Shigeru Miyamoto: “Nintendo Has Started Feeling More Like a Preservation Society Lately”

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The story

An article reporting that Nintendo’s Shigeru Miyamoto admitted the company has lately taken on more of a “preservation society” feel was picked up on 5ch’s Hardware/Industry (Geha) board. The gist was that Nintendo needs to bring in new blood while still preserving its own signature approach to game-making. The thread split between complaints that “no new IPs are coming out” and “it’s all remakes and sequels with no risk-taking,” versus pushback arguing that “titles like Bananza and Air Rider actually show they’ve been taking chances since the Switch 2.” Posters also noted that ballooning development scale has caused staff shortages, and that fans themselves tend to attack any experimental title Nintendo puts out.

Nintendo’s Shigeru Miyamoto acknowledged that the company has lately taken on more of a “preservation society” feel. While carrying on Nintendo’s own brand of game-making, he said, the company needs to bring in new blood rather than simply sticking to the old forms as-is.

Source: gamestalk.net / Original article here

What people said

2AnonymousOct 9, 2026 18:50
Yeah, honestly Nintendo's been missing that sense of "newness" — or maybe "excitement" — lately.
3AnonymousOct 9, 2026 18:55
For better or worse, that's what happens when there's no strong leader calling the shots.
4AnonymousOct 9, 2026 18:57
I wish Nintendo would make bolder, more daring games.
8AnonymousOct 9, 2026 18:59
Re: #4
Is it okay to be even bolder than Sushi Striker?
5AnonymousOct 9, 2026 18:57
You can't just keep hiring people who don't even play games.
Are there any career Nintendo lifers who could actually beat Fujibayashi, who came in as a mid-career hire?
6AnonymousOct 9, 2026 18:57
Why has stuff felt kind of lackluster since the Switch 2?
Has development gotten so expensive that they can't afford to take risks anymore?
10AnonymousOct 9, 2026 19:01
Re: #6
To begin with, Splatoon, Pokémon, Zelda, and Smash Bros. — all massive hits on the Switch — haven't even come out on Switch 2 yet.
7AnonymousOct 9, 2026 18:58
Even if they wanted to make something bold, it probably wouldn't get the green light anyway.
9AnonymousOct 9, 2026 19:00
Re: #7
Isn't it ultimately about cost? Which makes me wonder — what's even the point of boosting console hardware performance?
20AnonymousOct 9, 2026 19:18
Re: #7
Stuff like Rhythm Heaven was actually pretty bold originally — it just looks standard now because it sold well.
Honestly, aside from Tokyo, Zelda, and the 10th one, everything's lost steam. Especially the Splatoon team and the Yabuki team, which keep failing one after another.
12AnonymousOct 9, 2026 19:02
I'm sure they run internal competitions, but I'd love for them to actively let their rank-and-file staff — who are apparently as skilled as directors at other game companies — make small original games.
50AnonymousOct 9, 2026 20:00
Re: #12
Isn't there a mountain of that stuff already, just never made public? Games like Nintendo Dōji and Card Hero started out as scrapped projects, after all.
13AnonymousOct 9, 2026 19:03
They're just out of ideas at this point.
From here on they can live off remakes and sequels.
14AnonymousOct 9, 2026 19:07
Nothing new is going to show up unless the experience itself changes.
Think the DS's touch panel, the Wii's motion sensor, the Switch's hybrid switching.
Until a new "way to play" like that gets defined, there's not much to be done.
Especially since this time the hardware is basically just a straight upgrade.
15AnonymousOct 9, 2026 19:11
Honestly, Nintendo still feels like the company taking the biggest risks.
Is there any other company doing that? And I mean an actual company, not an indie dev.
16AnonymousOct 9, 2026 19:12
There's still nothing filling the role Nintendo Labo or Ring Fit Adventure held during the Switch era.
17AnonymousOct 9, 2026 19:14
They built a money-making formula out of "new hardware → one lap of Mario/Zelda/Smash → new hardware."
That said, Metroid, which has actually been trying hard lately, doesn't seem to be selling well.
18AnonymousOct 9, 2026 19:15
But whenever they make something experimental, nerds — including the ones on this very board — throw a fit and tear it apart.
You shouldn't listen to nerds and old-timers too much.
All nerds ever want is more of the same.
28AnonymousOct 9, 2026 19:29
Re: #18
That's exactly the point — the complaint is that Nintendo lately only makes "more of the same."
19AnonymousOct 9, 2026 19:16
Whenever Nintendo makes a slightly offbeat new game, they really do bet everything on the core idea alone.
They should put more thought into fleshing it out so it looks appealing as an IP too.
Splatoon was probably the last time they actually put in that effort.
94AnonymousOct 9, 2026 22:31
Re: #19
They undervalue character design way too much.
Even Splatoon caught so many eyes precisely because the characters themselves were appealing.
21AnonymousOct 9, 2026 19:18
Gotta hand it to Miyamoto, "preservation society" is a great turn of phrase.
Maybe it's about time for Mario Kart 2 — there's still plenty of untapped gameplay ideas.
Just letting you get out of the car would be a start.
Lateral thinking with withered technology (Gunpei Yokoi's famous phrase about repurposing mature tech in new ways).
22AnonymousOct 9, 2026 19:20
Basically he's lamenting that it's all remakes and no experimental titles.
27AnonymousOct 9, 2026 19:25
Is it really that bad though? They set Mario aside to make Bananza, and put Smash Bros. on hold to make Air Rider — seems like they've actually been taking chances since the Switch 2.
69AnonymousOct 9, 2026 20:41
Re: #27
The moment they reach for Donkey Kong or Kirby, that's the "IP preservation society" right there.
You're supposed to come up with the gameplay first, then figure out which character fits it.
31AnonymousOct 9, 2026 19:33
The Wii era was great.
Xenoblade
Reginleiv
Sin and Punishment
Fatal Frame
The Last Story
Disaster: Day of Crisis
Captain Rainbow
Pandora's Tower

Nintendo today just doesn't put out this many gamer-focused titles anymore.
They were taking way more chances back then.
37AnonymousOct 9, 2026 19:38
Re: #31
Guess Nintendo really does shine brightest when they're cornered, huh?
38AnonymousOct 9, 2026 19:41
Re: #31
Just putting these out isn't enough, though.
They all got high praise from hardcore fans, but none of it translated into sales.
39AnonymousOct 9, 2026 19:41
What I dislike about Nintendo lately is that they're neither conservative nor innovative — they just try to leave their mark with pointless stuff.
98AnonymousOct 9, 2026 22:55
Re: #39
Can you be more specific?
41AnonymousOct 9, 2026 19:46
They should let younger staff take more shots at small-scale, small-team titles priced under 2,000 yen digitally.
Though I guess it's also tough having so many IPs whose popularity they're obligated to keep maintaining.
45AnonymousOct 9, 2026 19:50
Re: #41
You can clearly see that development scale has ballooned and they just don't have enough hands.
They're already stretched thin just keeping up with existing titles.
48AnonymousOct 9, 2026 19:56
Nintendo has turned into a group that just keeps living off Iwata's legacy (lit. "gnawing on Iwata's shin bone").
Has there been a single successful new IP since Splatoon?
52AnonymousOct 9, 2026 20:05
Re: #48
Ring Fit.
Selling over 10 million units — there's no way that counts as a failure.
58AnonymousOct 9, 2026 20:13
It's nothing but remakes, I guess because there's nothing else to put out.
Probably means the next generation of talent isn't being raised well.
62AnonymousOct 9, 2026 20:16
Re: #58
It's fundamentally impossible to have a generation that's never touched video games make games.
82AnonymousOct 9, 2026 21:54
Right now is the phase for cementing the existing IPs that grew during the Switch era as untouchable pillars.
That's what users want.
New stuff can wait until people start getting sick of the old.
85AnonymousOct 9, 2026 22:03
Re: #82
I'd say now is actually the time they need something new.
For better or worse, the Switch put out a ton of games that felt like "greatest hits" culminations, so if they just play it safe now, the result is just a watered-down version of that.

Background and Key Points of This Discussion

Nintendo has a track record of stabilizing revenue right after a new hardware launch by leaning on new entries in existing hit franchises like Mario, Zelda, and Smash Bros., and the thread’s observation that “Splatoon, Pokémon, Zelda, and Smash Bros. still haven’t come to the Switch 2” fits that pattern. Opinions split over whether Nintendo has truly become a “preservation society”: critics blamed an overreliance on remakes, while others pushed back by citing titles like Bananza and Air Rider, where existing IPs got genuinely new ways to play. Structural points were also raised about how rising development costs and difficulty securing talent make it harder to release small, experimental titles — meaning Miyamoto’s comment can also be read as a self-assessment of Nintendo’s internal situation.

※This article is excerpted and summarized from the 5ch (Hardware/Industry [Geha]) thread “Shigeru Miyamoto: “Nintendo Has Started Feeling More Like a Preservation Society Lately”.”

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