Switch 2’s Year-Two Sales Pace Overtaken by the 3DS — 5ch: “The ¥60,000 Console Loses to the ¥15,000 3DS”

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The story

According to data from gaming information site gamesdata.info, weekly sales figures for the second year after launch show the 3DS at 72,032 units versus the Switch 2 at just 23,059 units — meaning the Switch 2 is now falling behind where the 3DS stood at the same point in its lifecycle. The figures were posted on 5ch’s Hardware/Industry (Geha) board, sparking a mixed discussion: some pointed to the price gap between the 3DS, which launched at 15,000 yen, and the Switch 2, now priced around 60,000 yen after a hike, while others cited data showing that despite struggling domestically, the Switch 2 is up 70% month-on-month in the UK following its own price increase there. Opinions in the thread were split.

Year-Two Sales

3DS  Switch 2

Week 01: 72,032  23,059

Source: gamesdata.info / Original article here

What people said

2AnonymousOct 16, 2026 18:32
Let's bash Nintendo… with Nintendo! ← this
3AnonymousOct 16, 2026 18:38
Lol, can't believe people actually bought this thing
4AnonymousOct 16, 2026 18:39
Wait, is this actually a better pace than the original Switch?
5AnonymousOct 16, 2026 18:40
Now that the 3DS has beaten it, we need a new rival the Switch 2 can still claim to be winning against 😡
41AnonymousOct 16, 2026 19:42
Re: #5
Just pick any random PlayStation, that'll do
11AnonymousOct 16, 2026 18:49
A monkey using the rival console that finished off the Vita to taunt yet another rival console
12AnonymousOct 16, 2026 18:50
The 3DS sold 25 million units domestically, you know.
Don't underestimate it that much
13AnonymousOct 16, 2026 18:53
They said it was 'down to the countdown' and that was over two weeks ago now, lol
17AnonymousOct 16, 2026 18:56
Game hardware was fine at 3DS/Switch-level specs.
This is what happens when you jack the price up like a moron
19AnonymousOct 16, 2026 19:02
Re: #17
At the same point in its life cycle, the original Switch was actually below the Wii
18AnonymousOct 16, 2026 19:02
It's because Nintendo itself can't put out decent software.
Third parties had a lot of exclusives back in the 3DS days too, but now it's just downgraded multiplatform ports or leftovers
21AnonymousOct 16, 2026 19:10
I think setting the price at 60,000 yen was a mistake.
You still need people buying software after that — if momentum stalls, the whole move was pointless
22AnonymousOct 16, 2026 19:11
The console-war nerds are puffing their chests over nothing, but I think this slowdown is pretty serious.
Remember, the 3DS sold so badly it got an immediate price cut.
Well, the main cause is that Nintendo itself isn't coming up with any way to turn things around
23AnonymousOct 16, 2026 19:13
But the Switch 2
is the ultimate dream machine, able to hold more kinds of games than any console before it, right?
Is there any other console with that much coverage?
36AnonymousOct 16, 2026 19:34
Re: #23
Not even close.
Its yearly release count doesn't even reach a tenth of Steam's
24AnonymousOct 16, 2026 19:18
The 60,000 yen price is a situation even Nintendo couldn't help
25AnonymousOct 16, 2026 19:21
Unlike with the 3DS, they're putting all their eggs in the Switch 2 basket, so there's still plenty of room for it to grow
28AnonymousOct 16, 2026 19:25
Even in a good scenario, the Switch 2 will only hit around 30 million units domestically.
Well, I think 20 million is a safe bet.
The original Switch getting close to 40 million was largely thanks to demand from China too.
A Switch 2 confined to the Japanese-language market has no way of reaching that level
29AnonymousOct 16, 2026 19:29
So the only way to bash Nintendo is with Nintendo itself?
Is that because everything else gets treated as already finished?
32AnonymousOct 16, 2026 19:33
Re: #29
Well, PlayStation is in such rough shape it's not even worth discussing
30AnonymousOct 16, 2026 19:31
It'll be touch-and-go whether it even reaches half of what the 3DS did
31AnonymousOct 16, 2026 19:32
Japan's actually the better case — the slowdown overseas is the really scary part
39AnonymousOct 16, 2026 19:37
Re: #31
But in the UK, where they raised the price in September, didn't September hardware sales actually beat pre-hike August?

In second place was the Nintendo Switch 2, up 70% compared to August and up 17% compared to last September. Overall, Switch 2 sales are up 13% year-to-date.
https://www.thegamebusiness.com/p/how-did-ps5-boxed-games-sell-in-september
35AnonymousOct 16, 2026 19:34
Maybe overseas sales will get bailed out by Ocarina of Time (short for "Zelda: Ocarina of Time")?
42AnonymousOct 16, 2026 19:43
Re: #35
If anything, it just proves how deep-rooted the overseas obsession with graphics is — all they did was make it prettier with barely any real new content, and it's still getting that much hype
37AnonymousOct 16, 2026 19:35
How many times has this exact thread been made now? Zero persuasive power though, lol
38AnonymousOct 16, 2026 19:37
Re: #37
It's the kind of point that just ends with 'so what?'
43AnonymousOct 16, 2026 19:44
It's not over, but it's definitely not good if things stay this way.
Nintendo's only way out is to drop a strong title, but they're holding back way too much.
Honestly, I figured they'd bring out at least something like Smash Bros by year-end 🤔
68AnonymousOct 16, 2026 20:51
Re: #43
I don't think they're deliberately holding back, honestly.
They were planning to sell the Switch 2 for a bit over 40,000 yen and timed their flagship software releases backward from that price.
Then it ended up at 60,000 yen, and now there's just no software people feel is worth paying that much extra for (´・ω・`)
57AnonymousOct 16, 2026 20:15
Nintendo's current management is pretty incompetent, honestly
62AnonymousOct 16, 2026 20:31
Re: #57
Yeah, they got the software lineup strategy wrong.
The plan was probably to flood the market with casual-friendly titles to drive adoption, while fobbing gamers off with remakes and remasters.
But the casual crowd never bit, and hardcore gamers did instead — so the sense of a software drought keeps getting stronger
85AnonymousOct 16, 2026 21:39
Software isn't selling well compared to the hardware.
Aside from Mario Kart, which had that 4,000 yen pricing period, sales across the board are basically dust.
Air Riders stalled at 1 million, Bananza stalled at 750,000.
Z-A grew a bit further from 1.15 million.
Working backward from Pokoa, that's just under 1.5 million domestically.
Next month's earnings report should reveal Air Riders' numbers, but that's probably around 1 million domestic too.
Even more of a problem than that is the complete flop of the mid-tier software lineup.
Zelda Musou (Hyrule Warriors), Tennis, and Yoshi all have disastrous sales.
The gap between Nintendo's own titles keeps widening
93AnonymousOct 16, 2026 21:53
Re: #85
It's clearly selling well by any measure, yet people keep saying it's 'not selling' — that's the real obstacle.
With that kind of warped perception, there's no way your predictions are going to be right

Background and Key Points of This Topic

The 3DS struggled badly right after launch, and in a price cut rare for the industry, Nintendo slashed it from 25,000 yen to 15,000 yen just five months after release, in August 2011. The weekly figure of 72,032 units in its second year comes from the period after that price cut had already turned things around. The Switch 2, on the other hand, launched at a price point with no real room for a cut, which makes a simple unit-count comparison a poor way to capture the difference in pricing strategy. In the thread, contrasting data — a domestic slowdown versus growth in the UK following its own price hike — sat side by side, splitting opinion on how to read the ‘slump.’ There were also comments pointing out that software sales outside of Mario Kart have broadly stalled, suggesting the relationship between price and buying appetite needs to be viewed across both hardware and software.

※This article is excerpted and summarized from the 5ch Hardware/Industry (Geha) board thread “Switch 2’s Historic Slump — Already Being Overtaken by the 3DS.”

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