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The story
Dragon Quest Walk players have long complained that during auto-battle, skills they’ve selected often don’t get used automatically, and there had been repeated requests for a per-skill on/off toggle. That feature has now been added — but only for subscribers to the “Gold Pass,” which works out to roughly 3,000 yen a month, drawing criticism from free-to-play users who called it “deliberately making the game inconvenient just so they can sell you the fix.” The thread saw a mix of defenses (“of course paying customers get treated better”) and counterarguments (“if free players quit, the game dies out and paying users suffer too”), escalating into name-calling that included the slur “kojiki” (beggar) aimed at non-paying players.
What people said
Sure, that's true, but what seems to have pissed people off this time is that they deliberately left it inconvenient and are now charging to make it normal
You just need to buy the "Gold Pass" — you use one per week — but keeping it going for a month costs 3,000 yen
It's not like you're competing directly against free users, so wouldn't that have no real effect?
If the mobile game's this dead, you might as well just play a console game instead
A large base of light spenders matters more than a handful of whale hardcores, and you need a ton of worthless freeloaders around to make those light spenders feel good about themselves. Placing 1,000th out of 3,000 in a ranking event feels meh, but 1,000th out of 50,000 feels great
I figured "fine, I'll just pay that much," but the reward you get for spending 1,000 yen in a week is honestly not worth it 🥺
Wait, it's not even a subscription? lol
That's so on-brand for a Japanese gacha game lmao
What year of service are we even on?
They're literally in the middle of the 7th anniversary event right now
That's pathetic. You're not doing that because it's fun, you're doing it basically out of obligation at this point. You'd definitely have more fun just buying two console games instead
The operator is Colopl, so it has nothing to do with those
And since it's a subscription, they get to keep collecting money forever
The Gold Pass already existed; this just adds a feature to it, so it's actually a better deal now. The only ones complaining are the freeloading beggars
It comes with other perks too, like getting more gacha points
In the end the paying users will just end up fighting each other, the service will shut down, and everyone gets freed anyway
Don't hardcore players just use a pendulum swinger (a device that fakes footsteps so you don't have to actually walk)?
There are so many status effects now I honestly can't keep track anymore. Also the Megamonster gimmicks are just endlessly tedious
Funny that it's a NEET saying this
Guess even those looked down on as the absolute bottom have some pride left
Background and Key Points of the Discussion
Dragon Quest Walk will mark its 7th anniversary in 2026. The “Gold Pass” at the center of this controversy is a subscription-style paid plan that includes a discount item usable once per week, working out to roughly 3,000 yen a month. Some in the thread mistakenly assumed Square Enix was the developer/operator, but the game is actually run by Colopl — a misunderstanding that was corrected within the original thread itself. The central debate is whether it’s fair to make an already-requested feature pay-only: some saw it as simply monetizing a normal convenience feature, while others saw it as deliberately leaving the game inconvenient first and then charging to fix it. The sniping between free and paying users is a familiar routine in these threads, though it never escalated into attacks on specific individuals.
*This article is compiled from excerpts and a summary of the 5ch (Nandemo Jikkyo G) thread “[Sad News] Dragon Quest Walk implements a long-requested feature as pay-only, drawing a wave of criticism from free-to-play users.”
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