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The story
Level-5’s new-title presentation “LEVEL5 VISION 2026 II Dream,” originally set to begin at 9 PM JST on September 10, was pushed back to 10 PM at the very last minute due to equipment trouble. On 5ch’s hardware/industry board (Geha), posters piled on, noting that even the delay announcement itself came out late, and bringing up the old precedent of “Ni no Kuni II,” whose PS4-exclusive announcement was blamed for cooling the company’s popularity. Still, once the stream got going it pulled in a peak of around 130,000 concurrent viewers, with plenty of buzz also going to updates on “Yo-kai Watch 2: Haken” — a lively response despite all the delay drama.
The LEVEL5 VISION 2026 II Dream stream goes live today at 9 PM (Japan time)!
We’ll be sharing lots of updates on our titles, so please tune in.
■YouTube
Source: youtube.com / Original article here
What people said
The stream itself got delayed an hour
Yep, that's so on-brand for them…
Regarding "LEVEL5 VISION 2026 II Dream," which was scheduled to stream starting at 9 PM,
due to equipment trouble, we have changed the start time to 10 PM.
We sincerely apologize for the inconvenience.
Please wait a little longer until the stream begins.
Rough, but somehow so Level-5
Yo-kai Watch 2: Haken
A Switch 2 version is already confirmed — question is whether it'll go multiplatform
They announced Ni no Kuni II as a PS4 exclusive, threw cold water on everyone, and it all shrank fast from there
And they'd built a whole era on Yo-kai Watch before that
That's what delayed the Switch version too, after all
Though this time it should be fine
At the end of the day this company's still tied down by the Kids Hoshi Project contract (a kids'-franchise licensing tie-up)
Third parties everywhere seem to be tearing up their exclusivity deals — is Level-5 the only one not doing that?
Isn't it 10 PM? Did you get the time wrong?
It's an hour late because of equipment trouble
Level-5's the one who got it wrong
Even though the last one only sold 3,000 copies
Can't help it, it's contractual
Did they go multiplatform because it won't sell on Switch 2?
The PS version of the Yo-kai Watch 1 remake basically didn't register on the sales charts lol
Cracking up that right out of the gate they're announcing Yo-kai Watch is ditching Nintendo ("datsu-nin")
See, this is how they act like 4 and Gakuen never happened
Was Level-5 really this popular?
Everyone loves a presentation
Probably thanks to Yo-kai Watch 2, no?
Goes without saying
Being right after the Nintendo Direct probably helps a lot too
Re: #181
Yo-kai Watch 2 looked nowhere near finished — are kids really satisfied with that?
Thought there'd be a bit more new footage, but there wasn't — people seem let down
Background and Talking Points
Level-5 built an entire era around the “Yo-kai Watch” series, but around 2015 its announcement of “Ni no Kuni II” as a PS4-exclusive title provoked backlash from Nintendo users, and its Switch support lagged as a result. Drawing on that history, many posters in the thread mocked this stream delay as “so Level-5.” The real point of contention was that the delay announcement itself came out at the last minute and in a confusing way — the sarcasm was aimed less at the technical trouble itself than at how slowly it was communicated. Worth noting: thread comments about Yo-kai Watch 2’s multiplatform rollout being “locked down by contract” are just speculation from posters, not confirmed details from any official source. The 130,000 peak concurrent viewers figure also drew buzz largely from comparisons to Sony’s State of Play, which is a separate topic from how the broadcast content itself was received.
※This article is excerpted and summarized from the 5ch (Hardware/Industry (Geha)) thread “[Live] LEVEL5 VISION 2026 II Dream — Starting 9 PM.”
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