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The story
Terranigma, the action RPG released for the Super Famicom in 1995, has been confirmed for a multi-platform release in 2027, announced during “Pixel Arcadia – The Future of Retro.” The game is known for its development by Chunsoft and a soundtrack by Yoko Kanno, but on the thread, viewers of the trailer pointed out that it “looks like a straight port of the SFC version,” while others offered a more cynical take — “this one’s probably going to flop too” — citing how recent retro remakes have consistently struggled.
Famitsu.com — 2026.08.25 03:13
A retro-game-focused showcase event, “Pixel Arcadia – The Future of Retro,” streamed starting at 3:00 AM on Tuesday, August 25, 2026. During the broadcast, it was announced that Terranigma will be released in 2027.
Supported platforms are Nintendo Switch 2, Nintendo Switch, PlayStation 5, PlayStation 4, Xbox Series X|S, and PC (Steam, GOG).
Source: famitsu.com / Original article here
What people said
Nah, Square Enix isn't the one remaking this one.
Chunsoft is the developer.
"Coincidentally" (奇しくも, kushikumo)
"Kushikumo" means "coincidentally" or "curiously enough."
It's used when an unusual coincidence piles up, or when it feels like something inexplicable is at work.
It's not pronounced "kishikumo" — it's "kushikumo."
Reading and meaning:
Reading: kushikumo
Meaning: curiously, coincidentally, mysteriously
I'd be happy if it's full 3D,
but it'd be a shame if it ends up like that HD-2D action RPG from a while back.
Going by the trailer, it looks like a straight port of the SFC version.
Yeah, I'd love a remake of the PC-98 version.
I want something more like Dragon Quest XI.
Get them working on a Romancing SaGa 3 remake already.
They can throw the entire FF7 remake budget at it for all I care.
Romancing SaGa 2 got that much acclaim, so hurry up with 3.
3's world is grittier and more realistic than 2's, so it doesn't really fit the cute, colorful direction they went with for 2.
Man, that's nostalgic~ I used to play that.
I've been waiting for this forever so I'm happy, but I just pray it doesn't turn out weird.
None of the original Quintet staff are probably even around anymore, so it'll likely be redesigned by people who have nothing to do with the original.
Plenty of recent indie games are doing this kind of thing too, so there's clearly demand.
On low-spec hardware??!
Getting a second shot at life.
Seems like it's all just this lately.
don't tell me it's really just a straight port.
that's the one thing I could never get my hands on.
Oni and stuff too.
Terranigma, Illusion of Gaia, Rudra no Hihou, Bahamut Lagoon —
they're all gonna flop, guaranteed, same as when old anime get remade and flop too.
Calling 500,000 copies sold "no impact" is a bit harsh.
Live A Live is basically the ultimate example of an HD-2D remake done right.
Background and Key Points
Terranigma was Quintet’s 1995 Super Famicom action RPG, the third of the studio’s “Gaia” trilogy after Soul Blazer and Illusion of Gaia (Illusion of Gaia was released in the West; Terranigma reached Europe but never got an official North American release, which cemented its cult status abroad and its “hidden gem” reputation in Japan). Quintet itself dissolved years ago, so nobody currently at any studio has direct claim to the original creative team — a point raised in the thread when posters noted Kamui Fujiwara, the character designer, doesn’t appear to be attached this time. The soundtrack was composed by Hiroki Kikuta collaborator-era Quintet regulars, but the piece here credits Yoko Kanno, whose original OST is a long-standing rarity on Japan’s resale market, commanding high prices precisely because it was never widely reissued — that scarcity is the backdrop for the poster wishing they could finally own it.
The thread’s real fault line isn’t excitement versus rejection, it’s over what kind of “remake” this actually is. Some read the trailer as evidence of a bare-bones straight port with no visual upgrade, others hoped for a full rebuild (3D or HD-2D) and are bracing for disappointment, and a third group has simply written off SFC-era revivals as a genre — invoking Live A Live, Rudra no Hihou, and Bahamut Lagoon as a track record of muted sales rather than flops in absolute terms.
What outsiders likely miss: Chunsoft, the developer named here, is a visual-novel and roguelike specialist (Danganronpa, Mystery Dungeon) with no prior action-RPG output, which is exactly why longtime fans doubt it can replicate Quintet’s design sensibility rather than just repackage the assets.
*This article is excerpted and summarized from the 5ch (Geinou/Sports News+) thread “Terranigma Is Back! Releasing in 2027 — The 1995 SFC Action RPG Revived for the Reiwa Era“.
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