GTA6 Isn’t Even Out Yet, But the Hype Feels Thin — 5ch Debates Why

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The story

With Grand Theft Auto VI’s release approaching, a thread titled “GTA6 isn’t generating any buzz at all” popped up on 5ch’s Hardware/Industry board (Geha). Discussion centered on the game’s target frame rate of a variable 30fps, restrictions on online features and mod support, and content regulations for the PS5 version. Posters also cited Newzoo’s estimate of $3.2–5.2 billion in first-week sales and a development budget estimated at 156–320 billion yen. Some pointed out that overseas hype seems much stronger, and opinions split over why the response at home has been so muted.

What people said

1AnonymousNov 13, 2026 16:42
Is this thing even gonna be okay?
2AnonymousNov 13, 2026 16:43
Not okay — apparently it'll blind you (a joke about how thick the censorship blur patches are).
3AnonymousNov 13, 2026 16:44
🐷<OINKKKKKKK💢 (classic angry-pig copypasta scream)
4AnonymousNov 13, 2026 16:45
You need material to get people hyped.
There's just nothing being put out there that lets fans discuss or speculate about what's actually different in the new game.
I guess the target 30fps did get people hyped… in a bad way?
5AnonymousNov 13, 2026 16:46
No online, a censored version, no mod support.
Target 30FPS (lol), single-player only.
Who's actually gonna want this lmao
10AnonymousNov 13, 2026 16:50
Especially the PS5 version.
Re: #5
That, plus the censored version cutting side quests, shops, and events, and the chance that online might get walled off onto a quarantine server just for the censored version a year or so later — nothing but downsides.
They should hurry up and show real PS5 hardware gameplay in a livestream.
6AnonymousNov 13, 2026 16:47
Once it releases, everyone will see the censorship is real, the frame drops are real, and Dolby Vision and VRR are both missing — the Hall-of-Shame console version is gonna erupt into chaos and it'll be a blast 😁
Can't wait 😜
18AnonymousNov 13, 2026 16:55
Re: #6
It's the "Hall of Shame homecoming edition," don't get it wrong.
7AnonymousNov 13, 2026 16:47
The download size is nuts, so I can't even buy it.
9AnonymousNov 13, 2026 16:49
If something with only a six-month shelf life doesn't sell out, THAT'S the real problem.
11AnonymousNov 13, 2026 16:51
So it IS selling out — isn't that a good thing then, lol
12AnonymousNov 13, 2026 16:51
Over on X, people overseas are going wild about the variable 30fps.
13AnonymousNov 13, 2026 16:51
Re: #10
Keeping online segregated from overseas players is nothing but good news.
14AnonymousNov 13, 2026 16:52
So no Japanese dub after all, confirmed huh?
No wonder a country like that can't get hyped.
15AnonymousNov 13, 2026 16:53
Re: #14
It's always been English-only voice acting, noob.
16AnonymousNov 13, 2026 16:54
Nice try, hater — people ARE hyped, over the 30fps (just not in the way you'd want).
17AnonymousNov 13, 2026 16:55
Re: #16
Say "variable," you dunce! (insult borrowed from Crayon Shin-chan)
20AnonymousNov 13, 2026 16:56
This is going massively viral right now???
22AnonymousNov 13, 2026 16:57
The real obstacle is that they ruined GTA6 with their own actions.
27AnonymousNov 13, 2026 17:02
Sold out on Amazon at under 30,000 units?
Guess nobody even expected it to sell.
30AnonymousNov 13, 2026 17:08
Re: #27
It's basically perishable food with a six-month shelf life.
The risk is way too high.
37AnonymousNov 13, 2026 17:16
Re: #30
That's short.
There's no way retailers can carry stock like that.
31AnonymousNov 13, 2026 17:08
"Grand Theft Auto VI" first-week sales projected at $3.2–5.2 billion — Newzoo estimate

That's 20x Zelda lol
32AnonymousNov 13, 2026 17:10
Re: #31
The dev time and the dev budget though……
35AnonymousNov 13, 2026 17:14
Re: #31
Guess 50 million units in the first week really is the bar after all.

GTA: "A game that does 50 million at launch and 200 million lifetime is going digital-only" ← someone who hasn't noticed history just shifted, lmao
https://krsw.5ch.io/test/read.cgi/ghard/1784356482/
"Western games and movies are dead!!" ← GTA6 pre-orders hit 50 million, Toy Story's a smash hit… wait, what?
https://krsw.5ch.io/test/read.cgi/ghard/1784448795/
60AnonymousNov 13, 2026 17:42
Re: #31
Seriously, how do people come up with such a dumb estimate?
33AnonymousNov 13, 2026 17:13
Development cost estimated at 156–320 billion yen; including marketing and infrastructure, that's 480 billion yen.
That's 100 times what Ocarina of Time cost — and that game was said to cost 4 billion yen.
39AnonymousNov 13, 2026 17:17
Re: #33
Final sales including online will be off by dozens of times anyway, so who cares.
GTA5's online mode alone pulled in $10 billion.
47AnonymousNov 13, 2026 17:25
How many copies does GTA6 need to sell at full price just to break even?
69AnonymousNov 13, 2026 18:01
Re: #47
No idea, but they're probably planning to keep selling it for like 10 years, so it should be fine?
80AnonymousNov 13, 2026 18:17
Re: #47
It'll be in the black well before they start dumping it in bargain bins the way they did with 5.
54AnonymousNov 13, 2026 17:36
At least in Japan, there's zero sign of hype.
Maybe it'll pick up a little once it actually releases?
55AnonymousNov 13, 2026 17:39
Re: #54
I think it'll be decent enough until online mode drops.
57AnonymousNov 13, 2026 17:39
Overseas it's probably hyped though.
Japan's definitely getting a censored version, and that's probably why the hype's lacking here.
58AnonymousNov 13, 2026 17:41
Re: #57
Well, this series is actually the reason distribution regulations got tightened in the first place.
75AnonymousNov 13, 2026 18:09
Honestly shocked to learn it's not even that popular in Japan to begin with.
What do you mean it won't even hit a million on day one?
78AnonymousNov 13, 2026 18:14
Re: #75
The series has never been fun enough in Japan to get hugely popular, not even by the 6th entry.
81AnonymousNov 13, 2026 18:17
From a US gaming thread:

It comes out in a few days, but there's no buzz.

Sure, it'll sell — but we've been watching this game since Trailer 1, years ago now.
Especially looking at the extended footage, it's clear this is just… another GTA.
85AnonymousNov 13, 2026 18:23
Re: #81
I guess "just another GTA" means it doesn't feel any different from the last one?
I really think it's important to do what Nintendo does — show actual hardware gameplay and put out videos explaining exactly what's changed and how.

Background and Key Points of the Discussion

With GTA6’s release approaching, the thread cited development cost estimates of 156–320 billion yen — reportedly around 480 billion yen once marketing and operating costs are included — along with Newzoo’s projection of $3.2–5.2 billion in first-week sales. Nobody in the thread questioned the sheer scale of the business itself. What divided posters was whether there’s any real sense of hype: many felt that content regulations in the domestic version, restrictions on online features and mod support, and dissatisfaction with the variable 30fps target frame rate were specifically dragging down expectations in Japan. One post claimed Korean regulators had flagged GTA6 over genital depictions, but that’s secondhand information circulating on 5ch and hasn’t been confirmed by any primary source such as overseas news outlets, so it should be treated with caution.

*This article is compiled from excerpts and a summary of the 5ch (Hardware/Industry [Geha]) thread “[Sad News] GTA6 Isn’t Generating Any Buzz At All….”

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