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The story
Take-Two has filed suit in New York federal court against “CyberLeek,” the alleged leaker of an unreleased GTA6 build, and has issued subpoenas to Microsoft and Discord in an effort to identify them. On the thread, it emerged that the leaked footage was from the PC version rather than the PS5 version, sparking a wave of disappointment (“if this is the PC version, doesn’t that mean the main game’s graphics are worse than RDR2?”) and spinning off into debate over how many copies the game would need to sell to recoup its development costs.
🚨 The manhunt over Take-Two’s cyber leak is escalating 🚨
The full court filing has leaked, and this has moved from a simple takedown notice into all-out legal warfare.
Take-Two has officially filed suit in New York federal court and slapped subpoenas on Microsoft and Discord in an effort to unmask CyberLeek’s true identity. ⚖
Source: twitter.com / original post here
What people said
If you set user expectations at 100, this is more like a 60-70
It really wasn't great
Is it because it's the PS5 version — is the PC version prettier?
No, it's the PC version — they're running the build on PC
CyberLeek is reportedly claiming the following:
• They have an active GTA 6 build in their possession
• Copies of that build have already been distributed worldwide
• The public release has to be manually "canceled" every single day
This means that if anything happens to CyberLeek, the build in question could go public automatically. 😱
If this is true, Rockstar and Take-Two may be facing a far more serious problem than anyone realized.
That's insane
If they get arrested, does that mean the whole world gets a pirated copy instantly?
Is the culprit demanding money or something?
Making threats on top of it just piles on more charges
Feels more like it'll open okay and then sell steadily over time
Feels too late for that now though
Re: #16
PS5 is about the platform least suited to slow steady sales, so that's not happening
If it doesn't move at launch, it won't move again until the discount rate climbs during a sale
How much do they actually need to sell to recoup development costs
Something like 20 million copies?
If the PC version gets released early (for free), the damage would be insane
What are they gonna do about this
There's no PC version yet
They're just running the PS5 build on a PC
Come on, it definitely exists
They're just releasing later — it's being developed in parallel
That's the "Witcher method" they've openly said they're prioritizing consoles for
First they master up the lead platform, PS5, then optimize a PC version with improved graphics on top of that
Probably a former employee, so calling them a leaker isn't wrong either
↑
Whatever happened to that guy, lol
Lol
Yeah, they were arguing that pretty hard back then
I figured it looked rough because it was PS5, but if PC looks like that too…
No way, that can't be right
If that's the PC version, the PS5's graphics would be below RDR2's level
If they've spent 13 years on something that runs at 30fps and looks worse than RDR2, that's bad
At least Insomniac, who's making Wolverine, is a studio that's not that bad visually
Exactly
Low frame rate on top of so-so visuals
Wolverine's a linear, on-rails game though
Could even be a current employee, honestly
Cyberleek asserts they've already distributed copies of the build to servers and drives worldwide, and that they manually cancel its release every single day.
If they're arrested or otherwise stop doing this, they claim the cancellation lifts automatically and the entire game could leak in full within days. This is an unverified claim on their part, but it comes from someone who has already proven access to a playable build.
Wouldn't be surprised if it turns out to be another employee's relative
Sounds like they've already set something up like Re: #56
Well, the footage quality won't change either way, so being disappointed is a given at this point
Wasn't the whole point of it being download-only that there'd be no early copies or advance info leaks?
No more early copies, and no more everything-gets-datamined-from-an-early-copy either
But a leak is a separate issue from that
This isn't that kind of leak — sounds more like the game data itself got ripped straight out
Shouldn't that be a complaint aimed at Sony? Why Rockstar?
I mean, does that quality even work as promotion…?
Same with Wolverine — if the trailer doesn't make you want to buy it, it's not doing its job as promo
Well, if it's not the finished version, nobody really benefits from it
The official answer will come out when they reveal info exclusively through Netflix, right
If the trailer doesn't show gameplay footage, that's the cue to steer clear of what might be a dud
Doubt the overseas crowd will manage that kind of restraint though
Background and Key Points
Some background is essential here. Rockstar’s parent Take-Two has never confirmed a GTA6 budget, but reporting has pegged development and marketing costs in the $1–2 billion range, making it one of the most expensive entertainment products ever made — for comparison, GTA5 reportedly cost around $265 million and went on to sell over 200 million copies across more than a decade. Rockstar has also historically staggered platforms: GTA5’s PC version arrived roughly 18 months after the console launch, and Rockstar has openly said it’s repeating that pattern with GTA6, optimizing the lead PS5 build first before a later, enhanced PC port (what the thread called the “Witcher method,” after CD Projekt’s own console-first workflow). Filing a “Doe” lawsuit and issuing subpoenas to platforms like Microsoft and Discord is also a standard, unremarkable US legal tool for identifying anonymous defendants — it isn’t itself proof of guilt, just the mechanism plaintiffs use before a name can even go on the complaint.
The thread’s real fault line wasn’t whether the leak was genuine — posters accepted that quickly — but whether the footage came from an actual PC build or simply a PS5 build being run on PC development hardware, which would explain rough visuals without implying the finished game looks that way.
What’s likely being missed is that early, leaked, or datamined footage from any AAA title is almost always running debug settings, disabled effects, and unfinished assets — a poor benchmark for the shipped product — and that the recoup-cost math posters floated (20 million units) was speculative, since Take-Two has never disclosed a break-even figure.
*This article is excerpted and summarized from the 5ch (Hardware/Industry (Geha)) thread “Production company goes ballistic and sues the GTA6 leaker → so it really was real after all, becomes a hot topic lol“.
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