Memory Prices Surge, So Windows Finally Goes on a Diet — 5ch: ‘Should’ve Done This From the Start’

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The story

Soaring semiconductor demand from the AI boom has driven up memory prices, and PC makers are moving back toward 8GB configurations. Windows has long operated on the assumption that “more memory is always better,” bloating with each release — but Microsoft is reportedly reversing course and working to cut memory consumption, with some reports claiming actual reductions in memory usage in the recent Windows 11 26H2 update. On 5ch, reactions were split: sarcastic comments like “should’ve done this from the start,” skepticism that this is just a cosmetic numbers improvement, and analysis pointing to heavyweight components like WebView2 as the real culprit behind memory bloat.

What people said

5AnonymousOct 8, 2026 16:03
Right now, memory prices keep climbing thanks to the AI boom, and OEM PCs are drifting back to 8GB configurations. Microsoft has long insisted that "more RAM is always better," but now, ironically, the logic has flipped to "RAM's too expensive, so let's lighten the OS instead." Whether Windows 11 can actually hold up in an 8GB RAM world looks like it could be a major turning point.
19AnonymousOct 8, 2026 16:17
Re: #5
An 8GB PC sounds rough.
Won't you hit the ceiling just running Chrome?
74AnonymousOct 8, 2026 18:04
Re: #5
Should've done this from the start.
6AnonymousOct 8, 2026 16:04
Reports of speedups and reduced memory usage with Windows 11 26H2
https://news.mynavi.jp/techplus/article/20261007-5083736/


^
Right after 26H2 dropped, tons of reports came in about reduced memory usage.
You guys should update to 26H2 ASAP.
7AnonymousOct 8, 2026 16:05
Aside from Steam dropping support and the security issues, Windows 7 would've been fine — this is just dumb.
8AnonymousOct 8, 2026 16:07
Re: #7
> Steam dropping support and the security issues

That's a huge problem though.
9AnonymousOct 8, 2026 16:10
Don't go messing with unnecessary stuff…

You guys are just going to cause way more bugs than that.
11AnonymousOct 8, 2026 16:11
Re: #9
26H2 runs great.
93AnonymousOct 8, 2026 19:16
Re: #9
Compressing memory with some new algorithm and then getting blue screens sounds exactly like something that would happen.
10AnonymousOct 8, 2026 16:11
It's been a memory hog this whole time.
16AnonymousOct 8, 2026 16:14
Re: #10
Seriously this.

Don't need all that bloatware bundled in either.
18AnonymousOct 8, 2026 16:17
Hard to believe Microsoft has the technical chops for this.
They never did a real fix because rewriting the code was too much of a hassle.
52AnonymousOct 8, 2026 17:02
Re: #18
It's not a technical skill issue — it got bloated because they leaned heavily on WebView2 to cut costs.
20AnonymousOct 8, 2026 16:17
So it's like "gas prices are brutal, so we're ditching the American muscle car for a kei car" (a small Japanese minicar)?
And now that they can actually do it, people are gonna ask why they didn't do it sooner.
87AnonymousOct 8, 2026 18:58
Re: #20
Gas prices (i.e. memory) used to be cheap.
26AnonymousOct 8, 2026 16:26
If you're as rich as Microsoft, you should just build a memory fab and get into the memory business yourself.

And if that causes a memory glut and prices crash, so what — you're one of the biggest companies in the world.
Protect your own foundation to protect your own Windows.
27AnonymousOct 8, 2026 16:29
Re: #26
Apparently there's not even enough power for that to begin with.
28AnonymousOct 8, 2026 16:30
Re: #26
You don't get rich doing stuff like that.
They got this big by pushing the risk onto someone else and keeping all the benefits for themselves.
30AnonymousOct 8, 2026 16:32
Like Teams, which is totally dependent on WebView2.
They'll talk a big game but never actually fix it.
90AnonymousOct 8, 2026 19:03
Re: #30
Of course they can't — with today's app scale and update frequency, there's no way to do native support for every environment like in the old days.
If anything, consoles that are built against optimized dedicated APIs are the real living fossils here.
Though even that's fading, since Xbox dropped its dedicated API starting with the Series X and unified on DirectX.
43AnonymousOct 8, 2026 16:55
Way too little technical skill.

If Nintendo made a PC OS, it'd probably be amazing.
Why don't they do it?
44AnonymousOct 8, 2026 16:55
Re: #43
Probably because they don't have the rights to.
You're not thinking this through — there are barriers.
46AnonymousOct 8, 2026 16:56
A company that says "memory got too expensive so we're standardizing on 8GB" while having zero qualms about jacking up the OS price at the same time.
47AnonymousOct 8, 2026 16:57
Re: #46
Wait, did they actually raise the price?
58AnonymousOct 8, 2026 17:12
They're probably just throwing it at AI to get it rewritten right now.
60AnonymousOct 8, 2026 17:15
Re: #58
I can already see the future: AI generates garbage code, it turns into a bug festival, and everyone's screaming in agony lol
61AnonymousOct 8, 2026 17:20
Re: #59
Sounds like you don't understand the current state of Ace Combat 8 lol
64AnonymousOct 8, 2026 17:29
Re: #61
There are crash reports, but it's not a spec issue.
Ace Combat 8 isn't demanding in terms of performance.
Minimum: RTX 2060 / RX 6600
Recommended: RTX 3070 / RX 6800

The requirements are actually on the lower side.
The crashes will probably get patched out.
67AnonymousOct 8, 2026 17:40
Apparently Windows 12 is going to ship on Helix — wonder how that'll turn out.
68AnonymousOct 8, 2026 17:42
Re: #67
Even the XSS (Xbox Series S) costs ¥100,000, so are they planning to sell this for something like ¥400,000?
78AnonymousOct 8, 2026 18:28
Vista gradually got lighter with updates, but by the time that happened, Windows 7 — already lighter than Vista — had taken over.
82AnonymousOct 8, 2026 18:48
Re: #78
SP3 wasn't really that different from 7, and 7 came after that anyway, didn't it?
84AnonymousOct 8, 2026 18:53
Re: #78
Nice lie.

There's no way SP3 runs on 512MB either.
89AnonymousOct 8, 2026 19:01
Most of this is just releasing memory that was reserved on the assumption it'd be used anyway — so it just looks like more memory is free.
Once you actually start using it normally, it eats up about the same amount of memory as before.
91AnonymousOct 8, 2026 19:08
Re: #89
Wait what? Task Manager shows it going down though.
95AnonymousOct 8, 2026 19:19
It's just optimizing for the max memory available.
With 8GB, it adapts to 8GB.
It's been swapping all along, so with an SSD it was basically fine anyway.
With 16GB it feels like usage has gone up compared to before.
Boot used to be 4.7GB, now it's +1GB.
Once you use Edge and Chrome together it goes over 10GB.
98AnonymousOct 8, 2026 19:23
Re: #95
Chrome's the one hogging it.

Background and Key Points of Debate

The backdrop here is the surge in memory demand and DRAM price spikes driven by the AI boom that’s been ongoing since late 2025. This has forced PC makers to scale back the amount of memory they ship, and it’s chipping away at the design assumption Windows has relied on for years: that memory is abundant. Where opinions in the thread split was over whether this slimming-down actually reduces real-world memory usage, or whether it’s just releasing “unused” memory on the surface. Poster #89 voiced skepticism based on past experience, while poster #95 gave a positive assessment citing real-world measurements on both 8GB and 16GB systems. There’s also a point (poster #52) that dependence on heavyweight components like WebView2 and Teams is part of what’s driving memory consumption, though the responses alone don’t make clear whether this is a fundamental redesign or just a tweak. Some commenters bring up the history of Windows Vista slimming down into Windows 7, but that’s based on personal recollection, not any official figures.

*This article is compiled and summarized from the 5ch (Hardware/Industry (Geha)) thread “Microsoft: “Memory’s too expensive, so going forward Windows will lighten up its RAM requirements! A new memory strategy!”“

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