Terranigma Returns in 2027 — Beloved SNES Action RPG Coming to Modern Consoles

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The story

Terranigma, the action RPG released for the Super Famicom in 1995, has been confirmed for a multi-platform release in 2027, announced during “Pixel Arcadia – The Future of Retro.” The game is known for its development by Chunsoft and a soundtrack by Yoko Kanno, but on the thread, viewers of the trailer pointed out that it “looks like a straight port of the SFC version,” while others offered a more cynical take — “this one’s probably going to flop too” — citing how recent retro remakes have consistently struggled.

Famitsu.com — 2026.08.25 03:13

A retro-game-focused showcase event, “Pixel Arcadia – The Future of Retro,” streamed starting at 3:00 AM on Tuesday, August 25, 2026. During the broadcast, it was announced that Terranigma will be released in 2027.

Supported platforms are Nintendo Switch 2, Nintendo Switch, PlayStation 5, PlayStation 4, Xbox Series X|S, and PC (Steam, GOG).

Source: famitsu.com / Original article here

What people said

5AnonymousAug 25, 2026 07:39
This makes me happy, but I'm a little worried it'll turn into something weird.
6AnonymousAug 25, 2026 07:39
So Square Enix's remake cash-grab strategy has reached this far, huh.
30AnonymousAug 25, 2026 08:12
Re: #6
Nah, Square Enix isn't the one remaking this one.
7AnonymousAug 25, 2026 07:42
Coincidently this turned out to be Square Enix?? lol And here I didn't even read post 1 lol
13AnonymousAug 25, 2026 07:48
Re: #7
Chunsoft is the developer.
22AnonymousAug 25, 2026 08:03
Re: #7
"Coincidentally" (奇しくも, kushikumo)

"Kushikumo" means "coincidentally" or "curiously enough."
It's used when an unusual coincidence piles up, or when it feels like something inexplicable is at work.
It's not pronounced "kishikumo" — it's "kushikumo."

Reading and meaning:
Reading: kushikumo
Meaning: curiously, coincidentally, mysteriously
8AnonymousAug 25, 2026 07:43
People always used to joke around that it gave them naughty (ecchi) ideas.
9AnonymousAug 25, 2026 07:43
Slapstick's always the odd one out. (a weapon from the game)
11AnonymousAug 25, 2026 07:44
What kind of remake is this even?
I'd be happy if it's full 3D,
but it'd be a shame if it ends up like that HD-2D action RPG from a while back.
21AnonymousAug 25, 2026 08:03
Re: #11
Going by the trailer, it looks like a straight port of the SFC version.
12AnonymousAug 25, 2026 07:46
Paid 11,800 yen for it, but it was so boring I just rushed through and sold it off — by then the price had already crashed, so I only got 3,200 yen back.
15AnonymousAug 25, 2026 07:50
Remake 46-okunen Monogatari too. (a.k.a. E.V.O.: Search for Eden)
79AnonymousAug 25, 2026 09:26
Re: #15
Yeah, I'd love a remake of the PC-98 version.
16AnonymousAug 25, 2026 07:53
Not really an action RPG fan.
I want something more like Dragon Quest XI.
19AnonymousAug 25, 2026 08:02
If it's just a remaster, at least sell it as a trilogy set.
20AnonymousAug 25, 2026 08:03
Given the developer, it's probably just a remaster with a bit of extra polish.
24AnonymousAug 25, 2026 08:06
Glad it's not Xeen developing this.
Get them working on a Romancing SaGa 3 remake already.
They can throw the entire FF7 remake budget at it for all I care.
35AnonymousAug 25, 2026 08:13
Re: #24
Romancing SaGa 2 got that much acclaim, so hurry up with 3.
48AnonymousAug 25, 2026 08:27
Re: #24,35
3's world is grittier and more realistic than 2's, so it doesn't really fit the cute, colorful direction they went with for 2.
25AnonymousAug 25, 2026 08:07
What about Gaia Genesis? (known overseas as Illusion of Gaia)
41AnonymousAug 25, 2026 08:18
Re: #25
Man, that's nostalgic~ I used to play that.
26AnonymousAug 25, 2026 08:07
Not Kamui Fujiwara's artwork, huh.
I've been waiting for this forever so I'm happy, but I just pray it doesn't turn out weird.
None of the original Quintet staff are probably even around anymore, so it'll likely be redesigned by people who have nothing to do with the original.
28AnonymousAug 25, 2026 08:09
Goemon sold well because you got 12 (13) games for the price, but that won't work here.
31AnonymousAug 25, 2026 08:12
Re: #28
Plenty of recent indie games are doing this kind of thing too, so there's clearly demand.
29AnonymousAug 25, 2026 08:10
Wait, what?! They're releasing it on Switch 2 too??
On low-spec hardware??!
32AnonymousAug 25, 2026 08:13
A surface world and an underworld.
Getting a second shot at life.
Seems like it's all just this lately.
34AnonymousAug 25, 2026 08:13
I feel like the story was good, but the game itself was garbage.
38AnonymousAug 25, 2026 08:15
It was basically a trashy knockoff of the Seiken Densetsu series (the Mana series), and they're remaking it?
40AnonymousAug 25, 2026 08:16
The art gives off serious "we probably shouldn't have done this" vibes.
42AnonymousAug 25, 2026 08:18
Heard Kamui Fujiwara restarted the DQ7 manga, but nobody's talking about it at all.
43AnonymousAug 25, 2026 08:19
Not even prettier graphics, not even widescreen —
don't tell me it's really just a straight port.
44AnonymousAug 25, 2026 08:22
Just release it as-is already, quit messing around with unnecessary remasters 😡
45AnonymousAug 25, 2026 08:24
Yoko Kanno did the soundtrack and it's going for crazy prices on the resale market —
that's the one thing I could never get my hands on.
47AnonymousAug 25, 2026 08:27
Let us switch the BGM back to the original tracks.
49AnonymousAug 25, 2026 08:31
Bloody Mary was one of the toughest bosses in any action RPG, easily top three.
50AnonymousAug 25, 2026 08:32
Sunshine Ikezaki's playing through the old one right now. (comedian/YouTuber known for retro game streams)
51AnonymousAug 25, 2026 08:35
Put out more collection-style releases like Goemon —
Oni and stuff too.
58AnonymousAug 25, 2026 08:41
Live A Live didn't make waves either — it's all just nostalgia goggles.
Terranigma, Illusion of Gaia, Rudra no Hihou, Bahamut Lagoon —
they're all gonna flop, guaranteed, same as when old anime get remade and flop too.
60AnonymousAug 25, 2026 08:45
Re: #58
Calling 500,000 copies sold "no impact" is a bit harsh.
67AnonymousAug 25, 2026 08:57
Re: #58
Live A Live is basically the ultimate example of an HD-2D remake done right.

Background and Key Points

Terranigma was Quintet’s 1995 Super Famicom action RPG, the third of the studio’s “Gaia” trilogy after Soul Blazer and Illusion of Gaia (Illusion of Gaia was released in the West; Terranigma reached Europe but never got an official North American release, which cemented its cult status abroad and its “hidden gem” reputation in Japan). Quintet itself dissolved years ago, so nobody currently at any studio has direct claim to the original creative team — a point raised in the thread when posters noted Kamui Fujiwara, the character designer, doesn’t appear to be attached this time. The soundtrack was composed by Hiroki Kikuta collaborator-era Quintet regulars, but the piece here credits Yoko Kanno, whose original OST is a long-standing rarity on Japan’s resale market, commanding high prices precisely because it was never widely reissued — that scarcity is the backdrop for the poster wishing they could finally own it.

The thread’s real fault line isn’t excitement versus rejection, it’s over what kind of “remake” this actually is. Some read the trailer as evidence of a bare-bones straight port with no visual upgrade, others hoped for a full rebuild (3D or HD-2D) and are bracing for disappointment, and a third group has simply written off SFC-era revivals as a genre — invoking Live A Live, Rudra no Hihou, and Bahamut Lagoon as a track record of muted sales rather than flops in absolute terms.

What outsiders likely miss: Chunsoft, the developer named here, is a visual-novel and roguelike specialist (Danganronpa, Mystery Dungeon) with no prior action-RPG output, which is exactly why longtime fans doubt it can replicate Quintet’s design sensibility rather than just repackage the assets.

*This article is excerpted and summarized from the 5ch (Geinou/Sports News+) thread “Terranigma Is Back! Releasing in 2027 — The 1995 SFC Action RPG Revived for the Reiwa Era“.

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