Persona 5: ‘Should newcomers follow walkthrough sites step-by-step?’ — 5channers split

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The story

A thread on 5ch’s Hardware & Industry (Geha) board picked up on new players of “Persona 5” following a walkthrough site’s schedule from the very start of the game. The Persona series runs on a calendar system, and since it’s easy to miss out on fully maxing your Confidants (Co-op relationships) in a single playthrough, some pointed out that prioritizing efficiency naturally leads players to mirror a walkthrough’s exact schedule. Opinions split between defenders (“if the player’s having fun, who cares,” “even From Software games have tons of people watching video guides”) and critics (“it’s annoying being forced into do-overs just to satisfy the developers’ own perfectionism,” “if you can’t even follow the story without a guide, that’s a design flaw”) — the discussion never settled into one clear direction.

What people said

1AnonymousOct 7, 2026 17:45
What's even interesting about this?
2AnonymousOct 7, 2026 17:46
Not playing this garbage-sona (a derisive nickname for Persona) in the first place is the correct answer anyway.
3AnonymousOct 7, 2026 17:47
This isn't really unique to Persona, though.
4AnonymousOct 7, 2026 17:47
I didn't follow it to the letter either, but I played while checking a guide and had a blast, so who cares.
5AnonymousOct 7, 2026 17:47
I bet more than half of FromSoftware game players are watching guide videos too.
6AnonymousOct 7, 2026 17:48
If that's how they have fun, it's fine, isn't it?
7AnonymousOct 7, 2026 17:53
It's that person's own business — why not just ask them?
There are way too many garbage threads here that basically amount to "go tweet that on X instead."
8AnonymousOct 7, 2026 17:54
If you want to collect every element in a single playthrough, you pretty much have to follow a walkthrough site exactly.
Nobody's got time to leisurely replay a game that long multiple times.
9AnonymousOct 7, 2026 17:55
Aiming to max out every Confidant with the optimal schedule.
10AnonymousOct 7, 2026 17:55
Well, that's just how it goes if you're filling in every element in one run.

Same as how mobile gacha gamers these days are always chasing the one optimal solution.
11AnonymousOct 7, 2026 17:55
'Banshi Senkou' (another calendar-based Japanese game) had the same problem with missable events piling up because of its calendar system.
Time-limited events really are the villain here.
14AnonymousOct 7, 2026 17:57
Re: #11
Chasing efficiency from the very first week to begin with… is that even fun?
18AnonymousOct 7, 2026 18:01
Re: #14
That's not it — it's just annoying being forced to redo things over and over for the developers' own self-satisfaction.
Calling that "soft" is basically the same as siding with the just-watch-a-video crowd.
20AnonymousOct 7, 2026 18:02
Re: #14
Replaying a game that easily tops 100 hours, multiple times? No way.
13AnonymousOct 7, 2026 17:56
This applies to every game, not just Persona.
15AnonymousOct 7, 2026 17:59
Do people start threads like this because they don't have the guts to just ask the person directly?
16AnonymousOct 7, 2026 17:59
You can complete it effortlessly on a second playthrough, so that's fine by me — if you insist on doing it all in one run, that's on you.
17AnonymousOct 7, 2026 18:01
If you actually want to complete everything, doing about two playthroughs is normal.
But this time around, replaying is a hassle, so it's better to just finish it in one go.
19AnonymousOct 7, 2026 18:02
People who just can't help being curious about how everyone else plays their games.
21AnonymousOct 7, 2026 18:04
Enjoying the game without wasting time digging through a walkthrough.
That way of having fun is great too.
22AnonymousOct 7, 2026 18:04
There's nothing wrong with it at all.
What do you think strategy guides and walkthrough sites are even for?
Don't go nitpicking how other people choose to play.
23AnonymousOct 7, 2026 18:05
I get it — when one playthrough is 100 hours, you really don't feel like doing multiple runs.
28AnonymousOct 7, 2026 18:07
Missable content is the real villain here.
29AnonymousOct 7, 2026 18:09
Re: #28
This, plus games where you can't see the true ending unless you're above Normal difficulty — that was genuinely toxic design.
Though I doubt any game still does that now.
35AnonymousOct 7, 2026 18:13
In Persona you can actually see other players' behavior patterns and "answers" through an in-game system,
so just referencing that is pretty much all you need — it's actually a pretty player-friendly design that lets you collect almost everything.
39AnonymousOct 7, 2026 18:16
Re: #35
If you're aiming for a perfect run on your first try, you'll naturally end up on the exact same schedule as a walkthrough.
43AnonymousOct 7, 2026 18:19
This is basically the downside of making RPGs easy for anyone to clear.
Back in the day, the biggest value was in spending time and finally seeing the ending — but that's not the case anymore.
Items and events were just means to clear the game, not goals in themselves.
Precisely because anyone can clear it easily now, people end up obsessing over post-clear extras and completion instead.
45AnonymousOct 7, 2026 18:20
Re: #43
Same goes for 'Banshi Senkou.'
50AnonymousOct 7, 2026 18:30
People like this should just go watch movies or anime instead.
There's no point in them playing games at all.
52AnonymousOct 7, 2026 18:32
Re: #50
That's exactly why sales have dropped, and games that've adapted to the times in that regard are the ones that get loved.
73AnonymousOct 7, 2026 18:59
It's a game where even casually blind-playing it gets you 90% of everything, though.
75AnonymousOct 7, 2026 19:01
Re: #73
There's no way you get 90% of the Confidants done playing it casually.
76AnonymousOct 7, 2026 19:01
Re: #73
And to also nail that remaining 10%, you'd have to build a rock-solid, min-maxed schedule — there's no way around it.
79AnonymousOct 7, 2026 19:05
I've actually seen someone report clearing the game without even reaching the third term, despite the game repeatedly nudging them to "make sure you do this" — so I guess it can't be helped.
On social media it's common to see people hit triple-digit playtime hours on their first run, so of course newcomers get anxious.
96AnonymousOct 7, 2026 19:24
Re: #79
The moment you can't even follow the story without checking a walkthrough, the design's already a failure.
82AnonymousOct 7, 2026 19:09
Honestly, Persona kind of falls into the "bad game" category.
84AnonymousOct 7, 2026 19:12
Re: #82
That's only because every other JRPG out there is an even worse game than this.
98AnonymousOct 7, 2026 19:25
If all you need for the bonus Persona is maxed Confidants, you shouldn't need a walkthrough site for that.
P5 has negotiation, and the Shadows' insides are the usual demons, so forget the story — the fusion system was actually really good.
100AnonymousOct 7, 2026 19:27
Re: #98
If you're trying to make it on your first playthrough, a walkthrough site is pretty much mandatory.
110AnonymousOct 7, 2026 19:44
I just don't get it at all.
Who cares if you don't complete everything? Is the universe going to have some kind of problem if you don't 100% it?
113AnonymousOct 7, 2026 19:46
Re: #110
What I don't get is you trying to make people understand something you yourself say you can't understand at all.
It's someone else's business, so who cares.
However other people choose to play, it's not like it causes a problem for the universe either.

Background and key points of this discussion

The Persona series runs on a calendar system that mimics school life, and many of its Confidant relationships and hidden content are designed to be time-limited. Because of this, trying to collect everything in a single playthrough tends to converge on a similar schedule no matter who’s playing, which is where the thread’s point — “of course it ends up matching a walkthrough site” — comes from. The disagreement boiled down to a difference in values: whether this counts as rational play (saving time) or as something that undermines the experience of the work itself, and the thread never reached a conclusion. Other titles such as “Banshi Senkou” were also brought up, but their specific mechanics weren’t detailed in the thread, so this article doesn’t go further into them either. The claim that a single playthrough runs around 100 hours is worth reading simply as a rough indicator of how long this game is.

※This article is compiled and summarized from the 5ch (Hardware & Industry/Geha) thread “A newcomer who just started Persona 5 immediately peeked at the answers and ended up following a walkthrough site’s schedule”.

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