The Next Legend of Zelda — 5ch: ‘We’re Already Sick of Open World’

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The story

Anticipation is building on 5ch’s Hardware/Industry (Geha) board for a new mainline Legend of Zelda title rumored to be in development for the Switch 2. The debate centers on whether the series should continue the “open world” (or “open-air,” as Nintendo calls it) approach established by Breath of the Wild and Tears of the Kingdom, or return to the more linear structure of games like Ocarina of Time. The thread saw opinion split down the middle, with some posters declaring they’re “sick of open world already” and arguing Japanese developers are better suited to narrow, deep design, while others hoped for a return of mechanics like Ultrahand and Fuse.

What people said

1AnonymousNov 12, 2026 07:47
A fully open world
3AnonymousNov 12, 2026 07:48
If it even comes out, it'll probably be near the end of the Switch 2's lifespan ("Buhitchi," a mocking nickname for the Switch)
Let's hope the Switch keeps selling well until then
5AnonymousNov 12, 2026 07:49
Sticking to BotW's concept of "an open world that removes the idea of a fixed order of progression"
7AnonymousNov 12, 2026 07:50
What even counts as a "fresh" open world anymore?
8AnonymousNov 12, 2026 07:51
A roguelike dungeon you can play 1,000 times, a further evolution of the Trial of the Sword
10AnonymousNov 12, 2026 07:53
They'll probably sneak some roguelike elements into certain areas ☺

And some good old-fashioned Ocarina of Time-style dungeons too 😉

This Zelda's confirmed as a masterpiece before it's even out 😍
44AnonymousNov 12, 2026 08:32
Re: #10
Lol, sounds like "the ultimate Zelda I personally dreamed up" (a jab at over-the-top fan wishlists)
11AnonymousNov 12, 2026 07:53
I'm fine with it if it follows BotW's item system, but if it goes the TotK route, I'm not buying it
12AnonymousNov 12, 2026 07:54
When something turns out as good as BotW, it's hard to start a new lineage from scratch
Same goes for why we never got a new 3D Mario
13AnonymousNov 12, 2026 07:54
I'm not a fan of the TotK approach either
That was a one-and-done thing
15AnonymousNov 12, 2026 07:56
Bring back Ultrahand, Fuse, Ascend, and Recall
17AnonymousNov 12, 2026 07:57
Controls and camera work that move exactly how you want, just like in BotW, TotK, and the Ocarina of Time remake

As long as it doesn't turn out as bad as the Switch port of Skyward Sword, I'll probably enjoy whatever they put out
18AnonymousNov 12, 2026 07:58
An open world with a time-loop mechanic bolted on, like Majora's Mask
19AnonymousNov 12, 2026 07:59
I'm sick of open world already
Japanese developers are better suited to narrow, deep design
20AnonymousNov 12, 2026 07:59
I'd love a "complete" version of Majora's Mask
The one at the scale of its original concept
23AnonymousNov 12, 2026 08:03
What I'd hope for is Nintendo setting trends themselves, but
Nintendo these days has forgotten how to be original, so about all they can do is borrow trends from other companies
Soulslike, for example
36AnonymousNov 12, 2026 08:25
Re: #23
Isn't "Soulslike" just a fancy name for action RPG?
26AnonymousNov 12, 2026 08:05
Aonuma's mind seems to be permanently in some other zone

His answers are nothing like Fujibayashi's
29AnonymousNov 12, 2026 08:13
They might actually ditch open world instead
Given how big a hit the non-seamless Ocarina of Time was, they could decide seamless design isn't actually necessary for a great game
31AnonymousNov 12, 2026 08:21
What even is "open world"?

In recent entries it's evolved into something called the "open-air" game style, which has gotten a bit more complex. But like this time, going back to a more focused 3D Zelda creates a chance to bring in modern gaming comforts and control schemes — like being able to control the camera with a second analog stick. That makes playing a lot more comfortable.

It's open-air, clearly.
32AnonymousNov 12, 2026 08:22
But the basic idea behind that kind of gameplay already existed back then. It eventually led to the "open-air" game style we see in Breath of the Wild and Tears of the Kingdom. Then, with the arrival of the Nintendo Switch, the hardware finally caught up to what they'd wanted to do all along.
33AnonymousNov 12, 2026 08:23
I don't think whatever we're imagining here will be enough
Zelda's always been a series that exceeds what we ask for
Twilight Princess fell flat because it stayed too within expectations
34AnonymousNov 12, 2026 08:24
The tapestry from Ocarina of Time seems to carry some hidden meaning, so I'd like a sequel connected to that
35AnonymousNov 12, 2026 08:24
What I really want is more enemies that are actually fun to fight
TotK was seriously disappointing on that front
37AnonymousNov 12, 2026 08:27
First off
A fully open-air game set in a brand new world

I want them to spend a full 10 years getting there

2033, as a vertical multi-release with the Switch 3
38AnonymousNov 12, 2026 08:27
First we just need the initial reveal already (゚Д゚)
I'm gonna die from the lack of info
39AnonymousNov 12, 2026 08:28
Not a content-starved, hollow shell of a game like Ocarina of Time
40AnonymousNov 12, 2026 08:28
Wait, was BotW actually an incomplete open world?
41AnonymousNov 12, 2026 08:28
Realistically, going by the Mario Odyssey-to-next-title pattern
it'll be 10 years

2033, Switch 3 vertical multi-release, EPD's second development group

that'll be the next mainline entry

and it'll be a fully open-air game set in a fresh new world
42AnonymousNov 12, 2026 08:30
BotW was also a fully open-air game, but

TotK was built using BotW as its base

For the next one, I want them to start completely fresh with no leftover baggage — new and fully open-air
43AnonymousNov 12, 2026 08:31
An open world with multiple massive dungeons
46AnonymousNov 12, 2026 08:33
I'm also hoping for a payoff on the foreshadowing behind the name "Link"

And then, Switch 3, Tri— (a pun on "Triforce")

And then A Link to the Past 1, 2, and then 3
47AnonymousNov 12, 2026 08:33
What I'm hoping for
Sales
A PS6 release
And for those sales to get donated to Sony's software development to lift up the whole industry
↑ That's less a hope, more an obligation, honestly
48AnonymousNov 12, 2026 08:34
Rethink what "open world" is even supposed to mean
A world that's huge, but completely linear, with freedom restricted to the bare minimum
51AnonymousNov 12, 2026 08:36
There's apparently some grand timeline lore going on, but as far as actually playing the games goes it's a take-it-or-leave-it detail — maybe it's about time they actually built that lore into the gameplay
53AnonymousNov 12, 2026 08:39
Re: #51
Oh, "air up" huh 😅

There's already something tied up in that, y'know 😓

Turns out it's real, so it's already begun ☺
63AnonymousNov 12, 2026 08:54
So there's a real chance those two finally cross paths in the next game ☺

Lambda, who moves sideways through space-time, and the original Hero of Time, who moves through it vertically ☺

If they actually cross paths that's gonna be a legit godly, heart-pounding development 😍

Zelda might go from god → human → back to god again 😍
78AnonymousNov 12, 2026 09:18
Something that seems likely
• The final boss is Princess Zelda herself
94AnonymousNov 12, 2026 09:59
Re: #78
Nintendo is a company that carefully cultivates its characters' image,
so I don't think they'd do that 🥺

Background and key points of this discussion

Since 2017’s Breath of the Wild, the Legend of Zelda series has used what Nintendo calls an “open-air” approach — vast, free-roaming exploration — and 2023’s Tears of the Kingdom carried that same foundation forward while adding building systems like Ultrahand. The thread’s disagreement centers on whether the next installment should keep going down this path or return to the more linear, dungeon-focused structure of earlier entries like Ocarina of Time, with posters voicing “open-world fatigue” clashing against those hoping to see existing systems expanded further. Note that Nintendo has not officially announced any direction for the new mainline Zelda title rumored for Switch 2, so everything in the thread remains fan speculation and wishful thinking. The thread also includes a post claiming a leaked credits list, but its authenticity is unconfirmed, and this article treats it as unverified information.

※This article is compiled from excerpts and a summary of the 5ch (Hardware/Industry (Geha)) thread “What I’m hoping for from the mainline Zelda on Switch 2.”

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