From our other sites
The story
An overseas X (formerly Twitter) account posted that “the PS6’s handheld will have graphics so overwhelming it’ll make the Switch 2 look prehistoric,” sparking discussion on 5ch’s game industry board (Geha). Many replies pointed out that the poster is just a fan with no ties to gaming media or any track record in analysis, while others questioned the claim’s feasibility on technical grounds, citing price, heat output, and differences in semiconductor process.
The PS6 will be a handheld that makes the Switch 2 look primitive.
That’s because it’ll pack PS6-level graphics on a handheld screen, while the Switch 2 only has PS4 Pro-level graphics.
Nintendo will always hold onto its position thanks to its wonderful exclusive titles, but compared to PlayStation it’ll remain old-fashioned.
Source: x.com / Original post here
What people said
Game Analysis | Infographics | Data Research | Financial Report Analysis & Commentary | I believe in freedom, justice, rights, and improving quality of life
That guy's just a Sony fanboy
He's not an analyst or anything of the sort
No website, no track record as a journalist, doesn't even have a YouTube channel
Are we supposed to believe it just because it's written in his bio?
Re: #4
The punchline's gonna be cloud gaming via PS Portal, right?
Has the PS9 beta already started or something?
With specs barely better than today's UMPCs, there's 'absolutely' no way it'll have graphics that overwhelm the Switch 2
https://x.com/WilliamRAguilar
Just looking at heat dissipation alone, that seems like it's a long way off
If you give up on battery life like the GPD Win 5 and accept a screaming-loud fan, you could technically build a PS5-level handheld even now
It'd run insanely hot though
In the end it all comes down to how far you can cut power consumption
We'll only get a portable PS5 once something like a 0.5nm process actually exists
Worldwide, the PS5 is crushing the Switch 2
It just launched and is already this far behind — even overseas 'Nishi' (a derogatory 5ch term for diehard Nintendo fanboys) are admitting defeat
Maybe this is where 'Tane' launders his takes through someone else
No, this isn't Tane
He's not even a journalist — just some overseas nobody (original calls him "gikkuri," an obscure put-down)
If Nintendo just made a handheld-only machine at the same price, performance would go up quite a bit
But in reality, PS5 controllers cost more than Joy-Cons
Sad that we're in an era where even the PS Portal costs 40,000 yen ^^
This guy's saying the PS6 Portable comes with a dock, lol
Re: #94
What's so great about that?
Metroid Prime 4?
PS6 Portable: cutting-edge 2nm process
Nishi (Nintendo fanboys) just can't grasp what a massive gap that already is
Apple's latest iPhone might finally adopt 2nm after years of 'it's coming, it's coming' talk — got a slot open for that too?
The PS6 is 3nm… lol
lol he's gushing with praise
That's literally the only exclusive 'Chony' (a derogatory 5ch nickname for Sony) has, lol
[PS5 Exclusive] SIE releases 'Only On PS5' trailer showcasing PS5-exclusive titles
https://krsw.5ch.io/test/read.cgi/ghard/1787642455/
AMD's latest graphics cards
are basically on par with 6-year-old outdated cards
They can only make stuff that hasn't changed much
If they sell it for around 30,000 yen, I might actually buy one
There's no way that's happening, however you slice it
If the goal's set too high, just lower the goal to eye level
Simple, right?
Background and Key Points
Sony has never announced a PS6, let alone a PS6 handheld — the only mass-market Sony “portable” console history offers is the PS Vita (2011, killed off by 2019) and, more recently, the PS Portal (2023), which is not a standalone console but a streaming client that needs a PS5 and a network connection to run anything. The Switch 2, by contrast, is a real, shipped product: a self-contained handheld/dockable hybrid built on an Nvidia chip widely reported to be fabbed on an older (roughly Samsung 8nm-class) process, which is why posters treat “PS4 Pro-level” as a reasonable ceiling for its graphics. Bridging that to “PS6-level” performance in a fan-sized, battery-powered device is a real engineering problem: smaller nodes (3nm, 2nm) cut power draw per transistor, but cooling, battery capacity, and cost all scale badly once you chase console-class GPUs in a handheld shell — which is exactly why commenters brought up heat, price, and process generation rather than raw specs.
The thread didn’t split over whether Sony could technically build something powerful — it split over credibility: is a claim from an anonymous fan account with no journalism track record worth treating as insider information at all, versus dismissing it outright as fanboy wish-casting. Nobody in the thread engaged with the more basic fact that no PS6 hardware, portable or otherwise, has been confirmed by Sony in any form, timeline, or spec — so the entire debate about nanometers and dock designs is built on a premise the original poster invented, not on anything Sony has disclosed.
*This article is excerpted and summarized from the 5ch (Hardware/Industry (Geha)) thread “[Sad News] PS6 Portable’s Graphics Are on a Level That Makes Switch 2 Look Prehistoric [PSP3].”

Leave a Reply