).
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