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The story
The new “Fable,” in development at Microsoft-owned Playground Games (the studio known for the “Forza Horizon” series), has sparked mixed reactions on 5ch’s hardware/industry board following the release of its latest trailer. While the game ranks high on Steam’s wishlist charts as a much-anticipated title, its combat animations and character designs have drawn harsh criticism, with some calling it “AAA walking slop,” and reports note that IGN’s preview video received nearly equal numbers of likes and dislikes. Discussion also touched on the reasons behind the game’s delay and performance differences across platforms.
Guess PC really is the era now, huh
Source: youtu.be / Original article here
What people said
Rafute (the Okinawan braised pork dish)?
It ran off.
Lol, couldn't even hold it in long enough to let someone else say it first
Wait, PS5 doesn't support that?
Not my problem.
This is a 'PC is king' thread, so forget about that —
I'm more hopeful about native DLSS 4.5 Ray Reconstruction, and maybe even DLSS 5 support, even though its Hogwarts implementation was kind of iffy
But honestly, the motion is way worse than that — like a stiff woman forcing herself into poses because her body won't move right
Lol it's still way better than Witcher 3's combat
Why? The 'magic' that makes it run smoothly even on Series S is called FSR, isn't it
Well the OP of this very thread did say 'guess it's the PC era now'
That engine's pretty light yet still looks great, so I've got high hopes
Sounds like they heavily modded it, but building an RPG on top of a racing game engine is a pretty wild move by this studio
This is the console-war board, you know
Even the console-war board is all pro-PC these days.
FSR? Pfft, that says it all
The usual rule on Xbox consoles is 'PC Ultra = Series X.'
PC typically has an even higher setting above that.
Though since it's Playground Games, it's probably 'Extreme'
Especially since the 'B-team' made FH5 and it delivered solid results
Then there's no way they'd have delayed it.
Fine to bash it out of frustration, but think it through
Sony studios spend tens of billions making pretty characters ugly, so no chance of that
If you think this is dim, wait till you play a Sony studio game — you won't be able to see anything
My guess is 150k-200k concurrent players on Steam.
Though honestly, if it had been more polished, this IP/big fantasy title had the potential to hit around 300k concurrent.
The studio just didn't have the talent or know-how to pull off a proper AAA action fantasy
What's the point of your existence, writing a wall of text and losing it every single time a trailer drops?
Um, this is a game where you can marry every single NPC, have as many kids as you want, set the kingdom's laws, and just live a free life, you know?
What exactly are you confusing it with?
Unfortunately, lol, Playground Games is a studio that actually grew its headcount under Asha's leadership
It's fun, but because of its whole selling point — the sheer breadth and variety of freedom — you can't really share the experience with other players.
The main story inevitably ends up weak as a result
I genuinely thought this was shaping up to be a pretty big, highly anticipated title, but maybe it's actually nothing special.
Well, they even delayed it for a simultaneous PS5 launch, so here's hoping Asha and the team pull through (-_-)
IGN's latest video has 260k views.
6,430 likes, 6,156 dislikes — basically split right down the middle.
The comments section, though, is like 80% negative.
Plenty of wishlist adds, but it looks headed for a flop
No FSR 4.1
No DX12 Ultimate
No DXR
Yeah, no way — I guess by that logic the 'best experience' ends up being on Series X
We're already living in a timeline where parity went out the window a long time ago, you know?
Impressive that you can sit through 20 minutes of a muscle-bound old lady's janky action — gotta respect the eyesight.
Make sure you actually buy it though, 'God of Hag' (a jab at God of War)
Background and Key Points of This Discussion
“Fable” is a reboot in development at Playground Games (the studio behind the “Forza Horizon” series), notable for repurposing and heavily reworking a racing-game engine for an RPG. In the thread, opinions on the reason for the delay were split — some speculated the studio reinforced its team after other projects (“Everwild” and “Perfect Dark”) stalled, while others saw it as simply a delay to polish the game further, with no consensus reached. There’s also a notable gap between the game’s high pre-release buzz, such as its strong ranking on Steam’s wishlist, and the harsher reactions to the released trailer — a reminder that high expectations don’t always translate directly into praise. The “Fable” series has traditionally been known for its high degree of freedom, but has also long drawn criticism for a lack of consistency in its main story, and that same structural issue is once again a talking point this time around.
*This article is excerpted and summarized from the 5ch (Hardware/Industry, “Geha”) thread “[Sad News] Fable Confirmed to Be a Masterpiece lmaooooooooooooooooo.”
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