GTA6 pre-orders hit 9.69 million, blowing past Cyberpunk — already the most pre-ordered game ever before launch

From our other sites

The story

GTA6’s pre-launch pre-orders have reached 9.69 million units, breaking the previous record of 8 million held by Cyberpunk 2077, according to data reported by Sensor Tower. The breakdown showed 7.23 million for PS5 and 2.46 million for Xbox Series X|S, and commenters noted that this total comes from just two platforms since no PC version has shipped yet. The thread buzzed with comparisons to first-week sales projections for the Nintendo Switch 2 “Zelda” series, which was making headlines around the same time, as well as reactions to the official spec announcement targeting “30fps.”

GTA 6 has already surpassed 9 million pre-orders, generating over $940 million in revenue.

That makes it the most pre-ordered video game in history.

(Via: Sensor Tower)

Source: x.com / Original post here

What people said

5AnonymousNov 10, 2026 22:36
Wait, what happened to Zelda?
6AnonymousNov 10, 2026 22:36
Re: #5
Less than 5 million in a week is probably the best they can hope for.
41AnonymousNov 10, 2026 22:54
Re: #6
It probably won't even hit 5 million — it's the Switch 2. If first week breaks 5 million that'd be a huge achievement.
105AnonymousNov 10, 2026 23:30
Re: #6
No way, that's just not happening — it's the Switch 2.
12AnonymousNov 10, 2026 22:38
GTA6 hype is building!!

Thanks to @Y1ng5dvv finding a matching DLL in the FSR 4.12 documentation, it looks like GTA VI might already support FSR 4.12 👀👀👀👀

https://x.com/blueisviolet/status/2120127160086331565?a=7-Ax54HwVFTEuNich10&s=46
18AnonymousNov 10, 2026 22:40
Re: #12
Oh? So Xbox gets FSR 4.1 support right from launch?
19AnonymousNov 10, 2026 22:40
GTA VI is being reported as the most pre-ordered game in history!

According to Sensor Tower, GTA VI has hit 9.69 million digital pre-orders.

– PS5: 7.23 million
– Xbox Series X|S: 2.46 million

That puts estimated pre-launch revenue at roughly $1 billion, breaking Cyberpunk 2077's previous record of 8 million pre-orders.

And remarkably, GTA VI hit this across just two console platforms — there's no PC version out yet.
https://x.com/GamingCulture_/status/2120132357399441594
26AnonymousNov 10, 2026 22:43
Re: #19
That's nuts lmao
36AnonymousNov 10, 2026 22:49
Re: #19
That's wild for digital alone. Guess physical copies really weren't needed after all.
39AnonymousNov 10, 2026 22:52
Re: #19
With FSR 4.1 support basically confirmed, and the PS5 Pro making up less than 5% of sales, that means most people will be playing the worst-looking version.
20AnonymousNov 10, 2026 22:41
Wonder how the first week will go. Maybe around 30 million?
25AnonymousNov 10, 2026 22:43
Re: #20
I asked an AI, and apparently the likely number is around 25 million.
22AnonymousNov 10, 2026 22:42
9.69 million pre-orders, blowing past Cyberpunk lmaooooo
38AnonymousNov 10, 2026 22:51
This really shows that physical sales numbers don't mean much anymore.
122AnonymousNov 10, 2026 23:37
Re: #38
Only the big players like Capcom, Microsoft (including Activision Blizzard), and R⭐︎ (Rockstar, censored to dodge board filters) get to say physical sales don't matter.
124AnonymousNov 10, 2026 23:39
Re: #38
What's this guy even talking about lol — that garbage Wolverine game was 35% physical worldwide.
40AnonymousNov 10, 2026 22:53
Watching all this Zelda talk reminds me of how the media kept hyping up 'Poko-a' (a mocking 5ch nickname for a different game) as a huge worldwide hit — total hot air.
53AnonymousNov 10, 2026 23:04
Re: #40
Once it actually launched, 'Poko-a' didn't even sell half as much as Crimson Desert.
44AnonymousNov 10, 2026 22:56
The fact that this whole brag-fest never once mentions physical copies makes you wonder if retailers get zero benefit no matter how well this sells…
45AnonymousNov 10, 2026 22:58
Re: #44
I doubt we'll ever get numbers from anyone close to official channels at this point. If they'd planned to share that, they'd have announced the digital/physical split from the start of pre-orders.
46AnonymousNov 10, 2026 22:58
"The Legend of Zenza" (a pun on "The Legend of Zelda")
I'm dying lmaooo
55AnonymousNov 10, 2026 23:06
Re: #46
Okay that got me lol
69AnonymousNov 10, 2026 23:15
Re: #46
"The Legend of Zenza: Ocarina of the End" (wordplay on "Ocarina of Time") is hilarious
82AnonymousNov 10, 2026 23:20
Re: #46
lmaoooooooo
57AnonymousNov 10, 2026 23:09
Wait, what happened to those "50 million pre-orders" everyone was talking about?
60AnonymousNov 10, 2026 23:09
Re: #57
Who even said that?
64AnonymousNov 10, 2026 23:12
Why's everyone so worked up about this? Cracked PC copies look like they'll be playable soon anyway.
68AnonymousNov 10, 2026 23:15
Re: #64
I saw people hyping up Zelda like crazy every single day on the console-wars board (ゲハ), but nobody's doing that for GTA. And yet GTA just steamrolled right past Zelda without even trying.
70AnonymousNov 10, 2026 23:15
Re: #64
By the time someone gets a system update, hacks it, dumps it, cracks the encryption, and manages to recompile and run a game this heavy, the actual PC version will already be out. Plus Rockstar's apparently planning to release the PC version pretty soon anyway.
66AnonymousNov 10, 2026 23:14
If it doesn't top 11.21 million on day one, that means it undersold the previous game.
73AnonymousNov 10, 2026 23:16
Re: #66
Two weeks out and digital pre-orders alone are already at 9 million, on top of regular physical purchases. First week's probably 30 million, maybe 50 million by the end of month one.
72AnonymousNov 10, 2026 23:16
A new 30-second clip went up 20 minutes ago and it's already at 270,000 views.
86AnonymousNov 10, 2026 23:22
Re: #72
That's still behind M!LK (a J-pop idol group).
79AnonymousNov 10, 2026 23:19
Did the Xbox version alone end up beating Wolverine already?
109AnonymousNov 10, 2026 23:31
Re: #79
The Xbox version is currently at 2.46 million.
83AnonymousNov 10, 2026 23:20
Official announcement is in:

Grand Theft Auto VI — targeting 30 FPS

PS5 Pro — supports PSSR and ray-traced shadows

Supports Xbox Cloud Gaming & remote play on PS5/Xbox

https://www.rockstargames.com/newswire/article/89834o94713o21/pre-load-grand-theft-auto-vi-now
85AnonymousNov 10, 2026 23:21
Re: #83
If 30fps is the "target," does that mean it usually runs at 20? That's gonna be choppy as hell lol
88AnonymousNov 10, 2026 23:23
Re: #83
Wait, 30fps is the target? On every platform? No way.
89AnonymousNov 10, 2026 23:23
Re: #83
"Targeting 30fps" lmaoooooo

Background and Key Points of This Discussion

It’s worth noting that GTA6’s pre-order tally comes from estimates by outside analytics firms like Sensor Tower, and covers digital pre-orders only. No detailed figures on physical pre-orders have been released officially, and commenters pointed out that “the physical numbers never show up.” Pre-order counts and first-week sales are separate metrics — the former is just a gauge of pre-release expectations. Opinions split sharply on the thread over how to project first-week sales from this pre-order figure, ranging anywhere from 25 million to 50 million units. Meanwhile, the officially confirmed spec of “targeting 30fps” sparked worried reactions, since fans had expected a flagship title of this scale to run more smoothly.

*This article is compiled and summarized from the 5ch (Hardware/Industry (Console Wars)) thread “[Bad News for Nintendo Fans] GTA6 Already Sold 9 Million Units.”

Comments

Leave a Reply

Your email address will not be published. Required fields are marked *