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The story
A video showing combat from Xbox’s upcoming open-world RPG Fable was posted to X (formerly Twitter), drawing a wave of harsh criticism such as “enemies show zero hit reaction at all.” An account believed to belong to an overseas developer also responded to the clip, pointing out that the basic combat system doesn’t seem to be functioning properly. Since the footage was being discussed alongside the PS5-exclusive Marvel’s Wolverine, it also became a hot topic on 5ch’s hardware/industry board, sparking pushback like “does it even make sense to compare these when the genres and gameplay are totally different?” and “isn’t that boss just wearing super armor?” — leading to a split in opinion.
What people said
Yikes!
The basic combat system just isn't working here at all. Even if this is a boss fight, it's completely unacceptable for an enemy to show zero hit reaction.
https://x.com/thomasmahler/status/2092918197120831811
If even actual game developers are calling it out, it must be pretty bad lol
From what I've checked, regular mob fights have normal hit reactions just fine — this boss just has super armor (a status that stops it from staggering from weak hits).
Honestly, not knowing what super armor is makes me wonder if this guy's ever played a game in his life
What I don't get is why Wolverine looks so boring by comparison
Maybe it's the dark color palette?
Setting aside the "whoa the graphics!" or "that direction is so cool!" factor — if you can predict what's coming next, or it undershoots expectations, it starts to feel boring
Wolverine looks varied on the surface, but really it's just a bunch of finishing-move animations layered over basic flailing
Wolverine's whole main focus IS action gameplay
so it's fundamentally different from a game where that main element is shaky
True, and I can't really argue with that, but that's a pretty blunt way to put it
Exactly this
Different genre, different expectations
Why is it being used as a target for negative comparison against Wolverine?
It's NOT coming out, that's probably why people are losing it
No matter how shoddy an Xbox-made game is, the defenders always show up
Having so little presence that it has no "enemy" is invincible in its own way (a pun — 敵/teki, "enemy," plays off 無敵/muteki, "invincible")
Well, Wolverine is completely linear with nothing to do but fight, and if that fighting is just weak arm-flailing…
It's less that Xbox gets defended and more that PS games get absolutely trashed hard enough to drown out any defense
They're usually on the attack from every direction, so the moment they show even a whiff of being a bad game, they get piled on instantly
> The graphics are good and the animation is good
Where, lol
Do you only ever play Nintendo games or something?
I mean, at least Wolverine's up to that standard
https://video.twimg.com/ext_tw_video/1966844130212118528/pu/vid/avc1/1280×720/1Cmy2MUgTKrwXfkx.mp4
I haven't touched a Nintendo game in over 10 years, but this looks laughably dated, like some out-of-place relic
Looks like a PS2 game
That's Nintendo for you
The way it eases into slow-motion, and the impact once it releases, is outstanding
No comparison to graphics-only trash like Wolverine or Fable
And Fable's an open-world RPG,
so doesn't that make them a bad match for comparison to begin with?
I get the urge to force a comparison just to make it look bad,
but Skyrim's combat — a game that's sold close to 80 million copies — is plain too
Seems like a pointless exercise, honestly
It's not a linear action game
Re: #234
So I should compare it against another open-world game's combat instead? Is this good enough?
https://x.com/nib95_/status/2092645720020955646
Wolverine's melee-only,
so it's basically guaranteed to end up a shallow-as-hell game, you know?
Which one's the best?
Is Fable really the best of the bunch?
Ghost of Yotei (open world)
https://x.com/nib95_/status/2092645720020955646
Fable (open world)
https://x.com/TheRedDragon/status/2092677013983166580
Phantom Blade Zero (linear)
https://x.com/LegionLooterana/status/2091968155383927126
Wolverine (linear)
https://x.com/shinobi602/status/2093386236190752820/video/1
Zelda (open world)
https://video.twimg.com/ext_tw_video/1966844130212118528/pu/vid/avc1/1280×720/1Cmy2MUgTKrwXfkx.mp4
GTA6 has ranged attacks too, so it's the best, right?
Which one's the best?
Ghost of Yotei (open world)
https://x.com/nib95_/status/2092645720020955646
Fable (open world)
https://x.com/TheRedDragon/status/2092677013983166580
Phantom Blade Zero (linear)
https://x.com/LegionLooterana/status/2091968155383927126
Wolverine (linear)
https://x.com/shinobi602/status/2093386236190752820/video/1
Zelda (open world)
https://video.twimg.com/ext_tw_video/1966844130212118528/pu/vid/avc1/1280×720/1Cmy2MUgTKrwXfkx.mp4
https://www.youtube.com/watch?v=vjQNvjTF56o
Re: #267
So GTA6 wins then — it's got ranged attacks and beats all these games on freedom and graphics too, right?
Ghost of Yotei (open world)
https://x.com/nib95_/status/2092645720020955646
Fable (open world)
https://x.com/TheRedDragon/status/2092677013983166580
Phantom Blade Zero (linear)
https://x.com/LegionLooterana/status/2091968155383927126
Wolverine (linear)
https://x.com/shinobi602/status/2093386236190752820/video/1
Zelda (open world)
https://video.twimg.com/ext_tw_video/1966844130212118528/pu/vid/avc1/1280×720/1Cmy2MUgTKrwXfkx.mp4
https://youtube.com/shorts/irJmtdgUY80?si=BuJPb-Fva4RDzIXV
What is this?
The only one who doesn't flinch even when slashed is the big guy from Re: #2 —
the regular enemies are staggering like crazy
This might honestly be better than Wolverine lol
Weak-flailing combat is outdated now lol
Background and Key Points of the Debate
Fable is an upcoming Xbox-exclusive open-world RPG, while Marvel’s Wolverine is a PS5-exclusive, linear action game. To begin with, the two differ fundamentally in genre, controls, and design philosophy, and as commenters in the thread pointed out, it’s inherently unreasonable to judge a combat-focused action game and an RPG built around exploration and dialogue by the same standard. As for the clip showing “enemies don’t flinch” that drew criticism, pushback emerged noting that the target was likely a boss-tier enemy built with a “super armor” design that resists staggering from ordinary damage — making it premature to declare the entire combat system “unfinished” based on a single clip. The footage shown is also likely from a build still in development, leaving room for adjustments before release. It’s also worth keeping in mind that, in the context of console rivalry, Fable is an easy target to line up against a buzzworthy title on a competing platform.
※This article is compiled and summarized from the 5ch (Hardware/Industry (Console War)) thread “[Sad News] Fable’s Combat Is So Much Worse Than Wolverine’s, It’s Blowing Up Online lolololol.”

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