New BanG Dream! Game Tops 1 Million Pre-Registrations, but Launch Flops: #8 in Downloads, #39 in Sales

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The story

A new BanG Dream! smartphone game launched service on September 25, and despite touting more than 1 million pre-registrations, it stumbled out of the gate — sparking discussion on 5channel’s Love Live! board. It only managed #8 on the App Store free ranking and #39 on the sales (revenue) ranking, failing to beat “Touken Ranbu Puzzle de Giri,” which launched the same day. On the thread, some defended the game, arguing the server errors and maintenance right after launch were simply what dragged the numbers down, while others took a harsher view: that an IP only propped up by popularity in China just doesn’t work in Japan. Complaints also flared up over the gap between the free and paid gacha-stone exchange rates.

What people said

1AnonymousSep 25, 2026 10:28
Sales ranking looks straight-up pathetic
2AnonymousSep 25, 2026 10:30
Service launched last night, and it was barely connectable — of course it's gonna look like that
3AnonymousSep 25, 2026 10:30
Yeah, but even so…
Hololive's game (fans call it "Horodori," playing off "BanDori") did way better
47AnonymousSep 25, 2026 17:57
BanDori had CyberAgent involved, so they were doing self-purchasing (buying up their own gacha to prop up the ranking)
Do the same thing without self-purchasing and the sales ranking just won't climb
Re: #3 Horodori has CyberAgent involved too, that's why its sales ranking is high
Pretty obvious once you see it, right?
4AnonymousSep 25, 2026 10:55
If Horodori also launched at night, sure, but if it didn't, comparing the two is meaningless
5AnonymousSep 25, 2026 10:59
The fate of an IP that mistook a fleeting internet meme for real popularity
7AnonymousSep 25, 2026 11:01
It's an IP that got propped back up by popularity in China, so this is about what you'd expect in Japan
10AnonymousSep 25, 2026 11:36
Everything about it runs heavy no matter what you do, kills all motivation to play
11AnonymousSep 25, 2026 11:40
Re: #1
Launched at 8pm yesterday, then it was an error-fest until about 3am today, followed by maintenance until about 5am
How exactly is the sales ranking supposed to grow in that situation?
12AnonymousSep 25, 2026 11:45
Yesterday they ran a livestream around the same time as what people mockingly call "Ikizura-Live" (a jab at Love Live!, punning on "a Live that's hard to live through"), but the concurrent viewer count was pathetic
I already had a feeling this thing might flop
13AnonymousSep 25, 2026 11:49
Those fans deify "MyMujica" (the MyGO!!!!! x Ave Mujica fandom) way too much
14AnonymousSep 25, 2026 11:52
Surely it won't rack up a massive 30-billion-yen loss though
15AnonymousSep 25, 2026 12:14
Huh? It's already broken 1 million pre-registrations, you know?
That means a million people are gonna spend money
Scared?
20AnonymousSep 25, 2026 12:23
Re: #15
Even worse than the sales ranking is that with that many pre-registrations, it's currently sitting at #8 on the App Store free download ranking
For a mobile game with even a bit of name recognition, taking #1 should be automatic — but it's not even #2. In fact, the current #1 is "Touken Ranbu Puzzle de Giri," from Our Notes, which launched the same day
19AnonymousSep 25, 2026 12:19
They killed off School Idol Festival for this sorry showing?
23AnonymousSep 25, 2026 12:48
Re: #19
Wasn't it a first-anniversary celebration immediately followed by the shutdown announcement?
Bushiroad really is the worst
28AnonymousSep 25, 2026 13:00
Re: #23
School Idol Festival 2 died before even reaching its first anniversary (funeral held 3/31), and "School Idol Festival Day" — which they specifically created for April 15, the release date shared by both games — was never once properly celebrated before it vanished
86AnonymousSep 26, 2026 07:32
Re: #23
It hadn't even been a year, you know…
22AnonymousSep 25, 2026 12:46
Honestly, "Maigo" (MyGO!!!!!, punning on "lost child") is the only thing that ever caught on — everything else is trash
26AnonymousSep 25, 2026 12:53
Re: #22
The MyGO compilation movie two years ago was so empty it dropped out of the top 25 by its third day (a Sunday) — even back then I found the whole "MyGO was a hit" narrative dubious
They've got a new Ave Mujica movie coming next month, and it'll almost certainly be just as empty
41AnonymousSep 25, 2026 17:01
The pickup banners are only for Maigo (MyGO!!!!!) and Mujica characters too
Isn't giving every character an SSR right at launch just standard practice? (boomerang straight back at School Idol Festival ALL STARS lol)
43AnonymousSep 25, 2026 17:14
Re: #41
Don't trash-talk Link! Like! Love Live! — it gave every character an SSR and still turned Megu-chan-senpai into garbage
49AnonymousSep 25, 2026 18:29
They're repeating the same mistake as keeping School Idol Festival ALL STARS alive while also putting out School Idol Festival 2
50AnonymousSep 25, 2026 18:34
Re: #49
Ah, that's what you meant…
62AnonymousSep 25, 2026 21:59
Poor Ui-sama, getting talked about this badly
68AnonymousSep 25, 2026 23:13
Honestly, when it comes to relying on China, Girls Band Cry has it worse than BanDori
70AnonymousSep 25, 2026 23:29
The new band's popular, huh
71AnonymousSep 25, 2026 23:39
#39, huh

\(^o^)/ (throwing its hands up)
74AnonymousSep 25, 2026 23:58
Re: #71
They handed out SSR selector tickets and stuff, so the real sales are still to come
81AnonymousSep 26, 2026 01:03
Re: #74
Too late already
With an opening like this, people get spooked about a shutdown and go cold on spending
72AnonymousSep 25, 2026 23:56
Yomogi x Saki are so cute, I'm telling you, Yomogi x Saki












73AnonymousSep 25, 2026 23:58
After all that trash-talking, this is the disgraceful result lol
Why are they even storming into the Love Live! board in the first place
85AnonymousSep 26, 2026 04:14
Re: #73
Because affiliate-blog leeches and conflict-baiters have taken up residence here
82AnonymousSep 26, 2026 01:50

Free stones… one gacha pull costs "200P"
Paid stones… one gacha pull costs "2000P"

Background and key points of this topic

Sales rankings (revenue rankings) swing heavily based on first-day spending, so a string of server outages and maintenance right after launch tends to produce unflattering numbers. Pre-registration counts, on the other hand, are just a free sign-up metric — they don’t guarantee actual spending or long-term retention. Opinions on the thread split between “this is an IP only being kept alive by its popularity in China” and “it’s just being unfairly judged because of the glitches,” but it’s worth remembering both are personal takes, not official analysis. There’s also history here: School Idol Festival 2 ended service before even reaching its first anniversary, which has made people quick to eye a new title from the same operator with suspicion at launch. Since rankings can still shift over the following days or weeks, judging the game purely on its opening numbers may be premature.

※This article is compiled as an excerpt and summary from the 5channel (Love Live!) thread “New BanDori App — Is This an Epic Flop?“.

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