Can Classic Super Famicom RPGs Still Hook You Today? 5ch: “You’d Get More Hooked on Romancing SaGa 3”

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The story

A thread asking “which Super Famicom RPGs would still hook you if you played them today” drew a long list of nominees — Soul Blazer, Shiren the Wanderer, Front Mission, Shin Momotaro Densetsu (“The New Legend of Momotaro”), Mystic Ark, Sansara Naga 2, and more.

At the same time, posters argued that “RPG quality took a real leap forward starting around the PlayStation 1 era” and that “there’s almost nothing pre-Super Famicom that holds up to modern RPG standards” — so the thread went beyond simple recommendations into a debate about the hardware limits of the era and how generational experience colors people’s judgment. When one poster was pointed toward Front Mission, another jumped in with a rival pick — “you’d get more hooked playing Romancing SaGa 3.12 instead” — and the thread never quite settled on a consensus.

What people said

1Still-Running AnonymousAug 28, 2026 22:27
What?
8Still-Running AnonymousAug 28, 2026 22:28
Elevator Action
15Still-Running AnonymousAug 28, 2026 22:30
Re: #8
That wasn't an RPG
19Still-Running AnonymousAug 28, 2026 22:31
Soul Blazer
25Still-Running AnonymousAug 28, 2026 22:32
Re: #19
I've had my eye on that one
Maybe I'll buy it
24Still-Running AnonymousAug 28, 2026 22:32
RPG quality jumped up all at once around the PS1 era
Put another way, there's basically nothing pre-Super Famicom that holds up to modern RPG standards
29Still-Running AnonymousAug 28, 2026 22:33
Re: #24
PS1's got those load times though
92Still-Running AnonymousAug 28, 2026 23:14
Re: #24
Early PS1 RPGs were garbage though
That's actually what made me quit RPGs, and gaming in general
FF and others got so obsessed with cutscenes and presentation that the pacing tanked
Late PS1-era games got better once devs learned to compromise on that stuff, though
27Still-Running AnonymousAug 28, 2026 22:33
Do action RPGs or SRPGs (tactics/simulation RPGs) count too?
31Still-Running AnonymousAug 28, 2026 22:33
Re: #27
Sure, if there's a good one
35Still-Running AnonymousAug 28, 2026 22:37
Has to be Shiren the Wanderer
37Still-Running AnonymousAug 28, 2026 22:38
Re: #35
That game is seriously incredible
38Still-Running AnonymousAug 28, 2026 22:39
Front Mission gets a lot of praise, but is it still gripping today?
40Still-Running AnonymousAug 28, 2026 22:41
Re: #38
Nah
Forget that, you'd get way more hooked playing Romancing SaGa 3.12????
50Still-Running AnonymousAug 28, 2026 22:46
Re: #38
The combat feels great
Blasting apart an enemy's parts with a machine gun, or landing a bare-fisted dash punch — both are seriously satisfying
The difficulty as a game is pretty low, though
39Still-Running AnonymousAug 28, 2026 22:40
Re: #29
Playing it on PS2 makes it a bit more bearable
43Still-Running AnonymousAug 28, 2026 22:42
Re: #39
Kind of a hassle tracking down that hardware, though
47Still-Running AnonymousAug 28, 2026 22:43
If you grew up on the generation after Super Famicom, I think it'd be rough going
The story and the gameplay are both so simple they just feel boring
People who played it back in the day can push through on nostalgia, but…
52Still-Running AnonymousAug 28, 2026 22:47
Re: #47
Fire Emblem was ridiculously fun though
53Still-Running AnonymousAug 28, 2026 22:47
Marvelous: Another Treasure Island — though it leans pretty action-heavy
58Still-Running AnonymousAug 28, 2026 22:48
Re: #50
If it's that easy, maybe I'll give it a shot
Re: #53
Nice character designs
56Still-Running AnonymousAug 28, 2026 22:48
Shin Momotaro Densetsu ("The New Legend of Momotaro") is a genuine must-play
65Still-Running AnonymousAug 28, 2026 22:52
Re: #56
Tons of YouTubers play it, so it must be good
I'll buy it
66Still-Running AnonymousAug 28, 2026 22:52
Re: #56
The way the chibi ("SD"-style) characters move around at the bottom of the battle screen is great
91Still-Running AnonymousAug 28, 2026 23:13
Re: #56
Fun, but way too sluggish
57Still-Running AnonymousAug 28, 2026 22:48
Honestly, has to be Mystic Ark
110Still-Running AnonymousAug 28, 2026 23:37
Re: #57
Soundtrack: godlike
World/atmosphere: excellent
Story: so-so
Battles: so-so
60Still-Running AnonymousAug 28, 2026 22:50
Isn't there ever going to be a remake of Verne World?
67Still-Running AnonymousAug 28, 2026 22:52
Re: #60
If a remake came out I'd definitely play it, but it's way too obscure — I doubt anyone I know has even heard of it
62Still-Running AnonymousAug 28, 2026 22:51
Re: #29
I'm playing PS1 games on an emulator right now, and it's annoying how faithfully it even reproduces the load times
69Still-Running AnonymousAug 28, 2026 22:53
Re: #62
At least there's a 2x speed option, though even sped up, the long ones are still long
84Still-Running AnonymousAug 28, 2026 23:05
Re: #62
Some emulators let you skip loads in the settings
But that throws off the timing in a few rhythm games
Vib Ribbon is out of sync even by default, so just don't let it get to you
63Still-Running AnonymousAug 28, 2026 22:51
Speaking of which, there was "Final Fantasy USA" (the Japanese release title for Final Fantasy Mystic Quest), but I've never played it so I have no idea what it's like
113Still-Running AnonymousAug 28, 2026 23:38
Re: #63
World/atmosphere: so-so
Story: so-so
Characters: bad
Soundtrack: excellent
73Still-Running AnonymousAug 28, 2026 22:55
Sansara Naga 2
79Still-Running AnonymousAug 28, 2026 22:57
Re: #73
It was fun, but I hated that encounters trigger on a fixed step count
You can straight-up tell which step is about to spawn the next enemy
81Still-Running AnonymousAug 28, 2026 23:00
Re: #79
That's what "Dap Parira" is for
99Still-Running AnonymousAug 28, 2026 23:19
Feels like FC/SFC (Famicom/Super Famicom) remakes should be totally doable
Rights issues, maybe?
102Still-Running AnonymousAug 28, 2026 23:20
Re: #99
Re-releasing them as-is is cheaper than remaking them
116Still-Running AnonymousAug 28, 2026 23:40
I want to play Bahamut Lagoon, but I bet the pacing feels rough now
Then again, if it got remade, I feel like it'd get some smug, knowing wink-wink treatment — "this is the fun part, right?" — that would ruin it too
118Still-Running AnonymousAug 28, 2026 23:41
Re: #116
Yeah, the battle system is clunky and the pacing drags
The setting is genuinely great, though

Background and key points of the debate

The Super Famicom launched in 1990, and its successor the PlayStation followed in 1994 — roughly a four-year gap in development eras. The view raised in post #24, that “quality took a real leap forward starting around the PS1 era,” reflects a real trade-off: the PlayStation’s CD-ROM format gave developers far more storage for elaborate graphics and cutscenes, but that came at the cost of long load times. On the question of whether these older games still hold up, opinions split largely along generational lines — those who experienced the era firsthand versus those who came to gaming later. Post #47 argues the games would feel “boring to anyone used to later-generation titles,” while post #52 counters that individual games (like Fire Emblem) still hold up well today. The exchange in posts #62, #69, and #84 adds a wrinkle: even playing via emulator, PS1’s notorious load times can remain a drag, showing that comparisons across hardware generations aren’t as clear-cut as they first appear.

※This article is excerpted and summarized from the 5ch (“Nandemo Jikkyo G” / general live-chat board) thread “Which Super Famicom RPGs Would Still Hook You Today.”

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