HoYoverse’s New Game Draws ‘Masterpiece’ Praise at Gamescom—Plus Accusations of Copying

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The story

Footage of a new game from China’s HoYoverse, shown at Gamescom, became a hot topic on 5ch’s console gaming (Geha) board. While many praised the graphical polish, others pointed out a sense of déjà vu, saying it resembled Elden Ring or Monster Hunter—sparking a broader debate about how Japanese games’ technical prowess compares.

What people said

1AnonymousAug 26, 2026 03:09
Source: gamescom
4AnonymousAug 26, 2026 03:14
With money, manpower, and technical skill,
you can pull off anything—anime style, toon shading, photorealistic,
whatever you want.
8AnonymousAug 26, 2026 03:27
Re: #4
Having clear, top-down decision-making as an organization is a real strength.

It's similar to Nintendo in some ways too—being able to shoot down even the higher-ups' opinions when needed makes for a genuinely strong operation.
7AnonymousAug 26, 2026 03:27
Feels like just the other day a photorealistic game from them got its servers shut down almost immediately.
21AnonymousAug 26, 2026 04:19
Re: #7
What are you talking about? They haven't shut down a single game's servers.
9AnonymousAug 26, 2026 03:35
An Animal Crossing-style slow life game, a Pokémon-auto-chess type game, and an action game using… umbrellas?
They're developing all of these in parallel, and now yet another new title?
Can they actually finish all of them…?
10AnonymousAug 26, 2026 03:35
The character designs feel kind of half-baked lol
Right now the only 'appeal' is the monetization model.
11AnonymousAug 26, 2026 03:38
First it was Zelda, now they're aspiring to be Elden Ring?
83AnonymousAug 26, 2026 08:37
Re: #11
Well, it's an easy target to aim for, I guess.
12AnonymousAug 26, 2026 03:41
Man, this is kind of lame though.
This is the kind of thing Square Enix should be doing.
Why are they getting outdone like this?
14AnonymousAug 26, 2026 03:44
This is what they're using AI for.
Government, take some responsibility.
15AnonymousAug 26, 2026 03:44
The dragons are a straight-up copy of FromSoftware, this is bad in so many ways—why isn't anyone suing?
18AnonymousAug 26, 2026 04:02
With this kind of game, the moment you see it you're like 'yeah, yeah, I know exactly where this is going'—so it just doesn't get me excited anymore.
20AnonymousAug 26, 2026 04:13
Graphics really do matter after all.
Good graphics alone make you want to try it.
22AnonymousAug 26, 2026 04:47
I dunno, but nobody's asking them for a photorealistic game, right?
23AnonymousAug 26, 2026 05:14
Looks like a copy of Nightreign (Elden Ring Nightreign)…
I guess it's fine as long as it's fun,
but it's a shame they have such incredible tech yet can't find a new direction of their own.
26AnonymousAug 26, 2026 05:36
Kinda gives off Monster Hunter vibes.
youtu.be/I59kIiEDOMM
29AnonymousAug 26, 2026 05:43
Re: #26
Looks like it could be fun.
57AnonymousAug 26, 2026 07:25
Re: #26
There's a whole range going on—borrowing from Western games and movies, Monster Hunter influences, next-gen action game staging, and more.
Elden Ring itself is basically ripping off Western works, but otaku who only play games probably can't see past the surface.
It's just an anime style with finely detailed character models, and slapping a dark color palette on the world doesn't show any real sense of design.
It's not even ruins—there's nothing there at all.
34AnonymousAug 26, 2026 06:15
HoYoverse's game balancing is godlike, so you guys should start playing their games early!
35AnonymousAug 26, 2026 06:20
Re: #34
You've played Star Rail (HoYoverse's other title) and that's your takeaway?
67AnonymousAug 26, 2026 07:55
The Gamescom announcement image got updated too, and it really stands out.
73AnonymousAug 26, 2026 08:14
China and Korea keep polishing up the Japanese game formula more and more.
It's exactly like Japan's own old growth-era playbook.
Japanese games are bound to decline because of this.
Even Square Enix is already at a level where it can't compete on graphics anymore.
78AnonymousAug 26, 2026 08:27
Re: #73
Honestly, as long as they're focused purely on graphics and blatant copying, I'm not worried—they won't actually surpass us that way.
76AnonymousAug 26, 2026 08:25
Didn't a photorealistic new title from them get its servers shut down super fast?
77AnonymousAug 26, 2026 08:26
Re: #76
What is this even about?
89AnonymousAug 26, 2026 08:50
Re: #76
HoYoverse hasn't had any games shut down. Unless you mean some old game, maybe.
84AnonymousAug 26, 2026 08:39
In the end they're all doing the same thing anyway.
85AnonymousAug 26, 2026 08:41
Re: #84
Nintendo's games have been doing the same thing for decades too, so that's not a problem at all.
94AnonymousAug 26, 2026 08:59
Chinese game studios are actually pretty upfront about what influenced them. Meanwhile with something like Japan's FF16—it's obviously a blatant copy of Devil May Cry, yet in interviews they never once mention Devil May Cry by name.
96AnonymousAug 26, 2026 09:02
Re: #94
FF16 isn't a copy—the action was made by the actual guy who worked on DMC5 and Dragon's Dogma. Didn't they say that?
98AnonymousAug 26, 2026 09:04
Re: #94
Wait, 16 plays like DMC? I never even considered buying it since it's a Square Enix game, but now I'm a little interested.
101AnonymousAug 26, 2026 09:09
Oh, this is HoYoverse? I'm used to seeing this kind of game by now, no surprises here.
Ananta (another upcoming action game) looks better.
102AnonymousAug 26, 2026 09:11
Re: #101
Lately they've been doing all sorts of things aiming for a PC release, and it really shows.
105AnonymousAug 26, 2026 09:13
Re: #101
Ananta looks just like Spider-Man though.
103AnonymousAug 26, 2026 09:12
Re: #96
The fact that everything from the motions to the abilities looks so similar isn't that guy's fault.

He joined the project partway through, and what he actually worked on was stuff like fine-tuning parameters and enemy AI routines.

FF16 turned out the way it did because they deliberately referenced Devil May Cry.

There are countless action games out there, yet somehow they borrowed so many elements specifically from Devil May Cry.
108AnonymousAug 26, 2026 09:17
Re: #103
'Partway through' just means the early stage before the specs were even finalized—the guy who actually built the action was combat director Suzuki himself lol

Background and Key Points

HoYoverse (formerly miHoYo) is the Shanghai-based studio behind Genshin Impact (2020) and Honkai: Star Rail, gacha titles that generate reportedly billions of dollars a year and have let the company fund AAA-scale production despite starting as a mobile-first developer. Gamescom, held annually in Cologne, is Europe’s largest games trade show and a standard venue for splashy trailer reveals. The new footage sits alongside a string of other HoYoverse projects reportedly in parallel development — a life-sim, an auto-battler, an action title — reflecting the company’s now-familiar strategy of running many genres at once rather than sequels to one franchise.

The thread’s actual fault line isn’t graphics quality, which nearly everyone conceded is strong — it’s whether visibly borrowing FromSoftware’s Elden Ring/Nightreign and Monster Hunter’s design language counts as competent genre execution or a lack of original vision. That argument then pivoted into a tu quoque: several posters countered that Final Fantasy XVI’s unacknowledged debt to Devil May Cry makes Japanese studios guilty of the same thing, just less openly credited.

What’s likely to trip up readers unfamiliar with the board: the repeated claim that a “photorealistic HoYoverse game” had its servers shut down abruptly is not established fact — it’s disputed inside the thread itself, with multiple replies denying HoYoverse has ever shut down a title. That detail is worth treating as unverified rumor rather than a real precedent, since no game name or date is ever supplied to back it up.

*This article is excerpted and summarized from the 5ch (Hardware/Industry (Geha)) thread “HoYoverse’s New Game Is Seriously a Masterpiece lololololololol.”

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