PS4 Trails Switch by 28 Million Units in Japan — 5ch: ‘You Wouldn’t Notice Unless You Follow the Hardware Wars’

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The story

In Japan’s home console market, Nintendo Switch has sold roughly 37 million units domestically, compared to only about 9.5 million units for the PlayStation 4 — meaning most of the worldwide gap between the two (Switch at 155 million vs. PS4 at 115 million in cumulative shipments) effectively comes down to the Japanese market alone. An analysis article built on these numbers was reposted to 5ch’s Hardware/Industry board (known as “Geha”), sparking debate tied to PS5’s ongoing sales slump in Japan. Posters disagreed on the cause, pointing variously to software lineup direction, pricing strategy, and an aging user base.

Even in Japan, to this degree—

This gap arose because Nintendo pushed policies that prioritized the Japanese market. While Sony Group is seen as having scaled back domestic investment, Nintendo kept tirelessly cultivating the Japanese market. The result: roughly 37 million Switch units sold domestically against about 9.5 million for the PS4 — a staggering 28-million-unit gap. Even in cumulative worldwide shipments, Switch’s 155 million dwarfs PS4’s 115 million, and it’s fair to say most of that worldwide gap comes down to who won in Japan. With the current PS5 seeing sales decline even further, at this rate, within roughly just two years of launch, the newer Switch 2

Source: finance.yahoo.co.jp / Original article here

What people said

3AnonymousOct 14, 2026 13:56
Can't help it, the users ended up with a creepy image.
Same as how, because of train otaku (tetsu-ota), everyone except the photography-focused ones (tori-tetsu) still gets stuck with that creepy image.
22AnonymousOct 14, 2026 14:13
Re: #3
What are you talking about — it's common knowledge that photo-train-otaku (tori-tetsu) are the worst offenders of all.
That's basically pollution at this point.
4AnonymousOct 14, 2026 13:58
PS5 doesn't even have decent games anyway 😅
6AnonymousOct 14, 2026 14:01
The paid titles are gloomy, depressing Western games.
The free-to-play titles are Chinese games ripping off Japanese anime.

They're just not selling to Japanese people…
They're not even trying to sell here, and then people act surprised their presence has shrunk.
7AnonymousOct 14, 2026 14:01
Re: #1
>Thanks to advances in technology, Switch 2 is now getting high-end 'AAA' software released for it,
>and there's no longer really a reason for users to deliberately choose 'PlayStation.'

Yep.
73AnonymousOct 14, 2026 14:45
Re: #7
Analysis: looks like it's actually Steam that lost software sales because of Switch 2's arrival

PS5 Switch2 Steam FY26 software sales
145732 215439 37044 Dragon Quest VII Remake
207836 *65394 24320 Resident Evil Requiem
113175 *32252 16138 Onimusha: Way of the Sword
*68664 *27582 26260 Pragmata
*71698 *21134 *4359 Like a Dragon: Kiwami 3
*19659 *66107 10043 Monster Hunter Stories 3
**9542 *37488 13858 Honokurashi no Niwa (lit. "The Garden of a Modest Life")
000000 000000 178000 Meccha Chameleon (lit. "Totally Chameleon")

*PS/NS figures are physical (package) sales only
*Steam figures = worldwide sales (per Gamalytic) ÷ share of Japanese-language reviews
*Both the Famitsu and Gamalytic numbers are estimates
8AnonymousOct 14, 2026 14:02
Political correctness.
Well, it's the natural outcome of prioritizing their own ideology, so what can you do.
9AnonymousOct 14, 2026 14:03
The fact that the headlining items for the "Japan" segment of the State of Play were a Ghost of Yotei DLC and a Chinese game — even as a joke, that was in seriously bad taste. Not funny at all.
10AnonymousOct 14, 2026 14:04
Isn't the PS4 sales figure inflated? Did it really sell that much?
33AnonymousOct 14, 2026 14:18
Re: #10
PS4 genuinely sold a ton, and its software sales back that up.
PS5's software isn't selling, and with scalpers in the mix, who knows how many units actually reflect real domestic demand.
11AnonymousOct 14, 2026 14:05
Ahh, well.
Someone just said straight out the thing PlayStation fanboys have been desperately hiding.
What are the PS faithful gonna do about this now?
12AnonymousOct 14, 2026 14:05
I mean, it's hard to get excited when all you get is photorealistic gore games.
13AnonymousOct 14, 2026 14:06
Domestic PS4 is at 9.5 million, and PS5, selling even worse, might not even reach 8 million.
There's probably at least 5 million people in Japan who'll buy a home PlayStation purely because it's a PlayStation.
Though it'll be a disaster for Sony once that crowd finally dies out.
14AnonymousOct 14, 2026 14:06
It's genuinely reached the point where you wouldn't notice unless you follow the hardware-wars board.
21AnonymousOct 14, 2026 14:12
Fewer exclusives, neglecting casual users, the rise of PC gaming.
Neglecting casual users in particular must have really hurt them.
SIE probably figured, 'lol, casuals will just drift off to mobile games anyway, so Nintendo will naturally decline on its own.'
37AnonymousOct 14, 2026 14:19
Re: #21
No matter how many warnings they got, they just laughed it off and called people idiots.
They held onto that same misreading for ten, twenty years, and never did a single thing about it.
23AnonymousOct 14, 2026 14:14
Multi-Station.
Free-to-Play Station.
24AnonymousOct 14, 2026 14:14
Yeah, because this didn't sell at all and got crushed…
Honestly, even before this was rolled out, it had already fallen into 4-digit weekly sales and basically stopped selling — pretty sad state of affairs.
56AnonymousOct 14, 2026 14:29
Looking at how badly Switch 2 sales (informal shorthand: "suichitsu") have stalled recently, it really comes down to price, not whether there are good games.
62AnonymousOct 14, 2026 14:36
In the end, PlayStation just failed to cultivate new users and let its user base dwindle.
Then they swapped that story out for 'the future is overseas! Japan doesn't sell and has no growth left,' and dragged third parties along with it.
Basically, they twisted their own sales failure — the handheld strategy flopping — by force into something that sounded legitimate (when really, it just didn't sell).

Nintendo, noticing something was off… never made the mistake of neglecting Japan.
65AnonymousOct 14, 2026 14:38
And naturally, nobody's touching the single most important number — overall market share.
72AnonymousOct 14, 2026 14:44
Re: #65
An estimate built by layering assumptions on top of published figures / the first-party vs. third-party breakdown includes unverified assumptions.

Does this graph actually mean anything?
80AnonymousOct 14, 2026 14:50
Honestly, if Switch 2 didn't have a Japan-exclusive model, PlayStation probably wouldn't even have thought to make a domestic-specific model, and that would've been the end of it.
In that sense, they're still being bailed out by Switch 2.
82AnonymousOct 14, 2026 14:53
Re: #80
It's not even a decent copy — it's literally just a watered-down version that's "Japanese-language only" and nothing more.
83AnonymousOct 14, 2026 14:54
Re: #80
No, people were saying like crazy, even before the PS5 launched, that Sony should do priority sales based on PSN purchase history the way they did in other countries.
Sony kept citing some vague legal excuse and put zero restrictions in place, not even at the Sony Store.

People kept saying 'you did it in other countries, so do it in Japan too,' but for two years Sony basically sold in a way that favored scalpers,
and PlayStation's loyal customers got completely fed up and walked away.
That's really the whole reason software sales collapsed so badly.
91AnonymousOct 14, 2026 15:17
Re: #80
Reminds me of when they claimed, for the PS Mini, that they'd 'been planning it since before the Famicom Mini even came out.'
86AnonymousOct 14, 2026 14:57
Trust Yasuda-san's analytical skills this fiscal year — he's the one who predicted Switch 2 would sell 20 million units!

>As I've said before, I'm forecasting sales of 20 million units.

https://s.kabutan.jp/news/n202506180291/
98AnonymousOct 14, 2026 15:31
Re: #86
Yeah, that's going to be pretty rough…
89AnonymousOct 14, 2026 15:03
Yasuda: 'Personally, I like Sony. Don't get the wrong idea, okay?'
92AnonymousOct 14, 2026 15:18
Re: #89
Yeah, Yasuda definitely isn't biased toward Nintendo.
His 'hardware-driven' theory, which underlies all his console forecasts, ruthlessly denies even Nintendo software's power to drive adoption.
In fact, Switch 2 wasn't blessed with as many first-year launch titles as the original Switch was, yet it's keeping a pace well ahead of Switch's.

Background and Key Points of the Debate

The figures behind the article are domestic sales (Switch at roughly 37 million units, PS4 at roughly 9.5 million) and cumulative worldwide shipments (Switch at 155 million, PS4 at 115 million), with the analysis being that most of the gap between the two stems from the sales difference within Japan specifically. On the thread, posters offered several non-converging theories for the cause, including “software lineup direction (dominated by Western titles and free-to-play games),” “pricing strategy (inadequate anti-scalping measures),” and “a fixed, aging user base.” As posts #65 and #72 point out, the methodology behind a separate chart showing overall market share itself rests on assumptions — a reminder to read the numbers underpinning this debate with some caution. The original article, for its part, was published amid an ongoing decline in PS5’s domestic sales, against the backdrop of the newer Switch 2 outselling PS5 at a faster pace.

*This article is an excerpt and summary of the 5ch (Hardware/Industry, “Geha”) thread “Toyo Yasuda: Why PlayStation’s Presence Has Faded in Japan.”

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